Core/AreaTriggers: Implementation for sever side area triggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/0417c5ff5fd68cd3344dede35afaab364870561b)
This commit is contained in:
@@ -47,7 +47,8 @@ namespace Framework.Constants
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{
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Cast = 0,
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AddAura = 1,
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Max = 2
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Teleport = 2,
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Max = 3
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}
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public enum AreaTriggerActionUserTypes
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@@ -19,6 +19,7 @@ using Framework.Constants;
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using Framework.Database;
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using Framework.GameMath;
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using Game.Entities;
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using Game.Maps;
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using System.Collections.Generic;
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namespace Game.DataStorage
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@@ -27,6 +28,24 @@ namespace Game.DataStorage
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{
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AreaTriggerDataStorage() { }
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public AreaTriggerTemplate GetAreaTriggerServerTemplate(uint areaTriggerId)
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{
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return _areaTriggerTemplateMap.LookupByKey(new AreaTriggerTemplateKey(areaTriggerId, true));
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}
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public SortedSet<ulong> GetAreaTriggersForMapAndCell(uint mapId, uint cellId)
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{
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if (!_areaTriggersGrid.ContainsKey(mapId))
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return null;
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return _areaTriggersGrid[mapId].LookupByKey(cellId);
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}
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public AreaTriggerServerPosition GetAreaTriggerServerPosition(uint spawnId)
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{
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return _areaTriggerSpawnMap.LookupByKey(spawnId);
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}
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public void LoadAreaTriggerTemplates()
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{
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uint oldMSTime = Time.GetMSTime();
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@@ -60,6 +79,17 @@ namespace Game.DataStorage
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continue;
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}
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if (action.ActionType == AreaTriggerActionTypes.Teleport)
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{
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WorldSafeLocsEntry safeLoc = Global.ObjectMgr.GetWorldSafeLoc(action.Param);
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if (safeLoc == null)
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{
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Log.outError(LogFilter.Sql, $"Table `areatrigger_template_actions` has invalid entry ({areaTriggerId}) with TargetType=Teleport and Param ({action.Param}) not a valid world safe loc entry");
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continue;
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}
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}
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actionsByAreaTrigger.Add(areaTriggerId, action);
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}
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while (templateActions.NextRow());
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@@ -110,15 +140,16 @@ namespace Game.DataStorage
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Log.outInfo(LogFilter.ServerLoading, "Loaded 0 AreaTrigger templates splines. DB table `spell_areatrigger_splines` is empty.");
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}
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// 0 1 2 3 4 5 6 7 8 9
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SQLResult templates = DB.World.Query("SELECT Id, Type, Flags, Data0, Data1, Data2, Data3, Data4, Data5, ScriptName FROM `areatrigger_template`");
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// 0 1 2 3 4 5 6 7 8 9 10
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SQLResult templates = DB.World.Query("SELECT Id, IsServer, Type, Flags, Data0, Data1, Data2, Data3, Data4, Data5, ScriptName FROM `areatrigger_template`");
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if (!templates.IsEmpty())
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{
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do
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{
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AreaTriggerTemplate areaTriggerTemplate = new AreaTriggerTemplate();
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areaTriggerTemplate.Id = templates.Read<uint>(0);
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AreaTriggerTypes type = (AreaTriggerTypes)templates.Read<byte>(1);
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bool isServer = templates.Read<byte>(1) == 1;
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AreaTriggerTypes type = (AreaTriggerTypes)templates.Read<byte>(2);
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if (type >= AreaTriggerTypes.Max)
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{
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@@ -127,25 +158,82 @@ namespace Game.DataStorage
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}
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areaTriggerTemplate.TriggerType = type;
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areaTriggerTemplate.Flags = (AreaTriggerFlags)templates.Read<uint>(2);
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areaTriggerTemplate.Flags = (AreaTriggerFlags)templates.Read<uint>(3);
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if (isServer && areaTriggerTemplate.Flags != 0)
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{
