Core/RBAC: Simplification part 1. Nobody needs different permissions for each type of .go command.

Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ecb976ec9db8569f8c7601a05282c9d29778b4)
This commit is contained in:
hondacrx
2021-11-02 17:05:18 -04:00
parent 6e5159bde3
commit e7421549c3
5 changed files with 37 additions and 29 deletions
+14 -14
View File
@@ -30,19 +30,19 @@ namespace Game.Chat.Commands
[CommandGroup("go", RBACPermissions.CommandGo)]
class GoCommands
{
[Command("bugticket", RBACPermissions.CommandGoBugTicket)]
[Command("bugticket", RBACPermissions.CommandGo)]
static bool HandleGoBugTicketCommand(StringArguments args, CommandHandler handler)
{
return HandleGoTicketCommand<BugTicket>(args, handler);
}
[Command("complaintticket", RBACPermissions.CommandGoComplaintTicket)]
[Command("complaintticket", RBACPermissions.CommandGo)]
static bool HandleGoComplaintTicketCommand(StringArguments args, CommandHandler handler)
{
return HandleGoTicketCommand<ComplaintTicket>(args, handler);
}
[Command("creature", RBACPermissions.CommandGoCreature)]
[Command("creature", RBACPermissions.CommandGo)]
static bool HandleGoCreatureCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -118,7 +118,7 @@ namespace Game.Chat.Commands
return true;
}
[Command("graveyard", RBACPermissions.CommandGoGraveyard)]
[Command("graveyard", RBACPermissions.CommandGo)]
static bool HandleGoGraveyardCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
@@ -154,7 +154,7 @@ namespace Game.Chat.Commands
}
//teleport to grid
[Command("grid", RBACPermissions.CommandGoGrid)]
[Command("grid", RBACPermissions.CommandGo)]
static bool HandleGoGridCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -194,7 +194,7 @@ namespace Game.Chat.Commands
return true;
}
[Command("instance", RBACPermissions.CommandGoInstance)]
[Command("instance", RBACPermissions.CommandGo)]
static bool HandleGoInstanceCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -274,7 +274,7 @@ namespace Game.Chat.Commands
}
//teleport to gameobject
[Command("object", RBACPermissions.CommandGoObject)]
[Command("object", RBACPermissions.CommandGo)]
static bool HandleGoObjectCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -314,7 +314,7 @@ namespace Game.Chat.Commands
return true;
}
[Command("offset", RBACPermissions.CommandGoOffset)]
[Command("offset", RBACPermissions.CommandGo)]
static bool HandleGoOffsetCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -354,7 +354,7 @@ namespace Game.Chat.Commands
return true;
}
[Command("quest", RBACPermissions.CommandGoQuest)]
[Command("quest", RBACPermissions.CommandGo)]
static bool HandleGoQuestCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -413,13 +413,13 @@ namespace Game.Chat.Commands
return true;
}
[Command("suggestionticket", RBACPermissions.CommandGoSuggestionTicket)]
[Command("suggestionticket", RBACPermissions.CommandGo)]
static bool HandleGoSuggestionTicketCommand(StringArguments args, CommandHandler handler)
{
return HandleGoTicketCommand<SuggestionTicket>(args, handler);
}
[Command("taxinode", RBACPermissions.CommandGoTaxinode)]
[Command("taxinode", RBACPermissions.CommandGo)]
static bool HandleGoTaxinodeCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
@@ -458,7 +458,7 @@ namespace Game.Chat.Commands
return true;
}
[Command("trigger", RBACPermissions.CommandGoTrigger)]
[Command("trigger", RBACPermissions.CommandGo)]
static bool HandleGoTriggerCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
@@ -494,7 +494,7 @@ namespace Game.Chat.Commands
}
//teleport at coordinates, including Z and orientation
[Command("xyz", RBACPermissions.CommandGoXyz)]
[Command("xyz", RBACPermissions.CommandGo)]
static bool HandleGoXYZCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
@@ -550,7 +550,7 @@ namespace Game.Chat.Commands
}
//teleport at coordinates
[Command("zonexy", RBACPermissions.CommandGoZonexy)]
[Command("zonexy", RBACPermissions.CommandGo)]
static bool HandleGoZoneXYCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())