Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
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@@ -57,7 +57,7 @@ namespace Game.Maps
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return null;
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}
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if (entranceId != 0 && !CliDB.WorldSafeLocsStorage.ContainsKey(entranceId))
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if (entranceId != 0 && Global.ObjectMgr.GetWorldSafeLoc(entranceId) == null)
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{
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Log.outWarn(LogFilter.Misc, "InstanceSaveManager.AddInstanceSave: invalid entranceId = {0} defined for instance save with mapid = {1}, instanceid = {2}!", entranceId, mapId, instanceId);
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entranceId = 0;
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@@ -4320,7 +4320,7 @@ namespace Game.Maps
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List<Map> m_childTerrainMaps = new List<Map>(); // contains m_parentMap of maps that have MapEntry::ParentMapID == GetId()
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SortedMultiMap<long, ScriptAction> m_scriptSchedule = new SortedMultiMap<long, ScriptAction>();
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BitArray marked_cells = new BitArray(MapConst.TotalCellsPerMap * MapConst.TotalCellsPerMap);
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BitSet marked_cells = new BitSet(MapConst.TotalCellsPerMap * MapConst.TotalCellsPerMap);
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public Dictionary<uint, CreatureGroup> CreatureGroupHolder = new Dictionary<uint, CreatureGroup>();
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internal uint i_InstanceId;
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long i_gridExpiry;
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