Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE

Port From (https://github.com/TrinityCore/TrinityCore/commit/88ff97c1f96381565c47f8ca1993bdc7fce19fd6)
This commit is contained in:
hondacrx
2023-09-04 07:50:01 -04:00
parent 9ba60f66f8
commit fb44221203
24 changed files with 76 additions and 56 deletions
@@ -118,7 +118,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Nightbane
phase = NightbanePhases.Intro;
me.SetActive(true);
me.SetFarVisible(true);
me.RemoveUnitFlag(UnitFlags.Uninteractible);
me.SetUninteractible(false);
me.GetMotionMaster().MoveAlongSplineChain(PointIds.IntroStart, SplineChainIds.IntroStart, false);
HandleTerraceDoors(false);
}