Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
@@ -71,18 +71,18 @@ namespace Game.Networking.Packets
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_worldPacket.WritePackedGuid(TriggerGUID);
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_worldPacket.WriteBit(AreaTriggerSpline.HasValue);
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_worldPacket.WriteBit(AreaTriggerCircularMovement.HasValue);
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_worldPacket.WriteBit(AreaTriggerOrbit.HasValue);
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_worldPacket.FlushBits();
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if (AreaTriggerSpline.HasValue)
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AreaTriggerSpline.Value.Write(_worldPacket);
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if (AreaTriggerCircularMovement.HasValue)
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AreaTriggerCircularMovement.Value.Write(_worldPacket);
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if (AreaTriggerOrbit.HasValue)
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AreaTriggerOrbit.Value.Write(_worldPacket);
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}
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public Optional<AreaTriggerSplineInfo> AreaTriggerSpline;
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public Optional<AreaTriggerCircularMovementInfo> AreaTriggerCircularMovement;
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public Optional<AreaTriggerOrbitInfo> AreaTriggerOrbit;
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public ObjectGuid TriggerGUID;
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}
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@@ -81,9 +81,9 @@ namespace Game.Networking.Packets
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public ObjectGuid NpcGUID;
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}
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class ArtifactForgeOpened : ServerPacket
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class OpenArtifactForge : ServerPacket
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{
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public ArtifactForgeOpened() : base(ServerOpcodes.ArtifactForgeOpened) { }
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public OpenArtifactForge() : base(ServerOpcodes.OpenArtifactForge) { }
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public override void Write()
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{
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@@ -95,9 +95,9 @@ namespace Game.Networking.Packets
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public ObjectGuid ForgeGUID;
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}
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class ArtifactRespecConfirm : ServerPacket
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class ArtifactRespecPrompt : ServerPacket
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{
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public ArtifactRespecConfirm() : base(ServerOpcodes.ArtifactRespecConfirm) { }
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public ArtifactRespecPrompt() : base(ServerOpcodes.ArtifactRespecPrompt) { }
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public override void Write()
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{
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@@ -119,7 +119,7 @@ namespace Game.Networking.Packets
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}
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}
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class AuctionListBidderItems : ClientPacket
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class AuctionListBiddedItems : ClientPacket
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{
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public ObjectGuid Auctioneer;
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public uint Offset;
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@@ -127,7 +127,7 @@ namespace Game.Networking.Packets
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public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
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public Optional<AddOnInfo> TaintedBy;
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public AuctionListBidderItems(WorldPacket packet) : base(packet) { }
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public AuctionListBiddedItems(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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@@ -237,14 +237,14 @@ namespace Game.Networking.Packets
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}
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}
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class AuctionListOwnerItems : ClientPacket
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class AuctionListOwnedItems : ClientPacket
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{
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public ObjectGuid Auctioneer;
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public uint Offset;
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public Optional<AddOnInfo> TaintedBy;
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public Array<AuctionSortDef> Sorts = new Array<AuctionSortDef>(2);
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public AuctionListOwnerItems(WorldPacket packet) : base(packet) { }
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public AuctionListOwnedItems(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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@@ -396,14 +396,14 @@ namespace Game.Networking.Packets
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}
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}
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class AuctionStartCommoditiesPurchase : ClientPacket
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class AuctionGetCommodityQuote : ClientPacket
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{
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public ObjectGuid Auctioneer;
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public int ItemID;
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public uint Quantity;
