Core/Spells: SPELL_AURA_48 implementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/37178ff311af95c4a2035a38839b5e8a9afe2af5)
This commit is contained in:
hondacrx
2022-01-06 00:17:58 -05:00
parent a4ace1e181
commit e89a36a232
6 changed files with 162 additions and 117 deletions
+114 -105
View File
@@ -1041,8 +1041,8 @@ namespace Game.Entities
return 0;
}
public virtual bool HasSpellFocus(Spell focusSpell = null) { return false; }
public virtual bool HasSpellFocus(Spell focusSpell = null) { return false; }
/// <summary>
/// Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING
/// </summary>
@@ -1075,7 +1075,7 @@ namespace Game.Entities
return true;
return false;
}
public bool HasBreakableByDamageAuraType(AuraType type, uint excludeAura = 0)
{
var auras = GetAuraEffectsByType(type);
@@ -1428,7 +1428,7 @@ namespace Game.Entities
return false;
}
public static void ProcSkillsAndAuras(Unit actor, Unit actionTarget, ProcFlags typeMaskActor, ProcFlags typeMaskActionTarget, ProcFlagsSpellType spellTypeMask, ProcFlagsSpellPhase spellPhaseMask, ProcFlagsHit hitMask, Spell spell, DamageInfo damageInfo, HealInfo healInfo)
{
WeaponAttackType attType = damageInfo != null ? damageInfo.GetAttackType() : WeaponAttackType.BaseAttack;
@@ -1627,51 +1627,51 @@ namespace Game.Entities
switch (CSpellType)
{
case CurrentSpellTypes.Generic:
{
// generic spells always break channeled not delayed spells
InterruptSpell(CurrentSpellTypes.Channeled, false);
// autorepeat breaking
if (GetCurrentSpell(CurrentSpellTypes.AutoRepeat) != null)
{
// generic spells always break channeled not delayed spells
InterruptSpell(CurrentSpellTypes.Channeled, false);
// autorepeat breaking
if (GetCurrentSpell(CurrentSpellTypes.AutoRepeat) != null)
{
// break autorepeat if not Auto Shot
if (m_currentSpells[CurrentSpellTypes.AutoRepeat].m_spellInfo.Id != 75)
InterruptSpell(CurrentSpellTypes.AutoRepeat);
m_AutoRepeatFirstCast = true;
}
if (pSpell.m_spellInfo.CalcCastTime() > 0)
AddUnitState(UnitState.Casting);
break;
}
case CurrentSpellTypes.Channeled:
{
// channel spells always break generic non-delayed and any channeled spells
InterruptSpell(CurrentSpellTypes.Generic, false);
InterruptSpell(CurrentSpellTypes.Channeled);
// it also does break autorepeat if not Auto Shot
if (GetCurrentSpell(CurrentSpellTypes.AutoRepeat) != null &&
m_currentSpells[CurrentSpellTypes.AutoRepeat].m_spellInfo.Id != 75)
// break autorepeat if not Auto Shot
if (m_currentSpells[CurrentSpellTypes.AutoRepeat].m_spellInfo.Id != 75)
InterruptSpell(CurrentSpellTypes.AutoRepeat);
m_AutoRepeatFirstCast = true;
}
if (pSpell.m_spellInfo.CalcCastTime() > 0)
AddUnitState(UnitState.Casting);
break;
}
case CurrentSpellTypes.AutoRepeat:
{
// only Auto Shoot does not break anything
if (pSpell.m_spellInfo.Id != 75)
{
// generic autorepeats break generic non-delayed and channeled non-delayed spells
InterruptSpell(CurrentSpellTypes.Generic, false);
InterruptSpell(CurrentSpellTypes.Channeled, false);
}
// special action: set first cast flag
m_AutoRepeatFirstCast = true;
break;
}
case CurrentSpellTypes.Channeled:
{
// channel spells always break generic non-delayed and any channeled spells
InterruptSpell(CurrentSpellTypes.Generic, false);
InterruptSpell(CurrentSpellTypes.Channeled);
