Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -95,7 +95,7 @@ namespace Game.Arenas
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CheckWinConditions();
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}
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public override void BuildPvPLogDataPacket(out PVPLogData pvpLogData)
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public override void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData)
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{
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base.BuildPvPLogDataPacket(out pvpLogData);
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@@ -29,7 +29,7 @@ namespace Game.Arenas
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TeamId = (int)(team == Team.Alliance ? BattlegroundTeamId.Alliance : BattlegroundTeamId.Horde);
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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@@ -988,7 +988,7 @@ namespace Game
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listBucketsResult.HasMoreResults = false;
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}
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public void BuildListBidderItems(AuctionListBidderItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
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public void BuildListBiddedItems(AuctionListBiddedItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
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{
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// always full list
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List<AuctionPosting> auctions = new List<AuctionPosting>();
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@@ -1068,7 +1068,7 @@ namespace Game
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listItemsResult.HasMoreResults = builder.HasMoreResults();
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}
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public void BuildListOwnerItems(AuctionListOwnerItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
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public void BuildListOwnedItems(AuctionListOwnedItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
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{
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// always full list
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List<AuctionPosting> auctions = new List<AuctionPosting>();
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@@ -691,12 +691,12 @@ namespace Game.BattleGrounds
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//we must set it this way, because end time is sent in packet!
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SetRemainingTime(BattlegroundConst.AutocloseBattleground);
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PVPMatchEnd pvpMatchEnd = new PVPMatchEnd();
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pvpMatchEnd.Winner = (byte)GetWinner();
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pvpMatchEnd.Duration = (int)Math.Max(0, (GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds);
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pvpMatchEnd.LogData.HasValue = true;
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BuildPvPLogDataPacket(out pvpMatchEnd.LogData.Value);
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pvpMatchEnd.Write();
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PVPMatchComplete pvpMatchComplete = new PVPMatchComplete();
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pvpMatchComplete.Winner = (byte)GetWinner();
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pvpMatchComplete.Duration = (int)Math.Max(0, (GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds);
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pvpMatchComplete.LogData.HasValue = true;
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BuildPvPLogDataPacket(out pvpMatchComplete.LogData.Value);
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pvpMatchComplete.Write();
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foreach (var pair in m_Players)
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{
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@@ -793,7 +793,7 @@ namespace Game.BattleGrounds
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BlockMovement(player);
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player.SendPacket(pvpMatchEnd);
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player.SendPacket(pvpMatchComplete);
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player.UpdateCriteria(CriteriaTypes.CompleteBattleground, player.GetMapId());
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}
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@@ -993,20 +993,20 @@ namespace Game.BattleGrounds
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playerJoined.Guid = player.GetGUID();
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SendPacketToTeam(team, playerJoined, player);
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PVPMatchInit pvpMatchState = new PVPMatchInit();
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pvpMatchState.MapID = GetMapId();
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PVPMatchInitialize pvpMatchInitialize = new PVPMatchInitialize();
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pvpMatchInitialize.MapID = GetMapId();
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switch (GetStatus())
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{
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case BattlegroundStatus.None:
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case BattlegroundStatus.WaitQueue:
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pvpMatchState.State = PVPMatchInit.MatchState.Inactive;
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pvpMatchInitialize.State = PVPMatchInitialize.MatchState.Inactive;
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break;
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case BattlegroundStatus.WaitJoin:
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case BattlegroundStatus.InProgress:
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pvpMatchState.State = PVPMatchInit.MatchState.InProgress;
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pvpMatchInitialize.State = PVPMatchInitialize.MatchState.InProgress;
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break;
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case BattlegroundStatus.WaitLeave:
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pvpMatchState.State = PVPMatchInit.MatchState.Complete;
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pvpMatchInitialize.State = PVPMatchInitialize.MatchState.Complete;
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break;
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default:
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break;
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@@ -1014,15 +1014,15 @@ namespace Game.BattleGrounds
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if (GetElapsedTime() >= (int)BattlegroundStartTimeIntervals.Delay2m)
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{
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pvpMatchState.Duration = (int)(GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds;
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pvpMatchState.StartTime = GameTime.GetGameTime() - pvpMatchState.Duration;
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pvpMatchInitialize.Duration = (int)(GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds;
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pvpMatchInitialize.StartTime = GameTime.GetGameTime() - pvpMatchInitialize.Duration;
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}
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pvpMatchState.ArenaFaction = (byte)(player.GetBGTeam() == Team.Horde ? BattlegroundTeamId.Horde : BattlegroundTeamId.Alliance);
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pvpMatchState.BattlemasterListID = (uint)GetTypeID();
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pvpMatchState.Registered = false;
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pvpMatchState.AffectsRating = IsRated();
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pvpMatchInitialize.ArenaFaction = (byte)(player.GetBGTeam() == Team.Horde ? BattlegroundTeamId.Horde : BattlegroundTeamId.Alliance);
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pvpMatchInitialize.BattlemasterListID = (uint)GetTypeID();
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pvpMatchInitialize.Registered = false;
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pvpMatchInitialize.AffectsRating = IsRated();
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player.SendPacket(pvpMatchState);
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player.SendPacket(pvpMatchInitialize);
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player.RemoveAurasByType(AuraType.Mounted);
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@@ -1238,13 +1238,13 @@ namespace Game.BattleGrounds
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return GetPlayersSize() < GetMaxPlayers();
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}
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public virtual void BuildPvPLogDataPacket(out PVPLogData pvpLogData)
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public virtual void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData)
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{
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pvpLogData = new PVPLogData();
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pvpLogData = new PVPMatchStatistics();
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foreach (var score in PlayerScores)
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{
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PVPLogData.PVPMatchPlayerStatistics playerData;
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PVPMatchStatistics.PVPMatchPlayerStatistics playerData;
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score.Value.BuildPvPLogPlayerDataPacket(out playerData);
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@@ -1704,9 +1704,9 @@ namespace Game.BattleGrounds
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BlockMovement(player);
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PVPLogDataMessage pvpLogData = new PVPLogDataMessage();
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BuildPvPLogDataPacket(out pvpLogData.Data);
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player.SendPacket(pvpLogData);
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PVPMatchStatisticsMessage pvpMatchStatistics = new PVPMatchStatisticsMessage();
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BuildPvPLogDataPacket(out pvpMatchStatistics.Data);
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player.SendPacket(pvpMatchStatistics);
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}
