Core/Objects: increase sight range of all Infinite, Gigantic and Large objects & correct general default visibility distance
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@@ -332,6 +332,7 @@ namespace Game.Entities
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public ushort movementAnimKit;
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public ushort meleeAnimKit;
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public uint[] auras;
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public VisibilityDistanceType visibilityDistanceType;
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}
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public class VendorItem
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