Core/Garrisons: Fix garrison loading

This commit is contained in:
hondacrx
2020-12-07 15:31:26 -05:00
parent 900362a7d7
commit edb23b3967
+2 -2
View File
@@ -414,11 +414,11 @@ namespace Game.Garrisons
FinalizeGarrisonPlotGOInfo info = new FinalizeGarrisonPlotGOInfo();
info.factionInfo[GarrisonFactionIndex.Horde].GameObjectId = hordeGameObjectId;
info.factionInfo[GarrisonFactionIndex.Horde].Pos.Relocate(result.Read<float>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
info.factionInfo[GarrisonFactionIndex.Horde].Pos = new Position(result.Read<float>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
info.factionInfo[GarrisonFactionIndex.Horde].AnimKitId = hordeAnimKitId;
info.factionInfo[GarrisonFactionIndex.Alliance].GameObjectId = allianceGameObjectId;
info.factionInfo[GarrisonFactionIndex.Alliance].Pos.Relocate(result.Read<float>(8), result.Read<float>(9), result.Read<float>(10), result.Read<float>(11));
info.factionInfo[GarrisonFactionIndex.Alliance].Pos = new Position(result.Read<float>(8), result.Read<float>(9), result.Read<float>(10), result.Read<float>(11));
info.factionInfo[GarrisonFactionIndex.Alliance].AnimKitId = allianceAnimKitId;
_finalizePlotGOInfo[garrPlotInstanceId] = info;