Core/Skills: Fixed updating riding skill value when learning riding spells automatically

Port From (https://github.com/TrinityCore/TrinityCore/commit/68b6d81d4c0fdb35391147725a21e5cfc347dedf)
This commit is contained in:
hondacrx
2024-01-29 22:25:13 -05:00
parent eddd539cfe
commit da1ae51736
3 changed files with 132 additions and 29 deletions
+77 -6
View File
@@ -110,6 +110,11 @@ namespace Game.Entities
}
public ushort GetSkillStep(SkillType skill)
{
return GetSkillStep((uint)skill);
}
public ushort GetSkillStep(uint skill)
{
if (skill == 0)
return 0;
@@ -2261,17 +2266,51 @@ namespace Game.Entities
SetSkill(spellLearnSkill.skill, 0, 0, 0);
else // set to prev. skill setting values
{
uint skill_value = GetPureSkillValue(prevSkill.skill);
uint skill_max_value = GetPureMaxSkillValue(prevSkill.skill);
ushort skill_value = GetPureSkillValue(prevSkill.skill);
ushort skill_max_value = GetPureMaxSkillValue(prevSkill.skill);
if (skill_value > prevSkill.value)
ushort new_skill_max_value = prevSkill.maxvalue;
if (new_skill_max_value == 0)
{
var rcInfo = Global.DB2Mgr.GetSkillRaceClassInfo((uint)prevSkill.skill, GetRace(), GetClass());
if (rcInfo != null)
{
switch (Global.SpellMgr.GetSkillRangeType(rcInfo))
{
case SkillRangeType.Language:
skill_value = 300;
new_skill_max_value = 300;
break;
case SkillRangeType.Level:
new_skill_max_value = GetMaxSkillValueForLevel();
break;
case SkillRangeType.Mono:
new_skill_max_value = 1;
break;
case SkillRangeType.Rank:
{
var tier = Global.ObjectMgr.GetSkillTier(rcInfo.SkillTierID);
new_skill_max_value = (ushort)tier.Value[prevSkill.step - 1];
break;
}
default:
break;
}
if (rcInfo.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
skill_value = new_skill_max_value;
}
}
else if (skill_value > prevSkill.value)
skill_value = prevSkill.value;
uint new_skill_max_value = prevSkill.maxvalue == 0 ? GetMaxSkillValueForLevel() : prevSkill.maxvalue;
if (skill_max_value > new_skill_max_value)
skill_max_value = new_skill_max_value;
if (skill_value > new_skill_max_value)
skill_value = new_skill_max_value;
SetSkill(prevSkill.skill, prevSkill.step, skill_value, skill_max_value);
}
}
@@ -2738,7 +2777,39 @@ namespace Game.Entities
if (skill_value < spellLearnSkill.value)
skill_value = spellLearnSkill.value;
ushort new_skill_max_value = spellLearnSkill.maxvalue == 0 ? GetMaxSkillValueForLevel() : spellLearnSkill.maxvalue;
ushort new_skill_max_value = spellLearnSkill.maxvalue;
if (new_skill_max_value == 0)
{
var rcInfo = Global.DB2Mgr.GetSkillRaceClassInfo((uint)spellLearnSkill.skill, GetRace(), GetClass());
if (rcInfo != null)
{
switch (Global.SpellMgr.GetSkillRangeType(rcInfo))
{
case SkillRangeType.Language:
skill_value = 300;
new_skill_max_value = 300;
break;
case SkillRangeType.Level:
new_skill_max_value = GetMaxSkillValueForLevel();
break;
case SkillRangeType.Mono:
new_skill_max_value = 1;
break;
case SkillRangeType.Rank:
{
var tier = Global.ObjectMgr.GetSkillTier(rcInfo.SkillTierID);
new_skill_max_value = (ushort)tier.Value[spellLearnSkill.step - 1];
break;
}
default:
break;
}
if (rcInfo.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
skill_value = new_skill_max_value;
}
}
if (skill_max_value < new_skill_max_value)
skill_max_value = new_skill_max_value;
+43 -8
View File
@@ -1595,9 +1595,9 @@ namespace Game.Spells
TempSummonType summonType = TempSummonType.TimedDespawn;
if (duration == TimeSpan.Zero)
summonType = TempSummonType.DeadDespawn;
summonType = TempSummonType.DeadDespawn;
else if (duration == TimeSpan.FromMilliseconds(-1))
summonType = TempSummonType.ManualDespawn;
summonType = TempSummonType.ManualDespawn;
for (uint count = 0; count < numSummons; ++count)
{
@@ -1943,22 +1943,32 @@ namespace Game.Spells
if (effectHandleMode != SpellEffectHandleMode.HitTarget)
return;
if (!unitTarget.IsTypeId(TypeId.Player))
Player playerTarget = unitTarget?.ToPlayer();
if (playerTarget == null)
return;
if (damage < 1)
return;
uint skillid = (uint)effectInfo.MiscValue;
SkillRaceClassInfoRecord rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, unitTarget.GetRace(), unitTarget.GetClass());
if (effectInfo.Effect == SpellEffectName.Skill && playerTarget.GetSkillStep(skillid) >= damage)
return;
SkillRaceClassInfoRecord rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, playerTarget.GetRace(), playerTarget.GetClass());
if (rcEntry == null)
return;
SkillTiersEntry tier = Global.ObjectMgr.GetSkillTier(rcEntry.SkillTierID);
if (tier == null)
return;
