Core/Entities: Some changes to LoS z checking & MotionMaster.MoveJumpTo
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe362cf2c9d5c71db4698480ce26cb35dbc58f28)
This commit is contained in:
@@ -1776,6 +1776,9 @@ namespace Game.Entities
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public virtual float GetStationaryZ() { return GetPositionZ(); }
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public virtual float GetStationaryO() { return GetOrientation(); }
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public virtual float GetCollisionHeight() { return 0.0f; }
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public float GetMidsectionHeight() { return GetCollisionHeight() / 2.0f; }
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public virtual bool IsNeverVisibleFor(WorldObject seer) { return !IsInWorld; }
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public virtual bool IsAlwaysVisibleFor(WorldObject seer) { return false; }
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public virtual bool IsInvisibleDueToDespawn() { return false; }
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@@ -1897,11 +1900,14 @@ namespace Game.Entities
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{
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float x, y, z;
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if (IsTypeId(TypeId.Player))
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{
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GetPosition(out x, out y, out z);
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z += GetMidsectionHeight();
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}
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else
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GetHitSpherePointFor(new Position(ox, oy, oz), out x, out y, out z);
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return GetMap().IsInLineOfSight(GetPhaseShift(), x, y, z + 2.0f, ox, oy, oz + 2.0f, checks, ignoreFlags);
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return GetMap().IsInLineOfSight(GetPhaseShift(), x, y, z, ox, oy, oz, checks, ignoreFlags);
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}
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return true;
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@@ -1914,16 +1920,19 @@ namespace Game.Entities
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float x, y, z;
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if (obj.IsTypeId(TypeId.Player))
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{
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obj.GetPosition(out x, out y, out z);
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z += GetMidsectionHeight();
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}
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else
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obj.GetHitSpherePointFor(GetPosition(), out x, out y, out z);
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obj.GetHitSpherePointFor(new (GetPositionX(), GetPositionY(), GetPositionZ() + GetMidsectionHeight()), out x, out y, out z);
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return IsWithinLOS(x, y, z, checks, ignoreFlags);
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}
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Position GetHitSpherePointFor(Position dest)
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{
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Vector3 vThis = new Vector3(GetPositionX(), GetPositionY(), GetPositionZ());
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Vector3 vThis = new Vector3(GetPositionX(), GetPositionY(), GetPositionZ() + GetMidsectionHeight());
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Vector3 vObj = new Vector3(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ());
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Vector3 contactPoint = vThis + (vObj - vThis).directionOrZero() * Math.Min(dest.GetExactDist(GetPosition()), GetCombatReach());
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@@ -4988,39 +4988,6 @@ namespace Game.Entities
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return true;
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}
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public float GetCollisionHeight(bool mounted)
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{
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if (mounted)
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{
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var mountDisplayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetMountDisplayId());
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if (mountDisplayInfo == null)
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return GetCollisionHeight(false);
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var mountModelData = CliDB.CreatureModelDataStorage.LookupByKey(mountDisplayInfo.ModelID);
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if (mountModelData == null)
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return GetCollisionHeight(false);
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var displayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetNativeDisplayId());
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Cypher.Assert(displayInfo != null);
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var modelData = CliDB.CreatureModelDataStorage.LookupByKey(displayInfo.ModelID);
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Cypher.Assert(modelData != null);
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float scaleMod = GetObjectScale(); // 99% sure about this
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return scaleMod * mountModelData.MountHeight + modelData.CollisionHeight * 0.5f;
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}
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else
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{
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//! Dismounting case - use basic default model data
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var displayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetNativeDisplayId());
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Cypher.Assert(displayInfo != null);
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var modelData = CliDB.CreatureModelDataStorage.LookupByKey(displayInfo.ModelID);
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Cypher.Assert(modelData != null);
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return modelData.CollisionHeight;
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}
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}
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// Used in triggers for check "Only to targets that grant experience or honor" req
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public bool IsHonorOrXPTarget(Unit victim)
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{
