Core/Auras: Fixed SPELLVALUE_AURA_STACK adding incorrect number of stacks on aura refresh

Port From (https://github.com/TrinityCore/TrinityCore/commit/4c605ce621a137f32cf02527d48e36fed1b6e235)
This commit is contained in:
Hondacrx
2025-08-09 21:38:54 -04:00
parent 59cfc97e15
commit e48d7c9778
5 changed files with 13 additions and 16 deletions
+2 -1
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@@ -919,6 +919,7 @@ namespace Game.Entities
AuraCreateInfo createInfo = new(castId, spellInfo, difficulty, key.EffectMask, this);
createInfo.SetCasterGUID(casterGuid);
createInfo.SetBaseAmount(info.BaseAmounts);
createInfo.SetStackAmount(stackCount);
Aura aura = Aura.TryCreate(createInfo);
if (aura != null)
@@ -928,7 +929,7 @@ namespace Game.Entities
aura.Remove();
continue;
}
aura.SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts);
aura.SetLoadedState(maxDuration, remainTime, remainCharges, recalculateMask, info.Amounts);
aura.ApplyForTargets();
Log.outInfo(LogFilter.Pet, "Added aura spellid {0}, effectmask {1}", spellInfo.Id, key.EffectMask);
}
+2 -1
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@@ -571,6 +571,7 @@ namespace Game.Entities
createInfo.SetCasterGUID(casterGuid);
createInfo.SetBaseAmount(info.BaseAmounts);
createInfo.SetCastItem(itemGuid, castItemId, castItemLevel);
createInfo.SetStackAmount(stackCount);
Aura aura = Aura.TryCreate(createInfo);
if (aura != null)
@@ -581,7 +582,7 @@ namespace Game.Entities
continue;
}
aura.SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts);
aura.SetLoadedState(maxDuration, remainTime, remainCharges, recalculateMask, info.Amounts);
aura.ApplyForTargets();
Log.outInfo(LogFilter.Player, "Added aura spellid {0}, effectmask {1}", spellInfo.Id, key.EffectMask);
}
+3 -2
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@@ -3245,6 +3245,7 @@ namespace Game.Entities
AuraCreateInfo createInfo = new(aura.GetCastId(), aura.GetSpellInfo(), aura.GetCastDifficulty(), effMask, stealer);
createInfo.SetCasterGUID(aura.GetCasterGUID());
createInfo.SetBaseAmount(baseDamage);
createInfo.SetStackAmount(stolenCharges);
Aura newAura = Aura.TryRefreshStackOrCreate(createInfo);
if (newAura != null)
@@ -3258,7 +3259,7 @@ namespace Game.Entities
caster.GetSingleCastAuras().Add(aura);
}
// FIXME: using aura.GetMaxDuration() maybe not blizzlike but it fixes stealing of spells like Innervate
newAura.SetLoadedState(aura.GetMaxDuration(), (int)dur, stealCharge ? stolenCharges : aura.GetCharges(), (byte)stolenCharges, recalculateMask, damage);
newAura.SetLoadedState(aura.GetMaxDuration(), (int)dur, stealCharge ? stolenCharges : aura.GetCharges(), recalculateMask, damage);
newAura.ApplyForTargets();
}
}
@@ -4262,7 +4263,7 @@ namespace Game.Entities
}
// try to increase stack amount
foundAura.ModStackAmount(1, AuraRemoveMode.Default, createInfo.ResetPeriodicTimer);
foundAura.ModStackAmount(createInfo.StackAmount, AuraRemoveMode.Default, createInfo.ResetPeriodicTimer);
return foundAura;
}
}
+5 -3
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@@ -353,7 +353,7 @@ namespace Game.Spells
m_updateTargetMapInterval = 0;
m_casterLevel = createInfo.Caster != null ? createInfo.Caster.GetLevel() : m_spellInfo.SpellLevel;
m_procCharges = 0;
m_stackAmount = 1;
m_stackAmount = (byte)createInfo.StackAmount;
m_isRemoved = false;
m_isSingleTarget = false;
m_isUsingCharges = false;
@@ -1133,13 +1133,12 @@ namespace Game.Spells
return key;
}
public void SetLoadedState(int maxduration, int duration, int charges, byte stackamount, uint recalculateMask, int[] amount)
public void SetLoadedState(int maxduration, int duration, int charges, uint recalculateMask, int[] amount)
{
m_maxDuration = maxduration;
m_duration = duration;
m_procCharges = (byte)charges;
m_isUsingCharges = m_procCharges != 0;
m_stackAmount = stackamount;
Unit caster = GetCaster();
foreach (AuraEffect effect in GetAuraEffects())
{
@@ -3070,6 +3069,7 @@ namespace Game.Spells
public uint CastItemId = 0;
public int CastItemLevel = -1;
public bool IsRefresh;
public int StackAmount = 1;
public bool ResetPeriodicTimer = true;
internal ObjectGuid _castId;
@@ -3100,6 +3100,8 @@ namespace Game.Spells
public void SetBaseAmount(int[] bp) { BaseAmount = bp; }
public void SetCastItem(ObjectGuid guid, uint itemId, int itemLevel) { CastItemGUID = guid; CastItemId = itemId; CastItemLevel = itemLevel; }
public void SetPeriodicReset(bool reset) { ResetPeriodicTimer = reset; }
public void SetIsRefresh(bool isRefresh) { IsRefresh = isRefresh; }
public void SetStackAmount(int stackAmount) { StackAmount = stackAmount > 0 ? stackAmount : 1; }
public void SetOwnerEffectMask(uint effMask) { _targetEffectMask = effMask; }
public void SetAuraEffectMask(uint effMask) { _auraEffectMask = effMask; }
+1 -9
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@@ -2354,21 +2354,13 @@ namespace Game.Spells
createInfo.SetCastItem(m_castItemGUID, m_castItemEntry, m_castItemLevel);
createInfo.SetPeriodicReset(resetPeriodicTimer);
createInfo.SetOwnerEffectMask(aura_effmask);
createInfo.SetStackAmount(m_spellValue.AuraStackAmount);
Aura aura = Aura.TryRefreshStackOrCreate(createInfo, false);
if (aura != null)
{
hitInfo.HitAura = aura.ToUnitAura();
// Set aura stack amount to desired value
if (m_spellValue.AuraStackAmount > 1)
{
if (!createInfo.IsRefresh)
hitInfo.HitAura.SetStackAmount((byte)m_spellValue.AuraStackAmount);
else
hitInfo.HitAura.ModStackAmount(m_spellValue.AuraStackAmount);
}
hitInfo.HitAura.SetDiminishGroup(hitInfo.DRGroup);
if (!m_spellValue.Duration.HasValue)