Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -95,7 +95,7 @@ namespace Game.Arenas
CheckWinConditions();
}
public override void BuildPvPLogDataPacket(out PVPLogData pvpLogData)
public override void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData)
{
base.BuildPvPLogDataPacket(out pvpLogData);
+1 -1
View File
@@ -29,7 +29,7 @@ namespace Game.Arenas
TeamId = (int)(team == Team.Alliance ? BattlegroundTeamId.Alliance : BattlegroundTeamId.Horde);
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
+2 -2
View File
@@ -988,7 +988,7 @@ namespace Game
listBucketsResult.HasMoreResults = false;
}
public void BuildListBidderItems(AuctionListBidderItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
public void BuildListBiddedItems(AuctionListBiddedItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
{
// always full list
List<AuctionPosting> auctions = new List<AuctionPosting>();
@@ -1068,7 +1068,7 @@ namespace Game
listItemsResult.HasMoreResults = builder.HasMoreResults();
}
public void BuildListOwnerItems(AuctionListOwnerItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
public void BuildListOwnedItems(AuctionListOwnedItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
{
// always full list
List<AuctionPosting> auctions = new List<AuctionPosting>();
+25 -25
View File
@@ -691,12 +691,12 @@ namespace Game.BattleGrounds
//we must set it this way, because end time is sent in packet!
SetRemainingTime(BattlegroundConst.AutocloseBattleground);
PVPMatchEnd pvpMatchEnd = new PVPMatchEnd();
pvpMatchEnd.Winner = (byte)GetWinner();
pvpMatchEnd.Duration = (int)Math.Max(0, (GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds);
pvpMatchEnd.LogData.HasValue = true;
BuildPvPLogDataPacket(out pvpMatchEnd.LogData.Value);
pvpMatchEnd.Write();
PVPMatchComplete pvpMatchComplete = new PVPMatchComplete();
pvpMatchComplete.Winner = (byte)GetWinner();
pvpMatchComplete.Duration = (int)Math.Max(0, (GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds);
pvpMatchComplete.LogData.HasValue = true;
BuildPvPLogDataPacket(out pvpMatchComplete.LogData.Value);
pvpMatchComplete.Write();
foreach (var pair in m_Players)
{
@@ -793,7 +793,7 @@ namespace Game.BattleGrounds
BlockMovement(player);
player.SendPacket(pvpMatchEnd);
player.SendPacket(pvpMatchComplete);
player.UpdateCriteria(CriteriaTypes.CompleteBattleground, player.GetMapId());
}
@@ -993,20 +993,20 @@ namespace Game.BattleGrounds
playerJoined.Guid = player.GetGUID();
SendPacketToTeam(team, playerJoined, player);
PVPMatchInit pvpMatchState = new PVPMatchInit();
pvpMatchState.MapID = GetMapId();
PVPMatchInitialize pvpMatchInitialize = new PVPMatchInitialize();
pvpMatchInitialize.MapID = GetMapId();
switch (GetStatus())
{
case BattlegroundStatus.None:
case BattlegroundStatus.WaitQueue:
pvpMatchState.State = PVPMatchInit.MatchState.Inactive;
pvpMatchInitialize.State = PVPMatchInitialize.MatchState.Inactive;
break;
case BattlegroundStatus.WaitJoin:
case BattlegroundStatus.InProgress:
pvpMatchState.State = PVPMatchInit.MatchState.InProgress;
pvpMatchInitialize.State = PVPMatchInitialize.MatchState.InProgress;
break;
case BattlegroundStatus.WaitLeave:
pvpMatchState.State = PVPMatchInit.MatchState.Complete;
pvpMatchInitialize.State = PVPMatchInitialize.MatchState.Complete;
break;
default:
break;
@@ -1014,15 +1014,15 @@ namespace Game.BattleGrounds
if (GetElapsedTime() >= (int)BattlegroundStartTimeIntervals.Delay2m)
{
pvpMatchState.Duration = (int)(GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds;
pvpMatchState.StartTime = GameTime.GetGameTime() - pvpMatchState.Duration;
pvpMatchInitialize.Duration = (int)(GetElapsedTime() - (int)BattlegroundStartTimeIntervals.Delay2m) / Time.InMilliseconds;
pvpMatchInitialize.StartTime = GameTime.GetGameTime() - pvpMatchInitialize.Duration;
}
pvpMatchState.ArenaFaction = (byte)(player.GetBGTeam() == Team.Horde ? BattlegroundTeamId.Horde : BattlegroundTeamId.Alliance);
pvpMatchState.BattlemasterListID = (uint)GetTypeID();
pvpMatchState.Registered = false;
pvpMatchState.AffectsRating = IsRated();
pvpMatchInitialize.ArenaFaction = (byte)(player.GetBGTeam() == Team.Horde ? BattlegroundTeamId.Horde : BattlegroundTeamId.Alliance);
pvpMatchInitialize.BattlemasterListID = (uint)GetTypeID();
pvpMatchInitialize.Registered = false;
pvpMatchInitialize.AffectsRating = IsRated();
player.SendPacket(pvpMatchState);
player.SendPacket(pvpMatchInitialize);
player.RemoveAurasByType(AuraType.Mounted);
@@ -1238,13 +1238,13 @@ namespace Game.BattleGrounds
return GetPlayersSize() < GetMaxPlayers();
}
public virtual void BuildPvPLogDataPacket(out PVPLogData pvpLogData)
public virtual void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData)
{
pvpLogData = new PVPLogData();
pvpLogData = new PVPMatchStatistics();
foreach (var score in PlayerScores)
{
PVPLogData.PVPMatchPlayerStatistics playerData;
PVPMatchStatistics.PVPMatchPlayerStatistics playerData;
score.Value.BuildPvPLogPlayerDataPacket(out playerData);
@@ -1704,9 +1704,9 @@ namespace Game.BattleGrounds
BlockMovement(player);
PVPLogDataMessage pvpLogData = new PVPLogDataMessage();
BuildPvPLogDataPacket(out pvpLogData.Data);
player.SendPacket(pvpLogData);
PVPMatchStatisticsMessage pvpMatchStatistics = new PVPMatchStatisticsMessage();
BuildPvPLogDataPacket(out pvpMatchStatistics.Data);
player.SendPacket(pvpMatchStatistics);
}
public uint GetAlivePlayersCountByTeam(Team Team)
@@ -57,9 +57,9 @@ namespace Game.BattleGrounds
}
}
public virtual void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public virtual void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
playerData = new PVPLogData.PVPMatchPlayerStatistics();
playerData = new PVPMatchStatistics.PVPMatchPlayerStatistics();
playerData.PlayerGUID = PlayerGuid;
playerData.Kills = KillingBlows;
playerData.Faction = (byte)TeamId;
@@ -833,12 +833,12 @@ namespace Game.BattleGrounds.Zones
}
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)ABObjectives.AssaultBase, BasesAssaulted));
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)ABObjectives.DefendBase, BasesDefended));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)ABObjectives.AssaultBase, BasesAssaulted));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)ABObjectives.DefendBase, BasesDefended));
}
public override uint GetAttr1() { return BasesAssaulted; }
@@ -1033,11 +1033,11 @@ namespace Game.BattleGrounds.Zones
}
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)EotSMisc.ObjectiveCaptureFlag, FlagCaptures));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)EotSMisc.ObjectiveCaptureFlag, FlagCaptures));
}
public override uint GetAttr1() { return FlagCaptures; }
@@ -1172,12 +1172,12 @@ namespace Game.BattleGrounds.Zones
}
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
}
public override uint GetAttr1() { return DemolishersDestroyed; }
@@ -964,12 +964,12 @@ namespace Game.BattleGrounds.Zones
}
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat(WSObjectives.CaptureFlag, FlagCaptures));
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat(WSObjectives.ReturnFlag, FlagReturns));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat(WSObjectives.CaptureFlag, FlagCaptures));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat(WSObjectives.ReturnFlag, FlagReturns));
}
public override uint GetAttr1() { return FlagCaptures; }
+6 -6
View File
@@ -399,7 +399,7 @@ namespace Game
uint level = player ? player.GetLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(invitee);
SCalendarEventInvite packet = new SCalendarEventInvite();
CalendarInviteAdded packet = new CalendarInviteAdded();
packet.EventID = calendarEvent != null ? calendarEvent.EventId : 0;
packet.InviteGuid = invitee;
packet.InviteID = calendarEvent != null ? invite.InviteId : 0;
@@ -441,7 +441,7 @@ namespace Game
public void SendCalendarEventStatus(CalendarEvent calendarEvent, CalendarInvite invite)
{
CalendarEventInviteStatus packet = new CalendarEventInviteStatus();
CalendarInviteStatusPacket packet = new CalendarInviteStatusPacket();
packet.ClearPending = true; // FIXME
packet.Date = calendarEvent.Date;
packet.EventID = calendarEvent.EventId;
@@ -465,7 +465,7 @@ namespace Game
void SendCalendarEventInviteRemove(CalendarEvent calendarEvent, CalendarInvite invite, uint flags)
{
CalendarEventInviteRemoved packet = new CalendarEventInviteRemoved();
CalendarInviteRemoved packet = new CalendarInviteRemoved();