break;
// it also does break autorepeat if not Auto Shot
if (GetCurrentSpell(CurrentSpellTypes.AutoRepeat) != null &&
m_currentSpells[CurrentSpellTypes.AutoRepeat].m_spellInfo.Id != 75)
InterruptSpell(CurrentSpellTypes.AutoRepeat);
AddUnitState(UnitState.Casting);
break;
}
case CurrentSpellTypes.AutoRepeat:
{
// only Auto Shoot does not break anything
if (pSpell.m_spellInfo.Id != 75)
{
// generic autorepeats break generic non-delayed and channeled non-delayed spells
InterruptSpell(CurrentSpellTypes.Generic, false);
InterruptSpell(CurrentSpellTypes.Channeled, false);
}
// special action: set first cast flag
m_AutoRepeatFirstCast = true;
break;
}
default:
break; // other spell types don't break anything now
}
@@ -1948,74 +1948,74 @@ namespace Game.Entities
// Melee and Ranged Spells
case SpellDmgClass.Ranged:
case SpellDmgClass.Melee:
{
// Physical Damage
if (damageSchoolMask.HasAnyFlag(SpellSchoolMask.Normal))
{
// Physical Damage
if (damageSchoolMask.HasAnyFlag(SpellSchoolMask.Normal))
// Spells with this attribute were already calculated in MeleeSpellHitResult
if (!spellInfo.HasAttribute(SpellAttr3.BlockableSpell))
{
// Spells with this attribute were already calculated in MeleeSpellHitResult
if (!spellInfo.HasAttribute(SpellAttr3.BlockableSpell))
{
// Get blocked status
blocked = IsSpellBlocked(victim, spellInfo, attackType);
}
// Get blocked status
blocked = IsSpellBlocked(victim, spellInfo, attackType);
}
if (crit)
{
damageInfo.HitInfo |= HitInfo.CriticalHit;
// Calculate crit bonus
uint crit_bonus = (uint)damage;
// Apply crit_damage bonus for melee spells
Player modOwner = GetSpellModOwner();
if (modOwner != null)
modOwner.ApplySpellMod(spellInfo, SpellModOp.CritDamageAndHealing, ref crit_bonus);
damage += (int)crit_bonus;
// Increase crit damage from SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
float critPctDamageMod = (GetTotalAuraMultiplierByMiscMask(AuraType.ModCritDamageBonus, (uint)spellInfo.GetSchoolMask()) - 1.0f) * 100;
if (critPctDamageMod != 0)
MathFunctions.AddPct(ref damage, (int)critPctDamageMod);
}
// Spell weapon based damage CAN BE crit & blocked at same time
if (blocked)
{
// double blocked amount if block is critical
float value = victim.GetBlockPercent(GetLevel());
if (victim.IsBlockCritical())
value *= 2; // double blocked percent
damageInfo.blocked = (uint)MathFunctions.CalculatePct(damage, value);
if (damage <= damageInfo.blocked)
{
damageInfo.blocked = (uint)damage;
damageInfo.fullBlock = true;
}
damage -= (int)damageInfo.blocked;
}
if (CanApplyResilience())
ApplyResilience(victim, ref damage);
break;
}
if (crit)
{
damageInfo.HitInfo |= HitInfo.CriticalHit;
// Calculate crit bonus
uint crit_bonus = (uint)damage;
// Apply crit_damage bonus for melee spells
Player modOwner = GetSpellModOwner();
if (modOwner != null)
modOwner.ApplySpellMod(spellInfo, SpellModOp.CritDamageAndHealing, ref crit_bonus);
damage += (int)crit_bonus;
// Increase crit damage from SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
float critPctDamageMod = (GetTotalAuraMultiplierByMiscMask(AuraType.ModCritDamageBonus, (uint)spellInfo.GetSchoolMask()) - 1.0f) * 100;
if (critPctDamageMod != 0)
MathFunctions.AddPct(ref damage, (int)critPctDamageMod);
}
