Fixes most commands.

This commit is contained in:
hondacrx
2022-06-11 21:09:48 -04:00
parent 130444d893
commit e0025794a5
31 changed files with 1275 additions and 928 deletions
@@ -753,6 +753,7 @@ namespace Framework.Constants
// 878-879 previously used, do not reuse // 878-879 previously used, do not reuse
CommandPdumpCopy = 880, CommandPdumpCopy = 880,
CommandReloadVehicleTemplate = 881, CommandReloadVehicleTemplate = 881,
CommandReloadSpellScriptNames = 882,
// Custom Permissions 1000+ // Custom Permissions 1000+
Max Max
} }
+120 -64
View File
@@ -74,10 +74,10 @@ namespace Framework.Constants
Systemmessage = 3, Systemmessage = 3,
Eventmessage = 4, Eventmessage = 4,
NoHelpCmd = 5, NoHelpCmd = 5,
NoCmd = 6, CmdInvalid = 6,
NoSubcmd = 7, SubcmdAmbiguous = 7,
SubcmdsList = 8, SubcmdsList = 8,
AvailableCmd = 9, AvailableCmds = 9,
CmdSyntax = 10, CmdSyntax = 10,
AccountLevel = 11, AccountLevel = 11,
ConnectedUsers = 12, ConnectedUsers = 12,
@@ -155,9 +155,15 @@ namespace Framework.Constants
GoinfoSize = 84, GoinfoSize = 84,
GoinfoAddon = 85, GoinfoAddon = 85,
GoinfoModel = 86, GoinfoModel = 86,
// Free 87 - 95 UnknownError = 87,
TwoFACommandsNotSetup = 88,
TwoFAAlreadySetup = 89,
TwoFAInvalidToken = 90,
TwoFASecretSuggestion = 91,
TwoFASetupComplete = 92,
TwoFANotSetup = 93,
TwoFARemoveNeedToken = 94,
TwoFARemoveComplete = 95,
GuildRenameAlreadyExists = 96, GuildRenameAlreadyExists = 96,
GuildRenameDone = 97, GuildRenameDone = 97,
RenamePlayerAlreadyExists = 98, RenamePlayerAlreadyExists = 98,
@@ -190,7 +196,7 @@ namespace Framework.Constants
YouChangeEnergy = 122, YouChangeEnergy = 122,
YoursEnergyChanged = 123, YoursEnergyChanged = 123,
CurrentEnergy = 124, CurrentEnergy = 124, //Log
YouChangeRage = 125, YouChangeRage = 125,
YoursRageChanged = 126, YoursRageChanged = 126,
YouChangeLvl = 127, YouChangeLvl = 127,
@@ -259,10 +265,19 @@ namespace Framework.Constants
PhaseFlagCosmetic = 183, PhaseFlagCosmetic = 183,
PhaseFlagPersonal = 184, PhaseFlagPersonal = 184,
// 185 not used // 185 Not Used
TransportPosition = 186, TransportPosition = 186,
PartialGroupSummon = 187, PartialGroupSummon = 187,
// Room For More Level 1 188-199 not used TwoFASecretTooLong = 188,
TwoFASecretInvalid = 189,
TwoFASecretSetComplete = 190,
SubcmdsListEntry = 191,
SubcmdsListEntryEllipsis = 192,
SubcmdInvalid = 193,
CmdAmbiguous = 194,
CmdHelpGeneric = 195,
CmdNoHelpAvailable = 196,
// Room For More Level 1 197-199 Not Used
// Level 2 Chat // Level 2 Chat
NoSelection = 200, NoSelection = 200,
@@ -362,14 +377,14 @@ namespace Framework.Constants
CommandWhisperoff = 286, CommandWhisperoff = 286,
CommandCreatguidnotfound = 287, CommandCreatguidnotfound = 287,
CommandNotDeadOrNoLoot = 288, CommandNotDeadOrNoLoot = 288,
CommandNpcShowLootHeader = 289, CommandNpcShowlootHeader = 289,
CommandNpcShowLootLabel = 290, CommandNpcShowlootLabel = 290,
CommandNpcShowLootEntry = 291, CommandNpcShowlootEntry = 291,
CommandNpcShowLootMoney = 292, CommandNpcShowlootMoney = 292,
CommandNpcShowLootLabel2 = 293, CommandNpcShowlootLabel2 = 293,
CommandNpcShowLootSublabel = 294, CommandNpcShowlootSublabel = 294,
CommandNpcShowLootEntry2 = 295, CommandNpcShowlootEntry2 = 295,
// 296 free // 296 Free
// End // End
CommandWanderDistance = 297, CommandWanderDistance = 297,
@@ -442,7 +457,37 @@ namespace Framework.Constants
CommandCheatWw = 362, CommandCheatWw = 362,
CommandWhisperoffplayer = 363, CommandWhisperoffplayer = 363,
CommandCheatTaxinodes = 364, CommandCheatTaxinodes = 364,
// Room For More Level 2 365-399 Not Used CommandAchievementAddHelp = 365,
CommandAccSetAddonHelp = 366,
CommandAccSetSecRegmailHelp = 367,
CommandAccSetSecEmailHelp = 368,
CommandAccSet2faHelp = 369,
CommandAccSetSeclevelHelp = 370,
CommandAccSetPasswordHelp = 371,
CommandAcc2faSetupHelp = 372,
CommandAcc2faRemoveHelp = 373,
CommandAccAddonHelp = 374,
CommandAccCreateHelp = 375,
CommandAccDeleteHelp = 376,
CommandAccEmailHelp = 377,
CommandAccOnlinelistHelp = 378,
CommandAccLockCountryHelp = 379,
CommandAccLockIpHelp = 380,
CommandAccPasswordHelp = 381,
CommandAccountHelp = 382,
CommandLearnHelp = 383,
CommandUnlearnHelp = 384,
CommandLearnMyQuestsHelp = 385,
CommandLearnMyTrainerHelp = 386,
CommandLearnAllBlizzardHelp = 387,
CommandLearnAllDebugHelp = 388,
CommandLearnAllCraftsHelp = 389,
CommandLearnAllDefaultHelp = 390,
CommandLearnAllLanguagesHelp = 391,
CommandLearnAllRecipesHelp = 392,
CommandLearnAllTalentsHelp = 393,
CommandLearnAllPettalentHelp = 394,
// Room For More Level 2 395-399 Not Used
// Level 3 Chat // Level 3 Chat
ScriptsReloaded = 400, ScriptsReloaded = 400,
@@ -504,7 +549,7 @@ namespace Framework.Constants
CommandGraveyardalrlinked = 450, CommandGraveyardalrlinked = 450,
CommandGraveyardlinked = 451, CommandGraveyardlinked = 451,
CommandGraveyardwrongzone = 452, CommandGraveyardwrongzone = 452,
// = 453, See PinfoPlayer // = 453, See PinfoPlayer
CommandGraveyarderror = 454, CommandGraveyarderror = 454,
CommandGraveyardNoteam = 455, CommandGraveyardNoteam = 455,
CommandGraveyardAny = 456, CommandGraveyardAny = 456,
@@ -515,7 +560,7 @@ namespace Framework.Constants
CommandZonenografaction = 461, CommandZonenografaction = 461,
CommandTpAlreadyexist = 462, CommandTpAlreadyexist = 462,
CommandTpAdded = 463, CommandTpAdded = 463,
CommandTpAddedError = 464, CommandTpAddedErr = 464,
CommandTpDeleted = 465, CommandTpDeleted = 465,
CommandNotaxinodefound = 466, CommandNotaxinodefound = 466,
CommandTargetListauras = 467, CommandTargetListauras = 467,
@@ -595,7 +640,7 @@ namespace Framework.Constants
MovegensIdle = 527, MovegensIdle = 527,
MovegensRandom = 528, MovegensRandom = 528,
MovegensWaypoint = 529, MovegensWaypoint = 529,
// = 530, not used // = 530, Not Used
MovegensConfused = 531, MovegensConfused = 531,
MovegensChasePlayer = 532, MovegensChasePlayer = 532,
MovegensChaseCreature = 533, MovegensChaseCreature = 533,
@@ -615,9 +660,9 @@ namespace Framework.Constants
NpcinfoTrainer = 546, NpcinfoTrainer = 546,
NpcinfoDungeonId = 547, NpcinfoDungeonId = 547,
// = 548, See PinfoGmActive // = 548, See PinfoGmActive
// = 549, See PinfoBanned // = 549, See PinfoBanned
// = 550, See PinfoMuted // = 550, See PinfoMuted
YouSetExploreAll = 551, YouSetExploreAll = 551,
YouSetExploreNothing = 552, YouSetExploreNothing = 552,
@@ -678,11 +723,12 @@ namespace Framework.Constants
Gmlist = 597, Gmlist = 597,
GmlistHeader = 598, GmlistHeader = 598,
GmlistEmpty = 599, GmlistEmpty = 599,
RemoveitemFailure = 600, RemoveitemFailure = 600,
// End Level 3 List, Continued At 1100 // End Level 3 List, Continued At 1100
// 601-704 - free // 601-704 - Free
WaitBeforeSpeaking = 705, WaitBeforeSpeaking = 705,
NotEquippedItem = 706, NotEquippedItem = 706,
@@ -694,9 +740,9 @@ namespace Framework.Constants
BgQueueAnnounceSelf = 711, BgQueueAnnounceSelf = 711,
BgQueueAnnounceWorld = 712, BgQueueAnnounceWorld = 712,
YourArenaLevelReqError = 713, YourArenaLevelReqError = 713,
// = 714, See PinfoAccAccount // = 714, See PinfoAccAccount
YourBgLevelReqError = 715, YourBgLevelReqError = 715,
// = 716, See PinfoAccLastlogin // = 716, See PinfoAccLastlogin
BgStartedAnnounceWorld = 717, BgStartedAnnounceWorld = 717,
ArenaQueueAnnounceWorldJoin = 718, ArenaQueueAnnounceWorldJoin = 718,
ArenaQueueAnnounceWorldExit = 719, ArenaQueueAnnounceWorldExit = 719,
@@ -705,7 +751,7 @@ namespace Framework.Constants
ArenaGroupTooLarge = 721, // "Your Group Is Too Large For This Arena. Please Regroup To Join." ArenaGroupTooLarge = 721, // "Your Group Is Too Large For This Arena. Please Regroup To Join."
ArenaYourTeamOnly = 722, // "Your Group Has Members Not In Your Arena Team. Please Regroup To Join." ArenaYourTeamOnly = 722, // "Your Group Has Members Not In Your Arena Team. Please Regroup To Join."
ArenaNotEnoughPlayers = 723, // "Your Group Does Not Have Enough Players To Join This Match." ArenaNotEnoughPlayers = 723, // "Your Group Does Not Have Enough Players To Join This Match."
// 724-726 - free // 724-726 - Free
BgGroupOfflineMember = 727, // "Your Group Has An Offline Member. Please Remove Him Before Joining." BgGroupOfflineMember = 727, // "Your Group Has An Offline Member. Please Remove Him Before Joining."
BgGroupMixedFaction = 728, // "Your Group Has Players From The Opposing Faction. You Can'T Join The Battleground As A Group." BgGroupMixedFaction = 728, // "Your Group Has Players From The Opposing Faction. You Can'T Join The Battleground As A Group."
BgGroupMixedLevels = 729, // "Your Group Has Players From Different Battleground Brakets. You Can'T Join As Group." BgGroupMixedLevels = 729, // "Your Group Has Players From Different Battleground Brakets. You Can'T Join As Group."
@@ -721,24 +767,25 @@ namespace Framework.Constants
DebugArenaOff = 738, DebugArenaOff = 738,
DebugBgOn = 739, DebugBgOn = 739,
DebugBgOff = 740, DebugBgOff = 740,
// DistArenaPointsStart = 741, DistArenaPointsStart = 741, // 3.3.5 Reserved
// DistArenaPointsOnlineStart = 742, DistArenaPointsOnlineStart = 742, // 3.3.5 Reserved
// DistArenaPointsOnlineEnd = 743, DistArenaPointsOnlineEnd = 743, // 3.3.5 Reserved
// DistArenaPointsTeamStart = 744, DistArenaPointsTeamStart = 744, // 3.3.5 Reserved
// DistArenaPointsTeamEnd = 745, DistArenaPointsTeamEnd = 745, // 3.3.5 Reserved
// DistArenaPointsEnd = 746, DistArenaPointsEnd = 746, // 3.3.5 Reserved
BgDisabled = 747, BgDisabled = 747,
ArenaDisabled = 748, ArenaDisabled = 748,
// = 749, See PinfoAccOs // = 749, See PinfoAccOs
BattlegroundPrematureFinishWarning = 750, // "Not Enough Players. This Game Will Close In %U Mins." BattlegroundPrematureFinishWarning = 750, // "Not Enough Players. This Game Will Close In %U Mins."
BattlegroundPrematureFinishWarningSecs = 751, // "Not Enough Players. This Game Will Close In %U Seconds." BattlegroundPrematureFinishWarningSecs = 751, // "Not Enough Players. This Game Will Close In %U Seconds."
// = 752, See PinfoAccIp // = 752, See PinfoAccIp
// 753-755 - free // 753-755 - Free
// Room For Bg/Arena = 773-784
// Room For Bg/Arena = 773-784
ArenaTesting = 785, ArenaTesting = 785,
AutoAnn = 786, AutoAnn = 786,
AnnounceColor = 787, AnnounceColor = 787,
// 788-799 - free // 788-799 - Free
// In Game Strings // In Game Strings
PetInvalidName = 800, PetInvalidName = 800,
@@ -751,7 +798,7 @@ namespace Framework.Constants
NeedCharacterName = 807, NeedCharacterName = 807,
PlayerNotExistOrOffline = 808, PlayerNotExistOrOffline = 808,
AccountForPlayerNotFound = 809, AccountForPlayerNotFound = 809,
// Unused = 810, // Unused = 810,
GuildMaster = 811, GuildMaster = 811,
GuildOfficer = 812, GuildOfficer = 812,
GuildVeteran = 813, GuildVeteran = 813,
@@ -806,7 +853,7 @@ namespace Framework.Constants
ArenaInfoHeader = 868, ArenaInfoHeader = 868,
ArenaInfoMembers = 869, ArenaInfoMembers = 869,
ArenaLookup = 870, ArenaLookup = 870,
// = 871, See PinfoChrLevelHigh // = 871, See PinfoChrLevelHigh
CommandWrongemail = 872, CommandWrongemail = 872,
NewEmailsNotMatch = 873, NewEmailsNotMatch = 873,
CommandEmail = 874, CommandEmail = 874,
@@ -814,12 +861,12 @@ namespace Framework.Constants
CommandNotchangeemail = 876, CommandNotchangeemail = 876,
OldEmailIsNewEmail = 877, OldEmailIsNewEmail = 877,
CommandEmailOutput = 878, CommandEmailOutput = 878,
// = 879, See PinfoChrRegmails // = 879, See PinfoChrRegmails
AccountSecType = 880, AccountSecType = 880,
RbacEmailRequired = 881, RbacEmailRequired = 881,
// = 882, LANG_PINFO_CHR_MAP_WITH_AREA // = 882, PinfoChrMapWithArea
Account = 883, Account = 883,
// Room For In-Game Strings 884-999 Not Used // Room For In-Game Strings 884-999 Not Used
// Level 4 (Cli Only Commands) // Level 4 (Cli Only Commands)
CommandExit = 1000, CommandExit = 1000,
@@ -858,7 +905,7 @@ namespace Framework.Constants
AccountCreatedBnet = 1033, AccountCreatedBnet = 1033,
AccountBnetListHeader = 1034, AccountBnetListHeader = 1034,
AccountBnetListNoAccounts = 1035, AccountBnetListNoAccounts = 1035,
// Room For More Level 4 1036-1099 Not Used // Room For More Level 4 1036-1099 Not Used
// Level 3 (Continue) // Level 3 (Continue)
AccountSetaddon = 1100, AccountSetaddon = 1100,
@@ -945,7 +992,7 @@ namespace Framework.Constants
GuildInfoBankGold = 1181, GuildInfoBankGold = 1181,
GuildInfoMotd = 1182, GuildInfoMotd = 1182,
GuildInfoExtraInfo = 1183, GuildInfoExtraInfo = 1183,
ChangeAccountSuccess = 1184, // log ChangeAccountSuccess = 1184, // Log
GroupNotInRaidGroup = 1185, GroupNotInRaidGroup = 1185,
GroupRoleChanged = 1186, GroupRoleChanged = 1186,
LeaderCannotBeAssistant = 1187, LeaderCannotBeAssistant = 1187,
@@ -953,14 +1000,14 @@ namespace Framework.Constants
CommandNoInstancesMatch = 1189, CommandNoInstancesMatch = 1189,
CommandMultipleInstancesMatch = 1190, CommandMultipleInstancesMatch = 1190,
CommandMultipleInstancesEntry = 1191, CommandMultipleInstancesEntry = 1191,
// 1192 unused, // 1192 Unused
CommandInstanceNoEntrance = 1193, CommandInstanceNoEntrance = 1193,
CommandInstanceNoExit = 1194, CommandInstanceNoExit = 1194,
CommandWentToInstanceGate = 1195, CommandWentToInstanceGate = 1195,
CommandWentToInstanceStart = 1196, CommandWentToInstanceStart = 1196,
CommandGoInstanceGateFailed = 1197, CommandGoInstanceGateFailed = 1197,
CommandGoInstanceStartFailed = 1198, CommandGoInstanceStartFailed = 1198,
// Room for more level 3 1199 not used // Room For More Level 3 1199 Not Used
// Debug Commands // Debug Commands
CinematicNotExist = 1200, CinematicNotExist = 1200,
@@ -983,8 +1030,9 @@ namespace Framework.Constants
AccountBnetUnlinked = 1216, AccountBnetUnlinked = 1216,
AccountBnetNotLinked = 1217, AccountBnetNotLinked = 1217,
DisallowTicketsConfig = 1218, DisallowTicketsConfig = 1218,
// 1219-1499 - free // 1219-1499 - Free
// Command Argument Parsers
CmdparserEither = 1500, CmdparserEither = 1500,
CmdparserOr = 1501, CmdparserOr = 1501,
CmdparserStringValueInvalid = 1502, CmdparserStringValueInvalid = 1502,
@@ -1003,15 +1051,20 @@ namespace Framework.Constants
CmdparserExactSeqMismatch = 1515, CmdparserExactSeqMismatch = 1515,
CmdparserCurrencyNoExist = 1516, CmdparserCurrencyNoExist = 1516,
// 1516-1998 - free // 1516-1998 - Free
DebugAreatriggerLeft = 1999, DebugAreatriggerLeft = 1999,
// Ticket Strings 2003-2028 // Ticket Strings 2000-2030
CommandTicketnew = 2000, // 3.3.5 Reserved
CommandTicketupdated = 2001, // 3.3.5 Reserved
CommandTicketplayerabandon = 2002, // 3.3.5 Reserved
CommandTicketclosed = 2003, CommandTicketclosed = 2003,
CommandTicketdeleted = 2004, CommandTicketdeleted = 2004,
CommandTicketnotexist = 2005, CommandTicketnotexist = 2005,
CommandTicketclosefirst = 2006, CommandTicketclosefirst = 2006,
CommandTicketalreadyassigned = 2007, CommandTicketalreadyassigned = 2007,
CommandTicketreload = 2008, // 3.3.5 Reserved
CommandTicketshowlist = 2009, CommandTicketshowlist = 2009,
CommandTicketshowonlinelist = 2010, // 3.3.5 Reserved
CommandTicketshowclosedlist = 2011, CommandTicketshowclosedlist = 2011,
CommandTicketassignerrorA = 2012, CommandTicketassignerrorA = 2012,
CommandTicketassignerrorB = 2013, CommandTicketassignerrorB = 2013,
@@ -1020,16 +1073,20 @@ namespace Framework.Constants
CommandTicketcannotclose = 2016, CommandTicketcannotclose = 2016,
CommandTicketlistguid = 2017, CommandTicketlistguid = 2017,
CommandTicketlistname = 2018, CommandTicketlistname = 2018,
CommandTicketlistage = 2019, // 3.3.5 Reserved
CommandTicketlistassignedto = 2020, CommandTicketlistassignedto = 2020,
CommandTicketlistunassigned = 2021, CommandTicketlistunassigned = 2021,
CommandTicketlistmessage = 2022, CommandTicketlistmessage = 2022,
CommandTicketlistcomment = 2023, CommandTicketlistcomment = 2023,
CommandTicketlistaddcomment = 2024, CommandTicketlistaddcomment = 2024,
CommandTicketlistagecreate = 2025, CommandTicketlistagecreate = 2025,
CommandTicketshowescalatedlist = 2026, // 3.3.5 Reserved
CommandTicketpending = 2027, CommandTicketpending = 2027,
CommandTicketreset = 2028, CommandTicketreset = 2028,
CommandTicketlistresponse = 2029, // 3.3.5 Reserved
CommandTicketcompleted = 2030, // 3.3.5 Reserved
// Trinity Strings 5000-9999 // Trinity Strings 5000-9999
CommandFreeze = 5000, CommandFreeze = 5000,
CommandFreezeError = 5001, CommandFreezeError = 5001,
CommandFreezeWrong = 5002, CommandFreezeWrong = 5002,
@@ -1049,7 +1106,7 @@ namespace Framework.Constants
Battleground = 5015, Battleground = 5015,
Arena = 5016, Arena = 5016,
Raid = 5017, Raid = 5017,
NpcinfoReactState = 5018, NpcinfoReactstate = 5018,
CommandTempFrozenPlayer = 5019, CommandTempFrozenPlayer = 5019,
NpcinfoPhases = 5020, NpcinfoPhases = 5020,
NpcinfoArmor = 5021, NpcinfoArmor = 5021,
@@ -1062,7 +1119,7 @@ namespace Framework.Constants
GoinfoLootid = 5028, GoinfoLootid = 5028,
CommandLookupMaxResults = 5029, CommandLookupMaxResults = 5029,
Unauthorized = 5030, Unauthorized = 5030,
ObjectInfoAIInfo = 5031, ObjectinfoAiInfo = 5031,
CommandNoBattlegroundFound = 5032, CommandNoBattlegroundFound = 5032,
CommandNoAchievementCriteriaFound = 5033, CommandNoAchievementCriteriaFound = 5033,
CommandNoOutdoorPvpForund = 5034, CommandNoOutdoorPvpForund = 5034,
