Core/Objects: increase sight range of all Infinite, Gigantic and Large objects & correct general default visibility distance

This commit is contained in:
hondacrx
2019-01-16 19:42:22 -05:00
parent 055e9d1776
commit ec7807eaac
9 changed files with 186 additions and 19 deletions
@@ -332,6 +332,7 @@ namespace Game.Entities
public ushort movementAnimKit;
public ushort meleeAnimKit;
public uint[] auras;
public VisibilityDistanceType visibilityDistanceType;
}
public class VendorItem