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public uint GetAlivePlayersCountByTeam(Team Team)
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@@ -57,9 +57,9 @@ namespace Game.BattleGrounds
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}
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}
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public virtual void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public virtual void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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playerData = new PVPLogData.PVPMatchPlayerStatistics();
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playerData = new PVPMatchStatistics.PVPMatchPlayerStatistics();
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playerData.PlayerGUID = PlayerGuid;
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playerData.Kills = KillingBlows;
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playerData.Faction = (byte)TeamId;
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@@ -833,12 +833,12 @@ namespace Game.BattleGrounds.Zones
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}
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)ABObjectives.AssaultBase, BasesAssaulted));
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)ABObjectives.DefendBase, BasesDefended));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)ABObjectives.AssaultBase, BasesAssaulted));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)ABObjectives.DefendBase, BasesDefended));
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}
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public override uint GetAttr1() { return BasesAssaulted; }
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@@ -1033,11 +1033,11 @@ namespace Game.BattleGrounds.Zones
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}
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)EotSMisc.ObjectiveCaptureFlag, FlagCaptures));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)EotSMisc.ObjectiveCaptureFlag, FlagCaptures));
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}
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public override uint GetAttr1() { return FlagCaptures; }
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@@ -1172,12 +1172,12 @@ namespace Game.BattleGrounds.Zones
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}
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
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}
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public override uint GetAttr1() { return DemolishersDestroyed; }
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@@ -964,12 +964,12 @@ namespace Game.BattleGrounds.Zones
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}
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat(WSObjectives.CaptureFlag, FlagCaptures));
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playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat(WSObjectives.ReturnFlag, FlagReturns));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat(WSObjectives.CaptureFlag, FlagCaptures));
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playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat(WSObjectives.ReturnFlag, FlagReturns));
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}
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public override uint GetAttr1() { return FlagCaptures; }
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@@ -399,7 +399,7 @@ namespace Game
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uint level = player ? player.GetLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(invitee);
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SCalendarEventInvite packet = new SCalendarEventInvite();
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CalendarInviteAdded packet = new CalendarInviteAdded();
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packet.EventID = calendarEvent != null ? calendarEvent.EventId : 0;
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packet.InviteGuid = invitee;
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packet.InviteID = calendarEvent != null ? invite.InviteId : 0;
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@@ -441,7 +441,7 @@ namespace Game
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public void SendCalendarEventStatus(CalendarEvent calendarEvent, CalendarInvite invite)
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{
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CalendarEventInviteStatus packet = new CalendarEventInviteStatus();
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CalendarInviteStatusPacket packet = new CalendarInviteStatusPacket();
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packet.ClearPending = true; // FIXME
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packet.Date = calendarEvent.Date;
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packet.EventID = calendarEvent.EventId;
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@@ -465,7 +465,7 @@ namespace Game
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void SendCalendarEventInviteRemove(CalendarEvent calendarEvent, CalendarInvite invite, uint flags)
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{
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CalendarEventInviteRemoved packet = new CalendarEventInviteRemoved();
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CalendarInviteRemoved packet = new CalendarInviteRemoved();
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packet.ClearPending = true; // FIXME
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packet.EventID = calendarEvent.EventId;
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packet.Flags = flags;
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@@ -476,7 +476,7 @@ namespace Game
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public void SendCalendarEventModeratorStatusAlert(CalendarEvent calendarEvent, CalendarInvite invite)
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{
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CalendarEventInviteModeratorStatus packet = new CalendarEventInviteModeratorStatus();
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CalendarInviteModeratorStatus packet = new CalendarInviteModeratorStatus();
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packet.ClearPending = true; // FIXME
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packet.EventID = calendarEvent.EventId;
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packet.InviteGuid = invite.InviteeGuid;
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@@ -487,7 +487,7 @@ namespace Game
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void SendCalendarEventInviteAlert(CalendarEvent calendarEvent, CalendarInvite invite)
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{
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CalendarEventInviteAlert packet = new CalendarEventInviteAlert();
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CalendarInviteAlert packet = new CalendarInviteAlert();
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packet.Date = calendarEvent.Date;
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packet.EventID = calendarEvent.EventId;
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packet.EventName = calendarEvent.Title;
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@@ -569,7 +569,7 @@ namespace Game
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Player player = Global.ObjAccessor.FindPlayer(guid);
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if (player)
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{
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CalendarEventInviteRemovedAlert packet = new CalendarEventInviteRemovedAlert();
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CalendarInviteRemovedAlert packet = new CalendarInviteRemovedAlert();
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packet.Date = calendarEvent.Date;
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packet.EventID = calendarEvent.EventId;
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packet.Flags = calendarEvent.Flags;
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@@ -213,41 +213,41 @@ namespace Game.DataStorage
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continue;
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}
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AreaTriggerCircularMovementInfo circularMovementInfo = new AreaTriggerCircularMovementInfo();
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AreaTriggerOrbitInfo orbitInfo = new AreaTriggerOrbitInfo();
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circularMovementInfo.StartDelay = circularMovementInfos.Read<uint>(1);
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circularMovementInfo.Radius = circularMovementInfos.Read<float>(2);
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if (!float.IsInfinity(circularMovementInfo.Radius))
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orbitInfo.StartDelay = circularMovementInfos.Read<uint>(1);
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orbitInfo.Radius = circularMovementInfos.Read<float>(2);
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if (!float.IsInfinity(orbitInfo.Radius))
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{
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid Radius ({circularMovementInfo.Radius}), set to 0!");
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circularMovementInfo.Radius = 0.0f;
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid Radius ({orbitInfo.Radius}), set to 0!");
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orbitInfo.Radius = 0.0f;
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}
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circularMovementInfo.BlendFromRadius = circularMovementInfos.Read<float>(3);
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if (!float.IsInfinity(circularMovementInfo.BlendFromRadius))
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orbitInfo.BlendFromRadius = circularMovementInfos.Read<float>(3);
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if (!float.IsInfinity(orbitInfo.BlendFromRadius))
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{
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid BlendFromRadius ({circularMovementInfo.BlendFromRadius}), set to 0!");
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circularMovementInfo.BlendFromRadius = 0.0f;
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid BlendFromRadius ({orbitInfo.BlendFromRadius}), set to 0!");
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orbitInfo.BlendFromRadius = 0.0f;
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}
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circularMovementInfo.InitialAngle = circularMovementInfos.Read<float>(4);
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if (!float.IsInfinity(circularMovementInfo.InitialAngle))
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orbitInfo.InitialAngle = circularMovementInfos.Read<float>(4);