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public Optional<AddOnInfo> TaintedBy;
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public AuctionStartCommoditiesPurchase(WorldPacket packet) : base(packet) { }
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public AuctionGetCommodityQuote(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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@@ -460,7 +460,7 @@ namespace Game.Networking.Packets
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}
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}
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class AuctionCommodityQuote : ServerPacket
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class AuctionGetCommodityQuoteResult : ServerPacket
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{
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public Optional<ulong> TotalPrice;
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public Optional<uint> Quantity;
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@@ -468,7 +468,7 @@ namespace Game.Networking.Packets
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public int Unknown830;
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public uint DesiredDelay;
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public AuctionCommodityQuote() : base(ServerOpcodes.AuctionCommodityQuote) { }
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public AuctionGetCommodityQuoteResult() : base(ServerOpcodes.AuctionGetCommodityQuoteResult) { }
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public override void Write()
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{
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@@ -504,13 +504,13 @@ namespace Game.Networking.Packets
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}
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}
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public class AuctionListBidderItemsResult : ServerPacket
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public class AuctionListBiddedItemsResult : ServerPacket
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{
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public List<AuctionItem> Items = new List<AuctionItem>();
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public uint DesiredDelay;
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public bool HasMoreResults;
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public AuctionListBidderItemsResult() : base(ServerOpcodes.AuctionListBidderItemsResult) { }
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public AuctionListBiddedItemsResult() : base(ServerOpcodes.AuctionListBiddedItemsResult) { }
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public override void Write()
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{
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@@ -550,12 +550,12 @@ namespace Game.Networking.Packets
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}
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}
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class AuctionFavoriteItems : ServerPacket
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class AuctionFavoriteList : ServerPacket
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{
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public uint DesiredDelay;
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public List<AuctionFavoriteInfo> Items = new List<AuctionFavoriteInfo>();
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public AuctionFavoriteItems() : base(ServerOpcodes.AuctionFavoriteItems) { }
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public AuctionFavoriteList() : base(ServerOpcodes.AuctionFavoriteList) { }
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public override void Write()
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{
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@@ -597,14 +597,14 @@ namespace Game.Networking.Packets
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}
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}
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public class AuctionListOwnerItemsResult : ServerPacket
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public class AuctionListOwnedItemsResult : ServerPacket
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{
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public List<AuctionItem> Items = new List<AuctionItem>();
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public List<AuctionItem> SoldItems = new List<AuctionItem>();
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public uint DesiredDelay;
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public bool HasMoreResults;
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public AuctionListOwnerItemsResult() : base(ServerOpcodes.AuctionListOwnerItemsResult) { }
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public AuctionListOwnedItemsResult() : base(ServerOpcodes.AuctionListOwnedItemsResult) { }
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public override void Write()
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{
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@@ -365,14 +365,14 @@ namespace Game.Networking.Packets
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byte Con;
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}
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class EnableEncryption : ServerPacket
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class EnterEncryptedMode : ServerPacket
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{
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byte[] EncryptionKey;
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bool Enabled;
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static byte[] EnableEncryptionSeed = { 0x90, 0x9C, 0xD0, 0x50, 0x5A, 0x2C, 0x14, 0xDD, 0x5C, 0x2C, 0xC0, 0x64, 0x14, 0xF3, 0xFE, 0xC9 };
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public EnableEncryption(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnableEncryption)
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public EnterEncryptedMode(byte[] encryptionKey, bool enabled) : base(ServerOpcodes.EnterEncryptedMode)
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{
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EncryptionKey = encryptionKey;
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Enabled = enabled;
