Core: Update to 10.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/16bc74667e8996b64258718e95b97258dfc0217a)
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@@ -43,8 +43,8 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(WindowInfo.HasValue);
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_worldPacket.FlushBits();
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_worldPacket.WriteInt32(CanLandNodes.Length);
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_worldPacket.WriteInt32(CanUseNodes.Length);
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_worldPacket.WriteInt32(CanLandNodes.Length / 8); // client reads this in uint64 blocks, size is ensured to be divisible by 8 in TaxiMask constructor
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_worldPacket.WriteInt32(CanUseNodes.Length / 8); // client reads this in uint64 blocks, size is ensured to be divisible by 8 in TaxiMask constructor
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if (WindowInfo.HasValue)
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{
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