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if (!float.IsInfinity(orbitInfo.InitialAngle))
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{
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid InitialAngle ({circularMovementInfo.InitialAngle}), set to 0!");
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circularMovementInfo.InitialAngle = 0.0f;
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid InitialAngle ({orbitInfo.InitialAngle}), set to 0!");
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orbitInfo.InitialAngle = 0.0f;
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}
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circularMovementInfo.ZOffset = circularMovementInfos.Read<float>(5);
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if (!float.IsInfinity(circularMovementInfo.ZOffset))
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orbitInfo.ZOffset = circularMovementInfos.Read<float>(5);
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if (!float.IsInfinity(orbitInfo.ZOffset))
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{
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid ZOffset ({circularMovementInfo.ZOffset}), set to 0!");
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circularMovementInfo.ZOffset = 0.0f;
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Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid ZOffset ({orbitInfo.ZOffset}), set to 0!");
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orbitInfo.ZOffset = 0.0f;
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}
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circularMovementInfo.CounterClockwise = circularMovementInfos.Read<bool>(6);
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circularMovementInfo.CanLoop = circularMovementInfos.Read<bool>(7);
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orbitInfo.CounterClockwise = circularMovementInfos.Read<bool>(6);
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orbitInfo.CanLoop = circularMovementInfos.Read<bool>(7);
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atSpellMisc.CircularMovementInfo = circularMovementInfo;
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atSpellMisc.OrbitInfo = orbitInfo;
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}
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while (circularMovementInfos.NextRow());
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}
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@@ -157,13 +157,13 @@ namespace Game.Entities
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if (GetTemplate().HasFlag(AreaTriggerFlags.HasCircularMovement))
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{
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AreaTriggerCircularMovementInfo cmi = GetMiscTemplate().CircularMovementInfo;
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AreaTriggerOrbitInfo cmi = GetMiscTemplate().OrbitInfo;
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if (target && GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
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cmi.PathTarget.Set(target.GetGUID());
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else
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cmi.Center.Set(new Vector3(pos.posX, pos.posY, pos.posZ));
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InitCircularMovement(cmi, timeToTarget);
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InitOrbit(cmi, timeToTarget);
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}
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else if (GetMiscTemplate().HasSplines())
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{
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@@ -186,8 +186,8 @@ namespace Game.Entities
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AI_Initialize();
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// Relocate areatriggers with circular movement again
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if (HasCircularMovement())
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Relocate(CalculateCircularMovementPosition());
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if (HasOrbit())
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Relocate(CalculateOrbitPosition());
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if (!GetMap().AddToMap(this))
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{ // Returning false will cause the object to be deleted - remove from transport
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@@ -208,10 +208,10 @@ namespace Game.Entities
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base.Update(diff);
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_timeSinceCreated += diff;
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// "If" order matter here, Circular Movement > Attached > Splines
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if (HasCircularMovement())
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// "If" order matter here, Orbit > Attached > Splines
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if (HasOrbit())
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{
|
||||
UpdateCircularMovementPosition(diff);
|
||||
UpdateOrbitPosition(diff);
|
||||
}
|
||||
else if(GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
|
||||
{
|
||||
@@ -657,7 +657,7 @@ namespace Game.Entities
|
||||
_reachedDestination = false;
|
||||
}
|
||||
|
||||
void InitCircularMovement(AreaTriggerCircularMovementInfo cmi, uint timeToTarget)
|
||||
void InitOrbit(AreaTriggerOrbitInfo cmi, uint timeToTarget)
|
||||
{
|
||||
// Circular movement requires either a center position or an attached unit
|
||||
Cypher.Assert(cmi.Center.HasValue || cmi.PathTarget.HasValue);
|
||||
@@ -666,51 +666,51 @@ namespace Game.Entities
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_areaTriggerData).ModifyValue(m_areaTriggerData.TimeToTarget), timeToTarget);
|
||||
m_areaTriggerData.ClearChanged(m_areaTriggerData.TimeToTarget);
|
||||
|
||||
_circularMovementInfo.Set(cmi);
|
||||
_orbitInfo.Set(cmi);
|
||||
|
||||
_circularMovementInfo.Value.TimeToTarget = timeToTarget;
|
||||
_circularMovementInfo.Value.ElapsedTimeForMovement = 0;
|
||||
_orbitInfo.Value.TimeToTarget = timeToTarget;
|
||||
_orbitInfo.Value.ElapsedTimeForMovement = 0;
|
||||
|
||||
if (IsInWorld)
|
||||
{
|
||||
AreaTriggerRePath reshape = new AreaTriggerRePath();
|
||||
reshape.TriggerGUID = GetGUID();
|
||||
reshape.AreaTriggerCircularMovement = _circularMovementInfo;
|
||||
reshape.AreaTriggerOrbit = _orbitInfo;
|
||||
|
||||
SendMessageToSet(reshape, true);
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCircularMovement()
|
||||
public bool HasOrbit()
|
||||
{
|
||||
return _circularMovementInfo.HasValue;
|
||||
return _orbitInfo.HasValue;
|
||||
}
|
||||
|
||||
Position GetCircularMovementCenterPosition()
|
||||
Position GetOrbitCenterPosition()
|
||||
{
|
||||
if (!_circularMovementInfo.HasValue)
|
||||
if (!_orbitInfo.HasValue)
|
||||
return null;
|
||||
|
||||
if (_circularMovementInfo.Value.PathTarget.HasValue)
|
||||
if (_orbitInfo.Value.PathTarget.HasValue)
|
||||
{
|
||||
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _circularMovementInfo.Value.PathTarget.Value);
|
||||
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _orbitInfo.Value.PathTarget.Value);
|
||||
if (center)
|
||||
return center;
|
||||
}
|
||||
|
||||
if (_circularMovementInfo.Value.Center.HasValue)
|
||||
return new Position(_circularMovementInfo.Value.Center.Value);
|
||||
if (_orbitInfo.Value.Center.HasValue)
|
||||
return new Position(_orbitInfo.Value.Center.Value);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
Position CalculateCircularMovementPosition()
|
||||
Position CalculateOrbitPosition()
|
||||
{
|
||||
Position centerPos = GetCircularMovementCenterPosition();
|
||||
Position centerPos = GetOrbitCenterPosition();
|
||||
if (centerPos == null)
|
||||
return GetPosition();
|
||||
|
||||
AreaTriggerCircularMovementInfo cmi = _circularMovementInfo.Value;
|
||||
AreaTriggerOrbitInfo cmi = _orbitInfo.Value;
|
||||
|
||||
// AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time
|
||||
float pathProgress = (float)cmi.ElapsedTimeForMovement / cmi.TimeToTarget;
|
||||
@@ -741,14 +741,14 @@ namespace Game.Entities
|
||||
return new Position(x, y, z, angle);
|
||||
}
|
||||
|
||||
void UpdateCircularMovementPosition(uint diff)
|
||||
void UpdateOrbitPosition(uint diff)
|
||||
{
|
||||
if (_circularMovementInfo.Value.StartDelay > GetElapsedTimeForMovement())
|
||||
if (_orbitInfo.Value.StartDelay > GetElapsedTimeForMovement())
|
||||
return;
|
||||
|
||||
_circularMovementInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _circularMovementInfo.Value.StartDelay);
|
||||
_orbitInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _orbitInfo.Value.StartDelay);
|
||||
|
||||
Position pos = CalculateCircularMovementPosition();
|
||||
Position pos = CalculateOrbitPosition();
|
||||
|
||||
GetMap().AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
|
||||
|
||||
@@ -939,7 +939,7 @@ namespace Game.Entities
|
||||
public Spline GetSpline() { return _spline; }
|
||||
public uint GetElapsedTimeForMovement() { return GetTimeSinceCreated(); } // @todo: research the right value, in sniffs both timers are nearly identical
|
||||
|
||||
public Optional<AreaTriggerCircularMovementInfo> GetCircularMovementInfo() { return _circularMovementInfo; }
|
||||
public Optional<AreaTriggerOrbitInfo> GetCircularMovementInfo() { return _orbitInfo; }
|
||||
|
||||
AreaTriggerFieldData m_areaTriggerData;
|
||||
|
||||
@@ -962,7 +962,7 @@ namespace Game.Entities
|
||||
int _lastSplineIndex;
|
||||
uint _movementTime;
|
||||
|
||||
Optional<AreaTriggerCircularMovementInfo> _circularMovementInfo;
|
||||
Optional<AreaTriggerOrbitInfo> _orbitInfo;
|
||||
|
||||
AreaTriggerMiscTemplate _areaTriggerMiscTemplate;
|
||||
List<ObjectGuid> _insideUnits = new List<ObjectGuid>();
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace Game.Entities
|
||||
}
|
||||
}
|
||||
|
||||
public struct AreaTriggerCircularMovementInfo
|
||||
public struct AreaTriggerOrbitInfo
|
||||
{
|
||||
public void Write(WorldPacket data)
|
||||
{
|
||||
@@ -265,7 +265,7 @@ namespace Game.Entities
|
||||
|
||||
public AreaTriggerScaleInfo OverrideScale = new AreaTriggerScaleInfo();
|
||||
public AreaTriggerScaleInfo ExtraScale = new AreaTriggerScaleInfo();
|
||||
public AreaTriggerCircularMovementInfo CircularMovementInfo;
|
||||
public AreaTriggerOrbitInfo OrbitInfo;
|
||||
|
||||
public AreaTriggerTemplate Template;
|
||||
public List<Vector3> SplinePoints = new List<Vector3>();
|
||||
|
||||
@@ -1942,10 +1942,10 @@ namespace Game.Entities
|
||||
return;
|
||||
}
|
||||
|
||||
ArtifactForgeOpened artifactForgeOpened = new ArtifactForgeOpened();
|
||||
artifactForgeOpened.ArtifactGUID = item.GetGUID();
|
||||
artifactForgeOpened.ForgeGUID = GetGUID();
|
||||
player.SendPacket(artifactForgeOpened);
|
||||
OpenArtifactForge openArtifactForge = new OpenArtifactForge();
|
||||
openArtifactForge.ArtifactGUID = item.GetGUID();
|
||||
