Core/Skills: Fixed updating riding skill value when learning riding spells automatically
Port From (https://github.com/TrinityCore/TrinityCore/commit/68b6d81d4c0fdb35391147725a21e5cfc347dedf)
This commit is contained in:
@@ -110,6 +110,11 @@ namespace Game.Entities
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}
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public ushort GetSkillStep(SkillType skill)
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{
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return GetSkillStep((uint)skill);
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}
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public ushort GetSkillStep(uint skill)
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{
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if (skill == 0)
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return 0;
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@@ -2261,17 +2266,51 @@ namespace Game.Entities
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SetSkill(spellLearnSkill.skill, 0, 0, 0);
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else // set to prev. skill setting values
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{
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uint skill_value = GetPureSkillValue(prevSkill.skill);
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uint skill_max_value = GetPureMaxSkillValue(prevSkill.skill);
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ushort skill_value = GetPureSkillValue(prevSkill.skill);
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ushort skill_max_value = GetPureMaxSkillValue(prevSkill.skill);
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if (skill_value > prevSkill.value)
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ushort new_skill_max_value = prevSkill.maxvalue;
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if (new_skill_max_value == 0)
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{
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var rcInfo = Global.DB2Mgr.GetSkillRaceClassInfo((uint)prevSkill.skill, GetRace(), GetClass());
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if (rcInfo != null)
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{
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switch (Global.SpellMgr.GetSkillRangeType(rcInfo))
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{
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case SkillRangeType.Language:
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skill_value = 300;
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new_skill_max_value = 300;
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break;
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case SkillRangeType.Level:
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new_skill_max_value = GetMaxSkillValueForLevel();
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break;
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case SkillRangeType.Mono:
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new_skill_max_value = 1;
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break;
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case SkillRangeType.Rank:
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{
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var tier = Global.ObjectMgr.GetSkillTier(rcInfo.SkillTierID);
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new_skill_max_value = (ushort)tier.Value[prevSkill.step - 1];
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break;
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}
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default:
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break;
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}
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if (rcInfo.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
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skill_value = new_skill_max_value;
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}
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}
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else if (skill_value > prevSkill.value)
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skill_value = prevSkill.value;
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uint new_skill_max_value = prevSkill.maxvalue == 0 ? GetMaxSkillValueForLevel() : prevSkill.maxvalue;
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if (skill_max_value > new_skill_max_value)
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skill_max_value = new_skill_max_value;
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if (skill_value > new_skill_max_value)
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skill_value = new_skill_max_value;
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SetSkill(prevSkill.skill, prevSkill.step, skill_value, skill_max_value);
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}
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}
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@@ -2738,7 +2777,39 @@ namespace Game.Entities
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if (skill_value < spellLearnSkill.value)
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skill_value = spellLearnSkill.value;
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ushort new_skill_max_value = spellLearnSkill.maxvalue == 0 ? GetMaxSkillValueForLevel() : spellLearnSkill.maxvalue;
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ushort new_skill_max_value = spellLearnSkill.maxvalue;
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if (new_skill_max_value == 0)
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{
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var rcInfo = Global.DB2Mgr.GetSkillRaceClassInfo((uint)spellLearnSkill.skill, GetRace(), GetClass());
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if (rcInfo != null)
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{
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switch (Global.SpellMgr.GetSkillRangeType(rcInfo))
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{
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case SkillRangeType.Language:
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skill_value = 300;
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new_skill_max_value = 300;
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break;
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case SkillRangeType.Level:
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new_skill_max_value = GetMaxSkillValueForLevel();
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break;
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case SkillRangeType.Mono:
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new_skill_max_value = 1;
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break;
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case SkillRangeType.Rank:
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{
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var tier = Global.ObjectMgr.GetSkillTier(rcInfo.SkillTierID);
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new_skill_max_value = (ushort)tier.Value[spellLearnSkill.step - 1];
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break;
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}
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default:
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break;
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}
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if (rcInfo.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
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skill_value = new_skill_max_value;
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}
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}
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if (skill_max_value < new_skill_max_value)
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skill_max_value = new_skill_max_value;
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@@ -1595,9 +1595,9 @@ namespace Game.Spells
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TempSummonType summonType = TempSummonType.TimedDespawn;
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if (duration == TimeSpan.Zero)
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summonType = TempSummonType.DeadDespawn;
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summonType = TempSummonType.DeadDespawn;
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else if (duration == TimeSpan.FromMilliseconds(-1))
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summonType = TempSummonType.ManualDespawn;
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summonType = TempSummonType.ManualDespawn;
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for (uint count = 0; count < numSummons; ++count)
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{
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@@ -1943,22 +1943,32 @@ namespace Game.Spells
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if (effectHandleMode != SpellEffectHandleMode.HitTarget)
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return;
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if (!unitTarget.IsTypeId(TypeId.Player))
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Player playerTarget = unitTarget?.ToPlayer();
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if (playerTarget == null)
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return;
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if (damage < 1)
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return;
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uint skillid = (uint)effectInfo.MiscValue;
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SkillRaceClassInfoRecord rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, unitTarget.GetRace(), unitTarget.GetClass());
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if (effectInfo.Effect == SpellEffectName.Skill && playerTarget.GetSkillStep(skillid) >= damage)
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return;
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SkillRaceClassInfoRecord rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, playerTarget.GetRace(), playerTarget.GetClass());
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if (rcEntry == null)
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return;
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SkillTiersEntry tier = Global.ObjectMgr.GetSkillTier(rcEntry.SkillTierID);
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if (tier == null)
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return;
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ushort skillval = unitTarget.ToPlayer().GetPureSkillValue((SkillType)skillid);
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unitTarget.ToPlayer().SetSkill(skillid, (uint)damage, Math.Max(skillval, (ushort)1), tier.Value[damage - 1]);
