Revert "Fixed some (many) "{ get; set; }""
This reverts commit 8393349316.
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@@ -29,7 +29,7 @@ namespace Game.Network.Packets
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Guid = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Guid { get; set; }
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public ObjectGuid Guid;
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}
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public class GameObjReportUse : ClientPacket
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@@ -41,7 +41,7 @@ namespace Game.Network.Packets
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Guid = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Guid { get; set; }
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public ObjectGuid Guid;
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}
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class GameObjectDespawn : ServerPacket
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@@ -53,7 +53,7 @@ namespace Game.Network.Packets
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_worldPacket.WritePackedGuid(ObjectGUID);
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}
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public ObjectGuid ObjectGUID { get; set; }
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public ObjectGuid ObjectGUID;
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}
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class PageTextPkt : ServerPacket
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@@ -65,7 +65,7 @@ namespace Game.Network.Packets
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_worldPacket.WritePackedGuid(GameObjectGUID);
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}
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public ObjectGuid GameObjectGUID { get; set; }
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public ObjectGuid GameObjectGUID;
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}
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class GameObjectActivateAnimKit : ServerPacket
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@@ -80,9 +80,9 @@ namespace Game.Network.Packets
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_worldPacket.FlushBits();
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}
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public ObjectGuid ObjectGUID { get; set; }
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public int AnimKitID { get; set; }
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public bool Maintain { get; set; }
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public ObjectGuid ObjectGUID;
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public int AnimKitID;
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public bool Maintain;
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}
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class DestructibleBuildingDamage : ServerPacket
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@@ -98,11 +98,11 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(SpellID);
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}
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public ObjectGuid Target { get; set; }
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public ObjectGuid Caster { get; set; }
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public ObjectGuid Owner { get; set; }
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public int Damage { get; set; }
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public uint SpellID { get; set; }
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public ObjectGuid Target;
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public ObjectGuid Caster;
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public ObjectGuid Owner;
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public int Damage;
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public uint SpellID;
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}
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class FishNotHooked : ServerPacket
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@@ -131,8 +131,8 @@ namespace Game.Network.Packets
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_worldPacket.FlushBits();
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}
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public ObjectGuid ObjectGUID { get; set; }
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public uint CustomAnim { get; set; }
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public bool PlayAsDespawn { get; set; }
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public ObjectGuid ObjectGUID;
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public uint CustomAnim;
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public bool PlayAsDespawn;
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}
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}
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