ushort skillval = unitTarget.ToPlayer().GetPureSkillValue((SkillType)skillid);
unitTarget.ToPlayer().SetSkill(skillid, (uint)damage, Math.Max(skillval, (ushort)1), tier.Value[damage - 1]);
ushort skillval = Math.Max((ushort)1, playerTarget.GetPureSkillValue(skillid));
ushort maxSkillVal = (ushort)tier.Value[damage - 1];
if (rcEntry.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
skillval = maxSkillVal;
playerTarget.SetSkill(skillid, (uint)damage, skillval, maxSkillVal);
}
[SpellEffectHandler(SpellEffectName.PlayMovie)]
@@ -3241,7 +3251,7 @@ namespace Game.Spells
unitCaster.GetClosePoint(out x, out y, out z, SharedConst.DefaultPlayerBoundingRadius);
o = unitCaster.GetOrientation();
}
Map map = m_caster.GetMap();
Position pos = new(x, y, z, o);
Quaternion rotation = Quaternion.CreateFromRotationMatrix(Extensions.fromEulerAnglesZYX(o, 0.0f, 0.0f));
@@ -4268,7 +4278,32 @@ namespace Game.Spells
if (effectHandleMode != SpellEffectHandleMode.Hit)
return;
Log.outDebug(LogFilter.Spells, "WORLD: SkillEFFECT");
Player playerTarget = GetUnitCasterForEffectHandlers()?.ToPlayer();
if (playerTarget == null)
return;
if (damage < 1)
return;
uint skillid = (uint)effectInfo.MiscValue;
if (effectInfo.Effect == SpellEffectName.Skill && playerTarget.GetSkillStep(skillid) >= damage)
return;
var rcEntry = Global.DB2Mgr.GetSkillRaceClassInfo(skillid, playerTarget.GetRace(), playerTarget.GetClass());
if (rcEntry == null)
return;
var tier = Global.ObjectMgr.GetSkillTier(rcEntry.SkillTierID);
if (tier == null)
return;
ushort skillval = Math.Max((ushort)1, playerTarget.GetPureSkillValue(skillid));
ushort maxSkillVal = (ushort)tier.Value[damage - 1];
if (rcEntry.Flags.HasAnyFlag(SkillRaceClassInfoFlags.AlwaysMaxValue))
skillval = maxSkillVal;
playerTarget.SetSkill(skillid, (uint)damage, skillval, maxSkillVal);
}
void EffectSpiritHeal()
+12 -15
View File
@@ -819,11 +819,8 @@ namespace Game.Entities
case SpellEffectName.Skill:
dbc_node.skill = (SkillType)spellEffectInfo.MiscValue;
dbc_node.step = (ushort)spellEffectInfo.CalcValue();
if (dbc_node.skill != SkillType.Riding)
dbc_node.value = 1;
else
dbc_node.value = (ushort)(dbc_node.step * 75);
dbc_node.maxvalue = (ushort)(dbc_node.step * 75);
dbc_node.value = 0;
dbc_node.maxvalue = 0;
break;
case SpellEffectName.DualWield:
dbc_node.skill = SkillType.DualWield;
@@ -3065,7 +3062,7 @@ namespace Game.Entities
{
ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
{
spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;;
spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;
});
});
@@ -3074,7 +3071,7 @@ namespace Game.Entities
{
ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
{
spellEffectInfo.ApplyAuraPeriod = 5 * Time.InMilliseconds;;
spellEffectInfo.ApplyAuraPeriod = 5 * Time.InMilliseconds;
});
});
@@ -3083,7 +3080,7 @@ namespace Game.Entities
{
ApplySpellEffectFix(spellInfo, 1, spellEffectInfo =>
{
spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;;
spellEffectInfo.ApplyAuraPeriod = 1 * Time.InMilliseconds;
});
});
}
@@ -3597,8 +3594,8 @@ namespace Game.Entities
44408 // Trained Rock Falcon/Hawk Hunting
}, spellInfo =>
{
spellInfo.Speed = 0.0f;
});
spellInfo.Speed = 0.0f;
});
// Summon Corpse Scarabs
ApplySpellFix(new[] { 28864, 29105 }, spellInfo =>
@@ -3610,7 +3607,7 @@ namespace Game.Entities
});
// Tag Greater Felfire Diemetradon
ApplySpellFix(new[] {
ApplySpellFix(new[] {
37851, // Tag Greater Felfire Diemetradon
37918 // Arcano-pince
}, spellInfo =>
@@ -4091,7 +4088,7 @@ namespace Game.Entities
ApplySpellEffectFix(spellInfo, 0, spellEffectInfo =>
{
spellEffectInfo.TargetARadiusEntry = CliDB.SpellRadiusStorage.LookupByKey(EffectRadiusIndex.Yards10); // 10yd
spellEffectInfo.MiscValue = 190;
spellEffectInfo.MiscValue = 190;
});
});
// ENDOF ICECROWN CITADEL SPELLS
@@ -4260,7 +4257,7 @@ namespace Game.Entities
});
// Baron Rivendare (Stratholme) - Unholy Aura
ApplySpellFix(new [] { 17466, 17467 }, spellInfo =>
ApplySpellFix(new[] { 17466, 17467 }, spellInfo =>
{
spellInfo.AttributesEx2 |= SpellAttr2.NoInitialThreat;
});
@@ -4333,7 +4330,7 @@ namespace Game.Entities
});
// Earthquake
ApplySpellFix(new [] { 61882 }, spellInfo =>
ApplySpellFix(new[] { 61882 }, spellInfo =>
{
spellInfo.NegativeEffects[2] = true;
});
@@ -4391,7 +4388,7 @@ namespace Game.Entities
});
// Burning Rush
ApplySpellFix(new[] {111400 }, spellInfo =>
ApplySpellFix(new[] { 111400 }, spellInfo =>
{
spellInfo.AttributesEx4 |= SpellAttr4.AuraIsBuff;
});