Core/SAI: Do not allow SMART_EVENT_RESET to call SMART_ACTION_CALL_SCRIPT_RESET

Port From (https://github.com/TrinityCore/TrinityCore/commit/ae6f8bc4f546b0db9b39acad03687d968a348779)
This commit is contained in:
hondacrx
2022-04-28 10:16:23 -04:00
parent a9dcb2f2d7
commit da6ea9759c
@@ -893,6 +893,14 @@ namespace Game.AI
return false;
}
break;
case SmartEvents.Reset:
if (e.Action.type == SmartActions.CallScriptReset)
{
// There might be SMART_TARGET_* cases where this should be allowed, they will be handled if needed
Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} uses event SMART_EVENT_RESET and action SMART_ACTION_CALL_SCRIPT_RESET, skipped.");
return false;
}
break;
case SmartEvents.QuestObjCompletion:
if (Global.ObjectMgr.GetQuestObjective(e.Event.questObjective.id) == null)
{
@@ -921,7 +929,6 @@ namespace Game.AI
case SmartEvents.Death:
case SmartEvents.Evade:
case SmartEvents.ReachedHome:
case SmartEvents.Reset:
case SmartEvents.JustSummoned:
case SmartEvents.WaypointStart:
case SmartEvents.WaypointReached: