Core/Players: Fix logic in CanSeeSpellClickOn
Port From (https://github.com/TrinityCore/TrinityCore/commit/80421d7cacb5bac4d18ac03e25e007552af55370)
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@@ -252,7 +252,7 @@ namespace Game.Entities
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var clickBounds = Global.ObjectMgr.GetSpellClickInfoMapBounds(creature.GetEntry());
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if (clickBounds.Empty())
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return false;
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return true;
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foreach (var spellClickInfo in clickBounds)
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{
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