Core/Creatures: Various fixes for creatures, regarding combat conditions, despawning, and few others

Port From (https://github.com/TrinityCore/TrinityCore/commit/fe63cd3dbb66f4fda743858db4284a24bc2bd400)
This commit is contained in:
hondacrx
2019-08-17 10:47:55 -04:00
parent bdfea4ecad
commit d3cbe70f56
10 changed files with 155 additions and 158 deletions
+1 -1
View File
@@ -438,7 +438,7 @@ namespace Game.PvP
{
// Don't save respawn time
creature.SetRespawnTime(0);
creature.RemoveCorpse();
creature.DespawnOrUnsummon();
creature.AddObjectToRemoveList();
}