Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -440,10 +440,8 @@ namespace Game
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VendorItemPkt item = new();
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PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(vendorItem.PlayerConditionId);
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if (playerCondition != null)
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if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
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item.PlayerConditionFailed = (int)playerCondition.Id;
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if (!ConditionManager.IsPlayerMeetingCondition(_player, vendorItem.PlayerConditionId))
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item.PlayerConditionFailed = (int)vendorItem.PlayerConditionId;
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if (vendorItem.Type == ItemVendorType.Item)
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{
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