Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
@@ -1172,12 +1172,12 @@ namespace Game.BattleGrounds.Zones
}
}
public override void BuildPvPLogPlayerDataPacket(out PVPLogData.PVPMatchPlayerStatistics playerData)
public override void BuildPvPLogPlayerDataPacket(out PVPMatchStatistics.PVPMatchPlayerStatistics playerData)
{
base.BuildPvPLogPlayerDataPacket(out playerData);
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
playerData.Stats.Add(new PVPLogData.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.DemolishersDestroyed, DemolishersDestroyed));
playerData.Stats.Add(new PVPMatchStatistics.PVPMatchPlayerPVPStat((int)SAObjectives.GatesDestroyed, GatesDestroyed));
}
public override uint GetAttr1() { return DemolishersDestroyed; }