Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED aura should always be instant
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b4c52112d8fc11b90d8acaab0c8b1caa0e0a0c4)
This commit is contained in:
@@ -933,7 +933,10 @@ namespace Game.Entities
|
||||
|
||||
newInfo = findMatchingAuraEffectIn(AuraType.OverrideActionbarSpellsTriggered);
|
||||
if (newInfo != null)
|
||||
{
|
||||
triggerFlag |= TriggerCastFlags.IgnoreCastTime;
|
||||
return newInfo;
|
||||
}
|
||||
|
||||
return spellInfo;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user