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@@ -21,9 +21,9 @@ using Framework.Dynamic;
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namespace Game.Networking.Packets
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{
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class AzeriteXpGain : ServerPacket
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class PlayerAzeriteItemGains : ServerPacket
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{
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public AzeriteXpGain() : base(ServerOpcodes.AzeriteXpGain) { }
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public PlayerAzeriteItemGains() : base(ServerOpcodes.PlayerAzeriteItemGains) { }
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public override void Write()
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{
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@@ -35,9 +35,9 @@ namespace Game.Networking.Packets
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public ulong XP;
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}
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class AzeriteEssenceForgeOpened : ServerPacket
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class OpenHeartForge : ServerPacket
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{
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public AzeriteEssenceForgeOpened() : base(ServerOpcodes.AzeriteEssenceForgeOpened) { }
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public OpenHeartForge() : base(ServerOpcodes.OpenHeartForge) { }
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public override void Write()
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{
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@@ -47,9 +47,9 @@ namespace Game.Networking.Packets
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public ObjectGuid ForgeGUID;
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}
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class AzeriteEssenceForgeClose : ServerPacket
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class CloseHeartForge : ServerPacket
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{
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public AzeriteEssenceForgeClose() : base(ServerOpcodes.AzeriteEssenceForgeClose) { }
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public CloseHeartForge() : base(ServerOpcodes.CloseHeartForge) { }
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public override void Write() { }
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}
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@@ -80,9 +80,9 @@ namespace Game.Networking.Packets
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public byte Slot;
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}
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class AzeriteEssenceSelectionResult : ServerPacket
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class ActivateEssenceFailed : ServerPacket
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{
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public AzeriteEssenceSelectionResult() : base(ServerOpcodes.AzeriteEssenceSelectionResult) { }
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public ActivateEssenceFailed() : base(ServerOpcodes.ActivateEssenceFailed) { }
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public override void Write()
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{
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@@ -130,9 +130,9 @@ namespace Game.Networking.Packets
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public byte Slot;
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}
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class AzeriteEmpoweredItemEquippedStatusChanged : ServerPacket
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class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
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{
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public AzeriteEmpoweredItemEquippedStatusChanged() : base(ServerOpcodes.AzeriteEmpoweredItemEquippedStatusChanged) { }
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public PlayerAzeriteItemEquippedStatusChanged() : base(ServerOpcodes.PlayerAzeriteItemEquippedStatusChanged) { }
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public override void Write()
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{
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@@ -143,9 +143,9 @@ namespace Game.Networking.Packets
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public bool IsHeartEquipped;
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}
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class AzeriteEmpoweredItemRespecOpen : ServerPacket
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class AzeriteRespecNPC : ServerPacket
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{
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public AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteEmpoweredItemRespecOpen)
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public AzeriteRespecNPC(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteRespecNpc)
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{
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NpcGUID = npcGuid;
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}
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@@ -24,9 +24,9 @@ using System.Collections.Generic;
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namespace Game.Networking.Packets
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{
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public class PVPSeason : ServerPacket
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public class SeasonInfo : ServerPacket
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{
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public PVPSeason() : base(ServerOpcodes.PvpSeason) { }
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public SeasonInfo() : base(ServerOpcodes.SeasonInfo) { }
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public override void Write()
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{
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@@ -80,16 +80,16 @@ namespace Game.Networking.Packets
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public override void Read() { }
