Core/Social: Implement FRIEND_STATUS_RAF

Port From (https://github.com/TrinityCore/TrinityCore/commit/8874a3ac5d30ed5087cea66f7361c3de3c6deeb1)
This commit is contained in:
hondacrx
2020-05-06 13:41:43 -04:00
parent a450432557
commit d2447cc665
+4
View File
@@ -69,7 +69,11 @@ namespace Game.Entities
else if (target.IsAFK())
friendInfo.Status = FriendStatus.AFK;
else
{
friendInfo.Status = FriendStatus.Online;
if (target.GetSession().GetRecruiterId() == player.GetSession().GetAccountId() || target.GetSession().GetAccountId() == player.GetSession().GetRecruiterId())
friendInfo.Status |= FriendStatus.RAF;
}
friendInfo.Area = target.GetZoneId();
friendInfo.Level = target.GetLevel();