packet.ClearPending = true; // FIXME
packet.EventID = calendarEvent.EventId;
packet.Flags = flags;
@@ -476,7 +476,7 @@ namespace Game
public void SendCalendarEventModeratorStatusAlert(CalendarEvent calendarEvent, CalendarInvite invite)
{
CalendarEventInviteModeratorStatus packet = new CalendarEventInviteModeratorStatus();
CalendarInviteModeratorStatus packet = new CalendarInviteModeratorStatus();
packet.ClearPending = true; // FIXME
packet.EventID = calendarEvent.EventId;
packet.InviteGuid = invite.InviteeGuid;
@@ -487,7 +487,7 @@ namespace Game
void SendCalendarEventInviteAlert(CalendarEvent calendarEvent, CalendarInvite invite)
{
CalendarEventInviteAlert packet = new CalendarEventInviteAlert();
CalendarInviteAlert packet = new CalendarInviteAlert();
packet.Date = calendarEvent.Date;
packet.EventID = calendarEvent.EventId;
packet.EventName = calendarEvent.Title;
@@ -569,7 +569,7 @@ namespace Game
Player player = Global.ObjAccessor.FindPlayer(guid);
if (player)
{
CalendarEventInviteRemovedAlert packet = new CalendarEventInviteRemovedAlert();
CalendarInviteRemovedAlert packet = new CalendarInviteRemovedAlert();
packet.Date = calendarEvent.Date;
packet.EventID = calendarEvent.EventId;
packet.Flags = calendarEvent.Flags;
@@ -213,41 +213,41 @@ namespace Game.DataStorage
continue;
}
AreaTriggerCircularMovementInfo circularMovementInfo = new AreaTriggerCircularMovementInfo();
AreaTriggerOrbitInfo orbitInfo = new AreaTriggerOrbitInfo();
circularMovementInfo.StartDelay = circularMovementInfos.Read<uint>(1);
circularMovementInfo.Radius = circularMovementInfos.Read<float>(2);
if (!float.IsInfinity(circularMovementInfo.Radius))
orbitInfo.StartDelay = circularMovementInfos.Read<uint>(1);
orbitInfo.Radius = circularMovementInfos.Read<float>(2);
if (!float.IsInfinity(orbitInfo.Radius))
{
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid Radius ({circularMovementInfo.Radius}), set to 0!");
circularMovementInfo.Radius = 0.0f;
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid Radius ({orbitInfo.Radius}), set to 0!");
orbitInfo.Radius = 0.0f;
}
circularMovementInfo.BlendFromRadius = circularMovementInfos.Read<float>(3);
if (!float.IsInfinity(circularMovementInfo.BlendFromRadius))
orbitInfo.BlendFromRadius = circularMovementInfos.Read<float>(3);
if (!float.IsInfinity(orbitInfo.BlendFromRadius))
{
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid BlendFromRadius ({circularMovementInfo.BlendFromRadius}), set to 0!");
circularMovementInfo.BlendFromRadius = 0.0f;
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid BlendFromRadius ({orbitInfo.BlendFromRadius}), set to 0!");
orbitInfo.BlendFromRadius = 0.0f;
}
circularMovementInfo.InitialAngle = circularMovementInfos.Read<float>(4);
if (!float.IsInfinity(circularMovementInfo.InitialAngle))
orbitInfo.InitialAngle = circularMovementInfos.Read<float>(4);
if (!float.IsInfinity(orbitInfo.InitialAngle))
{
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid InitialAngle ({circularMovementInfo.InitialAngle}), set to 0!");
circularMovementInfo.InitialAngle = 0.0f;
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid InitialAngle ({orbitInfo.InitialAngle}), set to 0!");
orbitInfo.InitialAngle = 0.0f;
}
circularMovementInfo.ZOffset = circularMovementInfos.Read<float>(5);
if (!float.IsInfinity(circularMovementInfo.ZOffset))
orbitInfo.ZOffset = circularMovementInfos.Read<float>(5);
if (!float.IsInfinity(orbitInfo.ZOffset))
{
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid ZOffset ({circularMovementInfo.ZOffset}), set to 0!");
circularMovementInfo.ZOffset = 0.0f;
Log.outError(LogFilter.Sql, $"Table `spell_areatrigger_circular` has listed areatrigger (MiscId: {spellMiscId}) with invalid ZOffset ({orbitInfo.ZOffset}), set to 0!");
orbitInfo.ZOffset = 0.0f;
}
circularMovementInfo.CounterClockwise = circularMovementInfos.Read<bool>(6);
circularMovementInfo.CanLoop = circularMovementInfos.Read<bool>(7);
orbitInfo.CounterClockwise = circularMovementInfos.Read<bool>(6);
orbitInfo.CanLoop = circularMovementInfos.Read<bool>(7);
atSpellMisc.CircularMovementInfo = circularMovementInfo;
atSpellMisc.OrbitInfo = orbitInfo;
}
while (circularMovementInfos.NextRow());
}
+29 -29
View File
@@ -157,13 +157,13 @@ namespace Game.Entities
if (GetTemplate().HasFlag(AreaTriggerFlags.HasCircularMovement))
{
AreaTriggerCircularMovementInfo cmi = GetMiscTemplate().CircularMovementInfo;
AreaTriggerOrbitInfo cmi = GetMiscTemplate().OrbitInfo;
if (target && GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
cmi.PathTarget.Set(target.GetGUID());
else
cmi.Center.Set(new Vector3(pos.posX, pos.posY, pos.posZ));
InitCircularMovement(cmi, timeToTarget);
InitOrbit(cmi, timeToTarget);
}
else if (GetMiscTemplate().HasSplines())
{
@@ -186,8 +186,8 @@ namespace Game.Entities
AI_Initialize();
// Relocate areatriggers with circular movement again
if (HasCircularMovement())
Relocate(CalculateCircularMovementPosition());
if (HasOrbit())
Relocate(CalculateOrbitPosition());
if (!GetMap().AddToMap(this))
{ // Returning false will cause the object to be deleted - remove from transport
@@ -208,10 +208,10 @@ namespace Game.Entities
base.Update(diff);
_timeSinceCreated += diff;
// "If" order matter here, Circular Movement > Attached > Splines
if (HasCircularMovement())
// "If" order matter here, Orbit > Attached > Splines
if (HasOrbit())
{
UpdateCircularMovementPosition(diff);
UpdateOrbitPosition(diff);
}
else if(GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
{
@@ -657,7 +657,7 @@ namespace Game.Entities
_reachedDestination = false;
}
void InitCircularMovement(AreaTriggerCircularMovementInfo cmi, uint timeToTarget)
void InitOrbit(AreaTriggerOrbitInfo cmi, uint timeToTarget)
{
// Circular movement requires either a center position or an attached unit
Cypher.Assert(cmi.Center.HasValue || cmi.PathTarget.HasValue);
@@ -666,51 +666,51 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_areaTriggerData).ModifyValue(m_areaTriggerData.TimeToTarget), timeToTarget);
m_areaTriggerData.ClearChanged(m_areaTriggerData.TimeToTarget);
_circularMovementInfo.Set(cmi);
_orbitInfo.Set(cmi);
_circularMovementInfo.Value.TimeToTarget = timeToTarget;
_circularMovementInfo.Value.ElapsedTimeForMovement = 0;
_orbitInfo.Value.TimeToTarget = timeToTarget;
_orbitInfo.Value.ElapsedTimeForMovement = 0;
if (IsInWorld)
{
AreaTriggerRePath reshape = new AreaTriggerRePath();
reshape.TriggerGUID = GetGUID();
reshape.AreaTriggerCircularMovement = _circularMovementInfo;
reshape.AreaTriggerOrbit = _orbitInfo;
SendMessageToSet(reshape, true);
}
}
public bool HasCircularMovement()
public bool HasOrbit()
{
return _circularMovementInfo.HasValue;
return _orbitInfo.HasValue;
}
Position GetCircularMovementCenterPosition()
Position GetOrbitCenterPosition()
{
if (!_circularMovementInfo.HasValue)
if (!_orbitInfo.HasValue)
return null;
if (_circularMovementInfo.Value.PathTarget.HasValue)
if (_orbitInfo.Value.PathTarget.HasValue)
{
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _circularMovementInfo.Value.PathTarget.Value);
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _orbitInfo.Value.PathTarget.Value);
if (center)
return center;
}
if (_circularMovementInfo.Value.Center.HasValue)
return new Position(_circularMovementInfo.Value.Center.Value);
if (_orbitInfo.Value.Center.HasValue)
return new Position(_orbitInfo.Value.Center.Value);
return null;
}
Position CalculateCircularMovementPosition()
Position CalculateOrbitPosition()
{
Position centerPos = GetCircularMovementCenterPosition();
Position centerPos = GetOrbitCenterPosition();
if (centerPos == null)
return GetPosition();
AreaTriggerCircularMovementInfo cmi = _circularMovementInfo.Value;
AreaTriggerOrbitInfo cmi = _orbitInfo.Value;
// AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time
float pathProgress = (float)cmi.ElapsedTimeForMovement / cmi.TimeToTarget;
@@ -741,14 +741,14 @@ namespace Game.Entities
return new Position(x, y, z, angle);
}
void UpdateCircularMovementPosition(uint diff)
void UpdateOrbitPosition(uint diff)
{
if (_circularMovementInfo.Value.StartDelay > GetElapsedTimeForMovement())
if (_orbitInfo.Value.StartDelay > GetElapsedTimeForMovement())
return;
_circularMovementInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _circularMovementInfo.Value.StartDelay);
_orbitInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _orbitInfo.Value.StartDelay);
