Core/Creatures: Various fixes for creatures, regarding combat conditions, despawning, and few others
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe63cd3dbb66f4fda743858db4284a24bc2bd400)
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@@ -65,7 +65,6 @@ namespace Game.Entities
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public float m_modMeleeHitChance { get; set; }
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public float m_modRangedHitChance { get; set; }
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public float m_modSpellHitChance { get; set; }
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long _lastDamagedTime;
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bool m_canDualWield;
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public int m_baseSpellCritChance { get; set; }
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public uint m_regenTimer { get; set; }
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