Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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@@ -618,9 +618,9 @@ namespace Game.Networking.Packets
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public ObjectGuid[] GemItem = new ObjectGuid[ItemConst.MaxGemSockets];
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}
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class SocketGemsResult : ServerPacket
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class SocketGemsSuccess : ServerPacket
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{
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public SocketGemsResult() : base(ServerOpcodes.SocketGems, ConnectionType.Instance) { }
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public SocketGemsSuccess() : base(ServerOpcodes.SocketGemsSuccess, ConnectionType.Instance) { }
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public override void Write()
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{
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@@ -651,9 +651,9 @@ namespace Game.Networking.Packets
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public override void Read() { }
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}
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class SortBagsResult : ServerPacket
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class BagCleanupFinished : ServerPacket
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{
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public SortBagsResult() : base(ServerOpcodes.SortBagsResult, ConnectionType.Instance) { }
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public BagCleanupFinished() : base(ServerOpcodes.BagCleanupFinished, ConnectionType.Instance) { }
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public override void Write() { }
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}
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@@ -670,9 +670,9 @@ namespace Game.Networking.Packets
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public ObjectGuid ItemGuid { get; set; }
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}
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class CharacterInventoryOverflowWarning : ServerPacket
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class InventoryFullOverflow : ServerPacket
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{
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public CharacterInventoryOverflowWarning() : base(ServerOpcodes.CharacterInventoryOverflowWarning) { }
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public InventoryFullOverflow() : base(ServerOpcodes.InventoryFullOverflow) { }
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public override void Write() { }
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}
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