Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/88ff97c1f96381565c47f8ca1993bdc7fce19fd6)
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@@ -118,7 +118,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Nightbane
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phase = NightbanePhases.Intro;
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me.SetActive(true);
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me.SetFarVisible(true);
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me.RemoveUnitFlag(UnitFlags.Uninteractible);
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me.SetUninteractible(false);
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me.GetMotionMaster().MoveAlongSplineChain(PointIds.IntroStart, SplineChainIds.IntroStart, false);
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HandleTerraceDoors(false);
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}
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