Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)

Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
This commit is contained in:
hondacrx
2020-09-22 20:05:58 -04:00
parent 184915abc2
commit d40c2938a3
65 changed files with 552 additions and 527 deletions
@@ -136,9 +136,9 @@ namespace Game.Networking.Packets
public bool PlayAsDespawn;
}
class GameObjectUIAction : ServerPacket
class GameObjectUILink : ServerPacket
{
public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
public GameObjectUILink() : base(ServerOpcodes.GameObjectUILink, ConnectionType.Instance) { }
public override void Write()
{