Core/Combat Improve extra attacks handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c9bde098b40f38905ea7407d0cd77437b0b953c)
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@@ -3487,10 +3487,7 @@ namespace Game.Spells
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if (!unitTarget || !unitTarget.IsAlive())
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return;
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if (unitTarget.ExtraAttacks != 0)
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return;
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unitTarget.ExtraAttacks = (uint)damage;
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unitTarget.AddExtraAttacks((uint)damage);
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ExecuteLogEffectExtraAttacks(effectInfo.Effect, unitTarget, (uint)damage);
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}
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