Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
@@ -53,9 +53,9 @@ namespace Game.Networking.Packets
public ByteBuffer Data = new ByteBuffer();
}
class SetSessionState : ServerPacket
class ConnectionStatus : ServerPacket
{
public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
public ConnectionStatus() : base(ServerOpcodes.BattleNetConnectionStatus) { }
public override void Write()
{
@@ -68,9 +68,9 @@ namespace Game.Networking.Packets
public bool SuppressNotification;
}
class RealmListTicket : ServerPacket
class ChangeRealmTicketResponse : ServerPacket
{
public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
public ChangeRealmTicketResponse() : base(ServerOpcodes.ChangeRealmTicketResponse) { }
public override void Write()
{
@@ -101,9 +101,9 @@ namespace Game.Networking.Packets
public byte[] Data;
}
class RequestRealmListTicket : ClientPacket
class ChangeRealmTicket : ClientPacket
{
public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
public ChangeRealmTicket(WorldPacket packet) : base(packet) { }
public override void Read()
{