Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis

Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
This commit is contained in:
hondacrx
2021-08-09 10:24:32 -04:00
parent 7cc0221447
commit d6dd7acd28
7 changed files with 1083 additions and 1007 deletions
+1 -1
View File
@@ -6084,7 +6084,7 @@ namespace Game.Entities
{
GameObjectTemplateAddon addon = go.GetTemplateAddon();
if (addon != null)
loot.GenerateMoneyLoot(addon.mingold, addon.maxgold);
loot.GenerateMoneyLoot(addon.Mingold, addon.Maxgold);
}
if (loot_type == LootType.Fishing)