Core/SAI: Add a 4th target parameter to SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/4fabfa0903dfbf95bb4f0ce03fea953d4ef0a073)
This commit is contained in:
@@ -221,10 +221,11 @@ namespace Game.AI
|
||||
temp.Target.raw.param1 = result.Read<uint>(22);
|
||||
temp.Target.raw.param2 = result.Read<uint>(23);
|
||||
temp.Target.raw.param3 = result.Read<uint>(24);
|
||||
temp.Target.x = result.Read<float>(25);
|
||||
temp.Target.y = result.Read<float>(26);
|
||||
temp.Target.z = result.Read<float>(27);
|
||||
temp.Target.o = result.Read<float>(28);
|
||||
temp.Target.raw.param4 = result.Read<uint>(25);
|
||||
temp.Target.x = result.Read<float>(26);
|
||||
temp.Target.y = result.Read<float>(27);
|
||||
temp.Target.z = result.Read<float>(28);
|
||||
temp.Target.o = result.Read<float>(29);
|
||||
|
||||
//check target
|
||||
if (!IsTargetValid(temp))
|
||||
@@ -3233,6 +3234,7 @@ namespace Game.AI
|
||||
public uint param1;
|
||||
public uint param2;
|
||||
public uint param3;
|
||||
public uint param4;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user