Fix build

This commit is contained in:
hondacrx
2023-05-23 06:26:16 -04:00
parent 89a09b1047
commit dfc3cbfe30
+6 -6
View File
@@ -192,7 +192,7 @@ namespace Game.Chat
{ {
float scale; float scale;
Unit target = handler.GetSelectedUnit(); Unit target = handler.GetSelectedUnit();
if (CheckModifySpeed(args, handler, target, out scale, 0.1f, 10.0f, false)) if (CheckModifySpeed(handler, args, target, out scale, 0.1f, 10.0f, false))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeSize, CypherStrings.YoursSizeChanged, scale); NotifyModification(handler, target, CypherStrings.YouChangeSize, CypherStrings.YoursSizeChanged, scale);
target.SetObjectScale(scale); target.SetObjectScale(scale);
@@ -712,7 +712,7 @@ namespace Game.Chat
{ {
float allSpeed; float allSpeed;
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
if (CheckModifySpeed(args, handler, target, out allSpeed, 0.1f, 50.0f)) if (CheckModifySpeed(handler, args, target, out allSpeed, 0.1f, 50.0f))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeAspeed, CypherStrings.YoursAspeedChanged, allSpeed); NotifyModification(handler, target, CypherStrings.YouChangeAspeed, CypherStrings.YoursAspeedChanged, allSpeed);
target.SetSpeedRate(UnitMoveType.Walk, allSpeed); target.SetSpeedRate(UnitMoveType.Walk, allSpeed);
@@ -729,7 +729,7 @@ namespace Game.Chat
{ {
float swimSpeed; float swimSpeed;
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
if (CheckModifySpeed(args, handler, target, out swimSpeed, 0.1f, 50.0f)) if (CheckModifySpeed(handler, args, target, out swimSpeed, 0.1f, 50.0f))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeSwimSpeed, CypherStrings.YoursSwimSpeedChanged, swimSpeed); NotifyModification(handler, target, CypherStrings.YouChangeSwimSpeed, CypherStrings.YoursSwimSpeedChanged, swimSpeed);
target.SetSpeedRate(UnitMoveType.Swim, swimSpeed); target.SetSpeedRate(UnitMoveType.Swim, swimSpeed);
@@ -743,7 +743,7 @@ namespace Game.Chat
{ {
float backSpeed; float backSpeed;
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
if (CheckModifySpeed(args, handler, target, out backSpeed, 0.1f, 50.0f)) if (CheckModifySpeed(handler, args, target, out backSpeed, 0.1f, 50.0f))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeBackSpeed, CypherStrings.YoursBackSpeedChanged, backSpeed); NotifyModification(handler, target, CypherStrings.YouChangeBackSpeed, CypherStrings.YoursBackSpeedChanged, backSpeed);
target.SetSpeedRate(UnitMoveType.RunBack, backSpeed); target.SetSpeedRate(UnitMoveType.RunBack, backSpeed);
@@ -757,7 +757,7 @@ namespace Game.Chat
{ {
float flySpeed; float flySpeed;
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
if (CheckModifySpeed(args, handler, target, out flySpeed, 0.1f, 50.0f, false)) if (CheckModifySpeed(handler, args, target, out flySpeed, 0.1f, 50.0f, false))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeFlySpeed, CypherStrings.YoursFlySpeedChanged, flySpeed); NotifyModification(handler, target, CypherStrings.YouChangeFlySpeed, CypherStrings.YoursFlySpeedChanged, flySpeed);
target.SetSpeedRate(UnitMoveType.Flight, flySpeed); target.SetSpeedRate(UnitMoveType.Flight, flySpeed);
@@ -771,7 +771,7 @@ namespace Game.Chat
{ {
float Speed; float Speed;
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
if (CheckModifySpeed(args, handler, target, out Speed, 0.1f, 50.0f)) if (CheckModifySpeed(handler, args, target, out Speed, 0.1f, 50.0f))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeSpeed, CypherStrings.YoursSpeedChanged, Speed); NotifyModification(handler, target, CypherStrings.YouChangeSpeed, CypherStrings.YoursSpeedChanged, Speed);
target.SetSpeedRate(UnitMoveType.Run, Speed); target.SetSpeedRate(UnitMoveType.Run, Speed);