openArtifactForge.ForgeGUID = GetGUID();
|
||||
player.SendPacket(openArtifactForge);
|
||||
break;
|
||||
}
|
||||
case 2: // Heart Forge
|
||||
@@ -1954,9 +1954,9 @@ namespace Game.Entities
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
AzeriteEssenceForgeOpened azeriteEssenceForgeOpened = new AzeriteEssenceForgeOpened();
|
||||
azeriteEssenceForgeOpened.ForgeGUID = GetGUID();
|
||||
player.SendPacket(azeriteEssenceForgeOpened);
|
||||
OpenHeartForge openHeartForge = new OpenHeartForge();
|
||||
openHeartForge.ForgeGUID = GetGUID();
|
||||
player.SendPacket(openHeartForge);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -1970,10 +1970,10 @@ namespace Game.Entities
|
||||
if (!player)
|
||||
return;
|
||||
|
||||
GameObjectUIAction gameObjectUIAction = new GameObjectUIAction();
|
||||
gameObjectUIAction.ObjectGUID = GetGUID();
|
||||
gameObjectUIAction.UILink = (int)GetGoInfo().UILink.UILinkType;
|
||||
player.SendPacket(gameObjectUIAction);
|
||||
GameObjectUILink gameObjectUILink = new GameObjectUILink();
|
||||
gameObjectUILink.ObjectGUID = GetGUID();
|
||||
gameObjectUILink.UILink = (int)GetGoInfo().UILink.UILinkType;
|
||||
player.SendPacket(gameObjectUILink);
|
||||
return;
|
||||
}
|
||||
default:
|
||||
|
||||
@@ -293,7 +293,7 @@ namespace Game.Entities
|
||||
SetState(ItemUpdateState.Changed, owner);
|
||||
}
|
||||
|
||||
AzeriteXpGain xpGain = new AzeriteXpGain();
|
||||
PlayerAzeriteItemGains xpGain = new PlayerAzeriteItemGains();
|
||||
xpGain.ItemGUID = GetGUID();
|
||||
xpGain.XP = xp;
|
||||
owner.SendPacket(xpGain);
|
||||
|
||||
@@ -1116,7 +1116,7 @@ namespace Game.Entities
|
||||
|
||||
public void SendUpdateSockets()
|
||||
{
|
||||
SocketGemsResult socketGems = new SocketGemsResult();
|
||||
SocketGemsSuccess socketGems = new SocketGemsSuccess();
|
||||
socketGems.Item = GetGUID();
|
||||
|
||||
GetOwner().SendPacket(socketGems);
|
||||
|
||||
@@ -466,7 +466,7 @@ namespace Game.Entities
|
||||
bool hasAreaTriggerPolygon = areaTriggerTemplate.IsPolygon();
|
||||
bool hasAreaTriggerCylinder = areaTriggerTemplate.IsCylinder();
|
||||
bool hasAreaTriggerSpline = areaTrigger.HasSplines();
|
||||
bool hasCircularMovement = areaTrigger.HasCircularMovement();
|
||||
bool hasOrbit = areaTrigger.HasOrbit();
|
||||
|
||||
data.WriteBit(hasAbsoluteOrientation);
|
||||
data.WriteBit(hasDynamicShape);
|
||||
@@ -488,7 +488,7 @@ namespace Game.Entities
|
||||
data.WriteBit(hasAreaTriggerPolygon);
|
||||
data.WriteBit(hasAreaTriggerCylinder);
|
||||
data.WriteBit(hasAreaTriggerSpline);
|
||||
data.WriteBit(hasCircularMovement);
|
||||
data.WriteBit(hasOrbit);
|
||||
|
||||
if (hasUnk3)
|
||||
data.WriteBit(0);
|
||||
@@ -571,7 +571,7 @@ namespace Game.Entities
|
||||
data.WriteFloat(areaTriggerTemplate.CylinderDatas.LocationZOffsetTarget);
|
||||
}
|
||||
|
||||
if (hasCircularMovement)
|
||||
if (hasOrbit)
|
||||
areaTrigger.GetCircularMovementInfo().Value.Write(data);
|
||||
}
|
||||
|
||||
|
||||
@@ -809,23 +809,23 @@ namespace Game.Entities
|
||||
|
||||
_favoriteAppearances[itemModifiedAppearanceId] = apperanceState;
|
||||
|
||||
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
|
||||
transmogCollectionUpdate.IsFullUpdate = false;
|
||||
transmogCollectionUpdate.IsSetFavorite = apply;
|
||||
transmogCollectionUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
|
||||
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
|
||||
accountTransmogUpdate.IsFullUpdate = false;
|
||||
accountTransmogUpdate.IsSetFavorite = apply;
|
||||
accountTransmogUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
|
||||
|
||||
_owner.SendPacket(transmogCollectionUpdate);
|
||||
_owner.SendPacket(accountTransmogUpdate);
|
||||
}
|
||||
|
||||
public void SendFavoriteAppearances()
|
||||
{
|
||||
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
|
||||
transmogCollectionUpdate.IsFullUpdate = true;
|
||||
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
|
||||
accountTransmogUpdate.IsFullUpdate = true;
|
||||
foreach (var pair in _favoriteAppearances)
|
||||
if (pair.Value != FavoriteAppearanceState.Removed)
|
||||
transmogCollectionUpdate.FavoriteAppearances.Add(pair.Key);
|
||||
accountTransmogUpdate.FavoriteAppearances.Add(pair.Key);
|
||||
|
||||
_owner.SendPacket(transmogCollectionUpdate);
|
||||
_owner.SendPacket(accountTransmogUpdate);
|
||||
}
|
||||
|
||||
public void AddTransmogSet(uint transmogSetId)
|
||||
|
||||
@@ -6202,7 +6202,7 @@ namespace Game.Entities
|
||||
|
||||
DB.Characters.CommitTransaction(trans);
|
||||
|
||||
SendPacket(new CharacterInventoryOverflowWarning());
|
||||
SendPacket(new InventoryFullOverflow());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5651,10 +5651,10 @@ namespace Game.Entities
|
||||
SendPacket(mountUpdate);
|
||||
|
||||
// SMSG_ACCOUNT_TOYS_UPDATE
|
||||
AccountToysUpdate toysUpdate = new AccountToysUpdate();
|
||||
toysUpdate.IsFullUpdate = true;
|
||||
toysUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
|
||||
SendPacket(toysUpdate);
|
||||
AccountToyUpdate toyUpdate = new AccountToyUpdate();
|
||||
toyUpdate.IsFullUpdate = true;
|
||||
toyUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
|
||||
SendPacket(toyUpdate);
|
||||
|
||||
// SMSG_ACCOUNT_HEIRLOOM_UPDATE
|
||||
AccountHeirloomUpdate heirloomUpdate = new AccountHeirloomUpdate();
|
||||
|
||||
@@ -1466,7 +1466,7 @@ namespace Game.Groups
|
||||
if (!player || !player.IsInWorld)
|
||||
return;
|
||||
|
||||
PartyMemberState packet = new PartyMemberState();
|
||||
PartyMemberFullState packet = new PartyMemberFullState();
|
||||
packet.Initialize(player);
|
||||
|
||||
for (GroupReference refe = GetFirstMember(); refe != null; refe = refe.Next())
|
||||
|
||||
@@ -1489,7 +1489,7 @@ namespace Game.Guilds
|
||||
|
||||
public void MassInviteToEvent(WorldSession session, uint minLevel, uint maxLevel, uint minRank)
|
||||
{
|
||||
CalendarEventInitialInvites packet = new CalendarEventInitialInvites();
|
||||
CalendarCommunityInvite packet = new CalendarCommunityInvite();
|
||||
|
||||
foreach (var member in m_members.Values)
|
||||
{
|
||||
|
||||
@@ -20,7 +20,6 @@ using Framework.Database;
|
||||
using Framework.Dynamic;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Mails;
|
||||
using Game.Networking;
|
||||
using Game.Networking.Packets;
|
||||
using System;
|
||||
@@ -165,17 +164,17 @@ namespace Game
|
||||
SendAuctionHello(hello.Guid, unit);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionListBidderItems)]
|
||||
void HandleAuctionListBidderItems(AuctionListBidderItems listBidderItems)
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionListBiddedItems)]
|
||||
void HandleAuctionListBiddedItems(AuctionListBiddedItems listBiddedItems)
|
||||
{
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listBidderItems.TaintedBy.HasValue);
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listBiddedItems.TaintedBy.HasValue);
|
||||
if (throttle.Throttled)
|
||||
return;
|
||||
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBidderItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBiddedItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBidderItems.Auctioneer} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBiddedItems.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -185,10 +184,10 @@ namespace Game
|
||||
|
||||
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
|
||||
|
||||
AuctionListBidderItemsResult result = new AuctionListBidderItemsResult();
|
||||
AuctionListBiddedItemsResult result = new AuctionListBiddedItemsResult();
|
||||
|
||||
Player player = GetPlayer();
|
||||
auctionHouse.BuildListBidderItems(result, player, listBidderItems.Offset, listBidderItems.Sorts, listBidderItems.Sorts.Count);
|
||||
auctionHouse.BuildListBiddedItems(result, player, listBiddedItems.Offset, listBiddedItems.Sorts, listBiddedItems.Sorts.Count);
|
||||
result.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
|
||||
SendPacket(result);
|
||||
}
|
||||
@@ -288,17 +287,17 @@ namespace Game
|
||||
SendPacket(listItemsResult);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionListOwnerItems)]
|
||||
void HandleAuctionListOwnerItems(AuctionListOwnerItems listOwnerItems)
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionListOwnedItems)]
|
||||
void HandleAuctionListOwnedItems(AuctionListOwnedItems listOwnedItems)
|
||||
{
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listOwnerItems.TaintedBy.HasValue);
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listOwnedItems.TaintedBy.HasValue);
|
||||
if (throttle.Throttled)
|
||||
return;
|
||||
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listOwnerItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listOwnedItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnerItems.Auctioneer} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnedItems.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -308,9 +307,9 @@ namespace Game
|
||||
|
||||
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
|
||||
|
||||
AuctionListOwnerItemsResult result = new AuctionListOwnerItemsResult();
|
||||
AuctionListOwnedItemsResult result = new AuctionListOwnedItemsResult();
|
||||
|
||||
auctionHouse.BuildListOwnerItems(result, _player, listOwnerItems.Offset, listOwnerItems.Sorts, listOwnerItems.Sorts.Count);
|
||||
auctionHouse.BuildListOwnedItems(result, _player, listOwnedItems.Offset, listOwnedItems.Sorts, listOwnedItems.Sorts.Count);
|
||||
result.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
|
||||
SendPacket(result);
|
||||
}
|
||||
@@ -925,17 +924,17 @@ namespace Game
|
||||
DB.Characters.CommitTransaction(trans);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionStartCommoditiesPurchase)]
|
||||
void HandleAuctionStartCommoditiesPurchase(AuctionStartCommoditiesPurchase startCommoditiesPurchase)
|
||||
[WorldPacketHandler(ClientOpcodes.AuctionGetCommodityQuote)]
|
||||
void HandleAuctionGetCommodityQuote(AuctionGetCommodityQuote getCommodityQuote)
|
||||
{
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, startCommoditiesPurchase.TaintedBy.HasValue, AuctionCommand.PlaceBid);
|
||||
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, getCommodityQuote.TaintedBy.HasValue, AuctionCommand.PlaceBid);
|
||||
if (throttle.Throttled)
|
||||
return;
|
||||
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(startCommoditiesPurchase.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(getCommodityQuote.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outError(LogFilter.Network, "WORLD: HandleAuctionStartCommoditiesPurchase - {startCommoditiesPurchase.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionStartCommoditiesPurchase - {getCommodityQuote.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -945,19 +944,19 @@ namespace Game
|
||||
|
||||
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
|
||||
|
||||
AuctionCommodityQuote auctionCommodityQuote = new AuctionCommodityQuote();
|
||||
AuctionGetCommodityQuoteResult commodityQuoteResult = new AuctionGetCommodityQuoteResult();
|
||||
|
||||
CommodityQuote quote = auctionHouse.CreateCommodityQuote(_player, (uint)startCommoditiesPurchase.ItemID, startCommoditiesPurchase.Quantity);
|
||||
