Core/AI: Changing uint64 to ObjectGuid in GameObjectAI

Port From (https://github.com/TrinityCore/TrinityCore/commit/29812b8b500d5afb9f116fb785868ff3c7f3b3c5)
This commit is contained in:
hondacrx
2021-04-16 15:30:27 -04:00
parent a2aa43c77d
commit d1dbc3b3c0
+2 -2
View File
@@ -44,8 +44,8 @@ namespace Game.AI
// Pass parameters between AI
public virtual void DoAction(int param = 0) { }
public virtual void SetGUID(ulong guid, int id = 0) { }
public virtual ulong GetGUID(int id = 0) { return 0; }
public virtual void SetGUID(ObjectGuid guid, int id = 0) { }
public virtual ObjectGuid GetGUID(int id = 0) { return ObjectGuid.Empty; }
/// <summary>
/// Called when a player opens a gossip dialog with the gameobject.