Core/Spells: Implemented evoker empower spell mechanic
Port From (https://github.com/TrinityCore/TrinityCore/commit/a39d0db9ec64f6bf38716abaade5b7835f2db338)
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@@ -327,6 +327,21 @@ namespace Game.DataStorage
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public uint SpellID;
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}
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public sealed class SpellEmpowerRecord
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{
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public uint Id;
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public int SpellID;
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public int Unused1000;
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}
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public sealed class SpellEmpowerStageRecord
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{
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public uint Id;
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public int Stage;
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public int DurationMs;
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public uint SpellEmpowerID;
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}
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public sealed class SpellEquippedItemsRecord
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{
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public uint Id;
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