Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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@@ -95,7 +95,7 @@ namespace Game.Arenas
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CheckWinConditions();
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}
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public override void BuildPvPLogDataPacket(out PVPLogData pvpLogData)
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public override void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData)
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{
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base.BuildPvPLogDataPacket(out pvpLogData);
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@@ -29,7 +29,7 @@ namespace Game.Arenas
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TeamId = (int)(team == Team.Alliance ? BattlegroundTeamId.Alliance : BattlegroundTeamId.Horde);
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}
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public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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base.BuildPvPLogPlayerDataPacket(out playerData);
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