Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
@@ -809,23 +809,23 @@ namespace Game.Entities
_favoriteAppearances[itemModifiedAppearanceId] = apperanceState;
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = false;
transmogCollectionUpdate.IsSetFavorite = apply;
transmogCollectionUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = false;
accountTransmogUpdate.IsSetFavorite = apply;
accountTransmogUpdate.FavoriteAppearances.Add(itemModifiedAppearanceId);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void SendFavoriteAppearances()
{
TransmogCollectionUpdate transmogCollectionUpdate = new TransmogCollectionUpdate();
transmogCollectionUpdate.IsFullUpdate = true;
AccountTransmogUpdate accountTransmogUpdate = new AccountTransmogUpdate();
accountTransmogUpdate.IsFullUpdate = true;
foreach (var pair in _favoriteAppearances)
if (pair.Value != FavoriteAppearanceState.Removed)
transmogCollectionUpdate.FavoriteAppearances.Add(pair.Key);
accountTransmogUpdate.FavoriteAppearances.Add(pair.Key);
_owner.SendPacket(transmogCollectionUpdate);
_owner.SendPacket(accountTransmogUpdate);
}
public void AddTransmogSet(uint transmogSetId)
+1 -1
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@@ -6202,7 +6202,7 @@ namespace Game.Entities
DB.Characters.CommitTransaction(trans);
SendPacket(new CharacterInventoryOverflowWarning());
SendPacket(new InventoryFullOverflow());
}
}
+4 -4
View File
@@ -5651,10 +5651,10 @@ namespace Game.Entities
SendPacket(mountUpdate);
// SMSG_ACCOUNT_TOYS_UPDATE
AccountToysUpdate toysUpdate = new AccountToysUpdate();
toysUpdate.IsFullUpdate = true;
toysUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toysUpdate);
AccountToyUpdate toyUpdate = new AccountToyUpdate();
toyUpdate.IsFullUpdate = true;
toyUpdate.Toys = GetSession().GetCollectionMgr().GetAccountToys();
SendPacket(toyUpdate);
// SMSG_ACCOUNT_HEIRLOOM_UPDATE
AccountHeirloomUpdate heirloomUpdate = new AccountHeirloomUpdate();