Core/Gameevent: Fix loading server.

This commit is contained in:
hondacrx
2021-01-26 20:12:50 -05:00
parent 748ba54052
commit fa9c0e5a84
+5 -4
View File
@@ -260,6 +260,7 @@ namespace Game
{
Log.outError(LogFilter.Sql, $"`game_event` game event id ({event_id}) contains nonexisting holiday id {pGameEvent.holiday_id}.");
pGameEvent.holiday_id = HolidayIds.None;
continue;
}
if (pGameEvent.holidayStage > SharedConst.MaxHolidayDurations)
{
@@ -267,10 +268,11 @@ namespace Game
pGameEvent.holidayStage = 0;
continue;
}
SetHolidayEventTime(pGameEvent);
}
mGameEvent[event_id] = pGameEvent;
SetHolidayEventTime(pGameEvent);
}
while (result.NextRow());
@@ -1576,10 +1578,9 @@ namespace Game
return;
var holiday = CliDB.HolidaysStorage.LookupByKey(gameEvent.holiday_id);
if (holiday.Date[0] == 0 || holiday.Duration[0] == 0) // Invalid definitions
{
Log.outError(LogFilter.Sql, "Missing date or duration for holiday {gameEvent.holiday_id}.");
Log.outError(LogFilter.Sql, $"Missing date or duration for holiday {gameEvent.holiday_id}.");
return;
}
@@ -1644,7 +1645,7 @@ namespace Game
return;
}
}
Log.outError(LogFilter.Sql, "No suitable start date found for holiday {gameEvent.holiday_id}.");
Log.outError(LogFilter.Sql, $"No suitable start date found for holiday {gameEvent.holiday_id}.");
}
public bool IsHolidayActive(HolidayIds id)