@@ -1120,17 +1177,16 @@ namespace Framework.Constants
ListRespawnsZone = 5078, ListRespawnsZone = 5078,
ListRespawnsListheader = 5079, ListRespawnsListheader = 5079,
ListRespawnsOverdue = 5080, ListRespawnsOverdue = 5080,
// unused 5081 // Unused 5081
// unused 5082 // Unused 5082
ObjectInfoAIType = 5083, ObjectinfoAiType = 5083,
NpcinfoUnitFieldFlags2 = 5084, NpcinfoUnitFieldFlags2 = 5084,
NpcinfoUnitFieldFlags3 = 5085, NpcinfoUnitFieldFlags3 = 5085,
NpcinfoNpcFlags = 5086, NpcinfoNpcFlags = 5086,
NpcinfoPhaseIds = 5087, NpcinfoPhaseIds = 5087,
Scenario = 5088, Scenario = 5088,
// Room For More Trinity Strings 5089-6603 // Room For More Trinity Strings 5089-6603
// Level Requirement Notifications // Level Requirement Notifications
SayReq = 6604, SayReq = 6604,
@@ -1148,7 +1204,7 @@ namespace Framework.Constants
GmNotify = 6614, GmNotify = 6614,
GmAnnounceColor = 6615, GmAnnounceColor = 6615,
GmSilence = 6616, // "Silence Is On For %S" - Spell 1852 GmSilence = 6616, // "Silence Is On For %S" - Spell 1852
WorldClosed = 7523, WorldClosed = 7523,
WorldOpened = 7524, WorldOpened = 7524,
@@ -1174,8 +1230,8 @@ namespace Framework.Constants
LfgRoleNone = 9998, LfgRoleNone = 9998,
LfgError = 9999, LfgError = 9999,
// Use For Not-In-Offcial-Sources Patches // Use For Not-In-Official-Sources Patches
// 10000-10999 // 10000-10999
// Opvp Si // Opvp Si
OpvpSiCaptureH = 10049, OpvpSiCaptureH = 10049,
OpvpSiCaptureA = 10050, OpvpSiCaptureA = 10050,
@@ -1186,9 +1242,9 @@ namespace Framework.Constants
OpvpZmGossipAlliance = 10054, OpvpZmGossipAlliance = 10054,
OpvpZmGossipHorde = 10055, OpvpZmGossipHorde = 10055,
// 10056-10066 - free // 10056-10066 - Free
// Use For Custom Patches 11000-11999 // Use For Custom Patches 11000-11999
AutoBroadcast = 11000, AutoBroadcast = 11000,
InvalidRealmid = 11001, InvalidRealmid = 11001,
+1 -1
View File
@@ -236,7 +236,7 @@ namespace Framework.IO
public bool IsAtEnd() public bool IsAtEnd()
{ {
return activeposition == activestring.Length; return activestring.IsEmpty() || activeposition == activestring.Length;
} }
public int GetCurrentPosition() public int GetCurrentPosition()
+31
View File
@@ -322,6 +322,9 @@ namespace System
public static bool Like(this string toSearch, string toFind) public static bool Like(this string toSearch, string toFind)
{ {
if (toSearch == null || toFind == null)
return false;
return toSearch.ToLower().Contains(toFind.ToLower()); return toSearch.ToLower().Contains(toFind.ToLower());
} }
@@ -386,6 +389,34 @@ namespace System
throw new Exception("Unsuccessful Match."); throw new Exception("Unsuccessful Match.");
} }
} }
public static (string token, string tail) Tokenize(this string args)
{
string token;
string tail = "";
int delimPos = args.IndexOf(' ');
if (delimPos != -1)
{
token = args.Substring(0, delimPos);
int tailPos = args.FindFirstNotOf(" ", delimPos);
if (tailPos != -1)
tail = args.Substring(tailPos);
}
else
token = args;
return (token, tail);
}
public static int FindFirstNotOf(this string source, string chars, int pos)
{
for (int i = pos; i < source.Length; i++)
if (chars.IndexOf(source[i]) == -1)
return i;
return -1;
}
#endregion #endregion
#region BinaryReader #region BinaryReader
+6 -9
View File
@@ -48,10 +48,10 @@ namespace Game.Chat
//We found a optional arg and we dont have the correct amount of args //We found a optional arg and we dont have the correct amount of args
args.SetCurrentPosition(oldPos); args.SetCurrentPosition(oldPos);
arguments.Add(default); arguments.Add(default);
index++;
} }
else else
arguments.Add(value); arguments.Add(value);
} }
return arguments.ToArray(); return arguments.ToArray();
@@ -109,25 +109,22 @@ namespace Game.Chat
value = args.NextChar(); value = args.NextChar();
break; break;
case TypeCode.Object: case TypeCode.Object:
if (type.IsGenericType)
type = type.GenericTypeArguments[0].UnderlyingSystemType;
switch (type.Name) switch (type.Name)
{ {
case nameof(GameTele): case nameof(PlayerIdentifier):
value = Global.ObjectMgr.GetGameTele(args.NextString()); value = PlayerIdentifier.ParseFromString(args.NextString());
break; break;
case nameof(SpellInfo): case nameof(AccountIdentifier):
value = Global.SpellMgr.GetSpellInfo(args.NextUInt32(), Difficulty.None); value = AccountIdentifier.ParseFromString(args.NextString());
break; break;
default: default:
return false; return false;
} }
return true; return true;
default: default:
return false; return false;
} }
return true; return true;
} }
} }
+17 -5
View File
@@ -23,10 +23,22 @@ namespace Game.Chat
[AttributeUsage(AttributeTargets.Method, AllowMultiple = true)] [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]
public class CommandAttribute : Attribute public class CommandAttribute : Attribute
{ {
public CommandAttribute(string command)
{
Name = command.ToLower();
}
public CommandAttribute(string command, RBACPermissions rbac, bool allowConsole = false) public CommandAttribute(string command, RBACPermissions rbac, bool allowConsole = false)
{ {
Name = command.ToLower(); Name = command.ToLower();
Help = ""; RBAC = rbac;
AllowConsole = allowConsole;
}
public CommandAttribute(string command, CypherStrings help, RBACPermissions rbac, bool allowConsole = false)
{
Name = command.ToLower();
Help = help;
RBAC = rbac; RBAC = rbac;
AllowConsole = allowConsole; AllowConsole = allowConsole;
} }
@@ -37,9 +49,9 @@ namespace Game.Chat
public string Name { get; private set; } public string Name { get; private set; }
/// <summary> /// <summary>
/// Help text for command. /// Help String for command.
/// </summary> /// </summary>
public string Help { get; set; } public CypherStrings Help { get; set; }
/// <summary> /// <summary>
/// Allow Console? /// Allow Console?
@@ -55,13 +67,13 @@ namespace Game.Chat
[AttributeUsage(AttributeTargets.Class)] [AttributeUsage(AttributeTargets.Class)]
public class CommandGroupAttribute : CommandAttribute public class CommandGroupAttribute : CommandAttribute
{ {
//todo fix me. public CommandGroupAttribute(string command) : base(command) { }
public CommandGroupAttribute(string command) : base(command, RBACPermissions.Max, true) { }
} }
[AttributeUsage(AttributeTargets.Method)] [AttributeUsage(AttributeTargets.Method)]
public class CommandNonGroupAttribute : CommandAttribute public class CommandNonGroupAttribute : CommandAttribute
{ {
public CommandNonGroupAttribute(string command, CypherStrings help, RBACPermissions rbac, bool allowConsole = false) : base(command, help, rbac, allowConsole) { }
public CommandNonGroupAttribute(string command, RBACPermissions rbac, bool allowConsole = false) : base(command, rbac, allowConsole) { } public CommandNonGroupAttribute(string command, RBACPermissions rbac, bool allowConsole = false) : base(command, rbac, allowConsole) { }
} }
} }
+32 -215
View File
@@ -37,9 +37,9 @@ namespace Game.Chat
_session = session; _session = session;
} }
public virtual bool ParseCommand(string text) public virtual bool ParseCommands(string text)
{ {
if (string.IsNullOrEmpty(text)) if (text.IsEmpty())
return false; return false;
// chat case (.command or !command format) // chat case (.command or !command format)
@@ -51,7 +51,10 @@ namespace Game.Chat
return false; return false;
// ignore messages staring from many dots. // ignore messages staring from many dots.
if (text[1] == '!' || text[1] == '.') if (text[1] == text[0])
return false;
if (text[1] == ' ')
return false; return false;
return _ParseCommands(text.Substring(1)); return _ParseCommands(text.Substring(1));
@@ -59,7 +62,7 @@ namespace Game.Chat
public bool _ParseCommands(string text) public bool _ParseCommands(string text)
{ {
if (ExecuteCommandInTable(CommandManager.GetCommands(), text, text)) if (ChatCommandNode.TryExecuteCommand(this, text))
return true; return true;
// Pretend commands don't exist for regular players // Pretend commands don't exist for regular players
@@ -67,205 +70,17 @@ namespace Game.Chat
return false; return false;
// Send error message for GMs // Send error message for GMs
SendSysMessage(CypherStrings.NoCmd); SendSysMessage(CypherStrings.CmdInvalid, text);
return true; return true;
} }
public bool ExecuteCommandInTable(ICollection<ChatCommand> table, string text, string fullcmd) public virtual bool IsAvailable(ChatCommandNode cmd)
{ {
StringArguments args = new(text); return HasPermission(cmd._permission.RequiredPermission);
string cmd = args.NextString();
foreach (var command in table)
{
if (!HasStringAbbr(command.Name, cmd))
continue;
bool match = false;
if (command.Name.Length > cmd.Length)
{
foreach (var command2 in table)
{
if (!HasStringAbbr(command2.Name, cmd))
continue;
if (command2.Name.Equals(cmd))
{
match = true;
break;
}
}
}
if (match)
continue;
if (!command.ChildCommands.Empty())
{
string arg = args.NextString("");
if (!ExecuteCommandInTable(command.ChildCommands, arg, fullcmd))
{
if (_session != null && !_session.HasPermission(RBACPermissions.CommandsNotifyCommandNotFoundError))
return false;
if (!arg.IsEmpty())
SendSysMessage(CypherStrings.NoSubcmd);
else
SendSysMessage(CypherStrings.CmdSyntax);
ShowHelpForCommand(command.ChildCommands, arg);
}
return true;
}
// must be available and have handler
if (!command.HasHandler() || !IsAvailable(command))
continue;
_sentErrorMessage = false;
if (command.Invoke(this, new StringArguments(!command.Name.IsEmpty() ? args.NextString("") : text)))
{
if (GetSession() == null) // ignore console
return true;
Player player = GetPlayer();
if (!Global.AccountMgr.IsPlayerAccount(GetSession().GetSecurity()))
{
ObjectGuid guid = player.GetTarget();
uint areaId = player.GetAreaId();
string areaName = "Unknown";
string zoneName = "Unknown";
AreaTableRecord area = CliDB.AreaTableStorage.LookupByKey(areaId);
if (area != null)
{
var locale = GetSessionDbcLocale();
areaName = area.AreaName[locale];
AreaTableRecord zone = CliDB.AreaTableStorage.LookupByKey(area.ParentAreaID);
if (zone != null)
zoneName = zone.AreaName[locale];
}
Log.outCommand(GetSession().GetAccountId(), "Command: {0} [Player: {1} ({2}) (Account: {3}) Postion: {4} Map: {5} ({6}) Area: {7} ({8}) Zone: {9} Selected: {10} ({11})]",
fullcmd, player.GetName(), player.GetGUID().ToString(), GetSession().GetAccountId(), player.GetPosition(), player.GetMapId(),
player.GetMap() ? player.GetMap().GetMapName() : "Unknown", areaId, areaName, zoneName, (player.GetSelectedUnit()) ? player.GetSelectedUnit().GetName() : "", guid.ToString());
}
}
else if (!HasSentErrorMessage())
{
if (!command.Help.IsEmpty())
SendSysMessage(command.Help);
else
SendSysMessage(CypherStrings.CmdSyntax);
}
return true;
}
return false;
}
public bool ShowHelpForCommand(ICollection<ChatCommand> table, string text)
{
StringArguments args = new(text);
if (!args.Empty())
{
string cmd = args.NextString();
foreach (var command in table)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!IsAvailable(command))
continue;
if (!HasStringAbbr(command.Name, cmd))
continue;
// have subcommand
string subcmd = !cmd.IsEmpty() ? args.NextString() : "";
if (!command.ChildCommands.Empty() && !subcmd.IsEmpty())
{
if (ShowHelpForCommand(command.ChildCommands, subcmd))
return true;
}
if (!command.Help.IsEmpty())
SendSysMessage(command.Help);
if (!command.ChildCommands.Empty())
if (ShowHelpForSubCommands(command.ChildCommands, command.Name, subcmd))
return true;
return !command.Help.IsEmpty();
}
}
else
{
foreach (var command in table)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!IsAvailable(command))
continue;
if (!command.Name.IsEmpty())
continue;
if (!command.Help.IsEmpty())
SendSysMessage(command.Help);
if (!command.ChildCommands.Empty())
if (ShowHelpForSubCommands(command.ChildCommands, "", ""))
return true;
return !command.Help.IsEmpty();
}
}
return ShowHelpForSubCommands(table, "", text);
}
public bool ShowHelpForSubCommands(ICollection<ChatCommand> table, string cmd, string subcmd)
{
string list = "";
foreach (var command in table)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!IsAvailable(command))
continue;
// for empty subcmd show all available
if (!subcmd.IsEmpty() && !HasStringAbbr(command.Name, subcmd))
continue;
if (GetSession() != null)
list += "\n ";
else
list += "\n\r ";
list += command.Name;
if (!command.ChildCommands.Empty())
list += " ...";
}
if (list.IsEmpty())
return false;
if (table == CommandManager.GetCommands())
{
SendSysMessage(CypherStrings.AvailableCmd);
SendSysMessage(list);
}
else
SendSysMessage(CypherStrings.SubcmdsList, cmd, list);
return true;
}
public virtual bool IsAvailable(ChatCommand cmd)
{
return HasPermission(cmd.Permission);
} }
public virtual bool IsHumanReadable() { return true; }
public virtual bool HasPermission(RBACPermissions permission) { return _session.HasPermission(permission); } public virtual bool HasPermission(RBACPermissions permission) { return _session.HasPermission(permission); }
public string ExtractKeyFromLink(StringArguments args, params string[] linkType) public string ExtractKeyFromLink(StringArguments args, params string[] linkType)
@@ -699,7 +514,7 @@ namespace Game.Chat
} }
public Player GetPlayer() public Player GetPlayer()
{ {
return _session.GetPlayer(); return _session?.GetPlayer();
} }
public string GetCypherString(CypherStrings str) public string GetCypherString(CypherStrings str)
{ {
@@ -822,27 +637,27 @@ namespace Game.Chat
public AddonChannelCommandHandler(WorldSession session) : base(session) { } public AddonChannelCommandHandler(WorldSession session) : base(session) { }
public override bool ParseCommand(string text) public override bool ParseCommands(string str)
{ {
if (text.IsEmpty()) if (str.Length < 5)
return false; return false;
if (text.Length < 5) // str[1] through str[4] is 4-character command counter char opcode = str[0];
return false; echo = str.Substring(1);
echo = text.Substring(1); switch (opcode)
switch (text[0])
{ {
case 'p': // p Ping case 'p': // p Ping
SendAck(); SendAck();
return true; return true;
case 'h': // h Issue human-readable command case 'h': // h Issue human-readable command
case 'i': // i Issue command case 'i': // i Issue command
if (text.Length < 6) if (str.Length < 6)
return false; return false;
humanReadable = (text[0] == 'h');
if (_ParseCommands(text + 5)) // actual command starts at str[5] humanReadable = opcode == 'h';
string cmd = str.Substring(5);
if (_ParseCommands(cmd)) // actual command starts at str[5]
{ {
if (!hadAck) if (!hadAck)
SendAck(); SendAck();
@@ -853,7 +668,7 @@ namespace Game.Chat
} }
else else
{ {
SendSysMessage(CypherStrings.NoCmd); SendSysMessage(CypherStrings.CmdInvalid, cmd);
SendFailed(); SendFailed();
} }
return true; return true;
@@ -906,13 +721,15 @@ namespace Game.Chat
msg.Append(body, lastpos, pos - lastpos); msg.Append(body, lastpos, pos - lastpos);
Send(msg.ToString()); Send(msg.ToString());
} }
public override bool IsHumanReadable() { return humanReadable; }
} }
public class ConsoleHandler : CommandHandler public class ConsoleHandler : CommandHandler
{ {
public override bool IsAvailable(ChatCommand cmd) public override bool IsAvailable(ChatCommandNode cmd)
{ {
return cmd.AllowConsole; return cmd._permission.AllowConsole;
} }
public override bool HasPermission(RBACPermissions permission) public override bool HasPermission(RBACPermissions permission)
@@ -927,7 +744,7 @@ namespace Game.Chat
Log.outInfo(LogFilter.Server, str); Log.outInfo(LogFilter.Server, str);
} }
public override bool ParseCommand(string str) public override bool ParseCommands(string str)
{ {
if (str.IsEmpty()) if (str.IsEmpty())
return false; return false;
@@ -969,9 +786,9 @@ namespace Game.Chat
_reportToRA = reportToRA; _reportToRA = reportToRA;
} }
public override bool IsAvailable(ChatCommand cmd) public override bool IsAvailable(ChatCommandNode cmd)
{ {
return cmd.AllowConsole; return cmd._permission.AllowConsole;
} }
public override bool HasPermission(RBACPermissions permission) public override bool HasPermission(RBACPermissions permission)
@@ -986,7 +803,7 @@ namespace Game.Chat
_reportToRA(str); _reportToRA(str);
} }
public override bool ParseCommand(string str) public override bool ParseCommands(string str)
{ {
if (str.IsEmpty()) if (str.IsEmpty())
return false; return false;
+276 -88
View File
@@ -19,6 +19,8 @@ using Framework.Configuration;
using Framework.Constants; using Framework.Constants;
using Framework.Database; using Framework.Database;
using Framework.IO; using Framework.IO;
using Game.DataStorage;
using Game.Entities;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -38,18 +40,17 @@ namespace Game.Chat
var groupAttribute = type.GetCustomAttribute<CommandGroupAttribute>(true); var groupAttribute = type.GetCustomAttribute<CommandGroupAttribute>(true);
if (groupAttribute != null) if (groupAttribute != null)
{ {
ChatCommand command = new(groupAttribute); ChatCommandNode command = new(groupAttribute);
BuildChildCommandsForCommand(command, type); BuildSubCommandsForCommand(command, type);
_commands.Add(groupAttribute.Name, command); _commands.Add(groupAttribute.Name, command);
} }
else
//This check for any command not part of that group, but saves us from having to add them into a new class.
foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic))
{ {
foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic)) var commandAttribute = method.GetCustomAttribute<CommandNonGroupAttribute>(true);
{ if (commandAttribute != null)
var commandAttribute = method.GetCustomAttribute<CommandNonGroupAttribute>(true); _commands.Add(commandAttribute.Name, new ChatCommandNode(commandAttribute, method));
if (commandAttribute != null)
_commands.Add(commandAttribute.Name, new ChatCommand(commandAttribute, method));
}
} }
} }
@@ -60,13 +61,45 @@ namespace Game.Chat
do do
{ {
string name = result.Read<string>(0); string name = result.Read<string>(0);
SetDataForCommandInTable(GetCommands(), name, result.Read<string>(1), name); string help = result.Read<string>(1);
ChatCommandNode cmd = null;
var map = _commands;
foreach (var key in name.Split(' ', StringSplitOptions.RemoveEmptyEntries))
{
var it = map.LookupByKey(key);
if (it != null)
{
cmd = it;
map = cmd._subCommands;
}
else
{
Log.outError(LogFilter.Sql, $"Table `command` contains data for non-existant command '{name}'. Skipped.");
cmd = null;
break;
}
}
if (cmd == null)
continue;
if (!cmd._helpText.IsEmpty())
Log.outError(LogFilter.Sql, $"Table `command` contains duplicate data for command '{name}'. Skipped.");
if (cmd._helpString == 0)
cmd._helpText = help;
else
Log.outError(LogFilter.Sql, $"Table `command` contains legacy help text for command '{name}', which uses `trinity_string`. Skipped.");
} }
while (result.NextRow()); while (result.NextRow());
} }
foreach (var (name, cmd) in _commands)
cmd.ResolveNames(name);
} }
static void BuildChildCommandsForCommand(ChatCommand command, Type type) static void BuildSubCommandsForCommand(ChatCommandNode command, Type type)
{ {
foreach (var nestedType in type.GetNestedTypes(BindingFlags.NonPublic)) foreach (var nestedType in type.GetNestedTypes(BindingFlags.NonPublic))
{ {
@@ -74,9 +107,9 @@ namespace Game.Chat
if (groupAttribute == null) if (groupAttribute == null)
continue; continue;
ChatCommand childCommand = new(groupAttribute); ChatCommandNode subCommand = new(groupAttribute);
BuildChildCommandsForCommand(childCommand, nestedType); BuildSubCommandsForCommand(subCommand, nestedType);
command.AddChildCommand(childCommand); command.AddSubCommand(subCommand);
} }
foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic)) foreach (var method in type.GetMethods(BindingFlags.Static | BindingFlags.NonPublic))
@@ -88,55 +121,8 @@ namespace Game.Chat
if (commandAttribute.GetType() == typeof(CommandNonGroupAttribute)) if (commandAttribute.GetType() == typeof(CommandNonGroupAttribute))
continue; continue;
command.AddChildCommand(new ChatCommand(commandAttribute, method)); command.AddSubCommand(new ChatCommandNode(commandAttribute, method));
} }
command.SortChildCommands();
}
static bool SetDataForCommandInTable(ICollection<ChatCommand> table, string text, string help, string fullcommand)
{
StringArguments args = new(text);
string cmd = args.NextString().ToLower();
foreach (var command in table)
{
// for data fill use full explicit command names
if (command.Name != cmd)
continue;
// select subcommand from child commands list (including "")
if (!command.ChildCommands.Empty())
{
var arg = args.NextString("");
if (SetDataForCommandInTable(command.ChildCommands, arg, help, fullcommand))
return true;
else if (!arg.IsEmpty())
return false;
// fail with "" subcommands, then use normal level up command instead
}
// expected subcommand by full name DB content
else if (!args.NextString().IsEmpty())
{
Log.outError(LogFilter.Sql, "Table `command` have unexpected subcommand '{0}' in command '{1}', skip.", text, fullcommand);
return false;
}
command.Help = help;
return true;
}
// in case "" command let process by caller
if (!cmd.IsEmpty())
{
if (table == GetCommands())
Log.outError(LogFilter.Sql, "Table `command` have not existed command '{0}', skip.", cmd);
else
Log.outError(LogFilter.Sql, "Table `command` have not existed subcommand '{0}' in command '{1}', skip.", cmd, fullcommand);
}
return false;
} }
public static void InitConsole() public static void InitConsole()
@@ -150,55 +136,255 @@ namespace Game.Chat
var handler = new ConsoleHandler(); var handler = new ConsoleHandler();
while (!Global.WorldMgr.IsStopped) while (!Global.WorldMgr.IsStopped)
{ {
handler.ParseCommand(Console.ReadLine()); handler.ParseCommands(Console.ReadLine());
Console.ForegroundColor = ConsoleColor.Green; Console.ForegroundColor = ConsoleColor.Green;
Console.Write("Cypher>> "); Console.Write("Cypher>> ");
} }
} }
public static ICollection<ChatCommand> GetCommands() public static SortedDictionary<string, ChatCommandNode> GetCommands()
{ {
return _commands.Values; return _commands;
} }
static SortedDictionary<string, ChatCommand> _commands = new(); static SortedDictionary<string, ChatCommandNode> _commands = new();
} }
public delegate bool HandleCommandDelegate(CommandHandler handler, StringArguments args); public delegate bool HandleCommandDelegate(CommandHandler handler, StringArguments args);
public class ChatCommand public class ChatCommandNode
{ {
public string Name; public string _name;
public RBACPermissions Permission; public CommandPermissions _permission;
public bool AllowConsole; public string _helpText;
public string Help; public CypherStrings _helpString;
public List<ChatCommand> ChildCommands = new(); public SortedDictionary<string, ChatCommandNode> _subCommands = new();
MethodInfo _methodInfo; MethodInfo _methodInfo;
Type[] parameterTypes; Type[] parameterTypes;
public ChatCommand(CommandAttribute attribute) public ChatCommandNode(CommandAttribute attribute)
{ {
Name = attribute.Name; _name = attribute.Name;
Permission = attribute.RBAC; _permission = new CommandPermissions(attribute.RBAC, attribute.AllowConsole);
AllowConsole = attribute.AllowConsole; _helpString = attribute.Help;
Help = attribute.Help;
} }
public ChatCommand(CommandAttribute attribute, MethodInfo methodInfo) : this(attribute) public ChatCommandNode(CommandAttribute attribute, MethodInfo methodInfo) : this(attribute)
{ {
_methodInfo = methodInfo; _methodInfo = methodInfo;
parameterTypes = (from parameter in methodInfo.GetParameters() select parameter.ParameterType).ToArray(); parameterTypes = (from parameter in methodInfo.GetParameters() select parameter.ParameterType).ToArray();
} }
public void AddChildCommand(ChatCommand command) public static bool TryExecuteCommand(CommandHandler handler, string cmdStr)
{ {
ChildCommands.Add(command); ChatCommandNode cmd = null;
var map = CommandManager.GetCommands();
cmdStr = cmdStr.Trim(' ');
string oldTail = cmdStr;
while (!oldTail.IsEmpty())
{
/* oldTail = token DELIMITER newTail */
var (token, newTail) = oldTail.Tokenize();
Cypher.Assert(!token.IsEmpty());
var listOfPossibleCommands = map.Where(p => p.Key.StartsWith(token) && p.Value.IsVisible(handler)).ToList();
if (listOfPossibleCommands.Empty())
break; /* no matching subcommands found */
if (!listOfPossibleCommands[0].Key.Equals(token, StringComparison.OrdinalIgnoreCase))
{ /* ok, so it1 points at a partially matching subcommand - let's see if there are others */
if (listOfPossibleCommands.Count > 1)
{ /* there are multiple matching subcommands - print possibilities and return */
if (cmd != null)
handler.SendSysMessage(CypherStrings.SubcmdAmbiguous, cmd._name, ' ', token);
else
handler.SendSysMessage(CypherStrings.CmdAmbiguous, token);
handler.SendSysMessage(listOfPossibleCommands[0].Value.HasVisibleSubCommands(handler) ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, listOfPossibleCommands[0].Key);
foreach (var (name, command) in listOfPossibleCommands)
handler.SendSysMessage(command.HasVisibleSubCommands(handler) ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, name);
return true;
}
}
/* now we matched exactly one subcommand, and it1 points to it; go down the rabbit hole */
cmd = listOfPossibleCommands[0].Value;
map = cmd._subCommands;
oldTail = newTail;
}
if (cmd != null)
{ /* if we matched a command at some point, invoke it */
if (cmd.IsInvokerVisible(handler) && cmd.Invoke(handler, new StringArguments(oldTail)))
{ /* invocation succeeded, log this */
if (!handler.IsConsole())
LogCommandUsage(handler.GetSession(), (uint)cmd._permission.RequiredPermission, cmdStr);
}
else if (!handler.HasSentErrorMessage())
{ /* invocation failed, we should show usage */
cmd.SendCommandHelp(handler);
}
return true;
}
return false;
} }
public void SortChildCommands() public static void SendCommandHelpFor(CommandHandler handler, string cmdStr)
{ {
ChildCommands = ChildCommands.OrderBy(p => string.IsNullOrEmpty(p.Name)).ThenBy(p => p.Name).ToList(); ChatCommandNode cmd = null;
var map = CommandManager.GetCommands();
foreach (var token in cmdStr.Split(' ', StringSplitOptions.RemoveEmptyEntries))
{
var listOfPossibleCommands = map.Where(p => p.Key.StartsWith(token) && p.Value.IsVisible(handler)).ToList();
if (listOfPossibleCommands.Empty())
{ /* no matching subcommands found */
if (cmd != null)
{
cmd.SendCommandHelp(handler);
handler.SendSysMessage(CypherStrings.SubcmdInvalid, cmd._name, ' ', token);
}
else
handler.SendSysMessage(CypherStrings.CmdInvalid, token);
return;
}
if (!listOfPossibleCommands[0].Key.Equals(token, StringComparison.OrdinalIgnoreCase))
{ /* ok, so it1 points at a partially matching subcommand - let's see if there are others */
if (listOfPossibleCommands.Count > 1)
{ /* there are multiple matching subcommands - print possibilities and return */
if (cmd != null)
handler.SendSysMessage(CypherStrings.SubcmdAmbiguous, cmd._name, ' ', token);
else
handler.SendSysMessage(CypherStrings.CmdAmbiguous, token);
handler.SendSysMessage(listOfPossibleCommands[0].Value.HasVisibleSubCommands(handler) ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, listOfPossibleCommands[0].Key);
foreach (var (name, command) in listOfPossibleCommands)
handler.SendSysMessage(command.HasVisibleSubCommands(handler) ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, name);
return;
}
}
cmd = listOfPossibleCommands[0].Value;
map = cmd._subCommands;
}
if (cmd != null)
cmd.SendCommandHelp(handler);
else if (cmdStr.IsEmpty())
{
handler.SendSysMessage(CypherStrings.AvailableCmds);
foreach (var (name, command) in map)
handler.SendSysMessage(command.HasVisibleSubCommands(handler) ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, name);
}
else
handler.SendSysMessage(CypherStrings.CmdInvalid, cmdStr);
}
bool IsInvokerVisible(CommandHandler who)
{
if (_methodInfo == null)
return false;
if (who.IsConsole() && !_permission.AllowConsole)
return false;
return who.HasPermission(_permission.RequiredPermission);
}
bool HasVisibleSubCommands(CommandHandler who)
{
foreach (var (_, command) in _subCommands)
if (command.IsVisible(who))
return true;
return false;
}
public void ResolveNames(string name)
{
if (_methodInfo != null && (_helpText.IsEmpty() && _helpString == 0))
Log.outWarn(LogFilter.Sql, $"Table `command` is missing help text for command '{name}'.");
_name = name;
foreach (var (subToken, cmd) in _subCommands)
cmd.ResolveNames($"{name} {subToken}");
}
static void LogCommandUsage(WorldSession session, uint permission, string cmdStr)
{
if (Global.AccountMgr.IsPlayerAccount(session.GetSecurity()))
return;
if (Global.AccountMgr.GetRBACPermission((uint)RBACPermissions.RolePlayer).GetLinkedPermissions().Contains(permission))
return;
Player player = session.GetPlayer();
ObjectGuid targetGuid = player.GetTarget();
uint areaId = player.GetAreaId();
string areaName = "Unknown";
string zoneName = "Unknown";
var area = CliDB.AreaTableStorage.LookupByKey(areaId);
if (area != null)
{
Locale locale = session.GetSessionDbcLocale();
areaName = area.AreaName[locale];
var zone = CliDB.AreaTableStorage.LookupByKey(area.ParentAreaID);
if (zone != null)
zoneName = zone.AreaName[locale];
}
Log.outCommand(session.GetAccountId(), $"Command: {cmdStr} [Player: {player.GetName()} ({player.GetGUID()}) (Account: {session.GetAccountId()}) " +
$"X: {player.GetPositionX()} Y: {player.GetPositionY()} Z: {player.GetPositionZ()} Map: {player.GetMapId()} ({(player.GetMap() ? player.GetMap().GetMapName() : "Unknown")}) " +
$"Area: {areaId} ({areaName}) Zone: {zoneName} Selected: {(player.GetSelectedUnit() ? player.GetSelectedUnit().GetName() : "")} ({targetGuid})]");
}
public void SendCommandHelp(CommandHandler handler)
{
bool hasInvoker = IsInvokerVisible(handler);
if (hasInvoker)
{
if (_helpString != 0)
handler.SendSysMessage(_helpString);
else if (!_helpText.IsEmpty())
handler.SendSysMessage(_helpText);
else
{
handler.SendSysMessage(CypherStrings.CmdHelpGeneric, _name);
handler.SendSysMessage(CypherStrings.CmdNoHelpAvailable, _name);
}
}
bool header = false;
foreach (var (_, command) in _subCommands)
{
bool subCommandHasSubCommand = command.HasVisibleSubCommands(handler);
if (!subCommandHasSubCommand && !command.IsInvokerVisible(handler))
continue;
if (!header)
{
if (!hasInvoker)
handler.SendSysMessage(CypherStrings.CmdHelpGeneric, _name);
handler.SendSysMessage(CypherStrings.SubcmdsList);
header = true;
}
handler.SendSysMessage(subCommandHasSubCommand ? CypherStrings.SubcmdsListEntryEllipsis : CypherStrings.SubcmdsListEntry, command._name);
}
}
bool IsVisible(CommandHandler who) { return IsInvokerVisible(who) || HasVisibleSubCommands(who); }
public void AddSubCommand(ChatCommandNode command)
{
if (!_subCommands.TryAdd(command._name, command))
Log.outError(LogFilter.Commands, $"Error trying to add subcommand, Already exists Command: {_name} SubCommand: {command._name}");
} }
public bool Invoke(CommandHandler handler, StringArguments args) public bool Invoke(CommandHandler handler, StringArguments args)
@@ -209,15 +395,17 @@ namespace Game.Chat
return (bool)_methodInfo.Invoke(null, CommandArgs.Parse(handler, parameterTypes, args)); return (bool)_methodInfo.Invoke(null, CommandArgs.Parse(handler, parameterTypes, args));
} }
}
public bool HasHandler() public struct CommandPermissions
{ {
return _methodInfo != null; public RBACPermissions RequiredPermission;
} public bool AllowConsole;
public override string ToString() public CommandPermissions(RBACPermissions perm, bool allowConsole)
{ {
return $"Name: {Name} Permission: {Permission} AllowConsole: {AllowConsole} ChildCommandCount: {ChildCommands.Count}"; RequiredPermission = perm;
AllowConsole = allowConsole;
} }
} }
} }
+19 -21
View File
@@ -25,7 +25,7 @@ namespace Game.Chat
[CommandGroup("account")] [CommandGroup("account")]
class AccountCommands class AccountCommands
{ {
[Command("", RBACPermissions.CommandAccount)] [Command("", CypherStrings.CommandAccountHelp, RBACPermissions.CommandAccount)]
static bool HandleAccountCommand(CommandHandler handler) static bool HandleAccountCommand(CommandHandler handler)
{ {
if (handler.GetSession() == null) if (handler.GetSession() == null)
@@ -68,7 +68,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("addon", RBACPermissions.CommandAccountAddon)] [Command("addon", CypherStrings.CommandAccAddonHelp, RBACPermissions.CommandAccountAddon)]
static bool HandleAccountAddonCommand(CommandHandler handler, byte expansion) static bool HandleAccountAddonCommand(CommandHandler handler, byte expansion)
{ {
if (expansion > WorldConfig.GetIntValue(WorldCfg.Expansion)) if (expansion > WorldConfig.GetIntValue(WorldCfg.Expansion))
@@ -86,7 +86,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("create", RBACPermissions.CommandAccountCreate, true)] [Command("create", CypherStrings.CommandAccCreateHelp, RBACPermissions.CommandAccountCreate, true)]
static bool HandleAccountCreateCommand(CommandHandler handler, string accountName, string password, string email) static bool HandleAccountCreateCommand(CommandHandler handler, string accountName, string password, string email)
{ {
if (accountName.Contains("@")) if (accountName.Contains("@"))
@@ -128,7 +128,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("delete", RBACPermissions.CommandAccountDelete, true)] [Command("delete", CypherStrings.CommandAccDeleteHelp, RBACPermissions.CommandAccountDelete, true)]
static bool HandleAccountDeleteCommand(CommandHandler handler, string accountName) static bool HandleAccountDeleteCommand(CommandHandler handler, string accountName)
{ {
uint accountId = Global.AccountMgr.GetId(accountName); uint accountId = Global.AccountMgr.GetId(accountName);
@@ -161,7 +161,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("email", RBACPermissions.CommandAccountEmail)] [Command("email", CypherStrings.CommandAccEmailHelp, RBACPermissions.CommandAccountEmail)]
static bool HandleAccountEmailCommand(CommandHandler handler, string oldEmail, string password, string email, string emailConfirm) static bool HandleAccountEmailCommand(CommandHandler handler, string oldEmail, string password, string email, string emailConfirm)
{ {
if (!Global.AccountMgr.CheckEmail(handler.GetSession().GetAccountId(), oldEmail)) if (!Global.AccountMgr.CheckEmail(handler.GetSession().GetAccountId(), oldEmail))
@@ -220,7 +220,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("password", RBACPermissions.CommandAccountPassword)] [Command("password", CypherStrings.CommandAccPasswordHelp, RBACPermissions.CommandAccountPassword)]
