Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/88ff97c1f96381565c47f8ca1993bdc7fce19fd6)
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@@ -2408,15 +2408,8 @@ namespace Game.AI
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case SmartActions.SetUninteractible:
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{
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foreach (var target in targets)
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{
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if (IsUnit(target))
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{
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if (e.Action.setUninteractible.uninteractible != 0)
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target.ToUnit().SetUnitFlag(UnitFlags.Uninteractible);
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else
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target.ToUnit().RemoveUnitFlag(UnitFlags.Uninteractible);
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}
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}
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target.ToUnit().SetUninteractible(e.Action.setUninteractible.uninteractible != 0);
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break;
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}
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case SmartActions.ActivateGameobject:
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