Position pos = CalculateCircularMovementPosition();
Position pos = CalculateOrbitPosition();
GetMap().AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
@@ -939,7 +939,7 @@ namespace Game.Entities
public Spline GetSpline() { return _spline; }
public uint GetElapsedTimeForMovement() { return GetTimeSinceCreated(); } // @todo: research the right value, in sniffs both timers are nearly identical
public Optional<AreaTriggerCircularMovementInfo> GetCircularMovementInfo() { return _circularMovementInfo; }
public Optional<AreaTriggerOrbitInfo> GetCircularMovementInfo() { return _orbitInfo; }
AreaTriggerFieldData m_areaTriggerData;
@@ -962,7 +962,7 @@ namespace Game.Entities
int _lastSplineIndex;
uint _movementTime;
Optional<AreaTriggerCircularMovementInfo> _circularMovementInfo;
Optional<AreaTriggerOrbitInfo> _orbitInfo;
AreaTriggerMiscTemplate _areaTriggerMiscTemplate;
List<ObjectGuid> _insideUnits = new List<ObjectGuid>();
@@ -138,7 +138,7 @@ namespace Game.Entities
}
}
public struct AreaTriggerCircularMovementInfo
public struct AreaTriggerOrbitInfo
{
public void Write(WorldPacket data)
{
@@ -265,7 +265,7 @@ namespace Game.Entities
public AreaTriggerScaleInfo OverrideScale = new AreaTriggerScaleInfo();
public AreaTriggerScaleInfo ExtraScale = new AreaTriggerScaleInfo();
public AreaTriggerCircularMovementInfo CircularMovementInfo;
public AreaTriggerOrbitInfo OrbitInfo;
public AreaTriggerTemplate Template;
public List<Vector3> SplinePoints = new List<Vector3>();
+11 -11
View File
@@ -1942,10 +1942,10 @@ namespace Game.Entities
return;
}
ArtifactForgeOpened artifactForgeOpened = new ArtifactForgeOpened();
artifactForgeOpened.ArtifactGUID = item.GetGUID();
artifactForgeOpened.ForgeGUID = GetGUID();
player.SendPacket(artifactForgeOpened);
OpenArtifactForge openArtifactForge = new OpenArtifactForge();
openArtifactForge.ArtifactGUID = item.GetGUID();
openArtifactForge.ForgeGUID = GetGUID();
player.SendPacket(openArtifactForge);
break;
}
case 2: // Heart Forge
@@ -1954,9 +1954,9 @@ namespace Game.Entities
if (!item)
return;
AzeriteEssenceForgeOpened azeriteEssenceForgeOpened = new AzeriteEssenceForgeOpened();
azeriteEssenceForgeOpened.ForgeGUID = GetGUID();
player.SendPacket(azeriteEssenceForgeOpened);
OpenHeartForge openHeartForge = new OpenHeartForge();
openHeartForge.ForgeGUID = GetGUID();
player.SendPacket(openHeartForge);
break;
}
default:
@@ -1970,10 +1970,10 @@ namespace Game.Entities
if (!player)
return;
GameObjectUIAction gameObjectUIAction = new GameObjectUIAction();
gameObjectUIAction.ObjectGUID = GetGUID();
gameObjectUIAction.UILink = (int)GetGoInfo().UILink.UILinkType;
player.SendPacket(gameObjectUIAction);
GameObjectUILink gameObjectUILink = new GameObjectUILink();
gameObjectUILink.ObjectGUID = GetGUID();
gameObjectUILink.UILink = (int)GetGoInfo().UILink.UILinkType;
player.SendPacket(gameObjectUILink);
return;
}
default:
+1 -1
View File
@@ -293,7 +293,7 @@ namespace Game.Entities
SetState(ItemUpdateState.Changed, owner);
}
AzeriteXpGain xpGain = new AzeriteXpGain();
PlayerAzeriteItemGains xpGain = new PlayerAzeriteItemGains();
xpGain.ItemGUID = GetGUID();
xpGain.XP = xp;
owner.SendPacket(xpGain);
+1 -1
View File
@@ -1116,7 +1116,7 @@ namespace Game.Entities
public void SendUpdateSockets()
{
SocketGemsResult socketGems = new SocketGemsResult();
SocketGemsSuccess socketGems = new SocketGemsSuccess();
socketGems.Item = GetGUID();
GetOwner().SendPacket(socketGems);
+3 -3
View File
@@ -466,7 +466,7 @@ namespace Game.Entities
bool hasAreaTriggerPolygon = areaTriggerTemplate.IsPolygon();
bool hasAreaTriggerCylinder = areaTriggerTemplate.IsCylinder();
bool hasAreaTriggerSpline = areaTrigger.HasSplines();
bool hasCircularMovement = areaTrigger.HasCircularMovement();
bool hasOrbit = areaTrigger.HasOrbit();
data.WriteBit(hasAbsoluteOrientation);
data.WriteBit(hasDynamicShape);
@@ -488,7 +488,7 @@ namespace Game.Entities
data.WriteBit(hasAreaTriggerPolygon);
data.WriteBit(hasAreaTriggerCylinder);
data.WriteBit(hasAreaTriggerSpline);
data.WriteBit(hasCircularMovement);
data.WriteBit(hasOrbit);
if (hasUnk3)
data.WriteBit(0);
@@ -571,7 +571,7 @@ namespace Game.Entities
data.WriteFloat(areaTriggerTemplate.CylinderDatas.LocationZOffsetTarget);
}
if (hasCircularMovement)
if (hasOrbit)
areaTrigger.GetCircularMovementInfo().Value.Write(data);
}
@@ -809,23 +809,23 @@ namespace Game.Entities
_favoriteAppearances[itemModifiedAppearanceId] = apperanceState;
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = false;
transmogCollectionUpdate.IsSetFavorite = apply;
transmogCollectionUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = false;
accountTransmogUpdate.IsSetFavorite = apply;
accountTransmogUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void SendFavoriteAppearances()
{
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = true;
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = true;
foreach (var pair in _favoriteAppearances)
if (pair.Value != FavoriteAppearanceState.Removed)
transmogCollectionUpdate.FavoriteAppearances.Add(pair.Key);
accountTransmogUpdate.FavoriteAppearances.Add(pair.Key);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void AddTransmogSet(uint transmogSetId)
+1 -1
View File
@@ -6202,7 +6202,7 @@ namespace Game.Entities
DB.Characters.CommitTransaction(trans);
SendPacket(new CharacterInventoryOverflowWarning());
SendPacket(new InventoryFullOverflow());
}
}
+4 -4
View File
@@ -5651,10 +5651,10 @@ namespace Game.Entities
SendPacket(mountUpdate);
// SMSG_ACCOUNT_TOYS_UPDATE
AccountToysUpdate toysUpdate = new AccountToysUpdate();
toysUpdate.IsFullUpdate = true;
toysUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toysUpdate);
AccountToyUpdate toyUpdate = new AccountToyUpdate();
toyUpdate.IsFullUpdate = true;
toyUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toyUpdate);
// SMSG_ACCOUNT_HEIRLOOM_UPDATE
AccountHeirloomUpdate heirloomUpdate = new AccountHeirloomUpdate();
+1 -1
View File
@@ -1466,7 +1466,7 @@ namespace Game.Groups
if (!player || !player.IsInWorld)
return;
PartyMemberState packet = new PartyMemberState();
PartyMemberFullState packet = new PartyMemberFullState();
packet.Initialize(player);
for (GroupReference refe = GetFirstMember(); refe != null; refe = refe.Next())
+1 -1
View File
@@ -1489,7 +1489,7 @@ namespace Game.Guilds
public void MassInviteToEvent(WorldSession session, uint minLevel, uint maxLevel, uint minRank)
{
CalendarEventInitialInvites packet = new CalendarEventInitialInvites();
CalendarCommunityInvite packet = new CalendarCommunityInvite();
foreach (var member in m_members.Values)
{
+26 -27
View File
@@ -20,7 +20,6 @@ using Framework.Database;
using Framework.Dynamic;
using Game.DataStorage;
using Game.Entities;
using Game.Mails;
using Game.Networking;
using Game.Networking.Packets;
using System;
@@ -165,17 +164,17 @@ namespace Game
SendAuctionHello(hello.Guid, unit);
}
[WorldPacketHandler(ClientOpcodes.AuctionListBidderItems)]
void HandleAuctionListBidderItems(AuctionListBidderItems listBidderItems)
[WorldPacketHandler(ClientOpcodes.AuctionListBiddedItems)]
void HandleAuctionListBiddedItems(AuctionListBiddedItems listBiddedItems)
{
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listBidderItems.TaintedBy.HasValue);
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listBiddedItems.TaintedBy.HasValue);
if (throttle.Throttled)
return;
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBidderItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBiddedItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
if (!creature)
{
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBidderItems.Auctioneer} not found or you can't interact with him.");
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBiddedItems.Auctioneer} not found or you can't interact with him.");
return;
}
@@ -185,10 +184,10 @@ namespace Game
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
AuctionListBidderItemsResult result = new AuctionListBidderItemsResult();
AuctionListBiddedItemsResult result = new AuctionListBiddedItemsResult();
Player player = GetPlayer();
auctionHouse.BuildListBidderItems(result, player, listBidderItems.Offset, listBidderItems.Sorts, listBidderItems.Sorts.Count);
auctionHouse.BuildListBiddedItems(result, player, listBiddedItems.Offset, listBiddedItems.Sorts, listBiddedItems.Sorts.Count);
result.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
SendPacket(result);
}
