Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
+29 -29
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@@ -157,13 +157,13 @@ namespace Game.Entities
if (GetTemplate().HasFlag(AreaTriggerFlags.HasCircularMovement))
{
AreaTriggerCircularMovementInfo cmi = GetMiscTemplate().CircularMovementInfo;
AreaTriggerOrbitInfo cmi = GetMiscTemplate().OrbitInfo;
if (target && GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
cmi.PathTarget.Set(target.GetGUID());
else
cmi.Center.Set(new Vector3(pos.posX, pos.posY, pos.posZ));
InitCircularMovement(cmi, timeToTarget);
InitOrbit(cmi, timeToTarget);
}
else if (GetMiscTemplate().HasSplines())
{
@@ -186,8 +186,8 @@ namespace Game.Entities
AI_Initialize();
// Relocate areatriggers with circular movement again
if (HasCircularMovement())
Relocate(CalculateCircularMovementPosition());
if (HasOrbit())
Relocate(CalculateOrbitPosition());
if (!GetMap().AddToMap(this))
{ // Returning false will cause the object to be deleted - remove from transport
@@ -208,10 +208,10 @@ namespace Game.Entities
base.Update(diff);
_timeSinceCreated += diff;
// "If" order matter here, Circular Movement > Attached > Splines
if (HasCircularMovement())
// "If" order matter here, Orbit > Attached > Splines
if (HasOrbit())
{
UpdateCircularMovementPosition(diff);
UpdateOrbitPosition(diff);
}
else if(GetTemplate().HasFlag(AreaTriggerFlags.HasAttached))
{
@@ -657,7 +657,7 @@ namespace Game.Entities
_reachedDestination = false;
}
void InitCircularMovement(AreaTriggerCircularMovementInfo cmi, uint timeToTarget)
void InitOrbit(AreaTriggerOrbitInfo cmi, uint timeToTarget)
{
// Circular movement requires either a center position or an attached unit
Cypher.Assert(cmi.Center.HasValue || cmi.PathTarget.HasValue);
@@ -666,51 +666,51 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_areaTriggerData).ModifyValue(m_areaTriggerData.TimeToTarget), timeToTarget);
m_areaTriggerData.ClearChanged(m_areaTriggerData.TimeToTarget);
_circularMovementInfo.Set(cmi);
_orbitInfo.Set(cmi);
_circularMovementInfo.Value.TimeToTarget = timeToTarget;
_circularMovementInfo.Value.ElapsedTimeForMovement = 0;
_orbitInfo.Value.TimeToTarget = timeToTarget;
_orbitInfo.Value.ElapsedTimeForMovement = 0;
if (IsInWorld)
{
AreaTriggerRePath reshape = new AreaTriggerRePath();
reshape.TriggerGUID = GetGUID();
reshape.AreaTriggerCircularMovement = _circularMovementInfo;
reshape.AreaTriggerOrbit = _orbitInfo;
SendMessageToSet(reshape, true);
}
}
public bool HasCircularMovement()
public bool HasOrbit()
{
return _circularMovementInfo.HasValue;
return _orbitInfo.HasValue;
}
Position GetCircularMovementCenterPosition()
Position GetOrbitCenterPosition()
{
if (!_circularMovementInfo.HasValue)
if (!_orbitInfo.HasValue)
return null;
if (_circularMovementInfo.Value.PathTarget.HasValue)
if (_orbitInfo.Value.PathTarget.HasValue)
{
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _circularMovementInfo.Value.PathTarget.Value);
WorldObject center = Global.ObjAccessor.GetWorldObject(this, _orbitInfo.Value.PathTarget.Value);
if (center)
return center;
}
if (_circularMovementInfo.Value.Center.HasValue)
return new Position(_circularMovementInfo.Value.Center.Value);
if (_orbitInfo.Value.Center.HasValue)
return new Position(_orbitInfo.Value.Center.Value);
return null;
}
Position CalculateCircularMovementPosition()
Position CalculateOrbitPosition()
{
Position centerPos = GetCircularMovementCenterPosition();
Position centerPos = GetOrbitCenterPosition();
if (centerPos == null)
