Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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@@ -136,9 +136,9 @@ namespace Game.Networking.Packets
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public bool PlayAsDespawn;
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}
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class GameObjectUIAction : ServerPacket
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class GameObjectUILink : ServerPacket
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{
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public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
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public GameObjectUILink() : base(ServerOpcodes.GameObjectUILink, ConnectionType.Instance) { }
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public override void Write()
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{
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