static bool HandleAccountPasswordCommand(CommandHandler handler, string oldPassword, string newPassword, string confirmPassword, string confirmEmail) static bool HandleAccountPasswordCommand(CommandHandler handler, string oldPassword, string newPassword, string confirmPassword, string confirmEmail)
{ {
// First, we check config. What security type (sec type) is it ? Depending on it, the command branches out // First, we check config. What security type (sec type) is it ? Depending on it, the command branches out
@@ -277,12 +277,10 @@ namespace Game.Chat
return true; return true;
} }
[CommandGroup("lock")] [CommandGroup("lock")]
class AccountLockCommands class AccountLockCommands
{ {
[Command("country", RBACPermissions.CommandAccountLockCountry)] [Command("country", CypherStrings.CommandAccLockCountryHelp, RBACPermissions.CommandAccountLockCountry)]
static bool HandleAccountLockCountryCommand(CommandHandler handler, bool state) static bool HandleAccountLockCountryCommand(CommandHandler handler, bool state)
{ {
if (state) if (state)
@@ -320,7 +318,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("ip", RBACPermissions.CommandAccountLockIp)] [Command("ip", CypherStrings.CommandAccLockIpHelp, RBACPermissions.CommandAccountLockIp)]
static bool HandleAccountLockIpCommand(CommandHandler handler, bool state) static bool HandleAccountLockIpCommand(CommandHandler handler, bool state)
{ {
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_ACCOUNT_LOCK); PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_ACCOUNT_LOCK);
@@ -346,31 +344,31 @@ namespace Game.Chat
[CommandGroup("onlinelist")] [CommandGroup("onlinelist")]
class AccountOnlineListCommands class AccountOnlineListCommands
{ {
[Command("", RBACPermissions.CommandAccountOnlineList, true)] [Command("", CypherStrings.CommandAccOnlinelistHelp, RBACPermissions.CommandAccountOnlineList, true)]
static bool HandleAccountOnlineListCommand(CommandHandler handler) static bool HandleAccountOnlineListCommand(CommandHandler handler)
{ {
return HandleAccountOnlineListCommandWithParameters(handler, null, null, null, null); return HandleAccountOnlineListCommandWithParameters(handler, null, null, null, null);
} }
[Command("ip", RBACPermissions.CommandAccountOnlineList, true)] [Command("ip", CypherStrings.CommandAccOnlinelistHelp, RBACPermissions.CommandAccountOnlineList, true)]
static bool HandleAccountOnlineListWithIpFilterCommand(CommandHandler handler, string ipAddress) static bool HandleAccountOnlineListWithIpFilterCommand(CommandHandler handler, string ipAddress)
{ {
return HandleAccountOnlineListCommandWithParameters(handler, ipAddress, null, null, null); return HandleAccountOnlineListCommandWithParameters(handler, ipAddress, null, null, null);
} }
[Command("limit", RBACPermissions.CommandAccountOnlineList, true)] [Command("limit", CypherStrings.CommandAccOnlinelistHelp, RBACPermissions.CommandAccountOnlineList, true)]
static bool HandleAccountOnlineListWithLimitCommand(CommandHandler handler, uint limit) static bool HandleAccountOnlineListWithLimitCommand(CommandHandler handler, uint limit)
{ {
return HandleAccountOnlineListCommandWithParameters(handler, null, limit, null, null); return HandleAccountOnlineListCommandWithParameters(handler, null, limit, null, null);
} }
[Command("map", RBACPermissions.CommandAccountOnlineList, true)] [Command("map", CypherStrings.CommandAccOnlinelistHelp, RBACPermissions.CommandAccountOnlineList, true)]
static bool HandleAccountOnlineListWithMapFilterCommand(CommandHandler handler, uint mapId) static bool HandleAccountOnlineListWithMapFilterCommand(CommandHandler handler, uint mapId)
{ {
return HandleAccountOnlineListCommandWithParameters(handler, null, null, mapId, null); return HandleAccountOnlineListCommandWithParameters(handler, null, null, mapId, null);
} }
[Command("zone", RBACPermissions.CommandAccountOnlineList, true)] [Command("zone", CypherStrings.CommandAccOnlinelistHelp, RBACPermissions.CommandAccountOnlineList, true)]
static bool HandleAccountOnlineListWithZoneFilterCommand(CommandHandler handler, uint zoneId) static bool HandleAccountOnlineListWithZoneFilterCommand(CommandHandler handler, uint zoneId)
{ {
return HandleAccountOnlineListCommandWithParameters(handler, null, null, null, zoneId); return HandleAccountOnlineListCommandWithParameters(handler, null, null, null, zoneId);
@@ -442,7 +440,7 @@ namespace Game.Chat
[CommandGroup("set")] [CommandGroup("set")]
class AccountSetCommands class AccountSetCommands
{ {
[Command("addon", RBACPermissions.CommandAccountSetAddon, true)] [Command("addon", CypherStrings.CommandAccSetAddonHelp, RBACPermissions.CommandAccountSetAddon, true)]
static bool HandleAccountSetAddonCommand(CommandHandler handler, string accountName, byte expansion) static bool HandleAccountSetAddonCommand(CommandHandler handler, string accountName, byte expansion)
{ {
uint accountId; uint accountId;
@@ -488,13 +486,13 @@ namespace Game.Chat
return true; return true;
} }
[Command("gmlevel", RBACPermissions.CommandAccountSetSecLevel, true)] [Command("gmlevel", CypherStrings.CommandAccSetSeclevelHelp, RBACPermissions.CommandAccountSetSecLevel, true)]
static bool HandleAccountSetGmLevelCommand(CommandHandler handler, string accountName, byte securityLevel, int realmId = -1) static bool HandleAccountSetGmLevelCommand(CommandHandler handler, string accountName, byte securityLevel, int realmId = -1)
{ {
return HandleAccountSetSecLevelCommand(handler, accountName, securityLevel, realmId); return HandleAccountSetSecLevelCommand(handler, accountName, securityLevel, realmId);
} }
[Command("password", RBACPermissions.CommandAccountSetPassword, true)] [Command("password", CypherStrings.CommandAccSetPasswordHelp, RBACPermissions.CommandAccountSetPassword, true)]
static bool HandleAccountSetPasswordCommand(CommandHandler handler, string accountName, string password, string confirmPassword) static bool HandleAccountSetPasswordCommand(CommandHandler handler, string accountName, string password, string confirmPassword)
{ {
uint targetAccountId = Global.AccountMgr.GetId(accountName); uint targetAccountId = Global.AccountMgr.GetId(accountName);
@@ -535,7 +533,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("seclevel", RBACPermissions.CommandAccountSetSecLevel, true)] [Command("seclevel", CypherStrings.CommandAccSetSeclevelHelp, RBACPermissions.CommandAccountSetSecLevel, true)]
static bool HandleAccountSetSecLevelCommand(CommandHandler handler, string accountName, byte securityLevel, int? realmId) static bool HandleAccountSetSecLevelCommand(CommandHandler handler, string accountName, byte securityLevel, int? realmId)
{ {
uint accountId; uint accountId;
@@ -615,7 +613,7 @@ namespace Game.Chat
[CommandGroup("sec")] [CommandGroup("sec")]
class SetSecCommands class SetSecCommands
{ {
[Command("email", RBACPermissions.CommandAccountSetSecEmail, true)] [Command("email", CypherStrings.CommandAccSetSecEmailHelp, RBACPermissions.CommandAccountSetSecEmail, true)]
static bool HandleAccountSetEmailCommand(CommandHandler handler, string accountName, string email, string confirmEmail) static bool HandleAccountSetEmailCommand(CommandHandler handler, string accountName, string email, string confirmEmail)
{ {
uint targetAccountId = Global.AccountMgr.GetId(accountName); uint targetAccountId = Global.AccountMgr.GetId(accountName);
@@ -657,7 +655,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("regmail", RBACPermissions.CommandAccountSetSecRegmail, true)] [Command("regmail", CypherStrings.CommandAccSetSecRegmailHelp, RBACPermissions.CommandAccountSetSecRegmail, true)]
static bool HandleAccountSetRegEmailCommand(CommandHandler handler, string accountName, string email, string confirmEmail) static bool HandleAccountSetRegEmailCommand(CommandHandler handler, string accountName, string email, string confirmEmail)
{ {
uint targetAccountId = Global.AccountMgr.GetId(accountName); uint targetAccountId = Global.AccountMgr.GetId(accountName);
@@ -26,7 +26,7 @@ namespace Game.Chat.Commands
[CommandGroup("achievement")] [CommandGroup("achievement")]
class AchievementCommand class AchievementCommand
{ {
[Command("add", RBACPermissions.CommandAchievementAdd)] [Command("add", CypherStrings.CommandAchievementAddHelp, RBACPermissions.CommandAchievementAdd)]
static bool HandleAchievementAddCommand(CommandHandler handler, uint achievemntId) static bool HandleAchievementAddCommand(CommandHandler handler, uint achievemntId)
{ {
AchievementRecord achievementEntry = CliDB.AchievementStorage.LookupByKey(achievemntId); AchievementRecord achievementEntry = CliDB.AchievementStorage.LookupByKey(achievemntId);
+2 -4
View File
@@ -25,7 +25,7 @@ namespace Game.Chat
class ArenaCommands class ArenaCommands
{ {
[Command("create", RBACPermissions.CommandArenaCreate, true)] [Command("create", RBACPermissions.CommandArenaCreate, true)]
static bool HandleArenaCreateCommand(CommandHandler handler, string captainName, string name, ArenaTypes type) static bool HandleArenaCreateCommand(CommandHandler handler, PlayerIdentifier captain, string name, ArenaTypes type)
{ {
if (Global.ArenaTeamMgr.GetArenaTeamByName(name) != null) if (Global.ArenaTeamMgr.GetArenaTeamByName(name) != null)
{ {
@@ -33,7 +33,6 @@ namespace Game.Chat
return false; return false;
} }
var captain = PlayerIdentifier.ParseFromString(captainName);
if (captain == null) if (captain == null)
captain = PlayerIdentifier.FromTargetOrSelf(handler); captain = PlayerIdentifier.FromTargetOrSelf(handler);
if (captain == null) if (captain == null)
@@ -115,7 +114,7 @@ namespace Game.Chat
} }
[Command("captain", RBACPermissions.CommandArenaCaptain)] [Command("captain", RBACPermissions.CommandArenaCaptain)]
static bool HandleArenaCaptainCommand(CommandHandler handler, uint teamId, string targetName) static bool HandleArenaCaptainCommand(CommandHandler handler, uint teamId, PlayerIdentifier target)
{ {
ArenaTeam arena = Global.ArenaTeamMgr.GetArenaTeamById(teamId); ArenaTeam arena = Global.ArenaTeamMgr.GetArenaTeamById(teamId);
if (arena == null) if (arena == null)
@@ -130,7 +129,6 @@ namespace Game.Chat
return false; return false;
} }
var target = PlayerIdentifier.ParseFromString(targetName);
if (target == null) if (target == null)
target = PlayerIdentifier.FromTargetOrSelf(handler); target = PlayerIdentifier.FromTargetOrSelf(handler);
if (target == null) if (target == null)
+89 -55
View File
@@ -31,14 +31,13 @@ namespace Game.Chat
class CharacterCommands class CharacterCommands
{ {
[Command("titles", RBACPermissions.CommandCharacterTitles, true)] [Command("titles", RBACPermissions.CommandCharacterTitles, true)]
static bool HandleCharacterTitlesCommand(CommandHandler handler, string playerName) static bool HandleCharacterTitlesCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null || !player.IsConnected()) if (player == null || !player.IsConnected())
{ {
handler.SendSysMessage(CypherStrings.PlayerNotExistOrOffline); handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false; return false;
} }
@@ -78,19 +77,18 @@ namespace Game.Chat
//rename characters //rename characters
[Command("rename", RBACPermissions.CommandCharacterRename, true)] [Command("rename", RBACPermissions.CommandCharacterRename, true)]
static bool HandleCharacterRenameCommand(CommandHandler handler, string playerName, string newName) static bool HandleCharacterRenameCommand(CommandHandler handler, PlayerIdentifier player, string newName)
{ {
var playerIdentifier = PlayerIdentifier.ParseFromString(playerName); if (player == null && !newName.IsEmpty())
if (playerIdentifier == null && !newName.IsEmpty())
return false; return false;
if (playerIdentifier == null) if (player == null)
playerIdentifier = PlayerIdentifier.FromTarget(handler); player = PlayerIdentifier.FromTarget(handler);
if (playerIdentifier == null) if (player == null)
return false; return false;
// check online security // check online security
if (handler.HasLowerSecurity(null, playerIdentifier.GetGUID())) if (handler.HasLowerSecurity(null, player.GetGUID()))
return false; return false;
if (!newName.IsEmpty()) if (!newName.IsEmpty())
@@ -101,7 +99,7 @@ namespace Game.Chat
return false; return false;
} }
if (ObjectManager.CheckPlayerName(newName, playerIdentifier.IsConnected() ? playerIdentifier.GetConnectedPlayer().GetSession().GetSessionDbcLocale() : Global.WorldMgr.GetDefaultDbcLocale(), true) != ResponseCodes.CharNameSuccess) if (ObjectManager.CheckPlayerName(newName, player.IsConnected() ? player.GetConnectedPlayer().GetSession().GetSessionDbcLocale() : Global.WorldMgr.GetDefaultDbcLocale(), true) != ResponseCodes.CharNameSuccess)
{ {
handler.SendSysMessage(CypherStrings.BadValue); handler.SendSysMessage(CypherStrings.BadValue);
return false; return false;
@@ -128,10 +126,10 @@ namespace Game.Chat
// Remove declined name from db // Remove declined name from db
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_DECLINED_NAME); stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_DECLINED_NAME);
stmt.AddValue(0, playerIdentifier.GetGUID().GetCounter()); stmt.AddValue(0, player.GetGUID().GetCounter());
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
Player target = playerIdentifier.GetConnectedPlayer(); Player target = player.GetConnectedPlayer();
if (target != null) if (target != null)
{ {
target.SetName(newName); target.SetName(newName);
@@ -143,26 +141,26 @@ namespace Game.Chat
{ {
stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_NAME_BY_GUID); stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_NAME_BY_GUID);
stmt.AddValue(0, newName); stmt.AddValue(0, newName);
stmt.AddValue(1, playerIdentifier.GetGUID().GetCounter()); stmt.AddValue(1, player.GetGUID().GetCounter());
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
} }
Global.CharacterCacheStorage.UpdateCharacterData(playerIdentifier.GetGUID(), newName); Global.CharacterCacheStorage.UpdateCharacterData(player.GetGUID(), newName);
handler.SendSysMessage(CypherStrings.RenamePlayerWithNewName, playerIdentifier.GetName(), newName); handler.SendSysMessage(CypherStrings.RenamePlayerWithNewName, player.GetName(), newName);
if (session != null) if (session != null)
{ {
Player player = session.GetPlayer(); Player sessionPlayer = session.GetPlayer();
if (player) if (sessionPlayer)
Log.outCommand(session.GetAccountId(), "GM {0} (Account: {1}) forced rename {2} to player {3} (Account: {4})", player.GetName(), session.GetAccountId(), newName, player.GetName(), Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(player.GetGUID())); Log.outCommand(session.GetAccountId(), "GM {0} (Account: {1}) forced rename {2} to player {3} (Account: {4})", sessionPlayer.GetName(), session.GetAccountId(), newName, sessionPlayer.GetName(), Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(sessionPlayer.GetGUID()));
} }
else else
Log.outCommand(0, "CONSOLE forced rename '{0}' to '{1}' ({2})", playerIdentifier.GetName(), newName, playerIdentifier.GetGUID().ToString()); Log.outCommand(0, "CONSOLE forced rename '{0}' to '{1}' ({2})", player.GetName(), newName, player.GetGUID().ToString());
} }
else else
{ {
Player target = playerIdentifier.GetConnectedPlayer(); Player target = player.GetConnectedPlayer();
if (target != null) if (target != null)
{ {
handler.SendSysMessage(CypherStrings.RenamePlayer, handler.GetNameLink(target)); handler.SendSysMessage(CypherStrings.RenamePlayer, handler.GetNameLink(target));
@@ -171,14 +169,14 @@ namespace Game.Chat
else else
{ {
// check offline security // check offline security
if (handler.HasLowerSecurity(null, playerIdentifier.GetGUID())) if (handler.HasLowerSecurity(null, player.GetGUID()))
return false; return false;
handler.SendSysMessage(CypherStrings.RenamePlayerGuid, handler.PlayerLink(playerIdentifier.GetName()), playerIdentifier.GetGUID().ToString()); handler.SendSysMessage(CypherStrings.RenamePlayerGuid, handler.PlayerLink(player.GetName()), player.GetGUID().ToString());
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG);
stmt.AddValue(0, (ushort)AtLoginFlags.Rename); stmt.AddValue(0, (ushort)AtLoginFlags.Rename);
stmt.AddValue(1, playerIdentifier.GetGUID().GetCounter()); stmt.AddValue(1, player.GetGUID().GetCounter());
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
} }
} }
@@ -187,9 +185,8 @@ namespace Game.Chat
} }
[Command("level", RBACPermissions.CommandCharacterLevel, true)] [Command("level", RBACPermissions.CommandCharacterLevel, true)]
static bool HandleCharacterLevelCommand(CommandHandler handler, string playerName, short newlevel) static bool HandleCharacterLevelCommand(CommandHandler handler, PlayerIdentifier player, short newlevel)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
@@ -236,9 +233,8 @@ namespace Game.Chat
} }
[Command("customize", RBACPermissions.CommandCharacterCustomize, true)] [Command("customize", RBACPermissions.CommandCharacterCustomize, true)]
static bool HandleCharacterCustomizeCommand(CommandHandler handler, string playerName) static bool HandleCharacterCustomizeCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTarget(handler); player = PlayerIdentifier.FromTarget(handler);
if (player == null) if (player == null)
@@ -263,15 +259,14 @@ namespace Game.Chat
} }
[Command("changeaccount", RBACPermissions.CommandCharacterChangeaccount, true)] [Command("changeaccount", RBACPermissions.CommandCharacterChangeaccount, true)]