@@ -288,17 +287,17 @@ namespace Game
SendPacket(listItemsResult);
}
[WorldPacketHandler(ClientOpcodes.AuctionListOwnerItems)]
void HandleAuctionListOwnerItems(AuctionListOwnerItems listOwnerItems)
[WorldPacketHandler(ClientOpcodes.AuctionListOwnedItems)]
void HandleAuctionListOwnedItems(AuctionListOwnedItems listOwnedItems)
{
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listOwnerItems.TaintedBy.HasValue);
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, listOwnedItems.TaintedBy.HasValue);
if (throttle.Throttled)
return;
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listOwnerItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listOwnedItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
if (!creature)
{
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnerItems.Auctioneer} not found or you can't interact with him.");
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnedItems.Auctioneer} not found or you can't interact with him.");
return;
}
@@ -308,9 +307,9 @@ namespace Game
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
AuctionListOwnerItemsResult result = new AuctionListOwnerItemsResult();
AuctionListOwnedItemsResult result = new AuctionListOwnedItemsResult();
auctionHouse.BuildListOwnerItems(result, _player, listOwnerItems.Offset, listOwnerItems.Sorts, listOwnerItems.Sorts.Count);
auctionHouse.BuildListOwnedItems(result, _player, listOwnedItems.Offset, listOwnedItems.Sorts, listOwnedItems.Sorts.Count);
result.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
SendPacket(result);
}
@@ -925,17 +924,17 @@ namespace Game
DB.Characters.CommitTransaction(trans);
}
[WorldPacketHandler(ClientOpcodes.AuctionStartCommoditiesPurchase)]
void HandleAuctionStartCommoditiesPurchase(AuctionStartCommoditiesPurchase startCommoditiesPurchase)
[WorldPacketHandler(ClientOpcodes.AuctionGetCommodityQuote)]
void HandleAuctionGetCommodityQuote(AuctionGetCommodityQuote getCommodityQuote)
{
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, startCommoditiesPurchase.TaintedBy.HasValue, AuctionCommand.PlaceBid);
AuctionThrottleResult throttle = Global.AuctionHouseMgr.CheckThrottle(_player, getCommodityQuote.TaintedBy.HasValue, AuctionCommand.PlaceBid);
if (throttle.Throttled)
return;
Creature creature = GetPlayer().GetNPCIfCanInteractWith(startCommoditiesPurchase.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
Creature creature = GetPlayer().GetNPCIfCanInteractWith(getCommodityQuote.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
if (!creature)
{
Log.outError(LogFilter.Network, "WORLD: HandleAuctionStartCommoditiesPurchase - {startCommoditiesPurchase.Auctioneer.ToString()} not found or you can't interact with him.");
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionStartCommoditiesPurchase - {getCommodityQuote.Auctioneer} not found or you can't interact with him.");
return;
}
@@ -945,19 +944,19 @@ namespace Game
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
AuctionCommodityQuote auctionCommodityQuote = new AuctionCommodityQuote();
AuctionGetCommodityQuoteResult commodityQuoteResult = new AuctionGetCommodityQuoteResult();
CommodityQuote quote = auctionHouse.CreateCommodityQuote(_player, (uint)startCommoditiesPurchase.ItemID, startCommoditiesPurchase.Quantity);
CommodityQuote quote = auctionHouse.CreateCommodityQuote(_player, (uint)getCommodityQuote.ItemID, getCommodityQuote.Quantity);
if (quote != null)
{
auctionCommodityQuote.TotalPrice.Set(quote.TotalPrice);
auctionCommodityQuote.Quantity.Set(quote.Quantity);
auctionCommodityQuote.QuoteDuration.Set((int)(quote.ValidTo - GameTime.GetGameTimeSteadyPoint()).TotalMilliseconds);
commodityQuoteResult.TotalPrice.Set(quote.TotalPrice);
commodityQuoteResult.Quantity.Set(quote.Quantity);
commodityQuoteResult.QuoteDuration.Set((int)(quote.ValidTo - GameTime.GetGameTimeSteadyPoint()).TotalMilliseconds);
}
auctionCommodityQuote.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
commodityQuoteResult.DesiredDelay = (uint)throttle.DelayUntilNext.TotalSeconds;
SendPacket(auctionCommodityQuote);
SendPacket(commodityQuoteResult);
}
public void SendAuctionHello(ObjectGuid guid, Creature unit)
+1 -1
View File
@@ -62,7 +62,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.AzeriteEssenceActivateEssence)]
void HandleAzeriteEssenceActivateEssence(AzeriteEssenceActivateEssence azeriteEssenceActivateEssence)
{
AzeriteEssenceSelectionResult activateEssenceResult = new AzeriteEssenceSelectionResult();
ActivateEssenceFailed activateEssenceResult = new ActivateEssenceFailed();
activateEssenceResult.AzeriteEssenceID = azeriteEssenceActivateEssence.AzeriteEssenceID;
Item item = _player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.InEquipment);
+5 -5
View File
@@ -221,9 +221,9 @@ namespace Game
if (bg.IsArena())
return;
PVPLogDataMessage pvpLogData = new PVPLogDataMessage();
bg.BuildPvPLogDataPacket(out pvpLogData.Data);
SendPacket(pvpLogData);
PVPMatchStatisticsMessage pvpMatchStatistics = new PVPMatchStatisticsMessage();
bg.BuildPvPLogDataPacket(out pvpMatchStatistics.Data);
SendPacket(pvpMatchStatistics);
}
[WorldPacketHandler(ClientOpcodes.BattlefieldList)]
@@ -581,8 +581,8 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.RequestRatedBattlefieldInfo)]
void HandleRequestRatedBattlefieldInfo(RequestRatedBattlefieldInfo packet)
{
RatedBattlefieldInfo ratedBattlefieldInfo = new RatedBattlefieldInfo();
SendPacket(ratedBattlefieldInfo);
RatedPvpInfo ratedPvpInfo = new RatedPvpInfo();
SendPacket(ratedPvpInfo);
}
[WorldPacketHandler(ClientOpcodes.GetPvpOptionsEnabled, Processing = PacketProcessing.Inplace)]
+5 -5
View File
@@ -31,13 +31,13 @@ namespace Game
Global.ServiceMgr.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), new CodedInputStream(request.Data));
}
[WorldPacketHandler(ClientOpcodes.BattlenetRequestRealmListTicket, Status = SessionStatus.Authed)]
void HandleBattlenetRequestRealmListTicket(RequestRealmListTicket requestRealmListTicket)
[WorldPacketHandler(ClientOpcodes.ChangeRealmTicket, Status = SessionStatus.Authed)]
void HandleBattlenetChangeRealmTicket(ChangeRealmTicket changeRealmTicket)
{
SetRealmListSecret(requestRealmListTicket.Secret);
SetRealmListSecret(changeRealmTicket.Secret);
RealmListTicket realmListTicket = new RealmListTicket();
realmListTicket.Token = requestRealmListTicket.Token;
ChangeRealmTicketResponse realmListTicket = new ChangeRealmTicketResponse();
realmListTicket.Token = changeRealmTicket.Token;
realmListTicket.Allow = true;
realmListTicket.Ticket = new Framework.IO.ByteBuffer();
realmListTicket.Ticket.WriteCString("WorldserverRealmListTicket");
+7 -7
View File
@@ -692,13 +692,13 @@ namespace Game
// Send PVPSeason
{
PVPSeason season = new PVPSeason();
season.PreviousSeason = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
SeasonInfo seasonInfo = new SeasonInfo();
seasonInfo.PreviousSeason = (WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0));
if (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress))
season.CurrentSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
seasonInfo.CurrentSeason = WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId);
SendPacket(season);
SendPacket(seasonInfo);
}
SQLResult resultGuild = holder.GetResult(PlayerLoginQueryLoad.Guild);
@@ -792,7 +792,7 @@ namespace Game
stmt.AddValue(0, pCurrChar.GetGUID().GetCounter());
GetQueryProcessor().AddCallback(DB.Characters.AsyncQuery(stmt)).WithCallback(favoriteAuctionResult =>
{
AuctionFavoriteItems favoriteItems = new AuctionFavoriteItems();
AuctionFavoriteList favoriteItems = new AuctionFavoriteList();
if (!favoriteAuctionResult.IsEmpty())
{
do
@@ -2432,12 +2432,12 @@ namespace Game
{
if (result == ResponseCodes.Success)
{
CharCustomizeResponse response = new CharCustomizeResponse(customizeInfo);
CharCustomizeSuccess response = new CharCustomizeSuccess(customizeInfo);
SendPacket(response);
}
else
{
CharCustomizeFailed failed = new CharCustomizeFailed();
CharCustomizeFailure failed = new CharCustomizeFailure();
failed.Result = (byte)result;
failed.CharGUID = customizeInfo.CharGUID;
SendPacket(failed);
+1 -1
View File
@@ -586,7 +586,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.RequestPartyMemberStats)]
void HandleRequestPartyMemberStats(RequestPartyMemberStats packet)
{
PartyMemberState partyMemberStats = new PartyMemberState();
PartyMemberFullState partyMemberStats = new PartyMemberFullState();