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}
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public class PVPLogDataMessage : ServerPacket
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public class PVPMatchStatisticsMessage : ServerPacket
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{
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public PVPLogDataMessage() : base(ServerOpcodes.PvpLogData, ConnectionType.Instance) { }
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public PVPMatchStatisticsMessage() : base(ServerOpcodes.PvpMatchStatistics, ConnectionType.Instance) { }
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public override void Write()
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{
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Data.Write(_worldPacket);
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}
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public PVPLogData Data;
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public PVPMatchStatistics Data;
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}
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public class BattlefieldStatusNone : ServerPacket
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@@ -442,9 +442,9 @@ namespace Game.Networking.Packets
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public override void Read() { }
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}
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class RatedBattlefieldInfo : ServerPacket
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class RatedPvpInfo : ServerPacket
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{
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public RatedBattlefieldInfo() : base(ServerOpcodes.RatedBattlefieldInfo) { }
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public RatedPvpInfo() : base(ServerOpcodes.RatedPvpInfo) { }
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public override void Write()
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{
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@@ -455,9 +455,9 @@ namespace Game.Networking.Packets
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BracketInfo[] Bracket = new BracketInfo[6];
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}
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class PVPMatchInit : ServerPacket
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class PVPMatchInitialize : ServerPacket
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{
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public PVPMatchInit() : base(ServerOpcodes.PvpMatchInit, ConnectionType.Instance) { }
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public PVPMatchInitialize() : base(ServerOpcodes.PvpMatchInitialize, ConnectionType.Instance) { }
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public override void Write()
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{
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@@ -489,9 +489,9 @@ namespace Game.Networking.Packets
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public bool AffectsRating;
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}
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class PVPMatchEnd : ServerPacket
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class PVPMatchComplete : ServerPacket
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{
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public PVPMatchEnd() : base(ServerOpcodes.PvpMatchEnd, ConnectionType.Instance) { }
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public PVPMatchComplete() : base(ServerOpcodes.PvpMatchComplete, ConnectionType.Instance) { }
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public override void Write()
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{
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@@ -506,7 +506,7 @@ namespace Game.Networking.Packets
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public byte Winner;
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public int Duration;
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public Optional<PVPLogData> LogData;
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public Optional<PVPMatchStatistics> LogData;
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}
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//Structs
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@@ -547,7 +547,7 @@ namespace Game.Networking.Packets
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}
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}
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public class PVPLogData
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public class PVPMatchStatistics
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{
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public List<PVPMatchPlayerStatistics> Statistics = new List<PVPMatchPlayerStatistics>();
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public Optional<RatingData> Ratings;
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@@ -53,9 +53,9 @@ namespace Game.Networking.Packets
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public ByteBuffer Data = new ByteBuffer();
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}
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class SetSessionState : ServerPacket
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class ConnectionStatus : ServerPacket
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{
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public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
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public ConnectionStatus() : base(ServerOpcodes.BattleNetConnectionStatus) { }
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public override void Write()
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{
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@@ -68,9 +68,9 @@ namespace Game.Networking.Packets
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public bool SuppressNotification;
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}
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class RealmListTicket : ServerPacket
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class ChangeRealmTicketResponse : ServerPacket
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{
