Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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@@ -57,9 +57,9 @@ namespace Game.BattleGrounds
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}
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}
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public virtual void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
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public virtual void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
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{
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playerData = new PVPLogData.PVPMatchPlayerStatistics();
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playerData = new PVPMatchStatistics.PVPMatchPlayerStatistics();
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playerData.PlayerGUID = PlayerGuid;
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playerData.Kills = KillingBlows;
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playerData.Faction = (byte)TeamId;
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