Player player = Global.ObjAccessor.FindConnectedPlayer(packet.TargetGUID);
if (!player)
+2 -2
View File
@@ -67,14 +67,14 @@ namespace Game
{
var hotfixes = Global.DB2Mgr.GetHotfixData();
HotfixResponse hotfixQueryResponse = new HotfixResponse();
HotfixConnect hotfixQueryResponse = new HotfixConnect();
foreach (HotfixRecord hotfixRecord in hotfixQuery.Hotfixes)
{
if (hotfixes.Contains(hotfixRecord))
{
var storage = Global.DB2Mgr.GetStorage(hotfixRecord.TableHash);
HotfixResponse.HotfixData hotfixData = new HotfixResponse.HotfixData();
HotfixConnect.HotfixData hotfixData = new HotfixConnect.HotfixData();
hotfixData.Record = hotfixRecord;
if (storage != null && storage.HasRecord((uint)hotfixRecord.RecordID))
{
+3 -3
View File
@@ -1072,7 +1072,7 @@ namespace Game
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
SendPacket(new SortBagsResult());
SendPacket(new BagCleanupFinished());
}
[WorldPacketHandler(ClientOpcodes.SortBankBags)]
@@ -1080,7 +1080,7 @@ namespace Game
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
SendPacket(new SortBagsResult());
SendPacket(new BagCleanupFinished());
}
[WorldPacketHandler(ClientOpcodes.SortReagentBankBags)]
@@ -1088,7 +1088,7 @@ namespace Game
{
// TODO: Implement sorting
// Placeholder to prevent completely locking out bags clientside
SendPacket(new SortBagsResult());
SendPacket(new BagCleanupFinished());
}
[WorldPacketHandler(ClientOpcodes.RemoveNewItem)]
+1 -1
View File
@@ -648,7 +648,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.RequestWorldQuestUpdate)]
void HandleRequestWorldQuestUpdate(RequestWorldQuestUpdate packet)
{
WorldQuestUpdate response = new WorldQuestUpdate();
WorldQuestUpdateResponse response = new WorldQuestUpdateResponse();
// @todo: 7.x Has to be implemented
//response.WorldQuestUpdates.push_back(WorldPackets::Quest::WorldQuestUpdateInfo(lastUpdate, questID, timer, variableID, value));
+14 -14
View File
@@ -29,24 +29,24 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.LearnTalents)]
void HandleLearnTalents(LearnTalents packet)
{
LearnTalentsFailed learnTalentsFailed = new LearnTalentsFailed();
LearnTalentFailed learnTalentFailed = new LearnTalentFailed();
bool anythingLearned = false;
foreach (uint talentId in packet.Talents)
{
TalentLearnResult result = _player.LearnTalent(talentId, ref learnTalentsFailed.SpellID);
TalentLearnResult result = _player.LearnTalent(talentId, ref learnTalentFailed.SpellID);
if (result != 0)
{
if (learnTalentsFailed.Reason == 0)
learnTalentsFailed.Reason = (uint)result;
if (learnTalentFailed.Reason == 0)
learnTalentFailed.Reason = (uint)result;
learnTalentsFailed.Talents.Add((ushort)talentId);
learnTalentFailed.Talents.Add((ushort)talentId);
}
else
anythingLearned = true;
}
if (learnTalentsFailed.Reason != 0)
SendPacket(learnTalentsFailed);
if (learnTalentFailed.Reason != 0)
SendPacket(learnTalentFailed);
if (anythingLearned)
GetPlayer().SendTalentsInfoData();
@@ -55,24 +55,24 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.LearnPvpTalents)]
void HandleLearnPvpTalents(LearnPvpTalents packet)
{
LearnPvpTalentsFailed learnPvpTalentsFailed = new LearnPvpTalentsFailed();
LearnPvpTalentFailed learnPvpTalentFailed = new LearnPvpTalentFailed();
bool anythingLearned = false;
foreach (var pvpTalent in packet.Talents)
{
TalentLearnResult result = _player.LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, ref learnPvpTalentsFailed.SpellID);
TalentLearnResult result = _player.LearnPvpTalent(pvpTalent.PvPTalentID, pvpTalent.Slot, ref learnPvpTalentFailed.SpellID);
if (result != 0)
{
if (learnPvpTalentsFailed.Reason == 0)
learnPvpTalentsFailed.Reason = (uint)result;
if (learnPvpTalentFailed.Reason == 0)
learnPvpTalentFailed.Reason = (uint)result;
learnPvpTalentsFailed.Talents.Add(pvpTalent);
learnPvpTalentFailed.Talents.Add(pvpTalent);
}
else
anythingLearned = true;
}
if (learnPvpTalentsFailed.Reason != 0)
SendPacket(learnPvpTalentsFailed);
if (learnPvpTalentFailed.Reason != 0)
SendPacket(learnPvpTalentFailed);
if (anythingLearned)
_player.SendTalentsInfoData();
+3 -3
View File
@@ -24,10 +24,10 @@ namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.UiTimeRequest, Status = SessionStatus.Authed, Processing = PacketProcessing.Inplace)]
void HandleUITimeRequest(UITimeRequest packet)
[WorldPacketHandler(ClientOpcodes.ServerTimeOffsetRequest, Status = SessionStatus.Authed, Processing = PacketProcessing.Inplace)]
void HandleServerTimeOffsetRequest(ServerTimeOffsetRequest packet)
{
UITime response = new UITime();
ServerTimeOffset response = new ServerTimeOffset();
response.Time = (uint)Time.UnixTime;
SendPacket(response);
}
+8 -8
View File
@@ -23,26 +23,26 @@ namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.UpdateWowTokenAuctionableList)]
void HandleUpdateListedAuctionableTokens(UpdateListedAuctionableTokens updateListedAuctionableTokens)
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetLog)]
void HandleCommerceTokenGetLog(CommerceTokenGetLog commerceTokenGetLog)
{
UpdateListedAuctionableTokensResponse response = new UpdateListedAuctionableTokensResponse();
CommerceTokenGetLogResponse response = new CommerceTokenGetLogResponse();
// @todo: fix 6.x implementation
response.UnkInt = updateListedAuctionableTokens.UnkInt;
response.UnkInt = commerceTokenGetLog.UnkInt;
response.Result = TokenResult.Success;
SendPacket(response);
}
[WorldPacketHandler(ClientOpcodes.RequestWowTokenMarketPrice)]
void HandleRequestWowTokenMarketPrice(RequestWowTokenMarketPrice requestWowTokenMarketPrice)
[WorldPacketHandler(ClientOpcodes.CommerceTokenGetMarketPrice)]
void HandleCommerceTokenGetMarketPrice(CommerceTokenGetMarketPrice commerceTokenGetMarketPrice)
{
WowTokenMarketPriceResponse response = new WowTokenMarketPriceResponse();
CommerceTokenGetMarketPriceResponse response = new CommerceTokenGetMarketPriceResponse();
// @todo: 6.x fix implementation
response.CurrentMarketPrice = 300000000;
response.UnkInt = requestWowTokenMarketPrice.UnkInt;
response.UnkInt = commerceTokenGetMarketPrice.UnkInt;
response.Result = TokenResult.Success;
//packet.ReadUInt32("UnkInt32");
@@ -294,7 +294,7 @@ namespace Game
public void SendOpenTransmogrifier(ObjectGuid guid)
{
SendPacket(new OpenTransmogrifier(guid));
SendPacket(new TransmogrifyNPC(guid));
}
}
}
+1 -1
View File
@@ -727,7 +727,7 @@ namespace Game.Maps
void SendBossKillCredit(uint encounterId)
{
BossKillCredit bossKillCreditMessage = new BossKillCredit();
BossKill bossKillCreditMessage = new BossKill();
bossKillCreditMessage.DungeonEncounterID = encounterId;
instance.SendToPlayers(bossKillCreditMessage);
@@ -71,18 +71,18 @@ namespace Game.Networking.Packets
_worldPacket.WritePackedGuid(TriggerGUID);
_worldPacket.WriteBit(AreaTriggerSpline.HasValue);
_worldPacket.WriteBit(AreaTriggerCircularMovement.HasValue);
_worldPacket.WriteBit(AreaTriggerOrbit.HasValue);
_worldPacket.FlushBits();
if (AreaTriggerSpline.HasValue)
AreaTriggerSpline.Value.Write(_worldPacket);
if (AreaTriggerCircularMovement.HasValue)
AreaTriggerCircularMovement.Value.Write(_worldPacket);
if (AreaTriggerOrbit.HasValue)
AreaTriggerOrbit.Value.Write(_worldPacket);
}
public Optional<AreaTriggerSplineInfo> AreaTriggerSpline;
public Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement;
public Optional<AreaTriggerOrbitInfo> AreaTriggerOrbit;
public ObjectGuid TriggerGUID;
}
@@ -81,9 +81,9 @@ namespace Game.Networking.Packets
public ObjectGuid NpcGUID;
}
class ArtifactForgeOpened : ServerPacket
class OpenArtifactForge : ServerPacket
{
public ArtifactForgeOpened() : base(ServerOpcodes.ArtifactForgeOpened) { }
public OpenArtifactForge() : base(ServerOpcodes.OpenArtifactForge) { }
public override void Write()
{
@@ -95,9 +95,9 @@ namespace Game.Networking.Packets
public ObjectGuid ForgeGUID;
}
class ArtifactRespecConfirm : ServerPacket
class ArtifactRespecPrompt : ServerPacket
{
public ArtifactRespecConfirm() : base(ServerOpcodes.ArtifactRespecConfirm) { }
public ArtifactRespecPrompt() : base(ServerOpcodes.ArtifactRespecPrompt) { }
public override void Write()
{
@@ -119,7 +119,7 @@ namespace Game.Networking.Packets
}
}
class AuctionListBidderItems : ClientPacket
class AuctionListBiddedItems : ClientPacket
{
public ObjectGuid Auctioneer;
public uint Offset;
@@ -127,7 +127,7 @@ namespace Game.Networking.Packets
public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
public Optional<AddOnInfo> TaintedBy;
