Core/AdventureJournal: Handle CMSG_ADVENTURE_JOURNAL_OPEN_QUEST and CMSG_ADVENTURE_JOURNAL_UPDATE_SUGGESTIONS
Port From (https://github.com/TrinityCore/TrinityCore/commit/3addbe7dd418259149c39fc3b9423f7809de696a)
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--
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-- Table structure for table `adventure_journal`
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--
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DROP TABLE IF EXISTS `adventure_journal`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `adventure_journal` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`Name` text,
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`Description` text,
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`ButtonText` text,
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`RewardDescription` text,
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`ContinueDescription` text,
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`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
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`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`ButtonActionType` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`TextureFileDataID` int(11) NOT NULL DEFAULT '0',
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`LfgDungeonID` smallint(5) unsigned NOT NULL DEFAULT '0',
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`QuestID` int(11) NOT NULL DEFAULT '0',
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`BattleMasterListID` smallint(5) unsigned NOT NULL DEFAULT '0',
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`PriorityMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`PriorityMax` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`ItemID` int(11) NOT NULL DEFAULT '0',
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`ItemQuantity` int(10) unsigned NOT NULL DEFAULT '0',
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`CurrencyType` smallint(5) unsigned NOT NULL DEFAULT '0',
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`CurrencyQuantity` int(10) unsigned NOT NULL DEFAULT '0',
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`UiMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
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`BonusPlayerConditionID1` int(10) unsigned NOT NULL DEFAULT '0',
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`BonusPlayerConditionID2` int(10) unsigned NOT NULL DEFAULT '0',
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`BonusValue1` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`BonusValue2` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `adventure_journal_locale`
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--
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DROP TABLE IF EXISTS `adventure_journal_locale`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `adventure_journal_locale` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`locale` varchar(4) NOT NULL,
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`Name_lang` text,
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`Description_lang` text,
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`ButtonText_lang` text,
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`RewardDescription_lang` text,
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`ContinueDescription_lang` text,
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`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci
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/*!50500 PARTITION BY LIST COLUMNS(locale)
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(PARTITION deDE VALUES IN ('deDE') ENGINE = InnoDB,
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PARTITION esES VALUES IN ('esES') ENGINE = InnoDB,
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PARTITION esMX VALUES IN ('esMX') ENGINE = InnoDB,
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PARTITION frFR VALUES IN ('frFR') ENGINE = InnoDB,
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PARTITION itIT VALUES IN ('itIT') ENGINE = InnoDB,
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PARTITION koKR VALUES IN ('koKR') ENGINE = InnoDB,
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PARTITION ptBR VALUES IN ('ptBR') ENGINE = InnoDB,
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PARTITION ruRU VALUES IN ('ruRU') ENGINE = InnoDB,
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PARTITION zhCN VALUES IN ('zhCN') ENGINE = InnoDB,
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PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
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/*!40101 SET character_set_client = @saved_cs_client */;
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