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Log.outError(LogFilter.Sql, $"Table `areatrigger_template` has listed server-side areatrigger (Id: {areaTriggerTemplate.Id}) with none-zero flags");
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continue;
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}
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unsafe
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{
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for (byte i = 0; i < SharedConst.MaxAreatriggerEntityData; ++i)
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areaTriggerTemplate.DefaultDatas.Data[i] = templates.Read<float>(3 + i);
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areaTriggerTemplate.DefaultDatas.Data[i] = templates.Read<float>(4 + i);
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}
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areaTriggerTemplate.ScriptId = Global.ObjectMgr.GetScriptId(templates.Read<string>(9));
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areaTriggerTemplate.ScriptId = Global.ObjectMgr.GetScriptId(templates.Read<string>(10));
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areaTriggerTemplate.PolygonVertices = verticesByAreaTrigger[areaTriggerTemplate.Id];
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areaTriggerTemplate.PolygonVerticesTarget = verticesTargetByAreaTrigger[areaTriggerTemplate.Id];
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areaTriggerTemplate.Actions = actionsByAreaTrigger[areaTriggerTemplate.Id];
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areaTriggerTemplate.IsServerSide = isServer;
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areaTriggerTemplate.InitMaxSearchRadius();
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_areaTriggerTemplateStore[areaTriggerTemplate.Id] = areaTriggerTemplate;
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_areaTriggerTemplateMap[new AreaTriggerTemplateKey(areaTriggerTemplate.Id, isServer)] = areaTriggerTemplate;
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}
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while (templates.NextRow());
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}
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// Load area trigger positions (to put them on the server)
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// 0 1 2 3 4 5 6 7 8 9 10
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SQLResult templatePos = DB.World.Query("SELECT SpawnId, Id, IsServer, MapId, PosX, PosY, PosZ, PhaseId, PhaseGroup, PhaseUseFlags, Comment FROM `areatrigger_positions`");
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if (!templatePos.IsEmpty())
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{
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do
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{
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AreaTriggerServerPosition position = new AreaTriggerServerPosition();
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position.SpawnId = templatePos.Read<ulong>(0);
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position.Id = templatePos.Read<uint>(1);
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position.IsServer = templatePos.Read<byte>(2) == 1;
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uint mapId = templatePos.Read<uint>(3);
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float posX = templatePos.Read<float>(4);
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float posY = templatePos.Read<float>(5);
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float posZ = templatePos.Read<float>(6);
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position.Location = new WorldLocation(mapId, posX, posY, posZ);
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if (!GridDefines.IsValidMapCoord(position.Location))
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{
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Log.outError(LogFilter.Sql, $"Table `areatrigger_srv_position` has listed an invalid position: Id: {position.Id}, IsServer: {position.IsServer}. MapId ({mapId}), Position ({posX}, {posY}, {posZ})");
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continue;
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}
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position.PhaseId = templatePos.Read<uint>(7);
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position.PhaseGroup = templatePos.Read<uint>(8);
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position.PhaseUseFlags = templatePos.Read<byte>(9);
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var template = _areaTriggerTemplateMap.LookupByKey(new AreaTriggerTemplateKey(position.Id, position.IsServer));
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if (template == null)
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{
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Log.outError(LogFilter.Sql, $"Table `areatrigger_srv_position` has listed areatrigger that doesn't exist: Id: {position.Id}, IsServer: {position.IsServer}");
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continue;
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}
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// Add the trigger to a map::cell map, which is later used by GridLoader to query
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CellCoord cellCoord = GridDefines.ComputeCellCoord(position.Location.GetPositionX(), position.Location.GetPositionY());
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if (!_areaTriggersGrid.ContainsKey(mapId))
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_areaTriggersGrid[mapId] = new Dictionary<uint, SortedSet<ulong>>();
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if (!_areaTriggersGrid[mapId].ContainsKey(cellCoord.GetId()))
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_areaTriggersGrid[mapId][cellCoord.GetId()] = new SortedSet<ulong>();
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_areaTriggersGrid[mapId][cellCoord.GetId()].Add(position.SpawnId);
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// add the position to the map
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_areaTriggerSpawnMap[(uint)position.SpawnId] = position;
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} while (templates.NextRow());
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}
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// 0 1 2 3 4 5 6 7 8 9 10
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SQLResult areatriggerSpellMiscs = DB.World.Query("SELECT SpellMiscId, AreaTriggerId, MoveCurveId, ScaleCurveId, MorphCurveId, FacingCurveId, AnimId, AnimKitId, DecalPropertiesId, TimeToTarget, TimeToTargetScale FROM `spell_areatrigger`");
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if (!areatriggerSpellMiscs.IsEmpty())
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@@ -256,12 +344,12 @@ namespace Game.DataStorage
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Log.outInfo(LogFilter.ServerLoading, "Loaded 0 AreaTrigger templates circular movement infos. DB table `spell_areatrigger_circular` is empty.");
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}
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell areatrigger templates in {1} ms.", _areaTriggerTemplateStore.Count, Time.GetMSTimeDiffToNow(oldMSTime));
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell areatrigger templates in {1} ms.", _areaTriggerTemplateMap.Count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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public AreaTriggerTemplate GetAreaTriggerTemplate(uint areaTriggerId)
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{
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return _areaTriggerTemplateStore.LookupByKey(areaTriggerId);
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return _areaTriggerTemplateMap.LookupByKey(new AreaTriggerTemplateKey(areaTriggerId, false));
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}
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public AreaTriggerMiscTemplate GetAreaTriggerMiscTemplate(uint spellMiscValue)
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@@ -269,7 +357,9 @@ namespace Game.DataStorage
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return _areaTriggerTemplateSpellMisc.LookupByKey(spellMiscValue);
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}
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Dictionary<uint, AreaTriggerTemplate> _areaTriggerTemplateStore = new Dictionary<uint, AreaTriggerTemplate>();
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Dictionary<uint, Dictionary<uint, SortedSet<ulong>>> _areaTriggersGrid = new Dictionary<uint, Dictionary<uint, SortedSet<ulong>>>();
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Dictionary<uint, AreaTriggerServerPosition> _areaTriggerSpawnMap = new Dictionary<uint, AreaTriggerServerPosition>();
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Dictionary<AreaTriggerTemplateKey, AreaTriggerTemplate> _areaTriggerTemplateMap = new Dictionary<AreaTriggerTemplateKey, AreaTriggerTemplate>();
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Dictionary<uint, AreaTriggerMiscTemplate> _areaTriggerTemplateSpellMisc = new Dictionary<uint, AreaTriggerMiscTemplate>();
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}
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}
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@@ -16,16 +16,16 @@
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*/
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using Framework.Constants;
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using Framework.Dynamic;
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using Framework.GameMath;
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using Game.AI;
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using Game.Maps;
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using Game.Movement;
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using Game.Networking;
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using Game.Networking.Packets;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using Framework.Dynamic;
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using Game.Networking;
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namespace Game.Entities
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{
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@@ -98,6 +98,8 @@ namespace Game.Entities
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return false;
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}
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_areaTriggerTemplate = _areaTriggerMiscTemplate.Template;
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_Create(ObjectGuid.Create(HighGuid.AreaTrigger, GetMapId(), GetTemplate().Id, caster.GetMap().GenerateLowGuid(HighGuid.AreaTrigger)));
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SetEntry(GetTemplate().Id);
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@@ -210,11 +212,58 @@ namespace Game.Entities
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return at;
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}
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bool LoadFromDB(uint spawnId, Map map, bool addToMap, bool allowDuplicate)
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{
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AreaTriggerServerPosition position = Global.AreaTriggerDataStorage.GetAreaTriggerServerPosition(spawnId);
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if (position == null)
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return false;
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AreaTriggerTemplate areaTriggerTemplate = Global.AreaTriggerDataStorage.GetAreaTriggerServerTemplate(position.Id);
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if (areaTriggerTemplate == null)
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return false;
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return CreateServer(map, areaTriggerTemplate, position);
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}
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bool CreateServer(Map map, AreaTriggerTemplate areaTriggerTemplate, AreaTriggerServerPosition position)
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{
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SetMap(map);
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Relocate(position.Location);
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if (!IsPositionValid())
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{
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Log.outError(LogFilter.AreaTrigger, $"AreaTriggerServer (id {areaTriggerTemplate.Id}) not created. Invalid coordinates (X: {GetPositionX()} Y: {GetPositionY()})");
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return false;
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}
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_areaTriggerTemplate = areaTriggerTemplate;
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_Create(ObjectGuid.Create(HighGuid.AreaTrigger, GetMapId(), areaTriggerTemplate.Id, GetMap().GenerateLowGuid(HighGuid.AreaTrigger)));
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SetEntry(areaTriggerTemplate.Id);
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SetObjectScale(1.0f);