public AuctionListBidderItems(WorldPacket packet) : base(packet) { }
public AuctionListBiddedItems(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -237,14 +237,14 @@ namespace Game.Networking.Packets
}
}
class AuctionListOwnerItems : ClientPacket
class AuctionListOwnedItems : ClientPacket
{
public ObjectGuid Auctioneer;
public uint Offset;
public Optional<AddOnInfo> TaintedBy;
public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
public AuctionListOwnerItems(WorldPacket packet) : base(packet) { }
public AuctionListOwnedItems(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -396,14 +396,14 @@ namespace Game.Networking.Packets
}
}
class AuctionStartCommoditiesPurchase : ClientPacket
class AuctionGetCommodityQuote : ClientPacket
{
public ObjectGuid Auctioneer;
public int ItemID;
public uint Quantity;
public Optional<AddOnInfo> TaintedBy;
public AuctionStartCommoditiesPurchase(WorldPacket packet) : base(packet) { }
public AuctionGetCommodityQuote(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -460,7 +460,7 @@ namespace Game.Networking.Packets
}
}
class AuctionCommodityQuote : ServerPacket
class AuctionGetCommodityQuoteResult : ServerPacket
{
public Optional<ulong> TotalPrice;
public Optional<uint> Quantity;
@@ -468,7 +468,7 @@ namespace Game.Networking.Packets
public int Unknown830;
public uint DesiredDelay;
public AuctionCommodityQuote() : base(ServerOpcodes.AuctionCommodityQuote) { }
public AuctionGetCommodityQuoteResult() : base(ServerOpcodes.AuctionGetCommodityQuoteResult) { }
public override void Write()
{
@@ -504,13 +504,13 @@ namespace Game.Networking.Packets
}
}
public class AuctionListBidderItemsResult : ServerPacket
public class AuctionListBiddedItemsResult : ServerPacket
{
public List<AuctionItem> Items = new List<AuctionItem>();
public uint DesiredDelay;
public bool HasMoreResults;
public AuctionListBidderItemsResult() : base(ServerOpcodes.AuctionListBidderItemsResult) { }
public AuctionListBiddedItemsResult() : base(ServerOpcodes.AuctionListBiddedItemsResult) { }
public override void Write()
{
@@ -550,12 +550,12 @@ namespace Game.Networking.Packets
}
}
class AuctionFavoriteItems : ServerPacket
class AuctionFavoriteList : ServerPacket
{
public uint DesiredDelay;
public List<AuctionFavoriteInfo> Items = new List<AuctionFavoriteInfo>();
public AuctionFavoriteItems() : base(ServerOpcodes.AuctionFavoriteItems) { }
public AuctionFavoriteList() : base(ServerOpcodes.AuctionFavoriteList) { }
public override void Write()
{
@@ -597,14 +597,14 @@ namespace Game.Networking.Packets
}
}
public class AuctionListOwnerItemsResult : ServerPacket
public class AuctionListOwnedItemsResult : ServerPacket
{
public List<AuctionItem> Items = new List<AuctionItem>();
public List<AuctionItem> SoldItems = new List<AuctionItem>();
public uint DesiredDelay;
public bool HasMoreResults;
public AuctionListOwnerItemsResult() : base(ServerOpcodes.AuctionListOwnerItemsResult) { }
public AuctionListOwnedItemsResult() : base(ServerOpcodes.AuctionListOwnedItemsResult) { }
public override void Write()
{
@@ -365,14 +365,14 @@ namespace Game.Networking.Packets
byte Con;
}
class EnableEncryption : ServerPacket
class EnterEncryptedMode : ServerPacket
{
byte[] EncryptionKey;
bool Enabled;
static byte[] EnableEncryptionSeed = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 };
public EnableEncryption(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnableEncryption)
public EnterEncryptedMode(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnterEncryptedMode)
{
EncryptionKey = encryptionKey;
Enabled = enabled;
@@ -21,9 +21,9 @@ using Framework.Dynamic;
namespace Game.Networking.Packets
{
class AzeriteXpGain : ServerPacket
class PlayerAzeriteItemGains : ServerPacket
{
public AzeriteXpGain() : base(ServerOpcodes.AzeriteXpGain) { }
public PlayerAzeriteItemGains() : base(ServerOpcodes.PlayerAzeriteItemGains) { }
public override void Write()
{
@@ -35,9 +35,9 @@ namespace Game.Networking.Packets
public ulong XP;
}
class AzeriteEssenceForgeOpened : ServerPacket
class OpenHeartForge : ServerPacket
{
public AzeriteEssenceForgeOpened() : base(ServerOpcodes.AzeriteEssenceForgeOpened) { }
public OpenHeartForge() : base(ServerOpcodes.OpenHeartForge) { }
public override void Write()
{
@@ -47,9 +47,9 @@ namespace Game.Networking.Packets
public ObjectGuid ForgeGUID;
}
class AzeriteEssenceForgeClose : ServerPacket
class CloseHeartForge : ServerPacket
{
public AzeriteEssenceForgeClose() : base(ServerOpcodes.AzeriteEssenceForgeClose) { }
public CloseHeartForge() : base(ServerOpcodes.CloseHeartForge) { }
public override void Write() { }
}
@@ -80,9 +80,9 @@ namespace Game.Networking.Packets
public byte Slot;
}
class AzeriteEssenceSelectionResult : ServerPacket
class ActivateEssenceFailed : ServerPacket
{
public AzeriteEssenceSelectionResult() : base(ServerOpcodes.AzeriteEssenceSelectionResult) { }
public ActivateEssenceFailed() : base(ServerOpcodes.ActivateEssenceFailed) { }
public override void Write()
{
@@ -130,9 +130,9 @@ namespace Game.Networking.Packets
public byte Slot;
}
class AzeriteEmpoweredItemEquippedStatusChanged : ServerPacket
class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
{
public AzeriteEmpoweredItemEquippedStatusChanged() : base(ServerOpcodes.AzeriteEmpoweredItemEquippedStatusChanged) { }
public PlayerAzeriteItemEquippedStatusChanged() : base(ServerOpcodes.PlayerAzeriteItemEquippedStatusChanged) { }
public override void Write()
{
@@ -143,9 +143,9 @@ namespace Game.Networking.Packets
public bool IsHeartEquipped;
}
class AzeriteEmpoweredItemRespecOpen : ServerPacket
class AzeriteRespecNPC : ServerPacket
{
public AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteEmpoweredItemRespecOpen)
public AzeriteRespecNPC(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteRespecNpc)
{
NpcGUID = npcGuid;
}
@@ -24,9 +24,9 @@ using System.Collections.Generic;
namespace Game.Networking.Packets
{
public class PVPSeason : ServerPacket
public class SeasonInfo : ServerPacket
{
public PVPSeason() : base(ServerOpcodes.PvpSeason) { }
public SeasonInfo() : base(ServerOpcodes.SeasonInfo) { }
public override void Write()
{
@@ -80,16 +80,16 @@ namespace Game.Networking.Packets
public override void Read() { }
}
public class PVPLogDataMessage : ServerPacket
public class PVPMatchStatisticsMessage : ServerPacket
{
public PVPLogDataMessage() : base(ServerOpcodes.PvpLogData, ConnectionType.Instance) { }
public PVPMatchStatisticsMessage() : base(ServerOpcodes.PvpMatchStatistics, ConnectionType.Instance) { }
public override void Write()
{
Data.Write(_worldPacket);
}
public PVPLogData Data;
public PVPMatchStatistics Data;
}
public class BattlefieldStatusNone : ServerPacket
@@ -442,9 +442,9 @@ namespace Game.Networking.Packets
public override void Read() { }
}
class RatedBattlefieldInfo : ServerPacket
class RatedPvpInfo : ServerPacket
{
public RatedBattlefieldInfo() : base(ServerOpcodes.RatedBattlefieldInfo) { }
public RatedPvpInfo() : base(ServerOpcodes.RatedPvpInfo) { }
public override void Write()
{
@@ -455,9 +455,9 @@ namespace Game.Networking.Packets
BracketInfo[] Bracket = new BracketInfo[6];
}
class PVPMatchInit : ServerPacket
class PVPMatchInitialize : ServerPacket
{
public PVPMatchInit() : base(ServerOpcodes.PvpMatchInit, ConnectionType.Instance) { }
public PVPMatchInitialize() : base(ServerOpcodes.PvpMatchInitialize, ConnectionType.Instance) { }
public override void Write()
{
@@ -489,9 +489,9 @@ namespace Game.Networking.Packets
public bool AffectsRating;
}
class PVPMatchEnd : ServerPacket
class PVPMatchComplete : ServerPacket
{
public PVPMatchEnd() : base(ServerOpcodes.PvpMatchEnd, ConnectionType.Instance) { }
public PVPMatchComplete() : base(ServerOpcodes.PvpMatchComplete, ConnectionType.Instance) { }
public override void Write()
{
@@ -506,7 +506,7 @@ namespace Game.Networking.Packets
public byte Winner;
public int Duration;
public Optional<PVPLogData> LogData;
public Optional<PVPMatchStatistics> LogData;
}
//Structs
@@ -547,7 +547,7 @@ namespace Game.Networking.Packets
}
}
public class PVPLogData
public class PVPMatchStatistics
{
public List<PVPMatchPlayerStatistics> Statistics = new List<PVPMatchPlayerStatistics>();
public Optional<RatingData> Ratings;
@@ -53,9 +53,9 @@ namespace Game.Networking.Packets
public ByteBuffer Data = new ByteBuffer();
}
class SetSessionState : ServerPacket
class ConnectionStatus : ServerPacket
{
public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
