Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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@@ -21,9 +21,9 @@ using System;
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namespace Game.Networking.Packets
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{
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public class ReferAFriendFailure : ServerPacket
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public class RecruitAFriendFailure : ServerPacket
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{
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public ReferAFriendFailure() : base(ServerOpcodes.ReferAFriendFailure) { }
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public RecruitAFriendFailure() : base(ServerOpcodes.RecruitAFriendFailure) { }
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public override void Write()
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{
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