// Spell weapon based damage CAN BE crit & blocked at same time
if (blocked)
{
// double blocked amount if block is critical
float value = victim.GetBlockPercent(GetLevel());
if (victim.IsBlockCritical())
value *= 2; // double blocked percent
damageInfo.blocked = (uint)MathFunctions.CalculatePct(damage, value);
if (damage <= damageInfo.blocked)
{
damageInfo.blocked = (uint)damage;
damageInfo.fullBlock = true;
}
damage -= (int)damageInfo.blocked;
}
if (CanApplyResilience())
ApplyResilience(victim, ref damage);
break;
}
// Magical Attacks
case SpellDmgClass.None:
case SpellDmgClass.Magic:
{
// If crit add critical bonus
if (crit)
{
// If crit add critical bonus
if (crit)
{
damageInfo.HitInfo |= HitInfo.CriticalHit;
damage = (int)SpellCriticalDamageBonus(this, spellInfo, (uint)damage, victim);
}
if (CanApplyResilience())
ApplyResilience(victim, ref damage);
break;
damageInfo.HitInfo |= HitInfo.CriticalHit;
damage = (int)SpellCriticalDamageBonus(this, spellInfo, (uint)damage, victim);
}
if (CanApplyResilience())
ApplyResilience(victim, ref damage);
break;
}
default:
break;
}
@@ -2241,7 +2241,7 @@ namespace Game.Entities
}
public virtual bool IsAffectedByDiminishingReturns() { return (GetCharmerOrOwnerPlayerOrPlayerItself() != null); }
public DiminishingLevels GetDiminishing(DiminishingGroup group)
{
DiminishingReturn diminish = m_Diminishing[(int)group];
@@ -2568,7 +2568,7 @@ namespace Game.Entities
{
int[] bp = new int[SpellConst.MaxEffects];
foreach (var spellEffectInfo in spellEntry.GetEffects())
bp[spellEffectInfo.EffectIndex] = spellEffectInfo.BasePoints;
bp[spellEffectInfo.EffectIndex] = spellEffectInfo.BasePoints;
bp[i] = seatId;
@@ -2611,7 +2611,7 @@ namespace Game.Entities
{
return GetAuraApplication(predicate) != null;
}
public bool HasAuraEffect(uint spellId, uint effIndex, ObjectGuid casterGUID = default)
{
var range = m_appliedAuras.LookupByKey(spellId);
@@ -2678,6 +2678,15 @@ namespace Game.Entities
return false;
}
public bool HasAuraTypeWithTriggerSpell(AuraType auratype, uint triggerSpell)
{
foreach (var aura in GetAuraEffectsByType(auratype))
if (aura.GetSpellEffectInfo().TriggerSpell == triggerSpell)
return true;
return false;
}
public bool HasNegativeAuraWithInterruptFlag(SpellAuraInterruptFlags flag, ObjectGuid guid = default)
{
if (!HasInterruptFlag(flag))
+22 -5
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@@ -677,13 +677,30 @@ namespace Game
return;
}
// do not cast not learned spells
if (!caster.HasSpell(spellInfo.Id) || spellInfo.IsPassive())
return;
SpellCastTargets targets = new(caster, petCastSpell.Cast);
Spell spell = new(caster, spellInfo, TriggerCastFlags.None);
TriggerCastFlags triggerCastFlags = TriggerCastFlags.None;
if (spellInfo.IsPassive())
return;
// cast only learned spells
if (!caster.HasSpell(spellInfo.Id))
{
bool allow = false;
// allow casting of spells triggered by clientside periodic trigger auras
if (caster.HasAuraTypeWithTriggerSpell(AuraType.PeriodicTriggerSpellFromClient, spellInfo.Id))
{
allow = true;
triggerCastFlags = TriggerCastFlags.FullMask;
}
if (!allow)
return;
}
Spell spell = new(caster, spellInfo, triggerCastFlags);
spell.m_fromClient = true;
spell.m_misc.Data0 = petCastSpell.Cast.Misc[0];
spell.m_misc.Data1 = petCastSpell.Cast.Misc[1];