return GetPosition();
AreaTriggerCircularMovementInfo cmi = _circularMovementInfo.Value;
AreaTriggerOrbitInfo cmi = _orbitInfo.Value;
// AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time
float pathProgress = (float)cmi.ElapsedTimeForMovement / cmi.TimeToTarget;
@@ -741,14 +741,14 @@ namespace Game.Entities
return new Position(x, y, z, angle);
}
void UpdateCircularMovementPosition(uint diff)
void UpdateOrbitPosition(uint diff)
{
if (_circularMovementInfo.Value.StartDelay > GetElapsedTimeForMovement())
if (_orbitInfo.Value.StartDelay > GetElapsedTimeForMovement())
return;
_circularMovementInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _circularMovementInfo.Value.StartDelay);
_orbitInfo.Value.ElapsedTimeForMovement = (int)(GetElapsedTimeForMovement() - _orbitInfo.Value.StartDelay);
Position pos = CalculateCircularMovementPosition();
Position pos = CalculateOrbitPosition();
GetMap().AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
@@ -939,7 +939,7 @@ namespace Game.Entities
public Spline GetSpline() { return _spline; }
public uint GetElapsedTimeForMovement() { return GetTimeSinceCreated(); } // @todo: research the right value, in sniffs both timers are nearly identical
public Optional<AreaTriggerCircularMovementInfo> GetCircularMovementInfo() { return _circularMovementInfo; }
public Optional<AreaTriggerOrbitInfo> GetCircularMovementInfo() { return _orbitInfo; }
AreaTriggerFieldData m_areaTriggerData;
@@ -962,7 +962,7 @@ namespace Game.Entities
int _lastSplineIndex;
uint _movementTime;
Optional<AreaTriggerCircularMovementInfo> _circularMovementInfo;
Optional<AreaTriggerOrbitInfo> _orbitInfo;
AreaTriggerMiscTemplate _areaTriggerMiscTemplate;
List<ObjectGuid> _insideUnits = new List<ObjectGuid>();
@@ -138,7 +138,7 @@ namespace Game.Entities
}
}
public struct AreaTriggerCircularMovementInfo
public struct AreaTriggerOrbitInfo
{
public void Write(WorldPacket data)
{
@@ -265,7 +265,7 @@ namespace Game.Entities
public AreaTriggerScaleInfo OverrideScale = new AreaTriggerScaleInfo();
public AreaTriggerScaleInfo ExtraScale = new AreaTriggerScaleInfo();
public AreaTriggerCircularMovementInfo CircularMovementInfo;
public AreaTriggerOrbitInfo OrbitInfo;
public AreaTriggerTemplate Template;
public List<Vector3> SplinePoints = new List<Vector3>();
+11 -11
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@@ -1942,10 +1942,10 @@ namespace Game.Entities
return;
}
ArtifactForgeOpened artifactForgeOpened = new ArtifactForgeOpened();
artifactForgeOpened.ArtifactGUID = item.GetGUID();
artifactForgeOpened.ForgeGUID = GetGUID();
player.SendPacket(artifactForgeOpened);
OpenArtifactForge openArtifactForge = new OpenArtifactForge();
openArtifactForge.ArtifactGUID = item.GetGUID();
openArtifactForge.ForgeGUID = GetGUID();
player.SendPacket(openArtifactForge);
break;
}
case 2: // Heart Forge
@@ -1954,9 +1954,9 @@ namespace Game.Entities
if (!item)
return;
AzeriteEssenceForgeOpened azeriteEssenceForgeOpened = new AzeriteEssenceForgeOpened();
azeriteEssenceForgeOpened.ForgeGUID = GetGUID();
player.SendPacket(azeriteEssenceForgeOpened);
OpenHeartForge openHeartForge = new OpenHeartForge();
openHeartForge.ForgeGUID = GetGUID();
player.SendPacket(openHeartForge);
break;
}
default:
@@ -1970,10 +1970,10 @@ namespace Game.Entities
if (!player)
return;
GameObjectUIAction gameObjectUIAction = new GameObjectUIAction();
gameObjectUIAction.ObjectGUID = GetGUID();
gameObjectUIAction.UILink = (int)GetGoInfo().UILink.UILinkType;