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public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
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public ChangeRealmTicketResponse() : base(ServerOpcodes.ChangeRealmTicketResponse) { }
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public override void Write()
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{
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@@ -101,9 +101,9 @@ namespace Game.Networking.Packets
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public byte[] Data;
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}
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class RequestRealmListTicket : ClientPacket
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class ChangeRealmTicket : ClientPacket
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{
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public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
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public ChangeRealmTicket(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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@@ -124,9 +124,9 @@ namespace Game.Networking.Packets
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public long Date;
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}
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class SCalendarEventInvite : ServerPacket
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class CalendarInviteAdded : ServerPacket
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{
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public SCalendarEventInvite() : base(ServerOpcodes.CalendarEventInvite) { }
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public CalendarInviteAdded() : base(ServerOpcodes.CalendarInviteAdded) { }
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public override void Write()
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{
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@@ -221,9 +221,9 @@ namespace Game.Networking.Packets
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public List<CalendarEventInviteInfo> Invites = new List<CalendarEventInviteInfo>();
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}
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class CalendarEventInviteAlert : ServerPacket
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class CalendarInviteAlert : ServerPacket
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{
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public CalendarEventInviteAlert() : base(ServerOpcodes.CalendarEventInviteAlert) { }
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public CalendarInviteAlert() : base(ServerOpcodes.CalendarInviteAlert) { }
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public override void Write()
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{
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@@ -301,9 +301,9 @@ namespace Game.Networking.Packets
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public CalendarInviteStatus Status;
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}
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class CalendarEventInviteStatus : ServerPacket
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class CalendarInviteStatusPacket : ServerPacket
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{
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public CalendarEventInviteStatus() : base(ServerOpcodes.CalendarEventInviteStatus) { }
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public CalendarInviteStatusPacket() : base(ServerOpcodes.CalendarInviteStatus) { }
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public override void Write()
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{
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@@ -327,9 +327,9 @@ namespace Game.Networking.Packets
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public ObjectGuid InviteGuid;
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}
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class CalendarEventInviteRemoved : ServerPacket
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class CalendarInviteRemoved : ServerPacket
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{
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public CalendarEventInviteRemoved() : base(ServerOpcodes.CalendarEventInviteRemoved) { }
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public CalendarInviteRemoved() : base(ServerOpcodes.CalendarInviteRemoved) { }
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public override void Write()
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{
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@@ -347,9 +347,9 @@ namespace Game.Networking.Packets
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public bool ClearPending;
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}
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class CalendarEventInviteModeratorStatus : ServerPacket
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class CalendarInviteModeratorStatus : ServerPacket
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{
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public CalendarEventInviteModeratorStatus() : base(ServerOpcodes.CalendarEventInviteModeratorStatus) { }
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public CalendarInviteModeratorStatus() : base(ServerOpcodes.CalendarInviteModeratorStatus) { }
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public override void Write()
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{
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@@ -367,9 +367,9 @@ namespace Game.Networking.Packets
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public bool ClearPending;
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}
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class CalendarEventInviteRemovedAlert : ServerPacket
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class CalendarInviteRemovedAlert : ServerPacket
|
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{
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public CalendarEventInviteRemovedAlert() : base(ServerOpcodes.CalendarEventInviteRemovedAlert) { }
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public CalendarInviteRemovedAlert() : base(ServerOpcodes.CalendarInviteRemovedAlert) { }