static bool HandleCharacterChangeAccountCommand(CommandHandler handler, string playerName, string newAccountName) static bool HandleCharacterChangeAccountCommand(CommandHandler handler, PlayerIdentifier player, AccountIdentifier newAccount)
{ {
var playerIdentifier = PlayerIdentifier.ParseFromString(playerName); if (player == null)
if (playerIdentifier == null) player = PlayerIdentifier.FromTarget(handler);
playerIdentifier = PlayerIdentifier.FromTarget(handler); if (player == null)
if (playerIdentifier == null)
return false; return false;
CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(playerIdentifier.GetGUID()); CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(player.GetGUID());
if (characterInfo == null) if (characterInfo == null)
{ {
handler.SendSysMessage(CypherStrings.PlayerNotFound); handler.SendSysMessage(CypherStrings.PlayerNotFound);
@@ -279,7 +274,6 @@ namespace Game.Chat
} }
uint oldAccountId = characterInfo.AccountId; uint oldAccountId = characterInfo.AccountId;
var newAccount = AccountIdentifier.ParseFromString(newAccountName);
// nothing to do :) // nothing to do :)
if (newAccount.GetID() == oldAccountId) if (newAccount.GetID() == oldAccountId)
@@ -295,29 +289,29 @@ namespace Game.Chat
} }
} }
Player onlinePlayer = playerIdentifier.GetConnectedPlayer(); Player onlinePlayer = player.GetConnectedPlayer();
if (onlinePlayer != null) if (onlinePlayer != null)
onlinePlayer.GetSession().KickPlayer("HandleCharacterChangeAccountCommand GM Command transferring character to another account"); onlinePlayer.GetSession().KickPlayer("HandleCharacterChangeAccountCommand GM Command transferring character to another account");
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ACCOUNT_BY_GUID); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ACCOUNT_BY_GUID);
stmt.AddValue(0, newAccount.GetID()); stmt.AddValue(0, newAccount.GetID());
stmt.AddValue(1, playerIdentifier.GetGUID().GetCounter()); stmt.AddValue(1, player.GetGUID().GetCounter());
DB.Characters.DirectExecute(stmt); DB.Characters.DirectExecute(stmt);
Global.WorldMgr.UpdateRealmCharCount(oldAccountId); Global.WorldMgr.UpdateRealmCharCount(oldAccountId);
Global.WorldMgr.UpdateRealmCharCount(newAccount.GetID()); Global.WorldMgr.UpdateRealmCharCount(newAccount.GetID());
Global.CharacterCacheStorage.UpdateCharacterAccountId(playerIdentifier.GetGUID(), newAccount.GetID()); Global.CharacterCacheStorage.UpdateCharacterAccountId(player.GetGUID(), newAccount.GetID());
handler.SendSysMessage(CypherStrings.ChangeAccountSuccess, playerIdentifier.GetName(), newAccount.GetName()); handler.SendSysMessage(CypherStrings.ChangeAccountSuccess, player.GetName(), newAccount.GetName());
string logString = $"changed ownership of player {playerIdentifier.GetName()} ({playerIdentifier.GetGUID()}) from account {oldAccountId} to account {newAccount.GetID()}"; string logString = $"changed ownership of player {player.GetName()} ({player.GetGUID()}) from account {oldAccountId} to account {newAccount.GetID()}";
WorldSession session = handler.GetSession(); WorldSession session = handler.GetSession();
if (session != null) if (session != null)
{ {
Player player = session.GetPlayer(); Player sessionPlayer = session.GetPlayer();
if (player != null) if (sessionPlayer != null)
Log.outCommand(session.GetAccountId(), $"GM {player.GetName()} (Account: {session.GetAccountId()}) {logString}"); Log.outCommand(session.GetAccountId(), $"GM {sessionPlayer.GetName()} (Account: {session.GetAccountId()}) {logString}");
} }
else else
Log.outCommand(0, $"{handler.GetCypherString(CypherStrings.Console)} {logString}"); Log.outCommand(0, $"{handler.GetCypherString(CypherStrings.Console)} {logString}");
@@ -325,9 +319,8 @@ namespace Game.Chat
} }
[Command("changefaction", RBACPermissions.CommandCharacterChangefaction, true)] [Command("changefaction", RBACPermissions.CommandCharacterChangefaction, true)]
static bool HandleCharacterChangeFactionCommand(CommandHandler handler, string playerName) static bool HandleCharacterChangeFactionCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTarget(handler); player = PlayerIdentifier.FromTarget(handler);
if (player == null) if (player == null)
@@ -352,9 +345,8 @@ namespace Game.Chat
} }
[Command("changerace", RBACPermissions.CommandCharacterChangerace, true)] [Command("changerace", RBACPermissions.CommandCharacterChangerace, true)]
static bool HandleCharacterChangeRaceCommand(CommandHandler handler, string playerName) static bool HandleCharacterChangeRaceCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTarget(handler); player = PlayerIdentifier.FromTarget(handler);
if (player == null) if (player == null)
@@ -379,9 +371,8 @@ namespace Game.Chat
} }
[Command("reputation", RBACPermissions.CommandCharacterReputation, true)] [Command("reputation", RBACPermissions.CommandCharacterReputation, true)]
static bool HandleCharacterReputationCommand(CommandHandler handler, string playerName) static bool HandleCharacterReputationCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null || !player.IsConnected()) if (player == null || !player.IsConnected())
@@ -429,11 +420,10 @@ namespace Game.Chat
} }
[Command("erase", RBACPermissions.CommandCharacterErase, true)] [Command("erase", RBACPermissions.CommandCharacterErase, true)]
static bool HandleCharacterEraseCommand(CommandHandler handler, string playerName) static bool HandleCharacterEraseCommand(CommandHandler handler, PlayerIdentifier player)
{ {
uint accountId; uint accountId;
var player = PlayerIdentifier.ParseFromString(playerName);
Player target = player?.GetConnectedPlayer(); Player target = player?.GetConnectedPlayer();
if (target != null) if (target != null)
{ {
@@ -498,7 +488,7 @@ namespace Game.Chat
} }
[Command("restore", RBACPermissions.CommandCharacterDeletedRestore, true)] [Command("restore", RBACPermissions.CommandCharacterDeletedRestore, true)]
static bool HandleCharacterDeletedRestoreCommand(CommandHandler handler, string needle, string newCharName, string accountName) static bool HandleCharacterDeletedRestoreCommand(CommandHandler handler, string needle, string newCharName, AccountIdentifier newAccount)
{ {
List<DeletedInfo> foundList = new(); List<DeletedInfo> foundList = new();
if (!GetDeletedCharacterInfoList(foundList, needle)) if (!GetDeletedCharacterInfoList(foundList, needle))
@@ -529,7 +519,6 @@ namespace Game.Chat
// update name // update name
delInfo.name = newCharName; delInfo.name = newCharName;
var newAccount = AccountIdentifier.ParseFromString(accountName);
// if new account provided update deleted info // if new account provided update deleted info
if (newAccount != null) if (newAccount != null)
{ {
@@ -683,9 +672,8 @@ namespace Game.Chat
} }
[CommandNonGroup("levelup", RBACPermissions.CommandLevelup)] [CommandNonGroup("levelup", RBACPermissions.CommandLevelup)]
static bool HandleLevelUpCommand(CommandHandler handler, string playerName, short level) static bool HandleLevelUpCommand(CommandHandler handler, PlayerIdentifier player, short level)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
@@ -736,6 +724,52 @@ namespace Game.Chat
[CommandGroup("pdump")] [CommandGroup("pdump")]
class PdumpCommand class PdumpCommand
{ {
[Command("copy", RBACPermissions.CommandPdumpCopy, true)]
static bool HandlePDumpCopyCommand(CommandHandler handler, string playerName, string accountName, string characterName, ulong? characterGUID)
{
/*
std::string name;
if (!ValidatePDumpTarget(handler, name, characterName, characterGUID))
return false;
std::string dump;
switch (PlayerDumpWriter().WriteDumpToString(dump, player.GetGUID().GetCounter()))
{
case DUMP_SUCCESS:
break;
case DUMP_CHARACTER_DELETED:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
handler->SetSentErrorMessage(true);
return false;
case DUMP_FILE_OPEN_ERROR: // this error code should not happen
default:
handler->PSendSysMessage(LANG_COMMAND_EXPORT_FAILED);
handler->SetSentErrorMessage(true);
return false;
}
switch (PlayerDumpReader().LoadDumpFromString(dump, account, name, characterGUID.value_or(0)))
{
case DUMP_SUCCESS:
break;
case DUMP_TOO_MANY_CHARS:
handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
handler->SetSentErrorMessage(true);
return false;
case DUMP_FILE_OPEN_ERROR: // this error code should not happen
case DUMP_FILE_BROKEN: // this error code should not happen
default:
handler->PSendSysMessage(LANG_COMMAND_IMPORT_FAILED);
handler->SetSentErrorMessage(true);
return false;
}
// ToDo: use a new trinity_string for this commands
handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
*/
return true;
}
[Command("load", RBACPermissions.CommandPdumpLoad, true)] [Command("load", RBACPermissions.CommandPdumpLoad, true)]
static bool HandlePDumpLoadCommand(CommandHandler handler, string fileName, string accountName, string characterName, ulong? characterGuid) static bool HandlePDumpLoadCommand(CommandHandler handler, string fileName, string accountName, string characterName, ulong? characterGuid)
{ {
+52 -23
View File
@@ -1082,31 +1082,28 @@ namespace Game.Chat
return true; return true;
} }
[Command("worldstate", RBACPermissions.CommandDebug)] [Command("warden force", RBACPermissions.CommandDebug, true)]
static bool HandleDebugUpdateWorldStateCommand(CommandHandler handler, uint variable, uint value) static bool HandleDebugWardenForce(CommandHandler handler, ushort[] checkIds)
{ {
handler.GetPlayer().SendUpdateWorldState(variable, value); /*if (checkIds.Empty())
return false;
Warden warden = handler.GetSession().GetWarden();
if (warden == null)
{
handler.SendSysMessage("Warden system is not enabled");
return true;
}
size_t const nQueued = warden->DEBUG_ForceSpecificChecks(checkIds);
handler->PSendSysMessage("%zu/%zu checks queued for your Warden, they should be sent over the next few minutes (depending on settings)", nQueued, checkIds.size());*/
return true; return true;
} }
[Command("worldstate", RBACPermissions.CommandDebug)] [Command("worldstate", RBACPermissions.CommandDebug)]
static bool HandleDebugWorldStateCommand(CommandHandler handler, uint worldStateId, uint? value) static bool HandleDebugUpdateWorldStateCommand(CommandHandler handler, uint variable, uint value)
{ {
Player target = handler.GetSelectedPlayerOrSelf(); handler.GetPlayer().SendUpdateWorldState(variable, value);
if (target == null)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
if (value.HasValue)
{
Global.WorldMgr.SetWorldState(worldStateId, value.Value);
target.SendUpdateWorldState(worldStateId, value.Value);
}
else
handler.SendSysMessage($"Worldstate {worldStateId} actual value : {Global.WorldMgr.GetWorldState(worldStateId)}");
return true; return true;
} }
@@ -1143,8 +1140,18 @@ namespace Game.Chat
return true; return true;
} }
[CommandGroup("asan")]
class DebugAsanCommands
{
[Command("memoryleak", RBACPermissions.CommandDebug, true)]
static bool HandleDebugMemoryLeak(CommandHandler handler) { return true; }
[Command("outofbounds", RBACPermissions.CommandDebug, true)]
static bool HandleDebugOutOfBounds(CommandHandler handler) { return true; }
}
[CommandGroup("play")] [CommandGroup("play")]
class PlayCommands class DebugPlayCommands
{ {
[Command("cinematic", RBACPermissions.CommandDebug)] [Command("cinematic", RBACPermissions.CommandDebug)]
static bool HandleDebugPlayCinematicCommand(CommandHandler handler, uint cinematicId) static bool HandleDebugPlayCinematicCommand(CommandHandler handler, uint cinematicId)
@@ -1233,7 +1240,7 @@ namespace Game.Chat
} }
[CommandGroup("pvp")] [CommandGroup("pvp")]
class PvpCommands class DebugPvpCommands
{ {
[Command("warmode", RBACPermissions.CommandDebug)] [Command("warmode", RBACPermissions.CommandDebug)]
static bool HandleDebugWarModeFactionBalanceCommand(CommandHandler handler, string command, int rewardValue = 0) static bool HandleDebugWarModeFactionBalanceCommand(CommandHandler handler, string command, int rewardValue = 0)
@@ -1267,7 +1274,7 @@ namespace Game.Chat
} }
[CommandGroup("send")] [CommandGroup("send")]
class SendCommands class DebugSendCommands
{ {
[Command("buyerror", RBACPermissions.CommandDebug)] [Command("buyerror", RBACPermissions.CommandDebug)]
static bool HandleDebugSendBuyErrorCommand(CommandHandler handler, BuyResult error) static bool HandleDebugSendBuyErrorCommand(CommandHandler handler, BuyResult error)
@@ -1315,7 +1322,7 @@ namespace Game.Chat
[Command("opcode", RBACPermissions.CommandDebug)] [Command("opcode", RBACPermissions.CommandDebug)]
static bool HandleDebugSendOpcodeCommand(CommandHandler handler) static bool HandleDebugSendOpcodeCommand(CommandHandler handler)
{ {
handler.SendSysMessage(CypherStrings.NoCmd); handler.SendSysMessage(CypherStrings.CmdInvalid);
return true; return true;
} }
@@ -1381,6 +1388,28 @@ namespace Game.Chat
} }
} }
[CommandGroup("warden")]
class DebugWardenCommands
{
[Command("force", RBACPermissions.CommandDebug, true)]
static bool HandleDebugWardenForce(CommandHandler handler, ushort[] checkIds)
{
/*if (checkIds.Empty())
return false;
Warden warden = handler.GetSession().GetWarden();
if (warden == null)
{
handler.SendSysMessage("Warden system is not enabled");
return true;
}
size_t const nQueued = warden->DEBUG_ForceSpecificChecks(checkIds);
handler->PSendSysMessage("%zu/%zu checks queued for your Warden, they should be sent over the next few minutes (depending on settings)", nQueued, checkIds.size());*/
return true;
}
}
static void HandleDebugGuidLimitsMap(CommandHandler handler, Map map) static void HandleDebugGuidLimitsMap(CommandHandler handler, Map map)
{ {
handler.SendSysMessage($"Map Id: {map.GetId()} Name: '{map.GetMapName()}' Instance Id: {map.GetInstanceId()} Highest Guid Creature: {map.GenerateLowGuid(HighGuid.Creature)} GameObject: {map.GetMaxLowGuid(HighGuid.GameObject)}"); handler.SendSysMessage($"Map Id: {map.GetId()} Name: '{map.GetMapName()}' Instance Id: {map.GetInstanceId()} Highest Guid Creature: {map.GenerateLowGuid(HighGuid.Creature)} GameObject: {map.GetMaxLowGuid(HighGuid.GameObject)}");
@@ -185,10 +185,10 @@ namespace Game.Chat
handler.SendSysMessage(CypherStrings.GoinfoName, name); handler.SendSysMessage(CypherStrings.GoinfoName, name);
handler.SendSysMessage(CypherStrings.GoinfoSize, gameObjectInfo.size); handler.SendSysMessage(CypherStrings.GoinfoSize, gameObjectInfo.size);
handler.SendSysMessage(CypherStrings.ObjectInfoAIInfo, gameObjectInfo.AIName, Global.ObjectMgr.GetScriptName(gameObjectInfo.ScriptId)); handler.SendSysMessage(CypherStrings.ObjectinfoAiInfo, gameObjectInfo.AIName, Global.ObjectMgr.GetScriptName(gameObjectInfo.ScriptId));
var ai = thisGO != null ? thisGO.GetAI() : null; var ai = thisGO != null ? thisGO.GetAI() : null;
if (ai != null) if (ai != null)
handler.SendSysMessage(CypherStrings.ObjectInfoAIType, nameof(ai)); handler.SendSysMessage(CypherStrings.ObjectinfoAiType, nameof(ai));
GameObjectDisplayInfoRecord modelInfo = CliDB.GameObjectDisplayInfoStorage.LookupByKey(displayId); GameObjectDisplayInfoRecord modelInfo = CliDB.GameObjectDisplayInfoStorage.LookupByKey(displayId);
if (modelInfo != null) if (modelInfo != null)
+1 -2
View File
@@ -120,12 +120,11 @@ namespace Game.Chat
} }
[Command("level", RBACPermissions.CommandCharacterLevel, true)] [Command("level", RBACPermissions.CommandCharacterLevel, true)]
static bool HandleGroupLevelCommand(CommandHandler handler, string playerName, short level) static bool HandleGroupLevelCommand(CommandHandler handler, PlayerIdentifier player, short level)
{ {
if (level < 1) if (level < 1)
return false; return false;
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
+1 -2
View File
@@ -128,9 +128,8 @@ namespace Game.Chat
} }
[Command("rank", RBACPermissions.CommandGuildRank, true)] [Command("rank", RBACPermissions.CommandGuildRank, true)]
static bool HandleGuildRankCommand(CommandHandler handler, string playerName, byte rank) static bool HandleGuildRankCommand(CommandHandler handler, PlayerIdentifier player, byte rank)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
@@ -29,10 +29,8 @@ namespace Game.Chat
class InstanceCommands class InstanceCommands
{ {
[Command("getbossstate", RBACPermissions.CommandInstanceGetBossState)] [Command("getbossstate", RBACPermissions.CommandInstanceGetBossState)]
static bool HandleInstanceGetBossStateCommand(CommandHandler handler, uint encounterId, string playerName) static bool HandleInstanceGetBossStateCommand(CommandHandler handler, uint encounterId, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
// Character name must be provided when using this from console. // Character name must be provided when using this from console.
if (player == null || handler.GetSession() == null) if (player == null || handler.GetSession() == null)
{ {
@@ -140,10 +138,8 @@ namespace Game.Chat
} }
[Command("setbossstate", RBACPermissions.CommandInstanceSetBossState)] [Command("setbossstate", RBACPermissions.CommandInstanceSetBossState)]
static bool HandleInstanceSetBossStateCommand(CommandHandler handler, uint encounterId, EncounterState state, string playerName) static bool HandleInstanceSetBossStateCommand(CommandHandler handler, uint encounterId, EncounterState state, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
// Character name must be provided when using this from console. // Character name must be provided when using this from console.