CommodityQuote quote = auctionHouse.CreateCommodityQuote(_player, (uint)getCommodityQuote.ItemID, getCommodityQuote.Quantity);
|
||||
if (quote != null)
|
||||
{
|
||||
auctionCommodityQuote.TotalPrice.Set(quote.TotalPrice);
|
||||
auctionCommodityQuote.Quantity.Set(quote.Quantity);
|
||||
auctionCommodityQuote.QuoteDuration.Set((int)(quote.ValidTo - GameTime.GetGameTimeSteadyPoint()).TotalMilliseconds);
|
||||
commodityQuoteResult.TotalPrice.Set(quote.TotalPrice);
|
||||
commodityQuoteResult.Quantity.Set(quote.Quantity);
|
||||
commodityQuoteResult.QuoteDuration.Set((int)(quote.ValidTo - GameTime.GetGameTimeSteadyPoint()).TotalMilliseconds);
|
||||
}
|
||||
|
||||
auctionCommodityQuote.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
|
||||
commodityQuoteResult.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
|
||||
|
||||
SendPacket(auctionCommodityQuote);
|
||||
SendPacket(commodityQuoteResult);
|
||||
}
|
||||
|
||||
public void SendAuctionHello(ObjectGuid guid, Creature unit)
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.AzeriteEssenceActivateEssence)]
|
||||
void HandleAzeriteEssenceActivateEssence(AzeriteEssenceActivateEssence azeriteEssenceActivateEssence)
|
||||
{
|
||||
AzeriteEssenceSelectionResult activateEssenceResult = new AzeriteEssenceSelectionResult();
|
||||
ActivateEssenceFailed activateEssenceResult = new ActivateEssenceFailed();
|
||||
activateEssenceResult.AzeriteEssenceID = azeriteEssenceActivateEssence.AzeriteEssenceID;
|
||||
|
||||
Item item = _player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.InEquipment);
|
||||
|
||||
@@ -221,9 +221,9 @@ namespace Game
|
||||
if (bg.IsArena())
|
||||
return;
|
||||
|
||||
PVPLogDataMessage pvpLogData = new PVPLogDataMessage();
|
||||
bg.BuildPvPLogDataPacket(out pvpLogData.Data);
|
||||
SendPacket(pvpLogData);
|
||||
PVPMatchStatisticsMessage pvpMatchStatistics = new PVPMatchStatisticsMessage();
|
||||
bg.BuildPvPLogDataPacket(out pvpMatchStatistics.Data);
|
||||
SendPacket(pvpMatchStatistics);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.BattlefieldList)]
|
||||
@@ -581,8 +581,8 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.RequestRatedBattlefieldInfo)]
|
||||
void HandleRequestRatedBattlefieldInfo(RequestRatedBattlefieldInfo packet)
|
||||
{
|
||||
RatedBattlefieldInfo ratedBattlefieldInfo = new RatedBattlefieldInfo();
|
||||
SendPacket(ratedBattlefieldInfo);
|
||||
RatedPvpInfo ratedPvpInfo = new RatedPvpInfo();
|
||||
SendPacket(ratedPvpInfo);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.GetPvpOptionsEnabled, Processing = PacketProcessing.Inplace)]
|
||||
|
||||
@@ -31,13 +31,13 @@ namespace Game
|
||||
Global.ServiceMgr.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), new CodedInputStream(request.Data));
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.BattlenetRequestRealmListTicket, Status = SessionStatus.Authed)]
|
||||
void HandleBattlenetRequestRealmListTicket(RequestRealmListTicket requestRealmListTicket)
|
||||
[WorldPacketHandler(ClientOpcodes.ChangeRealmTicket, Status = SessionStatus.Authed)]
|
||||
void HandleBattlenetChangeRealmTicket(ChangeRealmTicket changeRealmTicket)
|
||||
{
|
||||
SetRealmListSecret(requestRealmListTicket.Secret);
|
||||
SetRealmListSecret(changeRealmTicket.Secret);
|
||||
|
||||
RealmListTicket realmListTicket = new RealmListTicket();
|
||||
realmListTicket.Token = requestRealmListTicket.Token;
|
||||
ChangeRealmTicketResponse realmListTicket = new ChangeRealmTicketResponse();
|
||||
realmListTicket.Token = changeRealmTicket.Token;
|
||||
realmListTicket.Allow = true;
|
||||
realmListTicket.Ticket = new Framework.IO.ByteBuffer();
|
||||
realmListTicket.Ticket.WriteCString("WorldserverRealmListTicket");
|
||||
|
||||
@@ -692,13 +692,13 @@ namespace Game
|
||||
|
||||
// Send PVPSeason
|
||||
{
|
||||
PVPSeason season = new PVPSeason();
|
||||
season.PreviousSeason = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
|
||||
SeasonInfo seasonInfo = new SeasonInfo();
|
||||
seasonInfo.PreviousSeason = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress))
|
||||
season.CurrentSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
|
||||
seasonInfo.CurrentSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
|
||||
|
||||
SendPacket(season);
|
||||
SendPacket(seasonInfo);
|
||||
}
|
||||
|
||||
SQLResult resultGuild = holder.GetResult(PlayerLoginQueryLoad.Guild);
|
||||
@@ -792,7 +792,7 @@ namespace Game
|
||||
stmt.AddValue(0, pCurrChar.GetGUID().GetCounter());
|
||||
GetQueryProcessor().AddCallback(DB.Characters.AsyncQuery(stmt)).WithCallback(favoriteAuctionResult =>
|
||||
{
|
||||
AuctionFavoriteItems favoriteItems = new AuctionFavoriteItems();
|
||||
AuctionFavoriteList favoriteItems = new AuctionFavoriteList();
|
||||
if (!favoriteAuctionResult.IsEmpty())
|
||||
{
|
||||
do
|
||||
@@ -2432,12 +2432,12 @@ namespace Game
|
||||
{
|
||||
if (result == ResponseCodes.Success)
|
||||
{
|
||||
CharCustomizeResponse response = new CharCustomizeResponse(customizeInfo);
|
||||
CharCustomizeSuccess response = new CharCustomizeSuccess(customizeInfo);
|
||||
SendPacket(response);
|
||||
}
|
||||
else
|
||||
{
|
||||
CharCustomizeFailed failed = new CharCustomizeFailed();
|
||||
CharCustomizeFailure failed = new CharCustomizeFailure();
|
||||
failed.Result = (byte)result;
|
||||
failed.CharGUID = customizeInfo.CharGUID;
|
||||
SendPacket(failed);
|
||||
|
||||
@@ -586,7 +586,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.RequestPartyMemberStats)]
|
||||
void HandleRequestPartyMemberStats(RequestPartyMemberStats packet)
|
||||
{
|
||||
PartyMemberState partyMemberStats = new PartyMemberState();
|
||||
PartyMemberFullState partyMemberStats = new PartyMemberFullState();
|
||||
|
||||
Player player = Global.ObjAccessor.FindConnectedPlayer(packet.TargetGUID);
|
||||
if (!player)
|
||||
|
||||
@@ -67,14 +67,14 @@ namespace Game
|
||||
{
|
||||
var hotfixes = Global.DB2Mgr.GetHotfixData();
|
||||
|
||||
HotfixResponse hotfixQueryResponse = new HotfixResponse();
|
||||
HotfixConnect hotfixQueryResponse = new HotfixConnect();
|
||||
foreach (HotfixRecord hotfixRecord in hotfixQuery.Hotfixes)
|
||||
{
|
||||
if (hotfixes.Contains(hotfixRecord))
|
||||
{
|
||||
var storage = Global.DB2Mgr.GetStorage(hotfixRecord.TableHash);
|
||||
|
||||
HotfixResponse.HotfixData hotfixData = new HotfixResponse.HotfixData();
|
||||
HotfixConnect.HotfixData hotfixData = new HotfixConnect.HotfixData();
|
||||
hotfixData.Record = hotfixRecord;
|
||||
if (storage != null && storage.HasRecord((uint)hotfixRecord.RecordID))
|
||||
{
|
||||
|
||||
@@ -1072,7 +1072,7 @@ namespace Game
|
||||
{
|
||||
// TODO: Implement sorting
|
||||
// Placeholder to prevent completely locking out bags clientside
|
||||
SendPacket(new SortBagsResult());
|
||||
SendPacket(new BagCleanupFinished());
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.SortBankBags)]
|
||||
@@ -1080,7 +1080,7 @@ namespace Game
|
||||
{
|
||||
// TODO: Implement sorting
|
||||
// Placeholder to prevent completely locking out bags clientside
|
||||
SendPacket(new SortBagsResult());
|
||||
SendPacket(new BagCleanupFinished());
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.SortReagentBankBags)]
|
||||
@@ -1088,7 +1088,7 @@ namespace Game
|
||||
{
|
||||
// TODO: Implement sorting
|
||||
// Placeholder to prevent completely locking out bags clientside
|
||||
SendPacket(new SortBagsResult());
|
||||
SendPacket(new BagCleanupFinished());
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.RemoveNewItem)]
|
||||
|
||||
@@ -648,7 +648,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.RequestWorldQuestUpdate)]
|
||||
void HandleRequestWorldQuestUpdate(RequestWorldQuestUpdate packet)
|
||||
{
|
||||
WorldQuestUpdate response = new WorldQuestUpdate();
|
||||
WorldQuestUpdateResponse response = new WorldQuestUpdateResponse();
|
||||
|
||||
// @todo: 7.x Has to be implemented
|
||||
//response.WorldQuestUpdates.push_back(WorldPackets::Quest::WorldQuestUpdateInfo(lastUpdate, questID, timer, variableID, value));
|
||||
|
||||
@@ -29,24 +29,24 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.LearnTalents)]
|
||||
void HandleLearnTalents(LearnTalents packet)
|
||||
{
|
||||
LearnTalentsFailed learnTalentsFailed = new LearnTalentsFailed();
|
||||
LearnTalentFailed learnTalentFailed = new LearnTalentFailed();
|
||||
bool anythingLearned = false;
|
||||
foreach (uint talentId in packet.Talents)
|
||||
{
|
||||
TalentLearnResult result = _player.LearnTalent(talentId, ref learnTalentsFailed.SpellID);
|
||||
TalentLearnResult result = _player.LearnTalent(talentId, ref learnTalentFailed.SpellID);
|
||||
if (result != 0)
|
||||
{
|
||||
if (learnTalentsFailed.Reason == 0)
|
||||
learnTalentsFailed.Reason = (uint)result;
|
||||
if (learnTalentFailed.Reason == 0)
|
||||
learnTalentFailed.Reason = (uint)result;
|
||||
|
||||
learnTalentsFailed.Talents.Add((ushort)talentId);
|
||||
learnTalentFailed.Talents.Add((ushort)talentId);
|
||||
}
|
||||
else
|
||||
anythingLearned = true;
|
||||
}
|
||||
|
||||
if (learnTalentsFailed.Reason != 0)
|
||||
SendPacket(learnTalentsFailed);
|
||||
if (learnTalentFailed.Reason != 0)
|
||||
SendPacket(learnTalentFailed);
|
||||
|
||||
if (anythingLearned)
|
||||
GetPlayer().SendTalentsInfoData();
|
||||
@@ -55,24 +55,24 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.LearnPvpTalents)]
|
||||
void HandleLearnPvpTalents(LearnPvpTalents packet)
|
||||
{
|
||||
LearnPvpTalentsFailed learnPvpTalentsFailed = new LearnPvpTalentsFailed();
|
||||
LearnPvpTalentFailed learnPvpTalentFailed = new LearnPvpTalentFailed();
|
||||
bool anythingLearned = false;
|
||||
foreach (var pvpTalent in packet.Talents)
|
||||
{
|
||||
TalentLearnResult result = _player.LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, ref learnPvpTalentsFailed.SpellID);
|
||||
TalentLearnResult result = _player.LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, ref learnPvpTalentFailed.SpellID);
|
||||
if (result != 0)
|
||||
{
|
||||
if (learnPvpTalentsFailed.Reason == 0)
|
||||
learnPvpTalentsFailed.Reason = (uint)result;
|
||||
if (learnPvpTalentFailed.Reason == 0)
|
||||
learnPvpTalentFailed.Reason = (uint)result;
|
||||
|
||||
learnPvpTalentsFailed.Talents.Add(pvpTalent);
|
||||
learnPvpTalentFailed.Talents.Add(pvpTalent);
|
||||
}
|
||||
else
|
||||
anythingLearned = true;
|
||||
}
|
||||
|
||||
if (learnPvpTalentsFailed.Reason != 0)
|
||||
SendPacket(learnPvpTalentsFailed);
|
||||
if (learnPvpTalentFailed.Reason != 0)
|
||||
SendPacket(learnPvpTalentFailed);
|
||||
|
||||
if (anythingLearned)
|
||||
_player.SendTalentsInfoData();
|
||||
|
||||
@@ -24,10 +24,10 @@ namespace Game
|
||||
{
|
||||
public partial class WorldSession
|
||||
{
|
||||
[WorldPacketHandler(ClientOpcodes.UiTimeRequest, Status = SessionStatus.Authed, Processing = PacketProcessing.Inplace)]
|
||||
void HandleUITimeRequest(UITimeRequest packet)
|
||||
[WorldPacketHandler(ClientOpcodes.ServerTimeOffsetRequest, Status = SessionStatus.Authed, Processing = PacketProcessing.Inplace)]
|
||||
void HandleServerTimeOffsetRequest(ServerTimeOffsetRequest packet)
|
||||
{
|
||||
UITime response = new UITime();
|
||||
ServerTimeOffset response = new ServerTimeOffset();
|
||||
response.Time = (uint)Time.UnixTime;
|
||||
SendPacket(response);
|
||||
}