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ushort skillval = Math.Max((ushort)1, playerTarget.GetPureSkillValue(skillid));
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ushort maxSkillVal = (ushort)tier.Value[damage - 1];
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if (rcEntry.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
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skillval = maxSkillVal;
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playerTarget.SetSkill(skillid, (uint)damage, skillval, maxSkillVal);
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}
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[SpellEffectHandler(SpellEffectName.PlayMovie)]
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@@ -3241,7 +3251,7 @@ namespace Game.Spells
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unitCaster.GetClosePoint(out x, out y, out z, SharedConst.DefaultPlayerBoundingRadius);
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o = unitCaster.GetOrientation();
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}
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Map map = m_caster.GetMap();
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Position pos = new(x, y, z, o);
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Quaternion rotation = Quaternion.CreateFromRotationMatrix(Extensions.fromEulerAnglesZYX(o, 0.0f, 0.0f));
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@@ -4268,7 +4278,32 @@ namespace Game.Spells
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if (effectHandleMode != SpellEffectHandleMode.Hit)
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return;
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Log.outDebug(LogFilter.Spells, "WORLD: SkillEFFECT");
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Player playerTarget = GetUnitCasterForEffectHandlers()?.ToPlayer();
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if (playerTarget == null)
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return;
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if (damage < 1)
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return;
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uint skillid = (uint)effectInfo.MiscValue;
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if (effectInfo.Effect == SpellEffectName.Skill && playerTarget.GetSkillStep(skillid) >= damage)
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return;
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var rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, playerTarget.GetRace(), playerTarget.GetClass());
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if (rcEntry == null)
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return;
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var tier = Global.ObjectMgr.GetSkillTier(rcEntry.SkillTierID);
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if (tier == null)
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return;
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ushort skillval = Math.Max((ushort)1, playerTarget.GetPureSkillValue(skillid));
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ushort maxSkillVal = (ushort)tier.Value[damage - 1];
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if (rcEntry.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
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skillval = maxSkillVal;
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playerTarget.SetSkill(skillid, (uint)damage, skillval, maxSkillVal);
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}
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void EffectSpiritHeal()
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@@ -819,11 +819,8 @@ namespace Game.Entities
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case SpellEffectName.Skill:
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dbc_node.skill = (SkillType)spellEffectInfo.MiscValue;
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dbc_node.step = (ushort)spellEffectInfo.CalcValue();
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if (dbc_node.skill != SkillType.Riding)
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dbc_node.value = 1;
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else
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dbc_node.value = (ushort)(dbc_node.step * 75);
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dbc_node.maxvalue = (ushort)(dbc_node.step * 75);
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dbc_node.value = 0;
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dbc_node.maxvalue = 0;
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break;
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case SpellEffectName.DualWield:
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dbc_node.skill = SkillType.DualWield;
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@@ -3065,7 +3062,7 @@ namespace Game.Entities
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{
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ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
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{
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spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;;
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spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;
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});
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});
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@@ -3074,7 +3071,7 @@ namespace Game.Entities
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{
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ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
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{
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spellEffectInfo.ApplyAuraPeriod = 5 * Time.InMilliseconds;;
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spellEffectInfo.ApplyAuraPeriod = 5 * Time.InMilliseconds;
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});
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});
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@@ -3083,7 +3080,7 @@ namespace Game.Entities
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{
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ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
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{
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spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;;
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spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;
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});
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});
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}
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@@ -3597,8 +3594,8 @@ namespace Game.Entities
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44408 // Trained Rock Falcon/Hawk Hunting
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}, spellInfo =>
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{
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spellInfo.Speed = 0.0f;
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});
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spellInfo.Speed = 0.0f;
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});
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// Summon Corpse Scarabs
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ApplySpellFix(new[] { 28864, 29105 }, spellInfo =>
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@@ -3610,7 +3607,7 @@ namespace Game.Entities
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});
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// Tag Greater Felfire Diemetradon
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ApplySpellFix(new[] {
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ApplySpellFix(new[] {
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37851, // Tag Greater Felfire Diemetradon
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37918 // Arcano-pince
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}, spellInfo =>
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@@ -4091,7 +4088,7 @@ namespace Game.Entities
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ApplySpellEffectFix(spellInfo, 0, spellEffectInfo =>
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{
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spellEffectInfo.TargetARadiusEntry = CliDB.SpellRadiusStorage.LookupByKey(EffectRadiusIndex.Yards10); // 10yd
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spellEffectInfo.MiscValue = 190;
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spellEffectInfo.MiscValue = 190;
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});
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});
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// ENDOF ICECROWN CITADEL SPELLS
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@@ -4260,7 +4257,7 @@ namespace Game.Entities
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});
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// Baron Rivendare (Stratholme) - Unholy Aura
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ApplySpellFix(new [] { 17466, 17467 }, spellInfo =>
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ApplySpellFix(new[] { 17466, 17467 }, spellInfo =>
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{
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spellInfo.AttributesEx2 |= SpellAttr2.NoInitialThreat;
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});
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@@ -4333,7 +4330,7 @@ namespace Game.Entities
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});
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// Earthquake
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ApplySpellFix(new [] { 61882 }, spellInfo =>
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ApplySpellFix(new[] { 61882 }, spellInfo =>
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{
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spellInfo.NegativeEffects[2] = true;
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});
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@@ -4391,7 +4388,7 @@ namespace Game.Entities
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});
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// Burning Rush
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ApplySpellFix(new[] {111400 }, spellInfo =>
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ApplySpellFix(new[] { 111400 }, spellInfo =>
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{
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spellInfo.AttributesEx4 |= SpellAttr4.AuraIsBuff;
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});
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