if (player == null || handler.GetSession() == null) if (player == null || handler.GetSession() == null)
{ {
+2 -4
View File
@@ -28,9 +28,8 @@ namespace Game.Chat
class LFGCommands class LFGCommands
{ {
[Command("player", RBACPermissions.CommandLfgPlayer, true)] [Command("player", RBACPermissions.CommandLfgPlayer, true)]
static bool HandleLfgPlayerInfoCommand(CommandHandler handler, string playerName) static bool HandleLfgPlayerInfoCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
@@ -47,9 +46,8 @@ namespace Game.Chat
} }
[Command("group", RBACPermissions.CommandLfgGroup, true)] [Command("group", RBACPermissions.CommandLfgGroup, true)]
static bool HandleLfgGroupInfoCommand(CommandHandler handler, string playerName) static bool HandleLfgGroupInfoCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
+14 -16
View File
@@ -28,7 +28,7 @@ namespace Game.Chat.Commands
[CommandGroup("learn")] [CommandGroup("learn")]
class LearnCommands class LearnCommands
{ {
[Command("", RBACPermissions.CommandLearn)] [Command("", CypherStrings.CommandLearnHelp, RBACPermissions.CommandLearn)]
static bool HandleLearnCommand(CommandHandler handler, uint spellId, string allRanksStr) static bool HandleLearnCommand(CommandHandler handler, uint spellId, string allRanksStr)
{ {
Player targetPlayer = handler.GetSelectedPlayerOrSelf(); Player targetPlayer = handler.GetSelectedPlayerOrSelf();
@@ -69,7 +69,7 @@ namespace Game.Chat.Commands
[CommandGroup("all")] [CommandGroup("all")]
class LearnAllCommands class LearnAllCommands
{ {
[Command("blizzard", RBACPermissions.CommandLearnAllGm)] [Command("blizzard", CypherStrings.CommandLearnAllBlizzardHelp, RBACPermissions.CommandLearnAllGm)]
static bool HandleLearnAllGMCommand(CommandHandler handler) static bool HandleLearnAllGMCommand(CommandHandler handler)
{ {
foreach (var skillSpell in Global.SpellMgr.GetSkillLineAbilityMapBounds((uint)SkillType.Internal)) foreach (var skillSpell in Global.SpellMgr.GetSkillLineAbilityMapBounds((uint)SkillType.Internal))
@@ -85,7 +85,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("debug", RBACPermissions.CommandLearn)] [Command("debug", CypherStrings.CommandLearnAllDebugHelp, RBACPermissions.CommandLearn)]
static bool HandleLearnDebugSpellsCommand(CommandHandler handler) static bool HandleLearnDebugSpellsCommand(CommandHandler handler)
{ {
Player player = handler.GetPlayer(); Player player = handler.GetPlayer();
@@ -99,10 +99,9 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("crafts", RBACPermissions.CommandLearnAllCrafts)] [Command("crafts", CypherStrings.CommandLearnAllCraftsHelp, RBACPermissions.CommandLearnAllCrafts)]
static bool HandleLearnAllCraftsCommand(CommandHandler handler, string playerName) static bool HandleLearnAllCraftsCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null || !player.IsConnected()) if (player == null || !player.IsConnected())
@@ -117,10 +116,9 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("default", RBACPermissions.CommandLearnAllDefault)] [Command("default", CypherStrings.CommandLearnAllDefaultHelp, RBACPermissions.CommandLearnAllDefault)]
static bool HandleLearnAllDefaultCommand(CommandHandler handler, string playerName) static bool HandleLearnAllDefaultCommand(CommandHandler handler, PlayerIdentifier player)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null || !player.IsConnected()) if (player == null || !player.IsConnected())
@@ -135,7 +133,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("languages", RBACPermissions.CommandLearnAllLang)] [Command("languages", CypherStrings.CommandLearnAllLanguagesHelp, RBACPermissions.CommandLearnAllLang)]
static bool HandleLearnAllLangCommand(CommandHandler handler, StringArguments args) static bool HandleLearnAllLangCommand(CommandHandler handler, StringArguments args)
{ {
Global.LanguageMgr.ForEachLanguage((_, languageDesc) => Global.LanguageMgr.ForEachLanguage((_, languageDesc) =>
@@ -150,7 +148,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("recipes", RBACPermissions.CommandLearnAllRecipes)] [Command("recipes", CypherStrings.CommandLearnAllRecipesHelp, RBACPermissions.CommandLearnAllRecipes)]
static bool HandleLearnAllRecipesCommand(CommandHandler handler, string namePart) static bool HandleLearnAllRecipesCommand(CommandHandler handler, string namePart)
{ {
// Learns all recipes of specified profession and sets skill to max // Learns all recipes of specified profession and sets skill to max
@@ -212,7 +210,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("talents", RBACPermissions.CommandLearnAllTalents)] [Command("talents", CypherStrings.CommandLearnAllTalentsHelp, RBACPermissions.CommandLearnAllTalents)]
static bool HandleLearnAllMyTalentsCommand(CommandHandler handler, StringArguments args) static bool HandleLearnAllMyTalentsCommand(CommandHandler handler, StringArguments args)
{ {
Player player = handler.GetSession().GetPlayer(); Player player = handler.GetSession().GetPlayer();
@@ -241,7 +239,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("pettalents", RBACPermissions.CommandLearnMyPetTalents)] [Command("pettalents", CypherStrings.CommandLearnAllPettalentHelp, RBACPermissions.CommandLearnMyPetTalents)]
static bool HandleLearnAllMyPetTalentsCommand(CommandHandler handler, StringArguments args) { return true; } static bool HandleLearnAllMyPetTalentsCommand(CommandHandler handler, StringArguments args) { return true; }
static void HandleLearnSkillRecipesHelper(Player player, uint skillId) static void HandleLearnSkillRecipesHelper(Player player, uint skillId)
@@ -278,7 +276,7 @@ namespace Game.Chat.Commands
[CommandGroup("my")] [CommandGroup("my")]
class LearnAllMyCommands class LearnAllMyCommands
{ {
[Command("quests", RBACPermissions.CommandLearnAllMySpells)] [Command("quests", CypherStrings.CommandLearnMyQuestsHelp, RBACPermissions.CommandLearnAllMySpells)]
static bool HandleLearnMyQuestsCommand(CommandHandler handler) static bool HandleLearnMyQuestsCommand(CommandHandler handler)
{ {
Player player = handler.GetPlayer(); Player player = handler.GetPlayer();
@@ -290,7 +288,7 @@ namespace Game.Chat.Commands
return true; return true;
} }
[Command("trainer", RBACPermissions.CommandLearnAllMySpells)] [Command("trainer", CypherStrings.CommandLearnMyTrainerHelp, RBACPermissions.CommandLearnAllMySpells)]
static bool HandleLearnMySpellsCommand(CommandHandler handler) static bool HandleLearnMySpellsCommand(CommandHandler handler)
{ {
ChrClassesRecord classEntry = CliDB.ChrClassesStorage.LookupByKey(handler.GetPlayer().GetClass()); ChrClassesRecord classEntry = CliDB.ChrClassesStorage.LookupByKey(handler.GetPlayer().GetClass());
@@ -329,7 +327,7 @@ namespace Game.Chat.Commands
} }
} }
[CommandNonGroup("unlearn", RBACPermissions.CommandUnlearn)] [CommandNonGroup("unlearn", CypherStrings.CommandUnlearnHelp, RBACPermissions.CommandUnlearn)]
static bool HandleUnLearnCommand(CommandHandler handler, uint spellId, string allRanksStr) static bool HandleUnLearnCommand(CommandHandler handler, uint spellId, string allRanksStr)
{ {
Player target = handler.GetSelectedPlayer(); Player target = handler.GetSelectedPlayer();
+69 -7
View File
@@ -644,7 +644,7 @@ namespace Game.Chat
} }
[CommandGroup("item")] [CommandGroup("item")]
class ItemCommandGroup class LookupItemCommands
{ {
[Command("", RBACPermissions.CommandLookupItem, true)] [Command("", RBACPermissions.CommandLookupItem, true)]
static bool HandleLookupItemCommand(CommandHandler handler, string namePart) static bool HandleLookupItemCommand(CommandHandler handler, string namePart)
@@ -708,14 +708,76 @@ namespace Game.Chat
return true; return true;
} }
[Command("set", RBACPermissions.CommandLookupItemset, true)]
static bool HandleLookupItemSetCommand(CommandHandler handler, string namePart)
{
if (namePart.IsEmpty())
return false;
bool found = false;
uint count = 0;
uint maxResults = WorldConfig.GetUIntValue(WorldCfg.MaxResultsLookupCommands);
// Search in ItemSet.dbc
foreach (var (id, set) in CliDB.ItemSetStorage)
{
Locale locale = handler.GetSessionDbcLocale();
string name = set.Name[locale];
if (name.IsEmpty())
continue;
if (!name.Equals(namePart, StringComparison.OrdinalIgnoreCase))
{
locale = Locale.enUS;
for (; locale < Locale.Total; ++locale)
{
if (locale == handler.GetSessionDbcLocale())
continue;
name = set.Name[locale];
if (name.IsEmpty())
continue;
if (name.Equals(namePart, StringComparison.OrdinalIgnoreCase))
break;
}
}
if (locale < Locale.Total)
{
if (maxResults != 0 && count++ == maxResults)
{
handler.SendSysMessage(CypherStrings.CommandLookupMaxResults, maxResults);
return true;
}
// send item set in "id - [namedlink locale]" format
if (handler.GetSession())
handler.SendSysMessage(CypherStrings.ItemsetListChat, id, id, name, "");
else
handler.SendSysMessage(CypherStrings.ItemsetListConsole, id, name, "");
if (!found)
found = true;
}
}
if (!found)
handler.SendSysMessage(CypherStrings.CommandNoitemsetfound);
return true;
}
} }
[CommandGroup("map")] [CommandGroup("map")]
class MapCommandGroup class LookupMapCommands
{ {
[Command("", RBACPermissions.CommandLookupMap, true)] [Command("map", RBACPermissions.CommandLookupMap, true)]
static bool HandleLookupMapCommand(CommandHandler handler, string namePart) static bool HandleLookupMapCommand(CommandHandler handler, string namePart)
{ {
if (namePart.IsEmpty())
return false;
uint counter = 0; uint counter = 0;
// search in Map.dbc // search in Map.dbc
@@ -785,7 +847,7 @@ namespace Game.Chat
return true; return true;
} }
[Command("", RBACPermissions.CommandLookupMap, true)] [Command("id", RBACPermissions.CommandLookupMapId, true)]
static bool HandleLookupMapIdCommand(CommandHandler handler, uint id) static bool HandleLookupMapIdCommand(CommandHandler handler, uint id)
{ {
var mapInfo = CliDB.MapStorage.LookupByKey(id); var mapInfo = CliDB.MapStorage.LookupByKey(id);
@@ -834,7 +896,7 @@ namespace Game.Chat
} }
[CommandGroup("player")] [CommandGroup("player")]
class PlayerCommandGroup class LookupPlayerCommands
{ {
[Command("ip", RBACPermissions.CommandLookupPlayerIp)] [Command("ip", RBACPermissions.CommandLookupPlayerIp)]
static bool HandleLookupPlayerIpCommand(CommandHandler handler, string ip, int limit = -1) static bool HandleLookupPlayerIpCommand(CommandHandler handler, string ip, int limit = -1)
@@ -922,7 +984,7 @@ namespace Game.Chat
} }
[CommandGroup("quest")] [CommandGroup("quest")]
class QuestCommandGroup class LookupQuestCommands
{ {
[Command("", RBACPermissions.CommandLookupQuest, true)] [Command("", RBACPermissions.CommandLookupQuest, true)]
static bool HandleLookupQuestCommand(CommandHandler handler, string namePart) static bool HandleLookupQuestCommand(CommandHandler handler, string namePart)
@@ -1134,7 +1196,7 @@ namespace Game.Chat
} }
[CommandGroup("spell")] [CommandGroup("spell")]
class SpellCommandGroup class LookupSpellCommands
{ {
[Command("", RBACPermissions.CommandLookupSpell)] [Command("", RBACPermissions.CommandLookupSpell)]
static bool HandleLookupSpellCommand(CommandHandler handler, string namePart) static bool HandleLookupSpellCommand(CommandHandler handler, string namePart)
+1 -1
View File
@@ -227,7 +227,7 @@ namespace Game.Chat
} }
[Command("testarea", RBACPermissions.CommandMmapTestarea)] [Command("testarea", RBACPermissions.CommandMmapTestarea)]
static bool TestArea(CommandHandler handler, StringArguments args) static bool TestArea(CommandHandler handler)
{ {
float radius = 40.0f; float radius = 40.0f;
WorldObject obj = handler.GetPlayer(); WorldObject obj = handler.GetPlayer();
+449 -292
View File
@@ -34,236 +34,6 @@ namespace Game.Chat
{ {
class MiscCommands class MiscCommands
{ {
[CommandNonGroup("additem", RBACPermissions.CommandAdditem)]
static bool HandleAddItemCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
uint itemId = 0;
if (args[0] == '[') // [name] manual form
{
string itemName = args.NextString("]");
if (!string.IsNullOrEmpty(itemName))
{
var record = CliDB.ItemSparseStorage.Values.FirstOrDefault(itemSparse =>
{
for (Locale i = 0; i < Locale.Total; ++i)
if (itemName == itemSparse.Display[i])
return true;
return false;
});
if (record == null)
{
handler.SendSysMessage(CypherStrings.CommandCouldnotfind, itemName);
return false;
}
itemId = record.Id;
}
else
return false;
}
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
{
string idStr = handler.ExtractKeyFromLink(args, "Hitem");
if (string.IsNullOrEmpty(idStr))
return false;
if (!uint.TryParse(idStr, out itemId))
return false;
}
int count = args.NextInt32();
if (count == 0)
count = 1;
List<uint> bonusListIDs = new();
var bonuses = args.NextString();
var context = args.NextString();
// semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!)
if (!bonuses.IsEmpty())
{
var tokens = new StringArray(bonuses, ';');
for (var i = 0; i < tokens.Length; ++i)
{
if (uint.TryParse(tokens[i], out uint id))
bonusListIDs.Add(id);
}
}
ItemContext itemContext = ItemContext.None;
if (!context.IsEmpty())
{
itemContext = context.ToEnum<ItemContext>();
if (itemContext != ItemContext.None && itemContext < ItemContext.Max)
{
var contextBonuses = Global.DB2Mgr.GetDefaultItemBonusTree(itemId, itemContext);
bonusListIDs.AddRange(contextBonuses);
}
}
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemTemplate == null)
{
handler.SendSysMessage(CypherStrings.CommandItemidinvalid, itemId);
return false;
}
// Subtract
if (count < 0)
{
uint destroyedItemCount = playerTarget.DestroyItemCount(itemId, (uint)-count, true, false);
if (destroyedItemCount > 0)
{
// output the amount of items successfully destroyed
handler.SendSysMessage(CypherStrings.Removeitem, itemId, destroyedItemCount, handler.GetNameLink(playerTarget));
// check to see if we were unable to destroy all of the amount requested.
uint unableToDestroyItemCount = (uint)(-count - destroyedItemCount);
if (unableToDestroyItemCount > 0)
{
// output message for the amount of items we couldn't destroy
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, unableToDestroyItemCount, handler.GetNameLink(playerTarget));
}
}
else
{
// failed to destroy items of the amount requested
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, -count, handler.GetNameLink(playerTarget));
}
return true;
}
// Adding items
uint noSpaceForCount = 0;
// check space and find places
List<ItemPosCount> dest = new();
InventoryResult msg = playerTarget.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemId, (uint)count, out noSpaceForCount);
if (msg != InventoryResult.Ok) // convert to possible store amount
count -= (int)noSpaceForCount;
if (count == 0 || dest.Empty()) // can't add any
{
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return false;
}
Item item = playerTarget.StoreNewItem(dest, itemId, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(itemId), null, itemContext, bonusListIDs);
// remove binding (let GM give it to another player later)
if (player == playerTarget)
{
foreach (var posCount in dest)
{
Item item1 = player.GetItemByPos(posCount.pos);
if (item1)
item1.SetBinding(false);
}
}
if (count > 0 && item)
{
player.SendNewItem(item, (uint)count, false, true);
handler.SendSysMessage(CypherStrings.Additem, itemId, count, handler.GetNameLink(playerTarget));
if (player != playerTarget)
playerTarget.SendNewItem(item, (uint)count, true, false);
}
if (noSpaceForCount > 0)
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return true;
}
[CommandNonGroup("additem set", RBACPermissions.CommandAdditemset)]
static bool HandleAddItemSetCommand(CommandHandler handler, uint itemSetId, string bonuses, string context)
{
// prevent generation all items with itemset field value '0'
if (itemSetId == 0)
{
handler.SendSysMessage(CypherStrings.NoItemsFromItemsetFound, itemSetId);
return false;
}
List<uint> bonusListIDs = new();
// semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!)
if (!bonuses.IsEmpty())
{
var tokens = new StringArray(bonuses, ';');
for (var i = 0; i < tokens.Length; ++i)
{
if (uint.TryParse(tokens[i], out uint id))
bonusListIDs.Add(id);
}
}
ItemContext itemContext = ItemContext.None;
if (!context.IsEmpty())
itemContext = context.ToEnum<ItemContext>();
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
Log.outDebug(LogFilter.Server, Global.ObjectMgr.GetCypherString(CypherStrings.Additemset), itemSetId);
bool found = false;
var its = Global.ObjectMgr.GetItemTemplates();
foreach (var template in its)
{
if (template.Value.GetItemSet() != itemSetId)
continue;
found = true;
List<ItemPosCount> dest = new();
InventoryResult msg = playerTarget.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, template.Value.GetId(), 1);
if (msg == InventoryResult.Ok)
{
List<uint> bonusListIDsForItem = new(bonusListIDs); // copy, bonuses for each depending on context might be different for each item
if (itemContext != ItemContext.None && itemContext < ItemContext.Max)
{
var contextBonuses = Global.DB2Mgr.GetDefaultItemBonusTree(template.Value.GetId(), itemContext);
bonusListIDsForItem.AddRange(contextBonuses);
}
Item item = playerTarget.StoreNewItem(dest, template.Value.GetId(), true, 0, null, itemContext, bonusListIDsForItem);
// remove binding (let GM give it to another player later)
if (player == playerTarget)
item.SetBinding(false);
player.SendNewItem(item, 1, false, true);
if (player != playerTarget)
playerTarget.SendNewItem(item, 1, true, false);
}
else
{
player.SendEquipError(msg, null, null, template.Value.GetId());
handler.SendSysMessage(CypherStrings.ItemCannotCreate, template.Value.GetId(), 1);
}
}
if (!found)
{
handler.SendSysMessage(CypherStrings.CommandNoitemsetfound, itemSetId);
return false;
}
return true;
}
// Teleport to Player // Teleport to Player
[CommandNonGroup("appear", RBACPermissions.CommandAppear)] [CommandNonGroup("appear", RBACPermissions.CommandAppear)]
static bool HandleAppearCommand(CommandHandler handler, StringArguments args) static bool HandleAppearCommand(CommandHandler handler, StringArguments args)
@@ -468,7 +238,7 @@ namespace Game.Chat
[CommandNonGroup("commands", RBACPermissions.CommandCommands, true)] [CommandNonGroup("commands", RBACPermissions.CommandCommands, true)]
static bool HandleCommandsCommand(CommandHandler handler) static bool HandleCommandsCommand(CommandHandler handler)
{ {
handler.ShowHelpForCommand(CommandManager.GetCommands(), ""); ChatCommandNode.SendCommandHelpFor(handler, "");
return true; return true;
} }
@@ -683,32 +453,32 @@ namespace Game.Chat
switch (guidHigh) switch (guidHigh)
{ {
case HighGuid.Player: case HighGuid.Player:
{
obj = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, guidLow));
if (!obj)
{ {
obj = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, guidLow)); handler.SendSysMessage(CypherStrings.PlayerNotFound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
}
break;
} }
break;
}
case HighGuid.Creature: case HighGuid.Creature:
{
obj = handler.GetCreatureFromPlayerMapByDbGuid(guidLow);
if (!obj)
{ {
obj = handler.GetCreatureFromPlayerMapByDbGuid(guidLow); handler.SendSysMessage(CypherStrings.CommandNocreaturefound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.CommandNocreaturefound);
}
break;
} }
break;
}
case HighGuid.GameObject: case HighGuid.GameObject:
{
obj = handler.GetObjectFromPlayerMapByDbGuid(guidLow);
if (!obj)
{ {
obj = handler.GetObjectFromPlayerMapByDbGuid(guidLow); handler.SendSysMessage(CypherStrings.CommandNogameobjectfound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.CommandNogameobjectfound);
}
break;
} }
break;
}
default: default:
return false; return false;
} }
@@ -835,32 +605,32 @@ namespace Game.Chat
switch (guidHigh) switch (guidHigh)
{ {
case HighGuid.Player: case HighGuid.Player:
{
obj = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, guidLow));
if (!obj)
{ {
obj = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, guidLow)); handler.SendSysMessage(CypherStrings.PlayerNotFound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
}
break;
} }
break;
}
case HighGuid.Creature: case HighGuid.Creature:
{
obj = handler.GetCreatureFromPlayerMapByDbGuid(guidLow);
if (!obj)
{ {
obj = handler.GetCreatureFromPlayerMapByDbGuid(guidLow); handler.SendSysMessage(CypherStrings.CommandNocreaturefound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.CommandNocreaturefound);
}
break;
} }
break;
}
case HighGuid.GameObject: case HighGuid.GameObject:
{
obj = handler.GetObjectFromPlayerMapByDbGuid(guidLow);
if (!obj)
{ {
obj = handler.GetObjectFromPlayerMapByDbGuid(guidLow); handler.SendSysMessage(CypherStrings.CommandNogameobjectfound);
if (!obj)
{
handler.SendSysMessage(CypherStrings.CommandNogameobjectfound);
}
break;
} }
break;
}
default: default:
return false; return false;
} }
@@ -963,18 +733,11 @@ namespace Game.Chat
} }
[CommandNonGroup("help", RBACPermissions.CommandHelp, true)] [CommandNonGroup("help", RBACPermissions.CommandHelp, true)]
static bool HandleHelpCommand(CommandHandler handler, string cmdArg) static bool HandleHelpCommand(CommandHandler handler, string cmd)
{ {
if (cmdArg.IsEmpty()) ChatCommandNode.SendCommandHelpFor(handler, cmd);
{ if (cmd.IsEmpty())
handler.ShowHelpForCommand(CommandManager.GetCommands(), "help"); ChatCommandNode.SendCommandHelpFor(handler, "help");
handler.ShowHelpForCommand(CommandManager.GetCommands(), "");
}
else
{
if (!handler.ShowHelpForCommand(CommandManager.GetCommands(), cmdArg))
handler.SendSysMessage(CypherStrings.NoHelpCmd);
}
return true; return true;
} }
@@ -1242,12 +1005,11 @@ namespace Game.Chat
// mute player for the specified duration // mute player for the specified duration
[CommandNonGroup("mute", RBACPermissions.CommandMute, true)] [CommandNonGroup("mute", RBACPermissions.CommandMute, true)]
static bool HandleMuteCommand(CommandHandler handler, string playerName, uint muteTime, string muteReason) static bool HandleMuteCommand(CommandHandler handler, PlayerIdentifier player, uint muteTime, string muteReason)
{ {
if (muteReason.IsEmpty()) if (muteReason.IsEmpty())
muteReason = handler.GetCypherString(CypherStrings.NoReason); muteReason = handler.GetCypherString(CypherStrings.NoReason);
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTarget(handler); player = PlayerIdentifier.FromTarget(handler);
if (player == null) if (player == null)
@@ -1417,7 +1179,7 @@ namespace Game.Chat
[CommandNonGroup("pinfo", RBACPermissions.CommandPinfo, true)] [CommandNonGroup("pinfo", RBACPermissions.CommandPinfo, true)]
static bool HandlePInfoCommand(CommandHandler handler, StringArguments args) static bool HandlePInfoCommand(CommandHandler handler, StringArguments args)
{ {
// Define ALL the player variables! // Define ALL the player variables!