|
||||
|
||||
@@ -23,26 +23,26 @@ namespace Game
|
||||
{
|
||||
public partial class WorldSession
|
||||
{
|
||||
[WorldPacketHandler(ClientOpcodes.UpdateWowTokenAuctionableList)]
|
||||
void HandleUpdateListedAuctionableTokens(UpdateListedAuctionableTokens updateListedAuctionableTokens)
|
||||
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetLog)]
|
||||
void HandleCommerceTokenGetLog(CommerceTokenGetLog commerceTokenGetLog)
|
||||
{
|
||||
UpdateListedAuctionableTokensResponse response = new UpdateListedAuctionableTokensResponse();
|
||||
CommerceTokenGetLogResponse response = new CommerceTokenGetLogResponse();
|
||||
|
||||
// @todo: fix 6.x implementation
|
||||
response.UnkInt = updateListedAuctionableTokens.UnkInt;
|
||||
response.UnkInt = commerceTokenGetLog.UnkInt;
|
||||
response.Result = TokenResult.Success;
|
||||
|
||||
SendPacket(response);
|
||||
}
|
||||
|
||||
[WorldPacketHandler(ClientOpcodes.RequestWowTokenMarketPrice)]
|
||||
void HandleRequestWowTokenMarketPrice(RequestWowTokenMarketPrice requestWowTokenMarketPrice)
|
||||
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetMarketPrice)]
|
||||
void HandleCommerceTokenGetMarketPrice(CommerceTokenGetMarketPrice commerceTokenGetMarketPrice)
|
||||
{
|
||||
WowTokenMarketPriceResponse response = new WowTokenMarketPriceResponse();
|
||||
CommerceTokenGetMarketPriceResponse response = new CommerceTokenGetMarketPriceResponse();
|
||||
|
||||
// @todo: 6.x fix implementation
|
||||
response.CurrentMarketPrice = 300000000;
|
||||
response.UnkInt = requestWowTokenMarketPrice.UnkInt;
|
||||
response.UnkInt = commerceTokenGetMarketPrice.UnkInt;
|
||||
response.Result = TokenResult.Success;
|
||||
//packet.ReadUInt32("UnkInt32");
|
||||
|
||||
|
||||
@@ -294,7 +294,7 @@ namespace Game
|
||||
|
||||
public void SendOpenTransmogrifier(ObjectGuid guid)
|
||||
{
|
||||
SendPacket(new OpenTransmogrifier(guid));
|
||||
SendPacket(new TransmogrifyNPC(guid));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -727,7 +727,7 @@ namespace Game.Maps
|
||||
|
||||
void SendBossKillCredit(uint encounterId)
|
||||
{
|
||||
BossKillCredit bossKillCreditMessage = new BossKillCredit();
|
||||
BossKill bossKillCreditMessage = new BossKill();
|
||||
bossKillCreditMessage.DungeonEncounterID = encounterId;
|
||||
|
||||
instance.SendToPlayers(bossKillCreditMessage);
|
||||
|
||||
@@ -71,18 +71,18 @@ namespace Game.Networking.Packets
|
||||
_worldPacket.WritePackedGuid(TriggerGUID);
|
||||
|
||||
_worldPacket.WriteBit(AreaTriggerSpline.HasValue);
|
||||
_worldPacket.WriteBit(AreaTriggerCircularMovement.HasValue);
|
||||
_worldPacket.WriteBit(AreaTriggerOrbit.HasValue);
|
||||
_worldPacket.FlushBits();
|
||||
|
||||
if (AreaTriggerSpline.HasValue)
|
||||
AreaTriggerSpline.Value.Write(_worldPacket);
|
||||
|
||||
if (AreaTriggerCircularMovement.HasValue)
|
||||
AreaTriggerCircularMovement.Value.Write(_worldPacket);
|
||||
if (AreaTriggerOrbit.HasValue)
|
||||
AreaTriggerOrbit.Value.Write(_worldPacket);
|
||||
}
|
||||
|
||||
public Optional<AreaTriggerSplineInfo> AreaTriggerSpline;
|
||||
public Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement;
|
||||
public Optional<AreaTriggerOrbitInfo> AreaTriggerOrbit;
|
||||
public ObjectGuid TriggerGUID;
|
||||
}
|
||||
|
||||
|
||||
@@ -81,9 +81,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid NpcGUID;
|
||||
}
|
||||
|
||||
class ArtifactForgeOpened : ServerPacket
|
||||
class OpenArtifactForge : ServerPacket
|
||||
{
|
||||
public ArtifactForgeOpened() : base(ServerOpcodes.ArtifactForgeOpened) { }
|
||||
public OpenArtifactForge() : base(ServerOpcodes.OpenArtifactForge) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -95,9 +95,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid ForgeGUID;
|
||||
}
|
||||
|
||||
class ArtifactRespecConfirm : ServerPacket
|
||||
class ArtifactRespecPrompt : ServerPacket
|
||||
{
|
||||
public ArtifactRespecConfirm() : base(ServerOpcodes.ArtifactRespecConfirm) { }
|
||||
public ArtifactRespecPrompt() : base(ServerOpcodes.ArtifactRespecPrompt) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class AuctionListBidderItems : ClientPacket
|
||||
class AuctionListBiddedItems : ClientPacket
|
||||
{
|
||||
public ObjectGuid Auctioneer;
|
||||
public uint Offset;
|
||||
@@ -127,7 +127,7 @@ namespace Game.Networking.Packets
|
||||
public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
|
||||
public Optional<AddOnInfo> TaintedBy;
|
||||
|
||||
public AuctionListBidderItems(WorldPacket packet) : base(packet) { }
|
||||
public AuctionListBiddedItems(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -237,14 +237,14 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class AuctionListOwnerItems : ClientPacket
|
||||
class AuctionListOwnedItems : ClientPacket
|
||||
{
|
||||
public ObjectGuid Auctioneer;
|
||||
public uint Offset;
|
||||
public Optional<AddOnInfo> TaintedBy;
|
||||
public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
|
||||
|
||||
public AuctionListOwnerItems(WorldPacket packet) : base(packet) { }
|
||||
public AuctionListOwnedItems(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -396,14 +396,14 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class AuctionStartCommoditiesPurchase : ClientPacket
|
||||
class AuctionGetCommodityQuote : ClientPacket
|
||||
{
|
||||
public ObjectGuid Auctioneer;
|
||||
public int ItemID;
|
||||
public uint Quantity;
|
||||
public Optional<AddOnInfo> TaintedBy;
|
||||
|
||||
public AuctionStartCommoditiesPurchase(WorldPacket packet) : base(packet) { }
|
||||
public AuctionGetCommodityQuote(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -460,7 +460,7 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class AuctionCommodityQuote : ServerPacket
|
||||
class AuctionGetCommodityQuoteResult : ServerPacket
|
||||
{
|
||||
public Optional<ulong> TotalPrice;
|
||||
public Optional<uint> Quantity;
|
||||
@@ -468,7 +468,7 @@ namespace Game.Networking.Packets
|
||||
public int Unknown830;
|
||||
public uint DesiredDelay;
|
||||
|
||||
public AuctionCommodityQuote() : base(ServerOpcodes.AuctionCommodityQuote) { }
|
||||
public AuctionGetCommodityQuoteResult() : base(ServerOpcodes.AuctionGetCommodityQuoteResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -504,13 +504,13 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
public class AuctionListBidderItemsResult : ServerPacket
|
||||
public class AuctionListBiddedItemsResult : ServerPacket
|
||||
{
|
||||
public List<AuctionItem> Items = new List<AuctionItem>();
|
||||
public uint DesiredDelay;
|
||||
public bool HasMoreResults;
|
||||
|
||||
public AuctionListBidderItemsResult() : base(ServerOpcodes.AuctionListBidderItemsResult) { }
|
||||
public AuctionListBiddedItemsResult() : base(ServerOpcodes.AuctionListBiddedItemsResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -550,12 +550,12 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class AuctionFavoriteItems : ServerPacket
|
||||
class AuctionFavoriteList : ServerPacket
|
||||
{
|
||||
public uint DesiredDelay;
|
||||
public List<AuctionFavoriteInfo> Items = new List<AuctionFavoriteInfo>();
|
||||
|
||||
public AuctionFavoriteItems() : base(ServerOpcodes.AuctionFavoriteItems) { }
|
||||
public AuctionFavoriteList() : base(ServerOpcodes.AuctionFavoriteList) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -597,14 +597,14 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
public class AuctionListOwnerItemsResult : ServerPacket
|
||||
public class AuctionListOwnedItemsResult : ServerPacket
|
||||
{
|
||||
public List<AuctionItem> Items = new List<AuctionItem>();
|
||||
public List<AuctionItem> SoldItems = new List<AuctionItem>();
|
||||
public uint DesiredDelay;
|
||||
public bool HasMoreResults;
|
||||
|
||||
public AuctionListOwnerItemsResult() : base(ServerOpcodes.AuctionListOwnerItemsResult) { }
|
||||
public AuctionListOwnedItemsResult() : base(ServerOpcodes.AuctionListOwnedItemsResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -365,14 +365,14 @@ namespace Game.Networking.Packets
|
||||
byte Con;
|
||||
}
|
||||
|
||||
class EnableEncryption : ServerPacket
|
||||
class EnterEncryptedMode : ServerPacket
|
||||
{
|
||||
byte[] EncryptionKey;
|
||||
bool Enabled;
|
||||
|
||||
static byte[] EnableEncryptionSeed = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 };
|
||||
|
||||
public EnableEncryption(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnableEncryption)
|
||||
public EnterEncryptedMode(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnterEncryptedMode)
|
||||
{
|
||||
EncryptionKey = encryptionKey;
|
||||
Enabled = enabled;
|
||||
|
||||
@@ -21,9 +21,9 @@ using Framework.Dynamic;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
class AzeriteXpGain : ServerPacket
|
||||
class PlayerAzeriteItemGains : ServerPacket
|
||||
{
|
||||
public AzeriteXpGain() : base(ServerOpcodes.AzeriteXpGain) { }
|
||||
public PlayerAzeriteItemGains() : base(ServerOpcodes.PlayerAzeriteItemGains) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -35,9 +35,9 @@ namespace Game.Networking.Packets
|
||||
public ulong XP;
|
||||
}
|
||||
|
||||
class AzeriteEssenceForgeOpened : ServerPacket
|
||||
class OpenHeartForge : ServerPacket
|
||||
{
|
||||
public AzeriteEssenceForgeOpened() : base(ServerOpcodes.AzeriteEssenceForgeOpened) { }
|
||||
public OpenHeartForge() : base(ServerOpcodes.OpenHeartForge) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -47,9 +47,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid ForgeGUID;
|
||||
}
|
||||
|
||||
class AzeriteEssenceForgeClose : ServerPacket
|
||||
class CloseHeartForge : ServerPacket
|
||||
{
|
||||
public AzeriteEssenceForgeClose() : base(ServerOpcodes.AzeriteEssenceForgeClose) { }
|
||||
public CloseHeartForge() : base(ServerOpcodes.CloseHeartForge) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
@@ -80,9 +80,9 @@ namespace Game.Networking.Packets
|
||||
public byte Slot;
|
||||
}
|
||||
|
||||
class AzeriteEssenceSelectionResult : ServerPacket
|
||||
class ActivateEssenceFailed : ServerPacket
|
||||
{
|
||||
public AzeriteEssenceSelectionResult() : base(ServerOpcodes.AzeriteEssenceSelectionResult) { }
|
||||
public ActivateEssenceFailed() : base(ServerOpcodes.ActivateEssenceFailed) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -130,9 +130,9 @@ namespace Game.Networking.Packets
|
||||
public byte Slot;
|
||||
}
|
||||
|
||||
class AzeriteEmpoweredItemEquippedStatusChanged : ServerPacket
|
||||
class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
|
||||
{
|
||||
public AzeriteEmpoweredItemEquippedStatusChanged() : base(ServerOpcodes.AzeriteEmpoweredItemEquippedStatusChanged) { }
|
||||
public PlayerAzeriteItemEquippedStatusChanged() : base(ServerOpcodes.PlayerAzeriteItemEquippedStatusChanged) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -143,9 +143,9 @@ namespace Game.Networking.Packets
|
||||
public bool IsHeartEquipped;
|
||||
}
|
||||
|
||||
class AzeriteEmpoweredItemRespecOpen : ServerPacket
|
||||
class AzeriteRespecNPC : ServerPacket
|
||||
{
|
||||
public AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteEmpoweredItemRespecOpen)
|
||||
public AzeriteRespecNPC(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteRespecNpc)
|