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@@ -6388,7 +6355,7 @@ namespace Game.Entities
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SetBoundingRadius(scale * SharedConst.DefaultPlayerBoundingRadius);
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SetCombatReach(scale * SharedConst.DefaultPlayerCombatReach);
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if (IsInWorld)
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SendMovementSetCollisionHeight(scale * GetCollisionHeight(IsMounted()), UpdateCollisionHeightReason.Scale);
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SendMovementSetCollisionHeight(scale * GetCollisionHeight(), UpdateCollisionHeightReason.Scale);
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}
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public uint GetXP() { return m_activePlayerData.XP; }
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@@ -1323,7 +1323,7 @@ namespace Game.Entities
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if (charm.GetTypeId() == TypeId.Unit)
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charm.AddUnitFlag(UnitFlags.Stunned);
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player.SendMovementSetCollisionHeight(player.GetCollisionHeight(true), UpdateCollisionHeightReason.Mount);
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player.SendMovementSetCollisionHeight(player.GetCollisionHeight(), UpdateCollisionHeightReason.Mount);
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}
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RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Mount);
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@@ -1339,7 +1339,7 @@ namespace Game.Entities
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Player thisPlayer = ToPlayer();
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if (thisPlayer != null)
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thisPlayer.SendMovementSetCollisionHeight(thisPlayer.GetCollisionHeight(false), UpdateCollisionHeightReason.Mount);
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thisPlayer.SendMovementSetCollisionHeight(thisPlayer.GetCollisionHeight(), UpdateCollisionHeightReason.Mount);
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// dismount as a vehicle
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if (IsTypeId(TypeId.Player) && GetVehicleKit() != null)
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@@ -782,6 +782,32 @@ namespace Game.Entities
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public void SetHoverHeight(float hoverHeight) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.HoverHeight), hoverHeight); }
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public override float GetCollisionHeight()
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{
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float scaleMod = GetObjectScale(); // 99% sure about this
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if (IsMounted())
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{
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var mountDisplayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetMountDisplayId());
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if (mountDisplayInfo != null)
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{
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var mountModelData = CliDB.CreatureModelDataStorage.LookupByKey(mountDisplayInfo.ModelID);
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if (mountModelData != null)
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{
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var displayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetNativeDisplayId());
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var modelData = CliDB.CreatureModelDataStorage.LookupByKey(displayInfo.ModelID);
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return scaleMod * (mountModelData.MountHeight + modelData.CollisionHeight * 0.5f);
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}
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}
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}
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//! Dismounting case - use basic default model data
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var defaultDisplayInfo = CliDB.CreatureDisplayInfoStorage.LookupByKey(GetNativeDisplayId());
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var defaultModelData = CliDB.CreatureModelDataStorage.LookupByKey(defaultDisplayInfo.ModelID);
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return scaleMod * defaultModelData.CollisionHeight;
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}
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public Guardian GetGuardianPet()
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{
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ObjectGuid pet_guid = GetPetGUID();
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@@ -379,11 +379,11 @@ namespace Game.Movement
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if (_owner.IsTypeId(TypeId.Player))
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return;
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float x, y, z;
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float moveTimeHalf = (float)(speedZ / gravity);
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float dist = 2 * moveTimeHalf * speedXY;
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_owner.GetClosePoint(out x, out y, out z, _owner.GetCombatReach(), dist, angle);
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_owner.GetNearPoint2D(out float x, out float y, dist, _owner.GetOrientation() + angle);
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float z = _owner.GetPositionZ() + _owner.GetMidsectionHeight();
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_owner.UpdateAllowedPositionZ(x, y, ref z);
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MoveJump(x, y, z, 0.0f, speedXY, speedZ);
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}
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@@ -1394,7 +1394,7 @@ namespace Game.Spells
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Player playerTarget = target.ToPlayer();
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if (playerTarget != null)
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{
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playerTarget.SendMovementSetCollisionHeight(playerTarget.GetCollisionHeight(false), UpdateCollisionHeightReason.Force);
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playerTarget.SendMovementSetCollisionHeight(playerTarget.GetCollisionHeight(), UpdateCollisionHeightReason.Force);
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playerTarget.InitDataForForm();
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}
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else
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