public ConnectionStatus() : base(ServerOpcodes.BattleNetConnectionStatus) { }
public override void Write()
{
@@ -68,9 +68,9 @@ namespace Game.Networking.Packets
public bool SuppressNotification;
}
class RealmListTicket : ServerPacket
class ChangeRealmTicketResponse : ServerPacket
{
public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
public ChangeRealmTicketResponse() : base(ServerOpcodes.ChangeRealmTicketResponse) { }
public override void Write()
{
@@ -101,9 +101,9 @@ namespace Game.Networking.Packets
public byte[] Data;
}
class RequestRealmListTicket : ClientPacket
class ChangeRealmTicket : ClientPacket
{
public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
public ChangeRealmTicket(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -124,9 +124,9 @@ namespace Game.Networking.Packets
public long Date;
}
class SCalendarEventInvite : ServerPacket
class CalendarInviteAdded : ServerPacket
{
public SCalendarEventInvite() : base(ServerOpcodes.CalendarEventInvite) { }
public CalendarInviteAdded() : base(ServerOpcodes.CalendarInviteAdded) { }
public override void Write()
{
@@ -221,9 +221,9 @@ namespace Game.Networking.Packets
public List<CalendarEventInviteInfo> Invites = new List<CalendarEventInviteInfo>();
}
class CalendarEventInviteAlert : ServerPacket
class CalendarInviteAlert : ServerPacket
{
public CalendarEventInviteAlert() : base(ServerOpcodes.CalendarEventInviteAlert) { }
public CalendarInviteAlert() : base(ServerOpcodes.CalendarInviteAlert) { }
public override void Write()
{
@@ -301,9 +301,9 @@ namespace Game.Networking.Packets
public CalendarInviteStatus Status;
}
class CalendarEventInviteStatus : ServerPacket
class CalendarInviteStatusPacket : ServerPacket
{
public CalendarEventInviteStatus() : base(ServerOpcodes.CalendarEventInviteStatus) { }
public CalendarInviteStatusPacket() : base(ServerOpcodes.CalendarInviteStatus) { }
public override void Write()
{
@@ -327,9 +327,9 @@ namespace Game.Networking.Packets
public ObjectGuid InviteGuid;
}
class CalendarEventInviteRemoved : ServerPacket
class CalendarInviteRemoved : ServerPacket
{
public CalendarEventInviteRemoved() : base(ServerOpcodes.CalendarEventInviteRemoved) { }
public CalendarInviteRemoved() : base(ServerOpcodes.CalendarInviteRemoved) { }
public override void Write()
{
@@ -347,9 +347,9 @@ namespace Game.Networking.Packets
public bool ClearPending;
}
class CalendarEventInviteModeratorStatus : ServerPacket
class CalendarInviteModeratorStatus : ServerPacket
{
public CalendarEventInviteModeratorStatus() : base(ServerOpcodes.CalendarEventInviteModeratorStatus) { }
public CalendarInviteModeratorStatus() : base(ServerOpcodes.CalendarInviteModeratorStatus) { }
public override void Write()
{
@@ -367,9 +367,9 @@ namespace Game.Networking.Packets
public bool ClearPending;
}
class CalendarEventInviteRemovedAlert : ServerPacket
class CalendarInviteRemovedAlert : ServerPacket
{
public CalendarEventInviteRemovedAlert() : base(ServerOpcodes.CalendarEventInviteRemovedAlert) { }
public CalendarInviteRemovedAlert() : base(ServerOpcodes.CalendarInviteRemovedAlert) { }
public override void Write()
{
@@ -639,9 +639,9 @@ namespace Game.Networking.Packets
public int NewTimeRemaining;
}
class CalendarEventInitialInvites : ServerPacket
class CalendarCommunityInvite : ServerPacket
{
public CalendarEventInitialInvites() : base(ServerOpcodes.CalendarEventInitialInvites) { }
public CalendarCommunityInvite() : base(ServerOpcodes.CalendarCommunityInvite) { }
public override void Write()
{
@@ -656,9 +656,9 @@ namespace Game.Networking.Packets
public List<CalendarEventInitialInviteInfo> Invites = new List<CalendarEventInitialInviteInfo>();
}
class CalendarEventInviteStatusAlert : ServerPacket
class CalendarInviteStatusAlert : ServerPacket
{
public CalendarEventInviteStatusAlert() : base(ServerOpcodes.CalendarEventInviteStatusAlert) { }
public CalendarInviteStatusAlert() : base(ServerOpcodes.CalendarInviteStatusAlert) { }
public override void Write()
{
@@ -674,9 +674,9 @@ namespace Game.Networking.Packets
public byte Status;
}
class CalendarEventInviteNotesAlert : ServerPacket
class CalendarInviteNotesAlert : ServerPacket
{
public CalendarEventInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarEventInviteNotesAlert)
public CalendarInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarInviteNotesAlert)
{
EventID = eventID;
Notes = notes;
@@ -695,9 +695,9 @@ namespace Game.Networking.Packets
public string Notes;
}
class CalendarEventInviteNotes : ServerPacket
class CalendarInviteNotes : ServerPacket
{
public CalendarEventInviteNotes() : base(ServerOpcodes.CalendarEventInviteNotes) { }
public CalendarInviteNotes() : base(ServerOpcodes.CalendarInviteNotes) { }
public override void Write()
{
@@ -969,9 +969,9 @@ namespace Game.Networking.Packets
public uint FactionIndex;
}
class CharCustomizeResponse : ServerPacket
class CharCustomizeSuccess : ServerPacket
{
public CharCustomizeResponse(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomize)
public CharCustomizeSuccess(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomizeSuccess)
{
CharGUID = customizeInfo.CharGUID;
SexID = (byte)customizeInfo.SexID;
@@ -1010,9 +1010,9 @@ namespace Game.Networking.Packets
public Array<byte> CustomDisplay = new Array<byte>(PlayerConst.CustomDisplaySize);
}
class CharCustomizeFailed : ServerPacket
class CharCustomizeFailure : ServerPacket
{
public CharCustomizeFailed() : base(ServerOpcodes.CharCustomizeFailed) { }
public CharCustomizeFailure() : base(ServerOpcodes.CharCustomizeFailure) { }
public override void Write()
{
@@ -136,9 +136,9 @@ namespace Game.Networking.Packets
public bool PlayAsDespawn;
}
class GameObjectUIAction : ServerPacket
class GameObjectUILink : ServerPacket
{
public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
public GameObjectUILink() : base(ServerOpcodes.GameObjectUILink, ConnectionType.Instance) { }
public override void Write()
{
@@ -122,9 +122,9 @@ namespace Game.Networking.Packets
public List<HotfixRecord> Hotfixes = new List<HotfixRecord>();
}
class HotfixResponse : ServerPacket
class HotfixConnect : ServerPacket
{
public HotfixResponse() : base(ServerOpcodes.HotfixResponse) { }
public HotfixConnect() : base(ServerOpcodes.HotfixConnect) { }
public override void Write()
{
@@ -257,9 +257,9 @@ namespace Game.Networking.Packets
public uint CombatResChargeRecovery;
}
class BossKillCredit : ServerPacket
class BossKill : ServerPacket
{
public BossKillCredit() : base(ServerOpcodes.BossKillCredit, ConnectionType.Instance) { }
public BossKill() : base(ServerOpcodes.BossKill, ConnectionType.Instance) { }
public override void Write()
{
@@ -618,9 +618,9 @@ namespace Game.Networking.Packets
public ObjectGuid[] GemItem = new ObjectGuid[ItemConst.MaxGemSockets];
}
class SocketGemsResult : ServerPacket
class SocketGemsSuccess : ServerPacket
{
public SocketGemsResult() : base(ServerOpcodes.SocketGems, ConnectionType.Instance) { }
public SocketGemsSuccess() : base(ServerOpcodes.SocketGemsSuccess, ConnectionType.Instance) { }
public override void Write()
{
@@ -651,9 +651,9 @@ namespace Game.Networking.Packets
public override void Read() { }
}
class SortBagsResult : ServerPacket
class BagCleanupFinished : ServerPacket
{
public SortBagsResult() : base(ServerOpcodes.SortBagsResult, ConnectionType.Instance) { }
public BagCleanupFinished() : base(ServerOpcodes.BagCleanupFinished, ConnectionType.Instance) { }
public override void Write() { }
}
@@ -670,9 +670,9 @@ namespace Game.Networking.Packets
public ObjectGuid ItemGuid { get; set; }
}
class CharacterInventoryOverflowWarning : ServerPacket
class InventoryFullOverflow : ServerPacket
{
public CharacterInventoryOverflowWarning() : base(ServerOpcodes.CharacterInventoryOverflowWarning) { }
public InventoryFullOverflow() : base(ServerOpcodes.InventoryFullOverflow) { }
public override void Write() { }
}
@@ -294,16 +294,16 @@ namespace Game.Networking.Packets
public uint MovieID;
}
public class UITimeRequest : ClientPacket
public class ServerTimeOffsetRequest : ClientPacket
{
public UITimeRequest(WorldPacket packet) : base(packet) { }
public ServerTimeOffsetRequest(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public class UITime : ServerPacket
public class ServerTimeOffset : ServerPacket
{
public UITime() : base(ServerOpcodes.UiTime) { }
public ServerTimeOffset() : base(ServerOpcodes.ServerTimeOffset) { }