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public override void Write()
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{
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@@ -639,9 +639,9 @@ namespace Game.Networking.Packets
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public int NewTimeRemaining;
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}
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class CalendarEventInitialInvites : ServerPacket
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class CalendarCommunityInvite : ServerPacket
|
||||
{
|
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public CalendarEventInitialInvites() : base(ServerOpcodes.CalendarEventInitialInvites) { }
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public CalendarCommunityInvite() : base(ServerOpcodes.CalendarCommunityInvite) { }
|
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public override void Write()
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{
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@@ -656,9 +656,9 @@ namespace Game.Networking.Packets
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public List<CalendarEventInitialInviteInfo> Invites = new List<CalendarEventInitialInviteInfo>();
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}
|
||||
|
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class CalendarEventInviteStatusAlert : ServerPacket
|
||||
class CalendarInviteStatusAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteStatusAlert() : base(ServerOpcodes.CalendarEventInviteStatusAlert) { }
|
||||
public CalendarInviteStatusAlert() : base(ServerOpcodes.CalendarInviteStatusAlert) { }
|
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|
||||
public override void Write()
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||||
{
|
||||
@@ -674,9 +674,9 @@ namespace Game.Networking.Packets
|
||||
public byte Status;
|
||||
}
|
||||
|
||||
class CalendarEventInviteNotesAlert : ServerPacket
|
||||
class CalendarInviteNotesAlert : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarEventInviteNotesAlert)
|
||||
public CalendarInviteNotesAlert(ulong eventID, string notes) : base(ServerOpcodes.CalendarInviteNotesAlert)
|
||||
{
|
||||
EventID = eventID;
|
||||
Notes = notes;
|
||||
@@ -695,9 +695,9 @@ namespace Game.Networking.Packets
|
||||
public string Notes;
|
||||
}
|
||||
|
||||
class CalendarEventInviteNotes : ServerPacket
|
||||
class CalendarInviteNotes : ServerPacket
|
||||
{
|
||||
public CalendarEventInviteNotes() : base(ServerOpcodes.CalendarEventInviteNotes) { }
|
||||
public CalendarInviteNotes() : base(ServerOpcodes.CalendarInviteNotes) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -969,9 +969,9 @@ namespace Game.Networking.Packets
|
||||
public uint FactionIndex;
|
||||
}
|
||||
|
||||
class CharCustomizeResponse : ServerPacket
|
||||
class CharCustomizeSuccess : ServerPacket
|
||||
{
|
||||
public CharCustomizeResponse(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomize)
|
||||
public CharCustomizeSuccess(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomizeSuccess)
|
||||
{
|
||||
CharGUID = customizeInfo.CharGUID;
|
||||
SexID = (byte)customizeInfo.SexID;
|
||||
@@ -1010,9 +1010,9 @@ namespace Game.Networking.Packets
|
||||
public Array<byte> CustomDisplay = new Array<byte>(PlayerConst.CustomDisplaySize);
|
||||
}
|
||||
|
||||
class CharCustomizeFailed : ServerPacket
|
||||
class CharCustomizeFailure : ServerPacket
|
||||
{
|
||||
public CharCustomizeFailed() : base(ServerOpcodes.CharCustomizeFailed) { }
|
||||
public CharCustomizeFailure() : base(ServerOpcodes.CharCustomizeFailure) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -136,9 +136,9 @@ namespace Game.Networking.Packets
|
||||
public bool PlayAsDespawn;
|
||||
}
|
||||
|
||||
class GameObjectUIAction : ServerPacket
|
||||
class GameObjectUILink : ServerPacket
|
||||
{
|
||||
public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
|
||||
public GameObjectUILink() : base(ServerOpcodes.GameObjectUILink, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -122,9 +122,9 @@ namespace Game.Networking.Packets
|
||||
public List<HotfixRecord> Hotfixes = new List<HotfixRecord>();
|
||||
}
|
||||
|
||||
class HotfixResponse : ServerPacket
|
||||
class HotfixConnect : ServerPacket
|
||||
{
|
||||
public HotfixResponse() : base(ServerOpcodes.HotfixResponse) { }
|
||||
public HotfixConnect() : base(ServerOpcodes.HotfixConnect) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -257,9 +257,9 @@ namespace Game.Networking.Packets
|
||||
public uint CombatResChargeRecovery;
|
||||
}
|
||||
|
||||
class BossKillCredit : ServerPacket
|
||||
class BossKill : ServerPacket
|
||||
{
|
||||
public BossKillCredit() : base(ServerOpcodes.BossKillCredit, ConnectionType.Instance) { }
|
||||
public BossKill() : base(ServerOpcodes.BossKill, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -618,9 +618,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid[] GemItem = new ObjectGuid[ItemConst.MaxGemSockets];
|
||||
}
|
||||
|
||||
class SocketGemsResult : ServerPacket
|
||||
class SocketGemsSuccess : ServerPacket
|
||||
{
|
||||
public SocketGemsResult() : base(ServerOpcodes.SocketGems, ConnectionType.Instance) { }
|
||||
public SocketGemsSuccess() : base(ServerOpcodes.SocketGemsSuccess, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -651,9 +651,9 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class SortBagsResult : ServerPacket
|
||||
class BagCleanupFinished : ServerPacket
|
||||
{
|
||||
public SortBagsResult() : base(ServerOpcodes.SortBagsResult, ConnectionType.Instance) { }
|
||||
public BagCleanupFinished() : base(ServerOpcodes.BagCleanupFinished, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
@@ -670,9 +670,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid ItemGuid { get; set; }
|
||||
}
|
||||
|
||||
class CharacterInventoryOverflowWarning : ServerPacket
|
||||
class InventoryFullOverflow : ServerPacket
|
||||
{
|
||||
public CharacterInventoryOverflowWarning() : base(ServerOpcodes.CharacterInventoryOverflowWarning) { }
|
||||
public InventoryFullOverflow() : base(ServerOpcodes.InventoryFullOverflow) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
|
||||
@@ -294,16 +294,16 @@ namespace Game.Networking.Packets
|
||||
public uint MovieID;
|
||||
}
|
||||
|
||||
public class UITimeRequest : ClientPacket
|
||||
public class ServerTimeOffsetRequest : ClientPacket
