Change to a warning not a error. closes #5
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@@ -155,7 +155,7 @@ namespace Game.Collision
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var filename = Global.WorldMgr.GetDataPath() + "/vmaps/GameObjectModels.dtree";
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if (!File.Exists(filename))
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{
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Log.outError(LogFilter.Server, "Unable to open '{0}' file.", filename);
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Log.outWarn(LogFilter.Server, "Unable to open '{0}' file.", filename);
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return;
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}
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try
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