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if (position.PhaseId != 0 || position.PhaseGroup != 0 || position.PhaseUseFlags != 0)
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PhasingHandler.InitDbPhaseShift(GetPhaseShift(), (PhaseUseFlagsValues)position.PhaseUseFlags, position.PhaseId, position.PhaseGroup);
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UpdateShape();
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AI_Initialize();
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return true;
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}
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public override void Update(uint diff)
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{
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base.Update(diff);
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_timeSinceCreated += diff;
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if (IsServerSide())
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{
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UpdateTargetList();
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return;
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}
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// "If" order matter here, Orbit > Attached > Splines
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if (HasOrbit())
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{
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@@ -423,7 +472,7 @@ namespace Game.Entities
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public AreaTriggerTemplate GetTemplate()
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{
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return _areaTriggerMiscTemplate.Template;
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return _areaTriggerTemplate;
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}
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public uint GetScriptId()
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@@ -565,12 +614,12 @@ namespace Game.Entities
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void DoActions(Unit unit)
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{
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Unit caster = GetCaster();
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Unit caster = IsServerSide() ? unit : GetCaster();
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if (caster)
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{
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foreach (AreaTriggerAction action in GetTemplate().Actions)
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{
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if (UnitFitToActionRequirement(unit, caster, action))
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{
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if (IsServerSide() || UnitFitToActionRequirement(unit, caster, action))
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{
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switch (action.ActionType)
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{
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@@ -580,6 +629,15 @@ namespace Game.Entities
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case AreaTriggerActionTypes.AddAura:
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caster.AddAura(action.Param, unit);
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break;
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case AreaTriggerActionTypes.Teleport:
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WorldSafeLocsEntry safeLoc = Global.ObjectMgr.GetWorldSafeLoc(action.Param);
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if (safeLoc != null)
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{
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Player player = caster.ToPlayer();
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if (player != null)
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player.TeleportTo(safeLoc.Loc);
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}
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break;
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default:
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break;
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}
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@@ -909,6 +967,10 @@ namespace Game.Entities
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AreaTriggerAI GetAI() { return _ai; }
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public bool IsServerSide() { return _areaTriggerTemplate.IsServerSide; }
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public override bool IsNeverVisibleFor(WorldObject seer) { return IsServerSide(); }
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[System.Diagnostics.Conditional("DEBUG")]
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void DebugVisualizePosition()
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{
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@@ -975,5 +1037,7 @@ namespace Game.Entities
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List<ObjectGuid> _insideUnits = new List<ObjectGuid>();
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AreaTriggerAI _ai;
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AreaTriggerTemplate _areaTriggerTemplate;
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}
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}
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@@ -16,12 +16,12 @@
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*/
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using Framework.Constants;
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using Framework.Dynamic;
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using Framework.GameMath;
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using Game.Networking;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Framework.Dynamic;
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using Game.Networking;
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namespace Game.Entities
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{
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@@ -187,6 +187,27 @@ namespace Game.Entities
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}
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}
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struct AreaTriggerTemplateKey
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{
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public uint Id;
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public bool IsServer;