public override void Write()
{
@@ -222,9 +222,9 @@ namespace Game.Networking.Packets
public ObjectGuid TargetGUID;
}
class PartyMemberState : ServerPacket
class PartyMemberFullState : ServerPacket
{
public PartyMemberState() : base(ServerOpcodes.PartyMemberState) { }
public PartyMemberFullState() : base(ServerOpcodes.PartyMemberFullState) { }
public override void Write()
{
@@ -811,9 +811,9 @@ namespace Game.Networking.Packets
public override void Read() { }
}
class WorldQuestUpdate : ServerPacket
class WorldQuestUpdateResponse : ServerPacket
{
public WorldQuestUpdate() : base(ServerOpcodes.WorldQuestUpdate, ConnectionType.Instance) { }
public WorldQuestUpdateResponse() : base(ServerOpcodes.WorldQuestUpdateResponse, ConnectionType.Instance) { }
public override void Write()
{
@@ -21,9 +21,9 @@ using System;
namespace Game.Networking.Packets
{
public class ReferAFriendFailure : ServerPacket
public class RecruitAFriendFailure : ServerPacket
{
public ReferAFriendFailure() : base(ServerOpcodes.ReferAFriendFailure) { }
public RecruitAFriendFailure() : base(ServerOpcodes.RecruitAFriendFailure) { }
public override void Write()
{
@@ -94,9 +94,9 @@ namespace Game.Networking.Packets
public uint ScenarioID;
}
class ScenarioBoot : ServerPacket
class ScenarioVacate : ServerPacket
{
public ScenarioBoot() : base(ServerOpcodes.ScenarioBoot, ConnectionType.Instance) { }
public ScenarioVacate() : base(ServerOpcodes.ScenarioVacate, ConnectionType.Instance) { }
public override void Write()
{
@@ -106,9 +106,9 @@ namespace Game.Networking.Packets
public SpecResetType RespecType;
}
class LearnTalentsFailed : ServerPacket
class LearnTalentFailed : ServerPacket
{
public LearnTalentsFailed() : base(ServerOpcodes.LearnTalentsFailed) { }
public LearnTalentFailed() : base(ServerOpcodes.LearnTalentFailed) { }
public override void Write()
{
@@ -157,9 +157,9 @@ namespace Game.Networking.Packets
public Array<PvPTalent> Talents = new Array<PvPTalent>(4);
}
class LearnPvpTalentsFailed : ServerPacket
class LearnPvpTalentFailed : ServerPacket
{
public LearnPvpTalentsFailed() : base(ServerOpcodes.LearnPvpTalentsFailed) { }
public LearnPvpTalentFailed() : base(ServerOpcodes.LearnPvpTalentFailed) { }
public override void Write()
{
@@ -20,9 +20,9 @@ using System.Collections.Generic;
namespace Game.Networking.Packets
{
class UpdateListedAuctionableTokens : ClientPacket
class CommerceTokenGetLog : ClientPacket
{
public UpdateListedAuctionableTokens(WorldPacket packet) : base(packet) { }
public CommerceTokenGetLog(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -32,9 +32,9 @@ namespace Game.Networking.Packets
public uint UnkInt;
}
class UpdateListedAuctionableTokensResponse : ServerPacket
class CommerceTokenGetLogResponse : ServerPacket
{
public UpdateListedAuctionableTokensResponse() : base(ServerOpcodes.WowTokenUpdateAuctionableListResponse, ConnectionType.Instance) { }
public CommerceTokenGetLogResponse() : base(ServerOpcodes.CommerceTokenGetLogResponse, ConnectionType.Instance) { }
public override void Write()
{
@@ -66,9 +66,9 @@ namespace Game.Networking.Packets
}
}
class RequestWowTokenMarketPrice : ClientPacket
class CommerceTokenGetMarketPrice : ClientPacket
{
public RequestWowTokenMarketPrice(WorldPacket packet) : base(packet) { }
public CommerceTokenGetMarketPrice(WorldPacket packet) : base(packet) { }
public override void Read()
{
@@ -78,9 +78,9 @@ namespace Game.Networking.Packets
public uint UnkInt;
}
class WowTokenMarketPriceResponse : ServerPacket
class CommerceTokenGetMarketPriceResponse : ServerPacket
{
public WowTokenMarketPriceResponse() : base(ServerOpcodes.WowTokenMarketPriceResponse) { }
public CommerceTokenGetMarketPriceResponse() : base(ServerOpcodes.CommerceTokenGetMarketPriceResponse) { }
public override void Write()
{
+2 -2
View File
@@ -46,9 +46,9 @@ namespace Game.Networking.Packets
public SpellCastRequest Cast = new SpellCastRequest();
}
class AccountToysUpdate : ServerPacket
class AccountToyUpdate : ServerPacket
{
public AccountToysUpdate() : base(ServerOpcodes.AccountToysUpdate, ConnectionType.Instance) { }
public AccountToyUpdate() : base(ServerOpcodes.AccountToyUpdate, ConnectionType.Instance) { }
public override void Write()
{
@@ -45,9 +45,9 @@ namespace Game.Networking.Packets
public bool CurrentSpecOnly;
}
class TransmogCollectionUpdate : ServerPacket
class AccountTransmogUpdate : ServerPacket
{
public TransmogCollectionUpdate() : base(ServerOpcodes.TransmogCollectionUpdate) { }
public AccountTransmogUpdate() : base(ServerOpcodes.AccountTransmogUpdate) { }
public override void Write()
{
@@ -69,9 +69,9 @@ namespace Game.Networking.Packets
public List<uint> NewAppearances = new List<uint>();
}
class OpenTransmogrifier : ServerPacket
class TransmogrifyNPC : ServerPacket
{
public OpenTransmogrifier(ObjectGuid guid) : base(ServerOpcodes.OpenTransmogrifier, ConnectionType.Instance)
public TransmogrifyNPC(ObjectGuid guid) : base(ServerOpcodes.TransmogrifyNpc, ConnectionType.Instance)
{
Guid = guid;
}
@@ -54,9 +54,9 @@ namespace Game.Networking.Packets
public ByteBuffer Data;
}
class WardenDataServer : ServerPacket
class Warden3DataServer : ServerPacket
{
public WardenDataServer() : base(ServerOpcodes.WardenData) { }
public Warden3DataServer() : base(ServerOpcodes.Warden3Data) { }
public override void Write()
{
+5 -5
View File
@@ -320,8 +320,8 @@ namespace Game.Networking
connectToFailed.Read();
HandleConnectToFailed(connectToFailed);
break;
case ClientOpcodes.EnableEncryptionAck:
HandleEnableEncryptionAck();
case ClientOpcodes.EnterEncryptedModeAck:
HandleEnterEncryptedModeAck();
break;
default:
if (_worldSession == null)
@@ -643,7 +643,7 @@ namespace Game.Networking
// RBAC must be loaded before adding session to check for skip queue permission
_worldSession.GetRBACData().LoadFromDBCallback(result);
SendPacket(new EnableEncryption(_encryptKey, true));
SendPacket(new EnterEncryptedMode(_encryptKey, true));
}
void HandleAuthContinuedSession(AuthContinuedSession authSession)
@@ -703,7 +703,7 @@ namespace Game.Networking
// only first 16 bytes of the hmac are used
Buffer.BlockCopy(encryptKeyGen.Digest, 0, _encryptKey, 0, 16);
SendPacket(new EnableEncryption(_encryptKey, true));
SendPacket(new EnterEncryptedMode(_encryptKey, true));
AsyncRead();
}
@@ -746,7 +746,7 @@ namespace Game.Networking
}
void HandleEnableEncryptionAck()
void HandleEnterEncryptedModeAck()
{
_worldCrypt.Initialize(_encryptKey);
if (_connectType == ConnectionType.Realm)
+1 -1
View File
@@ -331,7 +331,7 @@ namespace Game.Scenarios
void SendBootPlayer(Player player)
{
ScenarioBoot scenarioBoot = new ScenarioBoot();
ScenarioVacate scenarioBoot = new ScenarioVacate();
scenarioBoot.ScenarioID = (int)_data.Entry.Id;
player.SendPacket(scenarioBoot);
}
+1 -1
View File
@@ -756,7 +756,7 @@ namespace Game
} while (result.NextRow());
}
SetSessionState bnetConnected = new SetSessionState();
ConnectionStatus bnetConnected = new ConnectionStatus();
bnetConnected.State = 1;
SendPacket(bnetConnected);
+2 -2
View File
@@ -60,7 +60,7 @@ namespace Game
sizeLeft -= burstSize;
pos += (int)burstSize;
WardenDataServer packet = new WardenDataServer();
Warden3DataServer packet = new Warden3DataServer();
packet.Data = EncryptData(transfer.Write());
_session.SendPacket(packet);
}
@@ -78,7 +78,7 @@ namespace Game
request.ModuleKey = _module.Key;
request.Size = _module.CompressedSize;
WardenDataServer packet = new WardenDataServer();
Warden3DataServer packet = new Warden3DataServer();
packet.Data = EncryptData(request.Write());
_session.SendPacket(packet);
}
+3 -3
View File
@@ -109,7 +109,7 @@ namespace Game
Request.Function3_set = 1;
Request.CheckSumm3 = BuildChecksum(BitConverter.GetBytes(Request.Unk5), 8);
WardenDataServer packet = new WardenDataServer();
Warden3DataServer packet = new Warden3DataServer();
packet.Data = EncryptData(Request.Write());
_session.SendPacket(packet);
}
@@ -123,7 +123,7 @@ namespace Game
Request.Command = WardenOpcodes.Smsg_HashRequest;
Request.Seed = _seed;
WardenDataServer packet = new WardenDataServer();
Warden3DataServer packet = new Warden3DataServer();
packet.Data = EncryptData(Request.Write());
_session.SendPacket(packet);
}
@@ -282,7 +282,7 @@ namespace Game
}
buffer.WriteUInt8(xorByte);
WardenDataServer packet = new WardenDataServer();
Warden3DataServer packet = new Warden3DataServer();
packet.Data = EncryptData(buffer.GetData());
_session.SendPacket(packet);