|
||||
{
|
||||
public UITimeRequest(WorldPacket packet) : base(packet) { }
|
||||
public ServerTimeOffsetRequest(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
public class UITime : ServerPacket
|
||||
public class ServerTimeOffset : ServerPacket
|
||||
{
|
||||
public UITime() : base(ServerOpcodes.UiTime) { }
|
||||
public ServerTimeOffset() : base(ServerOpcodes.ServerTimeOffset) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -222,9 +222,9 @@ namespace Game.Networking.Packets
|
||||
public ObjectGuid TargetGUID;
|
||||
}
|
||||
|
||||
class PartyMemberState : ServerPacket
|
||||
class PartyMemberFullState : ServerPacket
|
||||
{
|
||||
public PartyMemberState() : base(ServerOpcodes.PartyMemberState) { }
|
||||
public PartyMemberFullState() : base(ServerOpcodes.PartyMemberFullState) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -811,9 +811,9 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class WorldQuestUpdate : ServerPacket
|
||||
class WorldQuestUpdateResponse : ServerPacket
|
||||
{
|
||||
public WorldQuestUpdate() : base(ServerOpcodes.WorldQuestUpdate, ConnectionType.Instance) { }
|
||||
public WorldQuestUpdateResponse() : base(ServerOpcodes.WorldQuestUpdateResponse, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -21,9 +21,9 @@ using System;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
public class ReferAFriendFailure : ServerPacket
|
||||
public class RecruitAFriendFailure : ServerPacket
|
||||
{
|
||||
public ReferAFriendFailure() : base(ServerOpcodes.ReferAFriendFailure) { }
|
||||
public RecruitAFriendFailure() : base(ServerOpcodes.RecruitAFriendFailure) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -94,9 +94,9 @@ namespace Game.Networking.Packets
|
||||
public uint ScenarioID;
|
||||
}
|
||||
|
||||
class ScenarioBoot : ServerPacket
|
||||
class ScenarioVacate : ServerPacket
|
||||
{
|
||||
public ScenarioBoot() : base(ServerOpcodes.ScenarioBoot, ConnectionType.Instance) { }
|
||||
public ScenarioVacate() : base(ServerOpcodes.ScenarioVacate, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -106,9 +106,9 @@ namespace Game.Networking.Packets
|
||||
public SpecResetType RespecType;
|
||||
}
|
||||
|
||||
class LearnTalentsFailed : ServerPacket
|
||||
class LearnTalentFailed : ServerPacket
|
||||
{
|
||||
public LearnTalentsFailed() : base(ServerOpcodes.LearnTalentsFailed) { }
|
||||
public LearnTalentFailed() : base(ServerOpcodes.LearnTalentFailed) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -157,9 +157,9 @@ namespace Game.Networking.Packets
|
||||
public Array<PvPTalent> Talents = new Array<PvPTalent>(4);
|
||||
}
|
||||
|
||||
class LearnPvpTalentsFailed : ServerPacket
|
||||
class LearnPvpTalentFailed : ServerPacket
|
||||
{
|
||||
public LearnPvpTalentsFailed() : base(ServerOpcodes.LearnPvpTalentsFailed) { }
|
||||
public LearnPvpTalentFailed() : base(ServerOpcodes.LearnPvpTalentFailed) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -20,9 +20,9 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Game.Networking.Packets
|
||||
{
|
||||
class UpdateListedAuctionableTokens : ClientPacket
|
||||
class CommerceTokenGetLog : ClientPacket
|
||||
{
|
||||
public UpdateListedAuctionableTokens(WorldPacket packet) : base(packet) { }
|
||||
public CommerceTokenGetLog(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -32,9 +32,9 @@ namespace Game.Networking.Packets
|
||||
public uint UnkInt;
|
||||
}
|
||||
|
||||
class UpdateListedAuctionableTokensResponse : ServerPacket
|
||||
class CommerceTokenGetLogResponse : ServerPacket
|
||||
{
|
||||
public UpdateListedAuctionableTokensResponse() : base(ServerOpcodes.WowTokenUpdateAuctionableListResponse, ConnectionType.Instance) { }
|
||||
public CommerceTokenGetLogResponse() : base(ServerOpcodes.CommerceTokenGetLogResponse, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -66,9 +66,9 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
class RequestWowTokenMarketPrice : ClientPacket
|
||||
class CommerceTokenGetMarketPrice : ClientPacket
|
||||
{
|
||||
public RequestWowTokenMarketPrice(WorldPacket packet) : base(packet) { }
|
||||
public CommerceTokenGetMarketPrice(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
@@ -78,9 +78,9 @@ namespace Game.Networking.Packets
|
||||
public uint UnkInt;
|
||||
}
|
||||
|
||||
class WowTokenMarketPriceResponse : ServerPacket
|
||||
class CommerceTokenGetMarketPriceResponse : ServerPacket
|
||||
{
|
||||
public WowTokenMarketPriceResponse() : base(ServerOpcodes.WowTokenMarketPriceResponse) { }
|
||||
public CommerceTokenGetMarketPriceResponse() : base(ServerOpcodes.CommerceTokenGetMarketPriceResponse) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -46,9 +46,9 @@ namespace Game.Networking.Packets
|
||||
public SpellCastRequest Cast = new SpellCastRequest();
|
||||
}
|
||||
|
||||
class AccountToysUpdate : ServerPacket
|
||||
class AccountToyUpdate : ServerPacket
|
||||
{
|
||||
public AccountToysUpdate() : base(ServerOpcodes.AccountToysUpdate, ConnectionType.Instance) { }
|
||||
public AccountToyUpdate() : base(ServerOpcodes.AccountToyUpdate, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
@@ -45,9 +45,9 @@ namespace Game.Networking.Packets
|
||||
public bool CurrentSpecOnly;
|
||||
}
|
||||
|
||||
class TransmogCollectionUpdate : ServerPacket
|
||||
class AccountTransmogUpdate : ServerPacket
|
||||
{
|
||||
public TransmogCollectionUpdate() : base(ServerOpcodes.TransmogCollectionUpdate) { }
|
||||
public AccountTransmogUpdate() : base(ServerOpcodes.AccountTransmogUpdate) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
@@ -69,9 +69,9 @@ namespace Game.Networking.Packets
|
||||
public List<uint> NewAppearances = new List<uint>();
|
||||
}
|
||||
|
||||
class OpenTransmogrifier : ServerPacket
|
||||
class TransmogrifyNPC : ServerPacket
|
||||
{
|
||||
public OpenTransmogrifier(ObjectGuid guid) : base(ServerOpcodes.OpenTransmogrifier, ConnectionType.Instance)
|
||||
public TransmogrifyNPC(ObjectGuid guid) : base(ServerOpcodes.TransmogrifyNpc, ConnectionType.Instance)
|
||||
{
|
||||
Guid = guid;
|
||||
}
|
||||
|
||||
@@ -54,9 +54,9 @@ namespace Game.Networking.Packets
|
||||
public ByteBuffer Data;
|
||||
}
|
||||
|
||||
class WardenDataServer : ServerPacket
|
||||
class Warden3DataServer : ServerPacket
|
||||
{
|
||||
public WardenDataServer() : base(ServerOpcodes.WardenData) { }
|
||||
public Warden3DataServer() : base(ServerOpcodes.Warden3Data) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user