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public AreaTriggerTemplateKey(uint id, bool isServer)
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{
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Id = id;
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IsServer = isServer;
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}
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public static bool operator ==(AreaTriggerTemplateKey A, AreaTriggerTemplateKey B)
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{
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return A.Id == B.Id && A.IsServer == B.IsServer;
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}
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public static bool operator !=(AreaTriggerTemplateKey A, AreaTriggerTemplateKey B)
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{
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return A.Id != B.Id && A.IsServer != B.IsServer;
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}
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}
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public class AreaTriggerTemplate : AreaTriggerData
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{
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public unsafe void InitMaxSearchRadius()
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@@ -244,6 +265,7 @@ namespace Game.Entities
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public List<Vector2> PolygonVertices = new List<Vector2>();
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public List<Vector2> PolygonVerticesTarget = new List<Vector2>();
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public List<AreaTriggerAction> Actions = new List<AreaTriggerAction>();
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public bool IsServerSide;
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}
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public unsafe class AreaTriggerMiscTemplate
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@@ -283,6 +305,17 @@ namespace Game.Entities
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public List<Vector3> SplinePoints = new List<Vector3>();
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}
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public class AreaTriggerServerPosition
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{
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public ulong SpawnId;
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public uint Id;
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public bool IsServer;
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public WorldLocation Location;
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public uint PhaseId;
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public uint PhaseGroup;
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public byte PhaseUseFlags;
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}
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public struct AreaTriggerAction
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{
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public uint Param;
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@@ -76,13 +76,23 @@ namespace Game.Maps
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LoadHelper<Creature>(cellguids.creatures, cellCoord, ref i_creatures, i_map);
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}
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public override void Visit(IList<AreaTrigger> objs)
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{
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CellCoord cellCoord = i_cell.GetCellCoord();
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SortedSet<ulong> areaTriggers = Global.AreaTriggerDataStorage.GetAreaTriggersForMapAndCell(i_map.GetId(), cellCoord.GetId());
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if (areaTriggers.Empty())
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return;
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LoadHelper<AreaTrigger>(areaTriggers, cellCoord, ref i_areaTriggers, i_map);
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}
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void LoadHelper<T>(SortedSet<ulong> guid_set, CellCoord cell, ref uint count, Map map) where T : WorldObject, new()
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{
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foreach (var guid in guid_set)
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{
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T obj = new T();
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// Don't spawn at all if there's a respawn time
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if ((obj.IsTypeId(TypeId.Unit) && map.GetCreatureRespawnTime(guid) == 0) || (obj.IsTypeId(TypeId.GameObject) && map.GetGORespawnTime(guid) == 0))
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if ((obj.IsTypeId(TypeId.Unit) && map.GetCreatureRespawnTime(guid) == 0) || (obj.IsTypeId(TypeId.GameObject) && map.GetGORespawnTime(guid) == 0) || obj.IsTypeId(TypeId.AreaTrigger))
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{
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//TC_LOG_INFO("misc", "DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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if (obj.IsTypeId(TypeId.Unit))
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@@ -156,6 +166,7 @@ namespace Game.Maps
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uint i_gameObjects;
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uint i_creatures;
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public uint i_corpses;
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uint i_areaTriggers;
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}
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class ObjectWorldLoader : Notifier
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@@ -364,6 +364,7 @@ namespace Game.Scripting
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// Called when the area trigger is activated by a player.
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public virtual bool OnTrigger(Player player, AreaTriggerRecord trigger, bool entered) { return false; }
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public virtual bool OnTriggerServer(Player player, AreaTriggerTemplate triggerTemplate, bool entered) { return false; }
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}
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public class OnlyOnceAreaTriggerScript : AreaTriggerScript
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Reference in New Issue
Block a user