Player target; Player target;
ObjectGuid targetGuid; ObjectGuid targetGuid;
@@ -1589,10 +1351,10 @@ namespace Game.Chat
if (handler.HasPermission(RBACPermissions.CommandsPinfoCheckPersonalData) && // RBAC Perm. 48, Role 39 if (handler.HasPermission(RBACPermissions.CommandsPinfoCheckPersonalData) && // RBAC Perm. 48, Role 39
(!handler.GetSession() || handler.GetSession().GetSecurity() >= (AccountTypes)security)) (!handler.GetSession() || handler.GetSession().GetSecurity() >= (AccountTypes)security))
{ {
eMail = result0.Read <string>(2); eMail = result0.Read<string>(2);
regMail = result0.Read <string>(3); regMail = result0.Read<string>(3);
lastIp = result0.Read <string>(4); lastIp = result0.Read<string>(4);
lastLogin = result0.Read <string>(5); lastLogin = result0.Read<string>(5);
} }
else else
{ {
@@ -1601,12 +1363,12 @@ namespace Game.Chat
lastIp = handler.GetCypherString(CypherStrings.Unauthorized); lastIp = handler.GetCypherString(CypherStrings.Unauthorized);
lastLogin = handler.GetCypherString(CypherStrings.Unauthorized); lastLogin = handler.GetCypherString(CypherStrings.Unauthorized);
} }
muteTime = (long)result0.Read <ulong>(6); muteTime = (long)result0.Read<ulong>(6);
muteReason = result0.Read <string>(7); muteReason = result0.Read<string>(7);
muteBy = result0.Read <string>(8); muteBy = result0.Read<string>(8);
failedLogins = result0.Read <uint>(9); failedLogins = result0.Read<uint>(9);
locked = result0.Read <byte>(10); locked = result0.Read<byte>(10);
OS = result0.Read <string>(11); OS = result0.Read<string>(11);
} }
// Creates a chat link to the character. Returns nameLink // Creates a chat link to the character. Returns nameLink
@@ -2332,7 +2094,7 @@ namespace Game.Chat
{ {
handler.SendSysMessage(CypherStrings.WeatherDisabled); handler.SendSysMessage(CypherStrings.WeatherDisabled);
return false; return false;
} }
Player player = handler.GetSession().GetPlayer(); Player player = handler.GetSession().GetPlayer();
uint zoneid = player.GetZoneId(); uint zoneid = player.GetZoneId();
@@ -2348,4 +2110,399 @@ namespace Game.Chat
return true; return true;
} }
} }
[CommandGroup("additem")]
class MiscAddItemCommands
{
[Command("", RBACPermissions.CommandAdditem)]
static bool HandleAddItemCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
uint itemId = 0;
if (args[0] == '[') // [name] manual form
{
string itemName = args.NextString("]");
if (!string.IsNullOrEmpty(itemName))
{
var record = CliDB.ItemSparseStorage.Values.FirstOrDefault(itemSparse =>
{
for (Locale i = 0; i < Locale.Total; ++i)
if (itemName == itemSparse.Display[i])
return true;
return false;
});
if (record == null)
{
handler.SendSysMessage(CypherStrings.CommandCouldnotfind, itemName);
return false;
}
itemId = record.Id;
}
else
return false;
}
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
{
string idStr = handler.ExtractKeyFromLink(args, "Hitem");
if (string.IsNullOrEmpty(idStr))
return false;
if (!uint.TryParse(idStr, out itemId))
return false;
}
int count = args.NextInt32();
if (count == 0)
count = 1;
List<uint> bonusListIDs = new();
var bonuses = args.NextString();
var context = args.NextString();
// semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!)
if (!bonuses.IsEmpty())
{
var tokens = new StringArray(bonuses, ';');
for (var i = 0; i < tokens.Length; ++i)
{
if (uint.TryParse(tokens[i], out uint id))
bonusListIDs.Add(id);
}
}
ItemContext itemContext = ItemContext.None;
if (!context.IsEmpty())
{
itemContext = context.ToEnum<ItemContext>();
if (itemContext != ItemContext.None && itemContext < ItemContext.Max)
{
var contextBonuses = Global.DB2Mgr.GetDefaultItemBonusTree(itemId, itemContext);
bonusListIDs.AddRange(contextBonuses);
}
}
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemTemplate == null)
{
handler.SendSysMessage(CypherStrings.CommandItemidinvalid, itemId);
return false;
}
// Subtract
if (count < 0)
{
uint destroyedItemCount = playerTarget.DestroyItemCount(itemId, (uint)-count, true, false);
if (destroyedItemCount > 0)
{
// output the amount of items successfully destroyed
handler.SendSysMessage(CypherStrings.Removeitem, itemId, destroyedItemCount, handler.GetNameLink(playerTarget));
// check to see if we were unable to destroy all of the amount requested.
uint unableToDestroyItemCount = (uint)(-count - destroyedItemCount);
if (unableToDestroyItemCount > 0)
{
// output message for the amount of items we couldn't destroy
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, unableToDestroyItemCount, handler.GetNameLink(playerTarget));
}
}
else
{
// failed to destroy items of the amount requested
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, -count, handler.GetNameLink(playerTarget));
}
return true;
}
// Adding items
uint noSpaceForCount = 0;
// check space and find places
List<ItemPosCount> dest = new();
InventoryResult msg = playerTarget.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemId, (uint)count, out noSpaceForCount);
if (msg != InventoryResult.Ok) // convert to possible store amount
count -= (int)noSpaceForCount;
if (count == 0 || dest.Empty()) // can't add any
{
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return false;
}
Item item = playerTarget.StoreNewItem(dest, itemId, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(itemId), null, itemContext, bonusListIDs);
// remove binding (let GM give it to another player later)
if (player == playerTarget)
{
foreach (var posCount in dest)
{
Item item1 = player.GetItemByPos(posCount.pos);
if (item1)
item1.SetBinding(false);
}
}
if (count > 0 && item)
{
player.SendNewItem(item, (uint)count, false, true);
handler.SendSysMessage(CypherStrings.Additem, itemId, count, handler.GetNameLink(playerTarget));
if (player != playerTarget)
playerTarget.SendNewItem(item, (uint)count, true, false);
}
if (noSpaceForCount > 0)
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return true;
}
[Command("set", RBACPermissions.CommandAdditemset)]
static bool HandleAddItemSetCommand(CommandHandler handler, uint itemSetId, string bonuses, string context)
{
// prevent generation all items with itemset field value '0'
if (itemSetId == 0)
{
handler.SendSysMessage(CypherStrings.NoItemsFromItemsetFound, itemSetId);
return false;
}
List<uint> bonusListIDs = new();
// semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!)
if (!bonuses.IsEmpty())
{
var tokens = new StringArray(bonuses, ';');
for (var i = 0; i < tokens.Length; ++i)
{
if (uint.TryParse(tokens[i], out uint id))
bonusListIDs.Add(id);
}
}
ItemContext itemContext = ItemContext.None;
if (!context.IsEmpty())
itemContext = context.ToEnum<ItemContext>();
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
Log.outDebug(LogFilter.Server, Global.ObjectMgr.GetCypherString(CypherStrings.Additemset), itemSetId);
bool found = false;
var its = Global.ObjectMgr.GetItemTemplates();
foreach (var template in its)
{
if (template.Value.GetItemSet() != itemSetId)
continue;
found = true;
List<ItemPosCount> dest = new();
InventoryResult msg = playerTarget.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, template.Value.GetId(), 1);
if (msg == InventoryResult.Ok)
{
List<uint> bonusListIDsForItem = new(bonusListIDs); // copy, bonuses for each depending on context might be different for each item
if (itemContext != ItemContext.None && itemContext < ItemContext.Max)
{
var contextBonuses = Global.DB2Mgr.GetDefaultItemBonusTree(template.Value.GetId(), itemContext);
bonusListIDsForItem.AddRange(contextBonuses);
}
Item item = playerTarget.StoreNewItem(dest, template.Value.GetId(), true, 0, null, itemContext, bonusListIDsForItem);
// remove binding (let GM give it to another player later)
if (player == playerTarget)
item.SetBinding(false);
player.SendNewItem(item, 1, false, true);
if (player != playerTarget)
playerTarget.SendNewItem(item, 1, true, false);
}
else
{
player.SendEquipError(msg, null, null, template.Value.GetId());
handler.SendSysMessage(CypherStrings.ItemCannotCreate, template.Value.GetId(), 1);
}
}
if (!found)
{
handler.SendSysMessage(CypherStrings.CommandNoitemsetfound, itemSetId);
return false;
}
return true;
}
[Command("to", RBACPermissions.CommandAdditemset)]
static bool HandleAddItemToCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
Player player = handler.GetSession().GetPlayer();
Player playerTarget = null;
if (!handler.ExtractPlayerTarget(args, out playerTarget))
return false;
StringArguments tailArgs = new StringArguments(args.NextString(""));
if (tailArgs.Empty())
return false;
uint itemId = 0;
if (tailArgs[0] == '[') // [name] manual form
{
string itemNameStr = tailArgs.NextString("]");
if (!itemNameStr.IsEmpty())
{
string itemName = itemNameStr.Substring(1);
var itr = CliDB.ItemSparseStorage.Values.FirstOrDefault(sparse =>
{
for (Locale i = Locale.enUS; i < Locale.Total; ++i)
if (itemName == sparse.Display[i])
return true;
return false;
});
if (itr == null)
{
handler.SendSysMessage(CypherStrings.CommandCouldnotfind, itemName);
return false;
}
itemId = itr.Id;
}
else
return false;
}
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
{
string id = handler.ExtractKeyFromLink(tailArgs, "Hitem");
if (id.IsEmpty())
return false;
itemId = uint.Parse(id);
}
string ccount = tailArgs.NextString();
int count = 1;
if (!ccount.IsEmpty())
count = int.Parse(ccount);
if (count == 0)
count = 1;
List<uint> bonusListIDs = new();
string bonuses = tailArgs.NextString();
string context = tailArgs.NextString();
ItemContext itemContext = ItemContext.None;
if (!context.IsEmpty())
{
itemContext = context.ToEnum<ItemContext>();
if (itemContext != ItemContext.None && itemContext < ItemContext.Max)
{
var contextBonuses = Global.DB2Mgr.GetDefaultItemBonusTree(itemId, itemContext);
bonusListIDs.AddRange(contextBonuses);
}
}
// semicolon separated bonuslist ids
if (!bonuses.IsEmpty())
{
foreach (var token in bonuses.Split(';', StringSplitOptions.RemoveEmptyEntries))
{
if (uint.TryParse(token, out uint bonusListId))
bonusListIDs.Add(bonusListId);
}
}
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemTemplate == null)
{
handler.SendSysMessage(CypherStrings.CommandItemidinvalid, itemId);
return false;
}
// Subtract
if (count < 0)
{
uint destroyedItemCount = playerTarget.DestroyItemCount(itemId, (uint)-count, true, false);
if (destroyedItemCount > 0)
{
// output the amount of items successfully destroyed
handler.SendSysMessage(CypherStrings.Removeitem, itemId, destroyedItemCount, handler.GetNameLink(playerTarget));
// check to see if we were unable to destroy all of the amount requested.
