Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
+2 -2
View File
@@ -988,7 +988,7 @@ namespace Game
listBucketsResult.HasMoreResults = false;
}
public void BuildListBidderItems(AuctionListBidderItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
public void BuildListBiddedItems(AuctionListBiddedItemsResult listBidderItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
{
// always full list
List<AuctionPosting> auctions = new List<AuctionPosting>();
@@ -1068,7 +1068,7 @@ namespace Game
listItemsResult.HasMoreResults = builder.HasMoreResults();
}
public void BuildListOwnerItems(AuctionListOwnerItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
public void BuildListOwnedItems(AuctionListOwnedItemsResult listOwnerItemsResult, Player player, uint offset, AuctionSortDef[] sorts, int sortCount)
{
// always full list
List<AuctionPosting> auctions = new List<AuctionPosting>();