Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
@@ -969,9 +969,9 @@ namespace Game.Networking.Packets
|
||||
public uint FactionIndex;
|
||||
}
|
||||
|
||||
class CharCustomizeResponse : ServerPacket
|
||||
class CharCustomizeSuccess : ServerPacket
|
||||
{
|
||||
public CharCustomizeResponse(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomize)
|
||||
public CharCustomizeSuccess(CharCustomizeInfo customizeInfo) : base(ServerOpcodes.CharCustomizeSuccess)
|
||||
{
|
||||
CharGUID = customizeInfo.CharGUID;
|
||||
SexID = (byte)customizeInfo.SexID;
|
||||
@@ -1010,9 +1010,9 @@ namespace Game.Networking.Packets
|
||||
public Array<byte> CustomDisplay = new Array<byte>(PlayerConst.CustomDisplaySize);
|
||||
}
|
||||
|
||||
class CharCustomizeFailed : ServerPacket
|
||||
class CharCustomizeFailure : ServerPacket
|
||||
{
|
||||
public CharCustomizeFailed() : base(ServerOpcodes.CharCustomizeFailed) { }
|
||||
public CharCustomizeFailure() : base(ServerOpcodes.CharCustomizeFailure) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user