||||
{
|
||||
NpcGUID = npcGuid;
|
||||
}
|
||||
|
||||
@@ -24,9 +24,9 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
public class PVPSeason : ServerPacket
|
||||
public class SeasonInfo : ServerPacket
|
||||
{
|
||||
public PVPSeason() : base(ServerOpcodes.PvpSeason) { }
|
||||
public SeasonInfo() : base(ServerOpcodes.SeasonInfo) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -80,16 +80,16 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
public class PVPLogDataMessage : ServerPacket
|
||||
public class PVPMatchStatisticsMessage : ServerPacket
|
||||
{
|
||||
public PVPLogDataMessage() : base(ServerOpcodes.PvpLogData, ConnectionType.Instance) { }
|
||||
public PVPMatchStatisticsMessage() : base(ServerOpcodes.PvpMatchStatistics, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
Data.Write(_worldPacket);
|
||||
}
|
||||
|
||||
public PVPLogData Data;
|
||||
public PVPMatchStatistics Data;
|
||||
}
|
||||
|
||||
public class BattlefieldStatusNone : ServerPacket
|
||||
@@ -442,9 +442,9 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class RatedBattlefieldInfo : ServerPacket
|
||||
class RatedPvpInfo : ServerPacket
|
||||
{
|
||||
public RatedBattlefieldInfo() : base(ServerOpcodes.RatedBattlefieldInfo) { }
|
||||
public RatedPvpInfo() : base(ServerOpcodes.RatedPvpInfo) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -455,9 +455,9 @@ namespace Game.Networking.Packets
|
||||
BracketInfo[] Bracket = new BracketInfo[6];
|
||||
}
|
||||
|
||||
class PVPMatchInit : ServerPacket
|
||||
class PVPMatchInitialize : ServerPacket
|
||||
{
|
||||
public PVPMatchInit() : base(ServerOpcodes.PvpMatchInit, ConnectionType.Instance) { }
|
||||
public PVPMatchInitialize() : base(ServerOpcodes.PvpMatchInitialize, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -489,9 +489,9 @@ namespace Game.Networking.Packets
|
||||
public bool AffectsRating;
|
||||
}
|
||||
|
||||
class PVPMatchEnd : ServerPacket
|
||||
class PVPMatchComplete : ServerPacket
|
||||
{
|
||||
public PVPMatchEnd() : base(ServerOpcodes.PvpMatchEnd, ConnectionType.Instance) { }
|
||||
public PVPMatchComplete() : base(ServerOpcodes.PvpMatchComplete, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -506,7 +506,7 @@ namespace Game.Networking.Packets
|
||||
|
||||
public byte Winner;
|
||||
public int Duration;
|
||||
public Optional<PVPLogData> LogData;
|
||||
public Optional<PVPMatchStatistics> LogData;
|
||||
}
|
||||
|
||||
//Structs
|
||||
@@ -547,7 +547,7 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
public class PVPLogData
|
||||
public class PVPMatchStatistics
|
||||
{
|
||||
public List<PVPMatchPlayerStatistics> Statistics = new List<PVPMatchPlayerStatistics>();
|
||||
public Optional<RatingData> Ratings;
|
||||
|
||||
@@ -53,9 +53,9 @@ namespace Game.Networking.Packets
|
||||
public ByteBuffer Data = new ByteBuffer();
|
||||
}
|
||||
|
||||
class SetSessionState : ServerPacket
|
||||
class ConnectionStatus : ServerPacket
|
||||
{
|
||||
public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
|
||||
public ConnectionStatus() : base(ServerOpcodes.BattleNetConnectionStatus) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -68,9 +68,9 @@ namespace Game.Networking.Packets
|
||||
public bool SuppressNotification;
|
||||
}
|
||||
|
||||
class RealmListTicket : ServerPacket
|
||||
class ChangeRealmTicketResponse : ServerPacket
|
||||
{
|
||||
public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
|
||||
public ChangeRealmTicketResponse() : base(ServerOpcodes.ChangeRealmTicketResponse) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -101,9 +101,9 @@ namespace Game.Networking.Packets
|
||||
public byte[] Data;
|
||||
}
|
||||
|
||||
class RequestRealmListTicket : ClientPacket
|
||||
class ChangeRealmTicket : ClientPacket
|
||||
{
|
||||
public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
|
||||
public ChangeRealmTicket(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
|
||||
@@ -124,9 +124,9 @@ namespace Game.Networking.Packets
|
||||
public long Date;
|
||||
}
|
||||
|
||||
class SCalendarEventInvite : ServerPacket
|
||||
class CalendarInviteAdded : ServerPacket
|
||||
{
|
||||
public SCalendarEventInvite() : base(ServerOpcodes.CalendarEventInvite) { }
|
||||
public CalendarInviteAdded() : base(ServerOpcodes.CalendarInviteAdded) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -221,9 +221,9 @@ namespace Game.Networking.Packets
|
||||
public List<CalendarEventInviteInfo> Invites = new List<CalendarEventInviteInfo>();
|
||||
}
|
||||
|
||||
class CalendarEventInviteAlert : ServerPacket
|
||||
class CalendarInviteAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteAlert() : base(ServerOpcodes.CalendarEventInviteAlert) { }
|
||||
public CalendarInviteAlert() : base(ServerOpcodes.CalendarInviteAlert) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -301,9 +301,9 @@ namespace Game.Networking.Packets
|
||||
public CalendarInviteStatus Status;
|
||||
}
|
||||
|
||||
class CalendarEventInviteStatus : ServerPacket
|
||||
class CalendarInviteStatusPacket : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteStatus() : base(ServerOpcodes.CalendarEventInviteStatus) { }
|
||||
public CalendarInviteStatusPacket() : base(ServerOpcodes.CalendarInviteStatus) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -327,9 +327,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid InviteGuid;
|
||||
}
|
||||
|
||||
class CalendarEventInviteRemoved : ServerPacket
|
||||
class CalendarInviteRemoved : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteRemoved() : base(ServerOpcodes.CalendarEventInviteRemoved) { }
|
||||
public CalendarInviteRemoved() : base(ServerOpcodes.CalendarInviteRemoved) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -347,9 +347,9 @@ namespace Game.Networking.Packets
|
||||
public bool ClearPending;
|
||||
}
|
||||
|
||||
class CalendarEventInviteModeratorStatus : ServerPacket
|
||||
class CalendarInviteModeratorStatus : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteModeratorStatus() : base(ServerOpcodes.CalendarEventInviteModeratorStatus) { }
|
||||
public CalendarInviteModeratorStatus() : base(ServerOpcodes.CalendarInviteModeratorStatus) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -367,9 +367,9 @@ namespace Game.Networking.Packets
|
||||
public bool ClearPending;
|
||||
}
|
||||
|
||||
class CalendarEventInviteRemovedAlert : ServerPacket
|
||||
class CalendarInviteRemovedAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteRemovedAlert() : base(ServerOpcodes.CalendarEventInviteRemovedAlert) { }
|
||||
public CalendarInviteRemovedAlert() : base(ServerOpcodes.CalendarInviteRemovedAlert) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -639,9 +639,9 @@ namespace Game.Networking.Packets
|
||||
public int NewTimeRemaining;
|
||||
}
|
||||
|
||||
class CalendarEventInitialInvites : ServerPacket
|
||||
class CalendarCommunityInvite : ServerPacket
|
||||
{
|
||||
public CalendarEventInitialInvites() : base(ServerOpcodes.CalendarEventInitialInvites) { }
|
||||
public CalendarCommunityInvite() : base(ServerOpcodes.CalendarCommunityInvite) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -656,9 +656,9 @@ namespace Game.Networking.Packets
|
||||
public List<CalendarEventInitialInviteInfo> Invites = new List<CalendarEventInitialInviteInfo>();
|
||||
}
|
||||
|
||||
class CalendarEventInviteStatusAlert : ServerPacket
|
||||
class CalendarInviteStatusAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteStatusAlert() : base(ServerOpcodes.CalendarEventInviteStatusAlert) { }
|
||||
public CalendarInviteStatusAlert() : base(ServerOpcodes.CalendarInviteStatusAlert) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -674,9 +674,9 @@ namespace Game.Networking.Packets
|
||||
public byte Status;
|
||||
}
|
||||
|
||||
class CalendarEventInviteNotesAlert : ServerPacket
|
||||
class CalendarInviteNotesAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarEventInviteNotesAlert)
|
||||
public CalendarInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarInviteNotesAlert)
|
||||
{
|
||||
EventID = eventID;
|
||||
Notes = notes;
|
||||
@@ -695,9 +695,9 @@ namespace Game.Networking.Packets
|
||||
public string Notes;
|
||||
}
|
||||
|
||||
class CalendarEventInviteNotes : ServerPacket
|
||||
class CalendarInviteNotes : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteNotes() : base(ServerOpcodes.CalendarEventInviteNotes) { }
|
||||
public CalendarInviteNotes() : base(ServerOpcodes.CalendarInviteNotes) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -969,9 +969,9 @@ namespace Game.Networking.Packets
|
||||
public uint FactionIndex;
|
||||
}
|
||||
|
||||
class CharCustomizeResponse : ServerPacket
|
||||
class CharCustomizeSuccess : ServerPacket
|
||||
{
|
||||
public CharCustomizeResponse(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomize)
|
||||
public CharCustomizeSuccess(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomizeSuccess)
|
||||
{
|
||||
CharGUID = customizeInfo.CharGUID;
|
||||
SexID = (byte)customizeInfo.SexID;
|
||||
@@ -1010,9 +1010,9 @@ namespace Game.Networking.Packets
|
||||
public Array<byte> CustomDisplay = new Array<byte>(PlayerConst.CustomDisplaySize);
|
||||
}
|
||||
|
||||
class CharCustomizeFailed : ServerPacket
|
||||
class CharCustomizeFailure : ServerPacket
|
||||
{
|
||||
public CharCustomizeFailed() : base(ServerOpcodes.CharCustomizeFailed) { }
|
||||
public CharCustomizeFailure() : base(ServerOpcodes.CharCustomizeFailure) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -136,9 +136,9 @@ namespace Game.Networking.Packets
|
||||
public bool PlayAsDespawn;
|
||||
}
|
||||
|
||||
class GameObjectUIAction : ServerPacket
|
||||
class GameObjectUILink : ServerPacket
|
||||
{
|
||||
public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
|
||||
public GameObjectUILink() : base(ServerOpcodes.GameObjectUILink, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -122,9 +122,9 @@ namespace Game.Networking.Packets
|
||||
public List<HotfixRecord> Hotfixes = new List<HotfixRecord>();
|
||||
}
|
||||
|
||||
class HotfixResponse : ServerPacket
|
||||
class HotfixConnect : ServerPacket
|
||||
{
|
||||
public HotfixResponse() : base(ServerOpcodes.HotfixResponse) { }
|
||||
public HotfixConnect() : base(ServerOpcodes.HotfixConnect) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -257,9 +257,9 @@ namespace Game.Networking.Packets
|
||||
public uint CombatResChargeRecovery;
|
||||
}
|
||||
|
||||
class BossKillCredit : ServerPacket
|
||||
class BossKill : ServerPacket
|
||||
{
|
||||
public BossKillCredit() : base(ServerOpcodes.BossKillCredit, ConnectionType.Instance) { }
|
||||
public BossKill() : base(ServerOpcodes.BossKill, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -618,9 +618,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid[] GemItem = new ObjectGuid[ItemConst.MaxGemSockets];
|
||||
}
|
||||
|
||||
class SocketGemsResult : ServerPacket
|
||||
class SocketGemsSuccess : ServerPacket
|
||||
{
|
||||
public SocketGemsResult() : base(ServerOpcodes.SocketGems, ConnectionType.Instance) { }
|
||||
public SocketGemsSuccess() : base(ServerOpcodes.SocketGemsSuccess, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -651,9 +651,9 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class SortBagsResult : ServerPacket
