Core/Entities: kill unused return value from Unit::HandleSpellClick

Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
This commit is contained in:
hondacrx
2021-08-09 10:05:13 -04:00
parent a2628af13a
commit 7cc0221447
5 changed files with 15 additions and 17 deletions
+1 -1
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@@ -470,7 +470,7 @@ namespace Game.AI
public virtual void PassengerBoarded(Unit passenger, sbyte seatId, bool apply) { }
public virtual void OnSpellClick(Unit clicker, ref bool result) { }
public virtual void OnSpellClick(Unit clicker, ref bool spellClickHandled) { }
public virtual bool CanSeeAlways(WorldObject obj) { return false; }
+2 -2
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@@ -895,9 +895,9 @@ namespace Game.AI
GetScript().ProcessEventsFor(start ? SmartEvents.GameEventStart : SmartEvents.GameEventEnd, null, eventId);
}
public override void OnSpellClick(Unit clicker, ref bool result)
public override void OnSpellClick(Unit clicker, ref bool spellClickHandled)
{
if (!result)
if (!spellClickHandled)
return;
GetScript().ProcessEventsFor(SmartEvents.OnSpellclick, clicker);
+3 -3
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@@ -2900,12 +2900,12 @@ namespace Game.Entities
if (!obj.HasNpcFlag(NPCFlags.SpellClick))
continue;
var clickPair = Global.ObjectMgr.GetSpellClickInfoMapBounds(obj.GetEntry());
foreach (var spell in clickPair)
var clickBounds = Global.ObjectMgr.GetSpellClickInfoMapBounds(obj.GetEntry());
foreach (var spellClickInfo in clickBounds)
{
//! This code doesn't look right, but it was logically converted to condition system to do the exact
//! same thing it did before. It definitely needs to be overlooked for intended functionality.
List<Condition> conds = Global.ConditionMgr.GetConditionsForSpellClickEvent(obj.GetEntry(), spell.spellId);
List<Condition> conds = Global.ConditionMgr.GetConditionsForSpellClickEvent(obj.GetEntry(), spellClickInfo.spellId);
if (conds != null)
{
bool buildUpdateBlock = false;
+3 -3
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@@ -251,11 +251,11 @@ namespace Game.Entities
if (!creature.HasNpcFlag(NPCFlags.SpellClick))
return false;
var clickPair = Global.ObjectMgr.GetSpellClickInfoMapBounds(creature.GetEntry());
if (clickPair.Empty())
var clickBounds = Global.ObjectMgr.GetSpellClickInfoMapBounds(creature.GetEntry());
if (clickBounds.Empty())
return false;
foreach (var spellClickInfo in clickPair)
foreach (var spellClickInfo in clickBounds)
{
if (!spellClickInfo.IsFitToRequirements(this, creature))
return false;
+6 -8
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@@ -2895,15 +2895,15 @@ namespace Game.Entities
return null;
}
public bool HandleSpellClick(Unit clicker, sbyte seatId = -1)
public void HandleSpellClick(Unit clicker, sbyte seatId = -1)
{
bool result = false;
bool spellClickHandled = false;
uint spellClickEntry = GetVehicleKit() != null ? GetVehicleKit().GetCreatureEntry() : GetEntry();
TriggerCastFlags flags = GetVehicleKit() ? TriggerCastFlags.IgnoreCasterMountedOrOnVehicle : TriggerCastFlags.None;
var clickPair = Global.ObjectMgr.GetSpellClickInfoMapBounds(spellClickEntry);
foreach (var clickInfo in clickPair)
var clickBounds = Global.ObjectMgr.GetSpellClickInfoMapBounds(spellClickEntry);
foreach (var clickInfo in clickBounds)
{
//! First check simple relations from clicker to clickee
if (!clickInfo.IsFitToRequirements(clicker, this))
@@ -2971,14 +2971,12 @@ namespace Game.Entities
Aura.TryRefreshStackOrCreate(spellEntry, ObjectGuid.Create(HighGuid.Cast, SpellCastSource.Normal, GetMapId(), spellEntry.Id, GetMap().GenerateLowGuid(HighGuid.Cast)), SpellConst.MaxEffectMask, this, clicker, GetMap().GetDifficultyID(), null, null, origCasterGUID);
}
result = true;
spellClickHandled = true;
}
Creature creature = ToCreature();
if (creature && creature.IsAIEnabled)
creature.GetAI().OnSpellClick(clicker, ref result);
return result;
creature.GetAI().OnSpellClick(clicker, ref spellClickHandled);
}
public bool HasAura(uint spellId, ObjectGuid casterGUID = default, ObjectGuid itemCasterGUID = default, uint reqEffMask = 0)