uint unableToDestroyItemCount = (uint)(-count - destroyedItemCount);
if (unableToDestroyItemCount > 0)
{
// output message for the amount of items we couldn't destroy
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, unableToDestroyItemCount, handler.GetNameLink(playerTarget));
}
}
else
{
// failed to destroy items of the amount requested
handler.SendSysMessage(CypherStrings.RemoveitemFailure, itemId, -count, handler.GetNameLink(playerTarget));
}
return true;
}
// Adding items
uint noSpaceForCount = 0;
// check space and find places
List<ItemPosCount> dest = new();
InventoryResult msg = playerTarget.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemId, (uint)count, out noSpaceForCount);
if (msg != InventoryResult.Ok) // convert to possible store amount
count -= (int)noSpaceForCount;
if (count == 0 || dest.Empty()) // can't add any
{
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return false;
}
Item item = playerTarget.StoreNewItem(dest, itemId, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(itemId), null, itemContext, bonusListIDs);
// remove binding (let GM give it to another player later)
if (player == playerTarget)
{
foreach (var itemPostCount in dest)
{
Item item1 = player.GetItemByPos(itemPostCount.pos);
if (item1 != null)
item1.SetBinding(false);
}
}
if (count > 0 && item)
{
player.SendNewItem(item, (uint)count, false, true);
if (player != playerTarget)
playerTarget.SendNewItem(item, (uint)count, true, false);
}
if (noSpaceForCount > 0)
handler.SendSysMessage(CypherStrings.ItemCannotCreate, itemId, noSpaceForCount);
return true;
}
}
} }
+29 -29
View File
@@ -674,6 +674,35 @@ namespace Game.Chat
return true; return true;
} }
[Command("xp", RBACPermissions.CommandModifyXp)]
static bool HandleModifyXPCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
int xp = args.NextInt32();
if (xp < 1)
{
handler.SendSysMessage(CypherStrings.BadValue);
return false;
}
Player target = handler.GetSelectedPlayerOrSelf();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
return false;
}
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
// we can run the command
target.GiveXP((uint)xp, null);
return true;
}
[CommandNonGroup("morph", RBACPermissions.CommandMorph)] [CommandNonGroup("morph", RBACPermissions.CommandMorph)]
static bool HandleModifyMorphCommand(CommandHandler handler, StringArguments args) static bool HandleModifyMorphCommand(CommandHandler handler, StringArguments args)
{ {
@@ -711,35 +740,6 @@ namespace Game.Chat
return true; return true;
} }
[Command("xp", RBACPermissions.CommandModifyXp)]
static bool HandleModifyXPCommand(CommandHandler handler, StringArguments args)
{
if (args.Empty())
return false;
int xp = args.NextInt32();
if (xp < 1)
{
handler.SendSysMessage(CypherStrings.BadValue);
return false;
}
Player target = handler.GetSelectedPlayerOrSelf();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
return false;
}
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
// we can run the command
target.GiveXP((uint)xp, null);
return true;
}
[CommandGroup("speed")] [CommandGroup("speed")]
class ModifySpeed class ModifySpeed
{ {
+13 -13
View File
@@ -149,11 +149,11 @@ namespace Game.Chat
handler.SendSysMessage(CypherStrings.NpcinfoArmor, target.GetArmor()); handler.SendSysMessage(CypherStrings.NpcinfoArmor, target.GetArmor());
handler.SendSysMessage(CypherStrings.NpcinfoPosition, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ()); handler.SendSysMessage(CypherStrings.NpcinfoPosition, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());
handler.SendSysMessage(CypherStrings.ObjectInfoAIInfo, target.GetAIName(), target.GetScriptName()); handler.SendSysMessage(CypherStrings.ObjectinfoAiInfo, target.GetAIName(), target.GetScriptName());
handler.SendSysMessage(CypherStrings.NpcinfoReactState, target.GetReactState()); handler.SendSysMessage(CypherStrings.NpcinfoReactstate, target.GetReactState());
var ai = target.GetAI(); var ai = target.GetAI();
if (ai != null) if (ai != null)
handler.SendSysMessage(CypherStrings.ObjectInfoAIType, nameof(ai)); handler.SendSysMessage(CypherStrings.ObjectinfoAiType, nameof(ai));
handler.SendSysMessage(CypherStrings.NpcinfoFlagsExtra, cInfo.FlagsExtra); handler.SendSysMessage(CypherStrings.NpcinfoFlagsExtra, cInfo.FlagsExtra);
foreach (uint value in Enum.GetValues(typeof(CreatureFlagsExtra))) foreach (uint value in Enum.GetValues(typeof(CreatureFlagsExtra)))
if (cInfo.FlagsExtra.HasAnyFlag((CreatureFlagsExtra)value)) if (cInfo.FlagsExtra.HasAnyFlag((CreatureFlagsExtra)value))
@@ -331,43 +331,43 @@ namespace Game.Chat
return false; return false;
} }
handler.SendSysMessage(CypherStrings.CommandNpcShowLootHeader, creatureTarget.GetName(), creatureTarget.GetEntry()); handler.SendSysMessage(CypherStrings.CommandNpcShowlootHeader, creatureTarget.GetName(), creatureTarget.GetEntry());
handler.SendSysMessage(CypherStrings.CommandNpcShowLootMoney, loot.gold / MoneyConstants.Gold, (loot.gold % MoneyConstants.Gold) / MoneyConstants.Silver, loot.gold % MoneyConstants.Silver); handler.SendSysMessage(CypherStrings.CommandNpcShowlootMoney, loot.gold / MoneyConstants.Gold, (loot.gold % MoneyConstants.Gold) / MoneyConstants.Silver, loot.gold % MoneyConstants.Silver);
if (all.Equals("all", StringComparison.OrdinalIgnoreCase)) // nonzero from strcmp <. not equal if (all.Equals("all", StringComparison.OrdinalIgnoreCase)) // nonzero from strcmp <. not equal
{ {
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel, "Standard items", loot.items.Count); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel, "Standard items", loot.items.Count);
foreach (LootItem item in loot.items) foreach (LootItem item in loot.items)
if (!item.is_looted) if (!item.is_looted)
_ShowLootEntry(handler, item.itemid, item.count); _ShowLootEntry(handler, item.itemid, item.count);
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel, "Quest items", loot.quest_items.Count); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel, "Quest items", loot.quest_items.Count);
foreach (LootItem item in loot.quest_items) foreach (LootItem item in loot.quest_items)
if (!item.is_looted) if (!item.is_looted)
_ShowLootEntry(handler, item.itemid, item.count); _ShowLootEntry(handler, item.itemid, item.count);
} }
else else
{ {
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel, "Standard items", loot.items.Count); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel, "Standard items", loot.items.Count);
foreach (LootItem item in loot.items) foreach (LootItem item in loot.items)
if (!item.is_looted && !item.freeforall && item.conditions.Empty()) if (!item.is_looted && !item.freeforall && item.conditions.Empty())
_ShowLootEntry(handler, item.itemid, item.count); _ShowLootEntry(handler, item.itemid, item.count);
if (!loot.GetPlayerQuestItems().Empty()) if (!loot.GetPlayerQuestItems().Empty())
{ {
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel2, "Per-player quest items"); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel2, "Per-player quest items");
_IterateNotNormalLootMap(handler, loot.GetPlayerQuestItems(), loot.quest_items); _IterateNotNormalLootMap(handler, loot.GetPlayerQuestItems(), loot.quest_items);
} }
if (!loot.GetPlayerFFAItems().Empty()) if (!loot.GetPlayerFFAItems().Empty())
{ {
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel2, "FFA items per allowed player"); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel2, "FFA items per allowed player");
_IterateNotNormalLootMap(handler, loot.GetPlayerFFAItems(), loot.items); _IterateNotNormalLootMap(handler, loot.GetPlayerFFAItems(), loot.items);
} }
if (!loot.GetPlayerNonQuestNonFFAConditionalItems().Empty()) if (!loot.GetPlayerNonQuestNonFFAConditionalItems().Empty())
{ {
handler.SendSysMessage(CypherStrings.CommandNpcShowLootLabel2, "Per-player conditional items"); handler.SendSysMessage(CypherStrings.CommandNpcShowlootLabel2, "Per-player conditional items");
_IterateNotNormalLootMap(handler, loot.GetPlayerNonQuestNonFFAConditionalItems(), loot.items); _IterateNotNormalLootMap(handler, loot.GetPlayerNonQuestNonFFAConditionalItems(), loot.items);
} }
} }
@@ -548,7 +548,7 @@ namespace Game.Chat
if (itemTemplate != null) if (itemTemplate != null)
name = itemTemplate.GetName(handler.GetSessionDbcLocale()); name = itemTemplate.GetName(handler.GetSessionDbcLocale());
handler.SendSysMessage(alternateString ? CypherStrings.CommandNpcShowLootEntry2 : CypherStrings.CommandNpcShowLootEntry, handler.SendSysMessage(alternateString ? CypherStrings.CommandNpcShowlootEntry2 : CypherStrings.CommandNpcShowlootEntry,
itemCount, ItemConst.ItemQualityColors[(int)(itemTemplate != null ? itemTemplate.GetQuality() : ItemQuality.Poor)], itemId, name, itemId); itemCount, ItemConst.ItemQualityColors[(int)(itemTemplate != null ? itemTemplate.GetQuality() : ItemQuality.Poor)], itemId, name, itemId);
} }
static void _IterateNotNormalLootMap(CommandHandler handler, MultiMap<ObjectGuid, NotNormalLootItem> map, List<LootItem> items) static void _IterateNotNormalLootMap(CommandHandler handler, MultiMap<ObjectGuid, NotNormalLootItem> map, List<LootItem> items)
@@ -561,7 +561,7 @@ namespace Game.Chat
var list = map[key]; var list = map[key];
Player player = Global.ObjAccessor.FindConnectedPlayer(key); Player player = Global.ObjAccessor.FindConnectedPlayer(key);
handler.SendSysMessage(CypherStrings.CommandNpcShowLootSublabel, player ? player.GetName() : $"Offline player (GUID {key})", list.Count); handler.SendSysMessage(CypherStrings.CommandNpcShowlootSublabel, player ? player.GetName() : $"Offline player (GUID {key})", list.Count);
foreach (var it in list) foreach (var it in list)
{ {
+4 -8
View File
@@ -63,9 +63,8 @@ namespace Game.Chat.Commands
class RbacAccountCommands class RbacAccountCommands
{ {
[Command("deny", RBACPermissions.CommandRbacAccPermDeny, true)] [Command("deny", RBACPermissions.CommandRbacAccPermDeny, true)]
static bool HandleRBACPermDenyCommand(CommandHandler handler, string accountName, uint permId, int? realmId) static bool HandleRBACPermDenyCommand(CommandHandler handler, AccountIdentifier account, uint permId, int? realmId)
{ {
var account = AccountIdentifier.ParseFromString(accountName);
if (account == null) if (account == null)
account = AccountIdentifier.FromTarget(handler); account = AccountIdentifier.FromTarget(handler);
if (account == null) if (account == null)
@@ -107,9 +106,8 @@ namespace Game.Chat.Commands
} }
[Command("grant", RBACPermissions.CommandRbacAccPermGrant, true)] [Command("grant", RBACPermissions.CommandRbacAccPermGrant, true)]
static bool HandleRBACPermGrantCommand(CommandHandler handler, string accountName, uint permId, int? realmId) static bool HandleRBACPermGrantCommand(CommandHandler handler, AccountIdentifier account, uint permId, int? realmId)
{ {
var account = AccountIdentifier.ParseFromString(accountName);
if (account == null) if (account == null)
account = AccountIdentifier.FromTarget(handler); account = AccountIdentifier.FromTarget(handler);
if (account == null) if (account == null)
@@ -151,9 +149,8 @@ namespace Game.Chat.Commands
} }
[Command("list", RBACPermissions.CommandRbacAccPermList, true)] [Command("list", RBACPermissions.CommandRbacAccPermList, true)]
static bool HandleRBACPermListCommand(CommandHandler handler, string accountName) static bool HandleRBACPermListCommand(CommandHandler handler, AccountIdentifier account)
{ {
var account = AccountIdentifier.ParseFromString(accountName);
if (account == null) if (account == null)
account = AccountIdentifier.FromTarget(handler); account = AccountIdentifier.FromTarget(handler);
if (account == null) if (account == null)
@@ -203,9 +200,8 @@ namespace Game.Chat.Commands
} }
[Command("revoke", RBACPermissions.CommandRbacAccPermRevoke, true)] [Command("revoke", RBACPermissions.CommandRbacAccPermRevoke, true)]
static bool HandleRBACPermRevokeCommand(CommandHandler handler, string accountName, uint permId, int? realmId) static bool HandleRBACPermRevokeCommand(CommandHandler handler, AccountIdentifier account, uint permId, int? realmId)
{ {
var account = AccountIdentifier.ParseFromString(accountName);
if (account == null) if (account == null)
account = AccountIdentifier.FromTarget(handler); account = AccountIdentifier.FromTarget(handler);
if (account == null) if (account == null)
@@ -849,6 +849,17 @@ namespace Game.Chat
return true; return true;
} }
[Command("spell_script_names", RBACPermissions.CommandReloadSpellScriptNames, true)]
static bool HandleReloadSpellScriptNamesCommand(CommandHandler handler)
{
Log.outInfo(LogFilter.Misc, "Reloading spell_script_names table...");
Global.ObjectMgr.LoadSpellScriptNames();
//Global.ScriptMgr.NotifyScriptIDUpdate();
Global.ObjectMgr.ValidateSpellScripts();
handler.SendGlobalGMSysMessage("Spell scripts reloaded.");
return true;
}
[Command("spell_target_position", RBACPermissions.CommandReloadSpellTargetPosition, true)] [Command("spell_target_position", RBACPermissions.CommandReloadSpellTargetPosition, true)]
static bool HandleReloadSpellTargetPositionCommand(CommandHandler handler, StringArguments args) static bool HandleReloadSpellTargetPositionCommand(CommandHandler handler, StringArguments args)
{ {
+11 -11
View File
@@ -26,20 +26,20 @@ namespace Game.Chat
class ServerCommands class ServerCommands
{ {
[Command("corpses", RBACPermissions.CommandServerCorpses, true)] [Command("corpses", RBACPermissions.CommandServerCorpses, true)]
static bool HandleServerCorpsesCommand(CommandHandler handler, StringArguments args) static bool HandleServerCorpsesCommand(CommandHandler handler)
{ {
Global.WorldMgr.RemoveOldCorpses(); Global.WorldMgr.RemoveOldCorpses();
return true; return true;
} }
[Command("debug", RBACPermissions.CommandServerCorpses, true)] [Command("debug", RBACPermissions.CommandServerCorpses, true)]
static bool HandleServerDebugCommand(CommandHandler handler, StringArguments args) static bool HandleServerDebugCommand(CommandHandler handler)
{ {
return false;//todo fix me return false;//todo fix me
} }
[Command("exit", RBACPermissions.CommandServerExit, true)] [Command("exit", RBACPermissions.CommandServerExit, true)]
static bool HandleServerExitCommand(CommandHandler handler, StringArguments args) static bool HandleServerExitCommand(CommandHandler handler)
{ {
handler.SendSysMessage(CypherStrings.CommandExit); handler.SendSysMessage(CypherStrings.CommandExit);
Global.WorldMgr.StopNow(ShutdownExitCode.Shutdown); Global.WorldMgr.StopNow(ShutdownExitCode.Shutdown);
@@ -47,7 +47,7 @@ namespace Game.Chat
} }
[Command("info", RBACPermissions.CommandServerInfo, true)] [Command("info", RBACPermissions.CommandServerInfo, true)]
static bool HandleServerInfoCommand(CommandHandler handler, StringArguments args) static bool HandleServerInfoCommand(CommandHandler handler)
{ {
uint playersNum = Global.WorldMgr.GetPlayerCount(); uint playersNum = Global.WorldMgr.GetPlayerCount();
uint maxPlayersNum = Global.WorldMgr.GetMaxPlayerCount(); uint maxPlayersNum = Global.WorldMgr.GetMaxPlayerCount();
@@ -70,7 +70,7 @@ namespace Game.Chat
} }
[Command("motd", RBACPermissions.CommandServerMotd, true)] [Command("motd", RBACPermissions.CommandServerMotd, true)]
static bool HandleServerMotdCommand(CommandHandler handler, StringArguments args) static bool HandleServerMotdCommand(CommandHandler handler)
{ {
string motd = ""; string motd = "";
foreach (var line in Global.WorldMgr.GetMotd()) foreach (var line in Global.WorldMgr.GetMotd())
@@ -240,7 +240,7 @@ namespace Game.Chat
} }
[Command("cancel", RBACPermissions.CommandServerIdlerestartCancel, true)] [Command("cancel", RBACPermissions.CommandServerIdlerestartCancel, true)]
static bool HandleServerShutDownCancelCommand(CommandHandler handler, StringArguments args) static bool HandleServerShutDownCancelCommand(CommandHandler handler)
{ {
uint timer = Global.WorldMgr.ShutdownCancel(); uint timer = Global.WorldMgr.ShutdownCancel();
if (timer != 0) if (timer != 0)
@@ -259,7 +259,7 @@ namespace Game.Chat
} }
[Command("cancel", RBACPermissions.CommandServerIdleshutdownCancel, true)] [Command("cancel", RBACPermissions.CommandServerIdleshutdownCancel, true)]
static bool HandleServerShutDownCancelCommand(CommandHandler handler, StringArguments args) static bool HandleServerShutDownCancelCommand(CommandHandler handler)
{ {
uint timer = Global.WorldMgr.ShutdownCancel(); uint timer = Global.WorldMgr.ShutdownCancel();
if (timer != 0) if (timer != 0)
@@ -279,7 +279,7 @@ namespace Game.Chat
} }
[Command("cancel", RBACPermissions.CommandServerRestartCancel, true)] [Command("cancel", RBACPermissions.CommandServerRestartCancel, true)]
static bool HandleServerShutDownCancelCommand(CommandHandler handler, StringArguments args) static bool HandleServerShutDownCancelCommand(CommandHandler handler)
{ {
uint timer = Global.WorldMgr.ShutdownCancel(); uint timer = Global.WorldMgr.ShutdownCancel();
if (timer != 0) if (timer != 0)
@@ -305,7 +305,7 @@ namespace Game.Chat
} }
[Command("cancel", RBACPermissions.CommandServerShutdownCancel, true)] [Command("cancel", RBACPermissions.CommandServerShutdownCancel, true)]
static bool HandleServerShutDownCancelCommand(CommandHandler handler, StringArguments args) static bool HandleServerShutDownCancelCommand(CommandHandler handler)
{ {
uint timer = Global.WorldMgr.ShutdownCancel(); uint timer = Global.WorldMgr.ShutdownCancel();
if (timer != 0) if (timer != 0)
@@ -353,7 +353,7 @@ namespace Game.Chat
} }
[Command("motd", RBACPermissions.CommandServerSetMotd, true)] [Command("motd", RBACPermissions.CommandServerSetMotd, true)]
static bool SetMotd(CommandHandler handler, StringArguments args) static bool HandleServerSetMotdCommand(CommandHandler handler, StringArguments args)
{ {
Global.WorldMgr.SetMotd(args.NextString("")); Global.WorldMgr.SetMotd(args.NextString(""));
handler.SendSysMessage(CypherStrings.MotdNew, args.GetString()); handler.SendSysMessage(CypherStrings.MotdNew, args.GetString());
@@ -361,7 +361,7 @@ namespace Game.Chat
} }
[Command("closed", RBACPermissions.CommandServerSetClosed, true)] [Command("closed", RBACPermissions.CommandServerSetClosed, true)]
static bool SetClosed(CommandHandler handler, StringArguments args) static bool HandleServerSetClosedCommand(CommandHandler handler, StringArguments args)
{ {
string arg1 = args.NextString(); string arg1 = args.NextString();
if (arg1.Equals("on", StringComparison.OrdinalIgnoreCase)) if (arg1.Equals("on", StringComparison.OrdinalIgnoreCase))
+5 -9
View File
@@ -92,7 +92,7 @@ namespace Game.Chat
} }
else else
{ {
handler.SendSysMessage(CypherStrings.CommandTpAddedError); handler.SendSysMessage(CypherStrings.CommandTpAddedErr);
return false; return false;
} }
@@ -240,9 +240,8 @@ namespace Game.Chat
class TeleNameCommands class TeleNameCommands
{ {
[Command("", RBACPermissions.CommandTeleName, true)] [Command("", RBACPermissions.CommandTeleName, true)]
static bool HandleTeleNameCommand(CommandHandler handler, string playerName, string where) static bool HandleTeleNameCommand(CommandHandler handler, PlayerIdentifier player, string where)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler); player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null) if (player == null)
@@ -284,9 +283,8 @@ namespace Game.Chat
class TeleNameNpcCommands class TeleNameNpcCommands
{ {
[Command("guid", RBACPermissions.CommandTeleName, true)] [Command("guid", RBACPermissions.CommandTeleName, true)]
static bool HandleTeleNameNpcSpawnIdCommand(CommandHandler handler, string playerName, ulong spawnId) static bool HandleTeleNameNpcSpawnIdCommand(CommandHandler handler, PlayerIdentifier player, ulong spawnId)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
return false; return false;
@@ -303,9 +301,8 @@ namespace Game.Chat
} }
[Command("id", RBACPermissions.CommandTeleName, true)] [Command("id", RBACPermissions.CommandTeleName, true)]
static bool HandleTeleNameNpcIdCommand(CommandHandler handler, string playerName, uint creatureId) static bool HandleTeleNameNpcIdCommand(CommandHandler handler, PlayerIdentifier player, uint creatureId)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
return false; return false;
@@ -336,9 +333,8 @@ namespace Game.Chat
} }
[Command("name", RBACPermissions.CommandTeleName, true)] [Command("name", RBACPermissions.CommandTeleName, true)]
static bool HandleTeleNameNpcNameCommand(CommandHandler handler, string playerName, string name) static bool HandleTeleNameNpcNameCommand(CommandHandler handler, PlayerIdentifier player, string name)
{ {
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null) if (player == null)
return false; return false;
+11 -37
View File
@@ -73,44 +73,18 @@ namespace Game.Chat
return true; return true;
} }
case TypeCode.Object: case TypeCode.Object:
return TryParseToObject(out value, type, info);
}
return false;
}
public static bool TryParseToObject(out dynamic value, Type type, HyperlinkInfo info)
{
value = default;
switch (type.Name)
{
case nameof(CurrencyTypesRecord):
{ {
HyperlinkDataTokenizer t = new(info.Data); switch (type.Name)
if (!t.TryConsumeTo(out uint currencyId)) {
return false; case nameof(PlayerIdentifier):
value = PlayerIdentifier.ParseFromString(args.NextString());
value = CliDB.CurrencyTypesStorage.LookupByKey(currencyId); break;
return true; case nameof(AccountIdentifier):
} value = AccountIdentifier.ParseFromString(args.NextString());
case nameof(GameTele): break;
{ default:
HyperlinkDataTokenizer t = new(info.Data); return false;
if (!t.TryConsumeTo(out uint teleId)) }
return false;
value = Global.ObjectMgr.GetGameTele(teleId);
return true;
}
case nameof(SpellInfo):
{
HyperlinkDataTokenizer t = new(info.Data);
if (!t.TryConsumeTo(out uint spellId))
return false;
value = Global.SpellMgr.GetSpellInfo(spellId, Difficulty.None);
return true; return true;
} }
} }
+2 -2
View File
@@ -173,7 +173,7 @@ namespace Game
if (string.IsNullOrEmpty(msg)) if (string.IsNullOrEmpty(msg))
return; return;
if (new CommandHandler(this).ParseCommand(msg)) if (new CommandHandler(this).ParseCommands(msg))
return; return;
switch (type) switch (type)
@@ -398,7 +398,7 @@ namespace Game
if (!WorldConfig.GetBoolValue(WorldCfg.AddonChannel)) if (!WorldConfig.GetBoolValue(WorldCfg.AddonChannel))
return; return;
if (prefix == AddonChannelCommandHandler.PREFIX && new AddonChannelCommandHandler(this).ParseCommand(text)) if (prefix == AddonChannelCommandHandler.PREFIX && new AddonChannelCommandHandler(this).ParseCommands(text))
return; return;
switch (type) switch (type)
+1 -1
View File
@@ -210,7 +210,7 @@ namespace Game.Networking
} }
RemoteAccessHandler cmd = new(CommandPrint); RemoteAccessHandler cmd = new(CommandPrint);
cmd.ParseCommand(command); cmd.ParseCommands(command);
return true; return true;
} }