|
||||
class BagCleanupFinished : ServerPacket
|
||||
{
|
||||
public SortBagsResult() : base(ServerOpcodes.SortBagsResult, ConnectionType.Instance) { }
|
||||
public BagCleanupFinished() : base(ServerOpcodes.BagCleanupFinished, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
@@ -670,9 +670,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid ItemGuid { get; set; }
|
||||
}
|
||||
|
||||
class CharacterInventoryOverflowWarning : ServerPacket
|
||||
class InventoryFullOverflow : ServerPacket
|
||||
{
|
||||
public CharacterInventoryOverflowWarning() : base(ServerOpcodes.CharacterInventoryOverflowWarning) { }
|
||||
public InventoryFullOverflow() : base(ServerOpcodes.InventoryFullOverflow) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
|
||||
@@ -294,16 +294,16 @@ namespace Game.Networking.Packets
|
||||
public uint MovieID;
|
||||
}
|
||||
|
||||
public class UITimeRequest : ClientPacket
|
||||
public class ServerTimeOffsetRequest : ClientPacket
|
||||
{
|
||||
public UITimeRequest(WorldPacket packet) : base(packet) { }
|
||||
public ServerTimeOffsetRequest(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
public class UITime : ServerPacket
|
||||
public class ServerTimeOffset : ServerPacket
|
||||
{
|
||||
public UITime() : base(ServerOpcodes.UiTime) { }
|
||||
public ServerTimeOffset() : base(ServerOpcodes.ServerTimeOffset) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -222,9 +222,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid TargetGUID;
|
||||
}
|
||||
|
||||
class PartyMemberState : ServerPacket
|
||||
class PartyMemberFullState : ServerPacket
|
||||
{
|
||||
public PartyMemberState() : base(ServerOpcodes.PartyMemberState) { }
|
||||
public PartyMemberFullState() : base(ServerOpcodes.PartyMemberFullState) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -811,9 +811,9 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class WorldQuestUpdate : ServerPacket
|
||||
class WorldQuestUpdateResponse : ServerPacket
|
||||
{
|
||||
public WorldQuestUpdate() : base(ServerOpcodes.WorldQuestUpdate, ConnectionType.Instance) { }
|
||||
public WorldQuestUpdateResponse() : base(ServerOpcodes.WorldQuestUpdateResponse, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -21,9 +21,9 @@ using System;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
public class ReferAFriendFailure : ServerPacket
|
||||
public class RecruitAFriendFailure : ServerPacket
|
||||
{
|
||||
public ReferAFriendFailure() : base(ServerOpcodes.ReferAFriendFailure) { }
|
||||
public RecruitAFriendFailure() : base(ServerOpcodes.RecruitAFriendFailure) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -94,9 +94,9 @@ namespace Game.Networking.Packets
|
||||
public uint ScenarioID;
|
||||
}
|
||||
|
||||
class ScenarioBoot : ServerPacket
|
||||
class ScenarioVacate : ServerPacket
|
||||
{
|
||||
public ScenarioBoot() : base(ServerOpcodes.ScenarioBoot, ConnectionType.Instance) { }
|
||||
public ScenarioVacate() : base(ServerOpcodes.ScenarioVacate, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -106,9 +106,9 @@ namespace Game.Networking.Packets
|
||||
public SpecResetType RespecType;
|
||||
}
|
||||
|
||||
class LearnTalentsFailed : ServerPacket
|
||||
class LearnTalentFailed : ServerPacket
|
||||
{
|
||||
public LearnTalentsFailed() : base(ServerOpcodes.LearnTalentsFailed) { }
|
||||
public LearnTalentFailed() : base(ServerOpcodes.LearnTalentFailed) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -157,9 +157,9 @@ namespace Game.Networking.Packets
|
||||
public Array<PvPTalent> Talents = new Array<PvPTalent>(4);
|
||||
}
|
||||
|
||||
class LearnPvpTalentsFailed : ServerPacket
|
||||
class LearnPvpTalentFailed : ServerPacket
|
||||
{
|
||||
public LearnPvpTalentsFailed() : base(ServerOpcodes.LearnPvpTalentsFailed) { }
|
||||
public LearnPvpTalentFailed() : base(ServerOpcodes.LearnPvpTalentFailed) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -20,9 +20,9 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
class UpdateListedAuctionableTokens : ClientPacket
|
||||
class CommerceTokenGetLog : ClientPacket
|
||||
{
|
||||
public UpdateListedAuctionableTokens(WorldPacket packet) : base(packet) { }
|
||||
public CommerceTokenGetLog(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -32,9 +32,9 @@ namespace Game.Networking.Packets
|
||||
public uint UnkInt;
|
||||
}
|
||||
|
||||
class UpdateListedAuctionableTokensResponse : ServerPacket
|
||||
class CommerceTokenGetLogResponse : ServerPacket
|
||||
{
|
||||
public UpdateListedAuctionableTokensResponse() : base(ServerOpcodes.WowTokenUpdateAuctionableListResponse, ConnectionType.Instance) { }
|
||||
public CommerceTokenGetLogResponse() : base(ServerOpcodes.CommerceTokenGetLogResponse, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -66,9 +66,9 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class RequestWowTokenMarketPrice : ClientPacket
|
||||
class CommerceTokenGetMarketPrice : ClientPacket
|
||||
{
|
||||
public RequestWowTokenMarketPrice(WorldPacket packet) : base(packet) { }
|
||||
public CommerceTokenGetMarketPrice(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -78,9 +78,9 @@ namespace Game.Networking.Packets
|
||||
public uint UnkInt;
|
||||
}
|
||||
|
||||
class WowTokenMarketPriceResponse : ServerPacket
|
||||
class CommerceTokenGetMarketPriceResponse : ServerPacket
|
||||
{
|
||||
public WowTokenMarketPriceResponse() : base(ServerOpcodes.WowTokenMarketPriceResponse) { }
|
||||
public CommerceTokenGetMarketPriceResponse() : base(ServerOpcodes.CommerceTokenGetMarketPriceResponse) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -46,9 +46,9 @@ namespace Game.Networking.Packets
|
||||
public SpellCastRequest Cast = new SpellCastRequest();
|
||||
}
|
||||
|
||||
class AccountToysUpdate : ServerPacket
|
||||
class AccountToyUpdate : ServerPacket
|
||||
{
|
||||
public AccountToysUpdate() : base(ServerOpcodes.AccountToysUpdate, ConnectionType.Instance) { }
|
||||
public AccountToyUpdate() : base(ServerOpcodes.AccountToyUpdate, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -45,9 +45,9 @@ namespace Game.Networking.Packets
|
||||
public bool CurrentSpecOnly;
|
||||
}
|
||||
|
||||
class TransmogCollectionUpdate : ServerPacket
|
||||
class AccountTransmogUpdate : ServerPacket
|
||||
{
|
||||
public TransmogCollectionUpdate() : base(ServerOpcodes.TransmogCollectionUpdate) { }
|
||||
public AccountTransmogUpdate() : base(ServerOpcodes.AccountTransmogUpdate) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -69,9 +69,9 @@ namespace Game.Networking.Packets
|
||||
public List<uint> NewAppearances = new List<uint>();
|
||||
}
|
||||
|
||||
class OpenTransmogrifier : ServerPacket
|
||||
class TransmogrifyNPC : ServerPacket
|
||||
{
|
||||
public OpenTransmogrifier(ObjectGuid guid) : base(ServerOpcodes.OpenTransmogrifier, ConnectionType.Instance)
|
||||
public TransmogrifyNPC(ObjectGuid guid) : base(ServerOpcodes.TransmogrifyNpc, ConnectionType.Instance)
|
||||
{
|
||||
Guid = guid;
|
||||
}
|
||||
|
||||
@@ -54,9 +54,9 @@ namespace Game.Networking.Packets
|
||||
public ByteBuffer Data;
|
||||
}
|
||||
|
||||
class WardenDataServer : ServerPacket
|
||||
class Warden3DataServer : ServerPacket
|
||||
{
|
||||
public WardenDataServer() : base(ServerOpcodes.WardenData) { }
|
||||
public Warden3DataServer() : base(ServerOpcodes.Warden3Data) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -320,8 +320,8 @@ namespace Game.Networking
|
||||
connectToFailed.Read();
|
||||
HandleConnectToFailed(connectToFailed);
|
||||
break;
|
||||
case ClientOpcodes.EnableEncryptionAck:
|
||||
HandleEnableEncryptionAck();
|
||||
case ClientOpcodes.EnterEncryptedModeAck:
|
||||
HandleEnterEncryptedModeAck();
|
||||
break;
|
||||
default:
|
||||
if (_worldSession == null)
|
||||
@@ -643,7 +643,7 @@ namespace Game.Networking
|
||||
// RBAC must be loaded before adding session to check for skip queue permission
|
||||
_worldSession.GetRBACData().LoadFromDBCallback(result);
|
||||
|
||||
SendPacket(new EnableEncryption(_encryptKey, true));
|
||||
SendPacket(new EnterEncryptedMode(_encryptKey, true));
|
||||
}
|
||||
|
||||
void HandleAuthContinuedSession(AuthContinuedSession authSession)
|
||||
@@ -703,7 +703,7 @@ namespace Game.Networking
|
||||
// only first 16 bytes of the hmac are used
|
||||
Buffer.BlockCopy(encryptKeyGen.Digest, 0, _encryptKey, 0, 16);
|
||||
|
||||
SendPacket(new EnableEncryption(_encryptKey, true));
|
||||
SendPacket(new EnterEncryptedMode(_encryptKey, true));
|
||||
AsyncRead();
|
||||
}
|
||||
|
||||
@@ -746,7 +746,7 @@ namespace Game.Networking
|
||||
|
||||
}
|
||||
|
||||
void HandleEnableEncryptionAck()
|
||||
void HandleEnterEncryptedModeAck()
|
||||
{
|
||||
_worldCrypt.Initialize(_encryptKey);
|
||||
if (_connectType == ConnectionType.Realm)
|
||||
|
||||
@@ -331,7 +331,7 @@ namespace Game.Scenarios
|
||||
|
||||
void SendBootPlayer(Player player)
|
||||
{
|
||||
ScenarioBoot scenarioBoot = new ScenarioBoot();
|
||||
ScenarioVacate scenarioBoot = new ScenarioVacate();
|
||||
scenarioBoot.ScenarioID = (int)_data.Entry.Id;
|
||||
player.SendPacket(scenarioBoot);
|
||||
}
|
||||
|
||||
@@ -756,7 +756,7 @@ namespace Game
|
||||
} while (result.NextRow());
|
||||
}
|
||||
|
||||
SetSessionState bnetConnected = new SetSessionState();
|
||||
ConnectionStatus bnetConnected = new ConnectionStatus();
|
||||
bnetConnected.State = 1;
|
||||
SendPacket(bnetConnected);
|
||||
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace Game
|
||||
sizeLeft -= burstSize;
|
||||
pos += (int)burstSize;
|
||||
|
||||
WardenDataServer packet = new WardenDataServer();
|
||||
Warden3DataServer packet = new Warden3DataServer();
|
||||
packet.Data = EncryptData(transfer.Write());
|
||||
_session.SendPacket(packet);
|
||||
}
|
||||
@@ -78,7 +78,7 @@ namespace Game
|
||||
request.ModuleKey = _module.Key;
|
||||
request.Size = _module.CompressedSize;
|
||||
|
||||
WardenDataServer packet = new WardenDataServer();
|
||||
Warden3DataServer packet = new Warden3DataServer();
|
||||
packet.Data = EncryptData(request.Write());
|
||||
_session.SendPacket(packet);
|
||||
}
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace Game
|
||||
Request.Function3_set = 1;
|
||||
Request.CheckSumm3 = BuildChecksum(BitConverter.GetBytes(Request.Unk5), 8);
|
||||
|
||||
WardenDataServer packet = new WardenDataServer();
|
||||
Warden3DataServer packet = new Warden3DataServer();
|
||||
packet.Data = EncryptData(Request.Write());
|
||||
_session.SendPacket(packet);
|
||||
}
|
||||
@@ -123,7 +123,7 @@ namespace Game
|
||||
Request.Command = WardenOpcodes.Smsg_HashRequest;
|
||||
Request.Seed = _seed;
|
||||
|
||||
WardenDataServer packet = new WardenDataServer();
|
||||
Warden3DataServer packet = new Warden3DataServer();
|
||||
packet.Data = EncryptData(Request.Write());
|
||||
_session.SendPacket(packet);
|
||||
}
|
||||
@@ -282,7 +282,7 @@ namespace Game
|
||||
}
|
||||
buffer.WriteUInt8(xorByte);
|
||||
|
||||
WardenDataServer packet = new WardenDataServer();
|
||||
Warden3DataServer packet = new Warden3DataServer();
|
||||
packet.Data = EncryptData(buffer.GetData());
|
||||
_session.SendPacket(packet);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user