More cleanups, transports still not working. working on a fix.
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@@ -2310,7 +2310,7 @@ namespace Game.Entities
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WorldPacket buffer = new();
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UpdateMask mask = new(191);
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UpdateMask mask = new(194);
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m_unitData.AppendAllowedFieldsMaskForFlag(mask, flags);
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m_unitData.WriteUpdate(buffer, mask, true, this, target);
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