Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
@@ -24,9 +24,9 @@ using System.Collections.Generic;
namespace Game.Networking.Packets
{
public class PVPSeason : ServerPacket
public class SeasonInfo : ServerPacket
{
public PVPSeason() : base(ServerOpcodes.PvpSeason) { }
public SeasonInfo() : base(ServerOpcodes.SeasonInfo) { }
public override void Write()
{
@@ -80,16 +80,16 @@ namespace Game.Networking.Packets
public override void Read() { }
}
public class PVPLogDataMessage : ServerPacket
public class PVPMatchStatisticsMessage : ServerPacket
{
public PVPLogDataMessage() : base(ServerOpcodes.PvpLogData, ConnectionType.Instance) { }
public PVPMatchStatisticsMessage() : base(ServerOpcodes.PvpMatchStatistics, ConnectionType.Instance) { }
public override void Write()
{
Data.Write(_worldPacket);
}
public PVPLogData Data;
public PVPMatchStatistics Data;
}
public class BattlefieldStatusNone : ServerPacket
@@ -442,9 +442,9 @@ namespace Game.Networking.Packets
public override void Read() { }
}
class RatedBattlefieldInfo : ServerPacket
class RatedPvpInfo : ServerPacket
{
public RatedBattlefieldInfo() : base(ServerOpcodes.RatedBattlefieldInfo) { }
public RatedPvpInfo() : base(ServerOpcodes.RatedPvpInfo) { }
public override void Write()
{
@@ -455,9 +455,9 @@ namespace Game.Networking.Packets
BracketInfo[] Bracket = new BracketInfo[6];
}
class PVPMatchInit : ServerPacket
class PVPMatchInitialize : ServerPacket
{
public PVPMatchInit() : base(ServerOpcodes.PvpMatchInit, ConnectionType.Instance) { }
public PVPMatchInitialize() : base(ServerOpcodes.PvpMatchInitialize, ConnectionType.Instance) { }
public override void Write()
{
@@ -489,9 +489,9 @@ namespace Game.Networking.Packets
public bool AffectsRating;
}
class PVPMatchEnd : ServerPacket
class PVPMatchComplete : ServerPacket
{
public PVPMatchEnd() : base(ServerOpcodes.PvpMatchEnd, ConnectionType.Instance) { }
public PVPMatchComplete() : base(ServerOpcodes.PvpMatchComplete, ConnectionType.Instance) { }
public override void Write()
{
@@ -506,7 +506,7 @@ namespace Game.Networking.Packets
public byte Winner;
public int Duration;
public Optional<PVPLogData> LogData;
public Optional<PVPMatchStatistics> LogData;
}
//Structs
@@ -547,7 +547,7 @@ namespace Game.Networking.Packets
}
}
public class PVPLogData
public class PVPMatchStatistics
{
public List<PVPMatchPlayerStatistics> Statistics = new List<PVPMatchPlayerStatistics>();
public Optional<RatingData> Ratings;