Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlayers handling

Port From (https://github.com/TrinityCore/TrinityCore/commit/70fd6e7398040dc197c3470c6db8aa82f4e42ab1)
This commit is contained in:
hondacrx
2021-12-26 19:21:16 -05:00
parent 73fa489610
commit f624076063
+57 -13
View File
@@ -635,29 +635,73 @@ namespace Game.Maps
}
// Remove Auras due to Spell on all players in instance
public void DoRemoveAurasDueToSpellOnPlayers(uint spell)
public void DoRemoveAurasDueToSpellOnPlayers(uint spell, bool includePets = false, bool includeControlled = false)
{
var PlayerList = instance.GetPlayers();
if (!PlayerList.Empty())
var playerList = instance.GetPlayers();
foreach (var player in playerList)
{
foreach (var player in PlayerList)
player.RemoveAurasDueToSpell(spell);
if (!includePets)
continue;
for (byte i = 0; i < SharedConst.MaxSummonSlot; ++i)
{
player.RemoveAurasDueToSpell(spell);
Pet pet = player.GetPet();
if (pet != null)
pet.RemoveAurasDueToSpell(spell);
ObjectGuid summonGUID = player.m_SummonSlot[i];
if (!summonGUID.IsEmpty())
{
Creature summon = instance.GetCreature(summonGUID);
if (summon != null)
summon.RemoveAurasDueToSpell(spell);
}
}
if (!includeControlled)
continue;
for (var i = 0; i < player.m_Controlled.Count; ++i)
{
Unit controlled = player.m_Controlled[i];
if (controlled != null)
if (controlled.IsInWorld && controlled.IsCreature())
controlled.RemoveAurasDueToSpell(spell);
}
}
}
// Cast spell on all players in instance
public void DoCastSpellOnPlayers(uint spell)
public void DoCastSpellOnPlayers(uint spell, bool includePets = false, bool includeControlled = false)
{
var PlayerList = instance.GetPlayers();
var playerList = instance.GetPlayers();
foreach (var player in playerList)
{
player.CastSpell(player, spell, true);
if (!PlayerList.Empty())
foreach (var player in PlayerList)
player.CastSpell(player, spell, true);
if (!includePets)
continue;
for (var i = 0; i < SharedConst.MaxSummonSlot; ++i)
{
ObjectGuid summonGUID = player.m_SummonSlot[i];
if (!summonGUID.IsEmpty())
{
Creature summon = instance.GetCreature(summonGUID);
if (summon != null)
summon.CastSpell(player, spell, true);
}
}
if (!includeControlled)
continue;
for (var i = 0; i < player.m_Controlled.Count; ++i)
{
Unit controlled = player.m_Controlled[i];
if (controlled != null)
if (controlled.IsInWorld && controlled.IsCreature())
controlled.CastSpell(player, spell, true);
}
}
}
public virtual bool CheckAchievementCriteriaMeet(uint criteria_id, Player source, Unit target = null, uint miscvalue1 = 0)