+2 -5
View File
@@ -314,15 +314,12 @@ namespace Game
if (go.GetSpellForLock(caster.ToPlayer()) == spellInfo)
allow = true;
// TODO: Preparation for #23204
// allow casting of spells triggered by clientside periodic trigger auras
/*
if (caster->HasAuraTypeWithTriggerSpell(SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT, spellId))
if (caster.HasAuraTypeWithTriggerSpell(AuraType.PeriodicTriggerSpellFromClient, spellInfo.Id))
{
allow = true;
triggerFlag = TRIGGERED_FULL_MASK;
triggerFlag = TriggerCastFlags.FullMask;
}
*/
if (!allow)
return;
+4
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@@ -188,6 +188,7 @@ namespace Game.Spells
case AuraType.PeriodicHeal:
case AuraType.ObsModHealth:
case AuraType.PeriodicTriggerSpell:
case AuraType.PeriodicTriggerSpellFromClient:
case AuraType.PeriodicEnergize:
case AuraType.PeriodicLeech:
case AuraType.PeriodicHealthFunnel:
@@ -520,6 +521,9 @@ namespace Game.Spells
case AuraType.PeriodicTriggerSpell:
HandlePeriodicTriggerSpellAuraTick(target, caster);
break;
case AuraType.PeriodicTriggerSpellFromClient:
// Don't actually do anything - client will trigger casts of these spells by itself
break;
case AuraType.PeriodicTriggerSpellWithValue:
HandlePeriodicTriggerSpellWithValueAuraTick(target, caster);
break;
+2 -1
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@@ -2705,7 +2705,7 @@ namespace Game.Spells
case AuraType.PeriodicHeal:
case AuraType.ObsModHealth:
case AuraType.ObsModPower:
case AuraType.Unk48:
case AuraType.PeriodicTriggerSpellFromClient:
case AuraType.PowerBurn:
case AuraType.PeriodicLeech:
case AuraType.PeriodicManaLeech:
@@ -3530,6 +3530,7 @@ namespace Game.Spells
case AuraType.AddTargetTrigger:
return true;
case AuraType.PeriodicTriggerSpellWithValue:
case AuraType.PeriodicTriggerSpellFromClient:
case AuraType.PeriodicTriggerSpell:
if (!_isPositiveTarget(effect))
{
+18 -1
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@@ -2935,6 +2935,7 @@ namespace Game.Entities
switch (spellEffectInfo.ApplyAuraName)
{
case AuraType.PeriodicTriggerSpell:
case AuraType.PeriodicTriggerSpellFromClient:
case AuraType.PeriodicTriggerSpellWithValue:
SpellInfo triggerSpell = Global.SpellMgr.GetSpellInfo(spellEffectInfo.TriggerSpell, Difficulty.None);
if (triggerSpell != null)
@@ -3257,7 +3258,8 @@ namespace Game.Entities
43109, // Throw Torch
58552, // Return to Orgrimmar
58533, // Return to Stormwind
21855 // Challenge Flag
21855, // Challenge Flag
51122 // Fierce Lightning Stike
}, spellInfo =>
{
spellInfo.MaxAffectedTargets = 1;
@@ -3578,6 +3580,14 @@ namespace Game.Entities
spellInfo.RangeEntry = CliDB.SpellRangeStorage.LookupByKey(13); // 50000yd
});
ApplySpellFix(new[] {
44327, // Trained Rock Falcon/Hawk Hunting
44408 // Trained Rock Falcon/Hawk Hunting
}, spellInfo =>
{
spellInfo.Speed = 0.0f;
});
// Summon Corpse Scarabs
ApplySpellFix(new[] { 28864, 29105 }, spellInfo =>
{
@@ -3917,6 +3927,13 @@ namespace Game.Entities
});
});
// Mutated Transformation (Professor Putricide)
ApplySpellFix(new[] { 70402 }, spellInfo =>
{
// Resistance is calculated inside of SpellScript
spellInfo.AttributesEx4 |= SpellAttr4.IgnoreResistances;
});
// Empowered Flare (Blood Prince Council)
ApplySpellFix(new[] { 71708 }, spellInfo =>
{