player.SendPacket(gameObjectUIAction);
GameObjectUILink gameObjectUILink = new GameObjectUILink();
gameObjectUILink.ObjectGUID = GetGUID();
gameObjectUILink.UILink = (int)GetGoInfo().UILink.UILinkType;
player.SendPacket(gameObjectUILink);
return;
}
default:
+1 -1
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@@ -293,7 +293,7 @@ namespace Game.Entities
SetState(ItemUpdateState.Changed, owner);
}
AzeriteXpGain xpGain = new AzeriteXpGain();
PlayerAzeriteItemGains xpGain = new PlayerAzeriteItemGains();
xpGain.ItemGUID = GetGUID();
xpGain.XP = xp;
owner.SendPacket(xpGain);
+1 -1
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@@ -1116,7 +1116,7 @@ namespace Game.Entities
public void SendUpdateSockets()
{
SocketGemsResult socketGems = new SocketGemsResult();
SocketGemsSuccess socketGems = new SocketGemsSuccess();
socketGems.Item = GetGUID();
GetOwner().SendPacket(socketGems);
+3 -3
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@@ -466,7 +466,7 @@ namespace Game.Entities
bool hasAreaTriggerPolygon = areaTriggerTemplate.IsPolygon();
bool hasAreaTriggerCylinder = areaTriggerTemplate.IsCylinder();
bool hasAreaTriggerSpline = areaTrigger.HasSplines();
bool hasCircularMovement = areaTrigger.HasCircularMovement();
bool hasOrbit = areaTrigger.HasOrbit();
data.WriteBit(hasAbsoluteOrientation);
data.WriteBit(hasDynamicShape);
@@ -488,7 +488,7 @@ namespace Game.Entities
data.WriteBit(hasAreaTriggerPolygon);
data.WriteBit(hasAreaTriggerCylinder);
data.WriteBit(hasAreaTriggerSpline);
data.WriteBit(hasCircularMovement);
data.WriteBit(hasOrbit);
if (hasUnk3)
data.WriteBit(0);
@@ -571,7 +571,7 @@ namespace Game.Entities
data.WriteFloat(areaTriggerTemplate.CylinderDatas.LocationZOffsetTarget);
}
if (hasCircularMovement)
if (hasOrbit)
areaTrigger.GetCircularMovementInfo().Value.Write(data);
}
@@ -809,23 +809,23 @@ namespace Game.Entities
_favoriteAppearances[itemModifiedAppearanceId] = apperanceState;
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = false;
transmogCollectionUpdate.IsSetFavorite = apply;
transmogCollectionUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = false;
accountTransmogUpdate.IsSetFavorite = apply;
accountTransmogUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void SendFavoriteAppearances()
{
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = true;
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = true;
foreach (var pair in _favoriteAppearances)
if (pair.Value != FavoriteAppearanceState.Removed)
transmogCollectionUpdate.FavoriteAppearances.Add(pair.Key);
accountTransmogUpdate.FavoriteAppearances.Add(pair.Key);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void AddTransmogSet(uint transmogSetId)
+1 -1
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@@ -6202,7 +6202,7 @@ namespace Game.Entities
DB.Characters.CommitTransaction(trans);
SendPacket(new CharacterInventoryOverflowWarning());
SendPacket(new InventoryFullOverflow());
}
}
+4 -4
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@@ -5651,10 +5651,10 @@ namespace Game.Entities
SendPacket(mountUpdate);
// SMSG_ACCOUNT_TOYS_UPDATE
AccountToysUpdate toysUpdate = new AccountToysUpdate();
toysUpdate.IsFullUpdate = true;
toysUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toysUpdate);
AccountToyUpdate toyUpdate = new AccountToyUpdate();
toyUpdate.IsFullUpdate = true;
toyUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toyUpdate);
// SMSG_ACCOUNT_HEIRLOOM_UPDATE
AccountHeirloomUpdate heirloomUpdate = new AccountHeirloomUpdate();