Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED aura should always be instant
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b4c52112d8fc11b90d8acaab0c8b1caa0e0a0c4)
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@@ -933,7 +933,10 @@ namespace Game.Entities
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newInfo = findMatchingAuraEffectIn(AuraType.OverrideActionbarSpellsTriggered);
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newInfo = findMatchingAuraEffectIn(AuraType.OverrideActionbarSpellsTriggered);
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if (newInfo != null)
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if (newInfo != null)
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{
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triggerFlag |= TriggerCastFlags.IgnoreCastTime;
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return newInfo;
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return newInfo;
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}
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return spellInfo;
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return spellInfo;
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}
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}
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