Core/AreaTriggers: Implementation for sever side area triggers

Port From (https://github.com/TrinityCore/TrinityCore/commit/0417c5ff5fd68cd3344dede35afaab364870561b)
This commit is contained in:
hondacrx
2021-02-04 11:20:41 -05:00
parent ae9b0040a1
commit e59acb792e
6 changed files with 220 additions and 20 deletions
@@ -16,16 +16,16 @@
*/
using Framework.Constants;
using Framework.Dynamic;
using Framework.GameMath;
using Game.AI;
using Game.Maps;
using Game.Movement;
using Game.Networking;
using Game.Networking.Packets;
using Game.Spells;
using System;
using System.Collections.Generic;
using Framework.Dynamic;
using Game.Networking;
namespace Game.Entities
{
@@ -98,6 +98,8 @@ namespace Game.Entities
return false;
}
_areaTriggerTemplate = _areaTriggerMiscTemplate.Template;
_Create(ObjectGuid.Create(HighGuid.AreaTrigger, GetMapId(), GetTemplate().Id, caster.GetMap().GenerateLowGuid(HighGuid.AreaTrigger)));
SetEntry(GetTemplate().Id);
@@ -210,11 +212,58 @@ namespace Game.Entities
return at;
}
bool LoadFromDB(uint spawnId, Map map, bool addToMap, bool allowDuplicate)
{
AreaTriggerServerPosition position = Global.AreaTriggerDataStorage.GetAreaTriggerServerPosition(spawnId);
if (position == null)
return false;
AreaTriggerTemplate areaTriggerTemplate = Global.AreaTriggerDataStorage.GetAreaTriggerServerTemplate(position.Id);
if (areaTriggerTemplate == null)
return false;
return CreateServer(map, areaTriggerTemplate, position);
}
bool CreateServer(Map map, AreaTriggerTemplate areaTriggerTemplate, AreaTriggerServerPosition position)
{
SetMap(map);
Relocate(position.Location);
if (!IsPositionValid())
{
Log.outError(LogFilter.AreaTrigger, $"AreaTriggerServer (id {areaTriggerTemplate.Id}) not created. Invalid coordinates (X: {GetPositionX()} Y: {GetPositionY()})");
return false;
}
_areaTriggerTemplate = areaTriggerTemplate;
_Create(ObjectGuid.Create(HighGuid.AreaTrigger, GetMapId(), areaTriggerTemplate.Id, GetMap().GenerateLowGuid(HighGuid.AreaTrigger)));
SetEntry(areaTriggerTemplate.Id);
SetObjectScale(1.0f);
if (position.PhaseId != 0 || position.PhaseGroup != 0 || position.PhaseUseFlags != 0)
PhasingHandler.InitDbPhaseShift(GetPhaseShift(), (PhaseUseFlagsValues)position.PhaseUseFlags, position.PhaseId, position.PhaseGroup);
UpdateShape();
AI_Initialize();
return true;
}
public override void Update(uint diff)
{
base.Update(diff);
_timeSinceCreated += diff;
if (IsServerSide())
{
UpdateTargetList();
return;
}
// "If" order matter here, Orbit > Attached > Splines
if (HasOrbit())
{
@@ -423,7 +472,7 @@ namespace Game.Entities
public AreaTriggerTemplate GetTemplate()
{
return _areaTriggerMiscTemplate.Template;
return _areaTriggerTemplate;
}
public uint GetScriptId()
@@ -565,12 +614,12 @@ namespace Game.Entities
void DoActions(Unit unit)
{
Unit caster = GetCaster();
Unit caster = IsServerSide() ? unit : GetCaster();
if (caster)
{
foreach (AreaTriggerAction action in GetTemplate().Actions)
{
if (UnitFitToActionRequirement(unit, caster, action))
{
if (IsServerSide() || UnitFitToActionRequirement(unit, caster, action))
{
switch (action.ActionType)
{
@@ -580,6 +629,15 @@ namespace Game.Entities
case AreaTriggerActionTypes.AddAura:
caster.AddAura(action.Param, unit);
break;
case AreaTriggerActionTypes.Teleport:
WorldSafeLocsEntry safeLoc = Global.ObjectMgr.GetWorldSafeLoc(action.Param);
if (safeLoc != null)
{
Player player = caster.ToPlayer();
if (player != null)
player.TeleportTo(safeLoc.Loc);
}
break;
default:
break;
}
@@ -909,6 +967,10 @@ namespace Game.Entities
AreaTriggerAI GetAI() { return _ai; }
public bool IsServerSide() { return _areaTriggerTemplate.IsServerSide; }
public override bool IsNeverVisibleFor(WorldObject seer) { return IsServerSide(); }
[System.Diagnostics.Conditional("DEBUG")]
void DebugVisualizePosition()
{
@@ -975,5 +1037,7 @@ namespace Game.Entities
List<ObjectGuid> _insideUnits = new List<ObjectGuid>();
AreaTriggerAI _ai;
AreaTriggerTemplate _areaTriggerTemplate;
}
}
@@ -16,12 +16,12 @@
*/
using Framework.Constants;
using Framework.Dynamic;
using Framework.GameMath;
using Game.Networking;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Framework.Dynamic;
using Game.Networking;
namespace Game.Entities
{
@@ -187,6 +187,27 @@ namespace Game.Entities
}
}
struct AreaTriggerTemplateKey
{
public uint Id;
public bool IsServer;
public AreaTriggerTemplateKey(uint id, bool isServer)
{
Id = id;
IsServer = isServer;
}
public static bool operator ==(AreaTriggerTemplateKey A, AreaTriggerTemplateKey B)
{
return A.Id == B.Id && A.IsServer == B.IsServer;
}
public static bool operator !=(AreaTriggerTemplateKey A, AreaTriggerTemplateKey B)
{
return A.Id != B.Id && A.IsServer != B.IsServer;
}
}
public class AreaTriggerTemplate : AreaTriggerData
{
public unsafe void InitMaxSearchRadius()
@@ -244,6 +265,7 @@ namespace Game.Entities
public List<Vector2> PolygonVertices = new List<Vector2>();
public List<Vector2> PolygonVerticesTarget = new List<Vector2>();
public List<AreaTriggerAction> Actions = new List<AreaTriggerAction>();
public bool IsServerSide;
}
public unsafe class AreaTriggerMiscTemplate
@@ -283,6 +305,17 @@ namespace Game.Entities
public List<Vector3> SplinePoints = new List<Vector3>();
}
public class AreaTriggerServerPosition
{
public ulong SpawnId;
public uint Id;
public bool IsServer;
public WorldLocation Location;
public uint PhaseId;
public uint PhaseGroup;
public byte PhaseUseFlags;
}
public struct AreaTriggerAction
{
public uint Param;