Core/Spells: Fix custom load screen for SPELL_EFFECT_TELEPORT_UNITS
Port From (https://github.com/TrinityCore/TrinityCore/commit/29202810705804c1c5ac126195ab7bd60f56849f)
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@@ -85,6 +85,7 @@ namespace Game.Entities
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float m_lastFallZ;
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TeleportLocation teleportDest;
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TeleportToOptions m_teleport_options;
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uint m_teleportSpellId;
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int m_newWorldCounter;
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bool mSemaphoreTeleport_Near;
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bool mSemaphoreTeleport_Far;
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